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    Posts made by ahensley85

    • RE: Test Game Hensley vs Daigle

      TripleA Turn Summary for game: World War II Classic, version: 1.6.2

      Game History

      Round :1

      Purchase Units - Germans
                  Germans buy 6 armour; Remaining resources: 2 PUs;

      Combat Move - Germans
                  1 submarine moved from Baltic Sea Zone to North Sea Zone
                  1 submarine moved from West Spain Sea Zone to North Sea Zone
                  1 armour moved from Finland Norway to Karelia S.S.R.
                  1 fighter moved from Finland Norway to Karelia S.S.R.
                  3 infantry moved from Finland Norway to Karelia S.S.R.
                  2 armour moved from Germany to Ukraine S.S.R.
                  1 armour moved from East Europe to Ukraine S.S.R.
                  1 fighter moved from East Europe to Ukraine S.S.R.
                  3 infantry moved from East Europe to Ukraine S.S.R.
                  1 bomber moved from Germany to Karelia S.S.R.
                  1 fighter moved from Germany to Karelia S.S.R.
                  1 armour moved from South Europe to Ukraine S.S.R.
                  1 infantry moved from Algeria to French West Africa
                        Germans take French West Africa from British
                  1 infantry moved from Libya to Anglo Sudan Egypt
                  1 infantry moved from South Europe to Central Mediteranean Sea Zone
                  1 battleship moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone
                  1 infantry and 1 transport moved from Central Mediteranean Sea Zone to East Mediteranean Sea Zone
                  1 infantry moved from East Mediteranean Sea Zone to Anglo Sudan Egypt
                  1 armour moved from Libya to French Equatorial Africa
                        Germans take French Equatorial Africa from British
                  1 armour moved from French Equatorial Africa to Anglo Sudan Egypt
                  1 fighter moved from West Europe to Karelia S.S.R.
                  4 infantry moved from Germany to East Europe
                  2 armour moved from West Europe to East Europe
                  1 infantry moved from South Europe to East Europe

      Combat - Germans
                  Battle in Ukraine S.S.R.
                      Germans attack with 4 armour, 1 fighter and 3 infantry
                      Russians defend with 2 armour and 2 infantry
                          Germans roll dice for 4 armour, 1 fighter and 3 infantry in Ukraine S.S.R., round 1 :  2/8 hits
                          Russians roll dice for 2 armour and 2 infantry in Ukraine S.S.R., round 1 :  2/4 hits
                          2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
                          Germans roll dice for 4 armour, 1 fighter and 1 infantry in Ukraine S.S.R., round 2 :  2/6 hits
                          Russians roll dice for 2 armour in Ukraine S.S.R., round 2 :  1/2 hits
                          2 armour owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
                      Germans win, taking Ukraine S.S.R. from Russians with 4 armour and 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Germans: 3 infantry
                      Casualties for Russians: 2 armour and 2 infantry
                      Germans win with 4 armour and 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Germans: 3 infantry
                      Casualties for Russians: 2 armour and 2 infantry
                  Battle in North Sea Zone
                      Germans attack with 2 submarines
                      Russians defend with 1 submarine and 1 transport; British defend with 1 battleship and 1 transport
                          Germans roll dice for 2 submarines in North Sea Zone, round 1 :  1/2 hits
                          1 transport owned by the British lost in North Sea Zone
                          Russians roll dice for 1 submarine in North Sea Zone, round 1 :  0/1 hits
                          Russians roll dice for 1 battleship and 1 transport in North Sea Zone, round 1 :  0/2 hits
                          Germans roll dice for 2 submarines in North Sea Zone, round 2 :  0/2 hits
                          Russians roll dice for 1 submarine in North Sea Zone, round 2 :  0/1 hits
                          Russians roll dice for 1 battleship and 1 transport in North Sea Zone, round 2 :  0/2 hits
                          Germans roll dice for 2 submarines in North Sea Zone, round 3 :  1/2 hits
                          1 transport owned by the Russians lost in North Sea Zone
                          Russians roll dice for 1 submarine in North Sea Zone, round 3 :  0/1 hits
                          Russians roll dice for 1 battleship in North Sea Zone, round 3 :  0/1 hits
                          Germans roll dice for 2 submarines in North Sea Zone, round 4 :  1/2 hits
                          1 submarine owned by the Russians lost in North Sea Zone
                          Russians roll dice for 1 battleship in North Sea Zone, round 4 :  1/1 hits
                          1 submarine owned by the Germans lost in North Sea Zone
                          Germans roll dice for 1 submarine in North Sea Zone, round 5 :  0/1 hits
                          Russians roll dice for 1 battleship in North Sea Zone, round 5 :  1/1 hits
                          1 submarine owned by the Germans lost in North Sea Zone
                      Russians win with 1 battleship remaining. Battle score for attacker is 8
                      Casualties for Germans: 2 submarines
                      Casualties for Russians: 1 submarine and 1 transport
                      Casualties for British: 1 transport
                  Battle in Karelia S.S.R.
                      Germans attack with 1 armour, 1 bomber, 3 fighters and 3 infantry
                      Russians defend with 1 aaGun, 1 armour, 1 factory, 2 fighters and 3 infantry
                          AA guns fire in Karelia S.S.R. :  0/4 hits
                          Germans roll dice for 1 armour, 1 bomber, 3 fighters and 3 infantry in Karelia S.S.R., round 1 :  4/8 hits
                          Russians roll dice for 1 armour, 2 fighters and 3 infantry in Karelia S.S.R., round 1 :  2/6 hits
                          3 infantry owned by the Russians , 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
                          Germans roll dice for 1 armour, 1 bomber, 3 fighters and 1 infantry in Karelia S.S.R., round 2 :  3/6 hits
                          Russians roll dice for 2 fighters in Karelia S.S.R., round 2 :  2/2 hits
                          1 infantry owned by the Germans , 1 armour owned by the Germans and 2 fighters owned by the Russians lost in Karelia S.S.R.
                      Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 24
                      Casualties for Germans: 1 armour and 3 infantry
                      Casualties for Russians: 1 armour, 2 fighters and 3 infantry
                      Germans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 24
                      Casualties for Germans: 1 armour and 3 infantry
                      Casualties for Russians: 1 armour, 2 fighters and 3 infantry
                  Battle in East Mediteranean Sea Zone
                      Germans attack with 1 battleship and 1 transport
                      British defend with 1 submarine
                          British roll dice for 1 submarine in East Mediteranean Sea Zone, round 1 :  1/1 hits
                          Germans roll dice for 1 battleship and 1 transport in East Mediteranean Sea Zone, round 1 :  0/1 hits
                          1 battleship owned by the Germans lost in East Mediteranean Sea Zone
                          British roll dice for 1 submarine in East Mediteranean Sea Zone, round 2 :  1/1 hits
                          1 transport owned by the Germans lost in East Mediteranean Sea Zone
                          1 infantry owned by the Germans lost in Anglo Sudan Egypt
                      British win with 1 submarine remaining. Battle score for attacker is -32
                      Casualties for Germans: 1 battleship and 1 transport
                  Battle in Anglo Sudan Egypt
                      Germans attack with 1 armour and 1 infantry
                      British defend with 1 armour and 1 infantry
                          Germans roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 1 :  0/2 hits
                          British roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 1 :  0/2 hits
                          Germans roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 2 :  1/2 hits
                          British roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 2 :  0/2 hits
                          1 infantry owned by the British lost in Anglo Sudan Egypt
                          Germans roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 3 :  2/2 hits
                          British roll dice for 1 armour in Anglo Sudan Egypt, round 3 :  1/1 hits
                          1 armour owned by the British and 1 infantry owned by the Germans lost in Anglo Sudan Egypt
                      Germans win, taking Anglo Sudan Egypt from British with 1 armour remaining. Battle score for attacker is 2
                      Casualties for Germans: 2 infantry
                      Casualties for British: 1 armour and 1 infantry
                      Germans win with 1 armour remaining. Battle score for attacker is 2
                      Casualties for Germans: 2 infantry
                      Casualties for British: 1 armour and 1 infantry
                  Recording Battle Statistics

      Non Combat Move - Germans
                  3 fighters moved from Karelia S.S.R. to Finland Norway
                  1 bomber moved from Karelia S.S.R. to East Europe
                  1 fighter moved from Ukraine S.S.R. to East Europe

      Place Units - Germans
                  6 armour placed in Germany

      Turn Complete - Germans
                  Germans collect 36 PUs; end with 38 PUs total

      Territory Summary for Germans :

      Anglo Sudan Egypt : 1 flag, 1 armour
          East Europe : 2 armour, 1 bomber, 1 fighter and 5 infantry
          Finland Norway : 3 fighters
          French Equatorial Africa : 1 flag,    French West Africa : 1 flag, 1 infantry
          Germany : 1 aaGun, 6 armour and 1 factory
          South Europe : 1 aaGun and 1 factory
          Ukraine S.S.R. : 4 armour
          West Europe : 1 aaGun and 2 infantry
          Baltic Sea Zone : 1 transport

      Production/PUs Summary :

      Russians : 24 / 27
          Germans : 36 / 38
          British : 26 / 30
          Japanese : 25 / 25
          Americans : 36 / 36

      posted in Play Boardgames
      A
      ahensley85
    • RE: Test Game Hensley vs Daigle

      TripleA Turn Summary for game: World War II Classic, version: 1.6.2

      Game History

      Round :1

      Purchase Units - Russians
                  Russians buy 8 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  3 infantry moved from Caucasus to Ukraine S.S.R.
                  1 fighter moved from Karelia S.S.R. to Ukraine S.S.R.
                  1 fighter moved from Russia to Ukraine S.S.R.
                  2 infantry moved from Caucasus to Ukraine S.S.R.
                  2 armour moved from Russia to Ukraine S.S.R.

      Combat - Russians
                  Battle in Ukraine S.S.R.
                      Russians attack with 2 armour, 2 fighters and 5 infantry
                      Germans defend with 2 armour, 1 fighter and 3 infantry
                          Russians roll dice for 2 armour, 2 fighters and 5 infantry in Ukraine S.S.R., round 1 :  2/9 hits
                          Germans roll dice for 2 armour, 1 fighter and 3 infantry in Ukraine S.S.R., round 1 :  1/6 hits
                          1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine S.S.R.
                          Russians roll dice for 2 armour, 2 fighters and 4 infantry in Ukraine S.S.R., round 2 :  3/8 hits
                          Germans roll dice for 2 armour, 1 fighter and 1 infantry in Ukraine S.S.R., round 2 :  1/4 hits
                          1 infantry owned by the Russians , 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Ukraine S.S.R.
                          Russians roll dice for 2 armour, 2 fighters and 3 infantry in Ukraine S.S.R., round 3 :  2/7 hits
                          Germans roll dice for 1 fighter in Ukraine S.S.R., round 3 :  1/1 hits
                          1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Ukraine S.S.R.
                      Russians win, taking Ukraine S.S.R. from Germans with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 22
                      Casualties for Germans: 2 armour, 1 fighter and 3 infantry
                      Casualties for Russians: 3 infantry
                      Russians win with 2 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 22
                      Casualties for Germans: 2 armour, 1 fighter and 3 infantry
                      Casualties for Russians: 3 infantry
                  Recording Battle Statistics

      Non Combat Move - Russians
                  1 submarine moved from Karelia Sea Zone to North Sea Zone
                  1 transport moved from Karelia Sea Zone to North Sea Zone
                  4 infantry moved from Russia to Caucasus
                  2 fighters moved from Ukraine S.S.R. to Karelia S.S.R.
                  2 infantry moved from Evenki National Okrug to Russia

      Place Units - Russians
                  8 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 27 PUs; end with 27 PUs total

      Territory Summary for Russians :

      Caucasus : 4 infantry
          Karelia S.S.R. : 1 aaGun, 1 armour, 1 factory, 2 fighters and 3 infantry
          Russia : 1 aaGun, 1 factory and 10 infantry
          Soviet Far East : 1 armour and 2 infantry
          Ukraine S.S.R. : 1 flag, 2 armour and 2 infantry
          Yakut S.S.R. : 3 infantry
          North Sea Zone : 1 submarine and 1 transport

      Production/PUs Summary :

      Russians : 27 / 27
          Germans : 29 / 32
          British : 30 / 30
          Japanese : 25 / 25
          Americans : 36 / 36

      posted in Play Boardgames
      A
      ahensley85
    • RE: Test Game Hensley vs Daigle

      Test summary from TripleA 15:43:01

      posted in Play Boardgames
      A
      ahensley85
    • Test Game Hensley vs Daigle

      Test

      posted in Play Boardgames
      A
      ahensley85
    • RE: Quite funny

      @Gargantua:

      Actually if you look at ALL the Axis and Allies games…

      they all kind of have this place called Berlin, and Moscow/Russia… and these side show places like India and China… just in different configurations!

      :roll:  haha smart remarks

      posted in Axis & Allies 1942 2nd Edition
      A
      ahensley85
    • RE: Factories on Islands?

      @oztea:

      Still….this will bring us back to the dark ages of A&A

      I think your using a bit hyperbole.  Game isn’t even out yet and your spreading doom and gloom. A little early for that.

      posted in Axis & Allies 1942 2nd Edition
      A
      ahensley85
    • Rubber Backed Map

      I am wondering if anyone has made a Global map and had it roll up with a rubber backing.  I know some types of games have this, and it makes it easier to bring to a game.  Its printed on the rubber in some cases.  If anyone has I would like to know how its done or how to pay to get it done.

      posted in Other Axis & Allies Variants
      A
      ahensley85
    • RE: Master Find Players List

      :|Ahensley85 - Colorado springs, Colorado

      AA40 PAC, eur, or Global
      Spring 1942
      Classic

      posted in Player Locator
      A
      ahensley85
    • RE: Any Colorado players out there? AA50 and Diplomacy

      Springs player here too.  Hope to get some local games going.

      posted in Player Locator
      A
      ahensley85
    • RE: Is Germany at war with China? and vice versa?

      I am so glad I brought this thread back up.  :mrgreen:

      posted in Axis & Allies Global 1940
      A
      ahensley85
    • RE: Do you think A3 is balance?

      This is being discussed to death.  Why start another topic?  But yes I think its balanced.  See you made me take the bait.  :x

      posted in Axis & Allies Global 1940
      A
      ahensley85
    • RE: Is Germany at war with China? and vice versa?

      I was in a game where Germany pretty much took control of most of China * a very wierd game with a bunch of dumb players*.  I doubt he followed the rules right but just curious if anyone ran across this before?

      posted in Axis & Allies Global 1940
      A
      ahensley85
    • RE: Alpha 3 due next week

      If we played Alpha 3 where is a good place to post your analysis of it?

      posted in Axis & Allies Global 1940
      A
      ahensley85
    • RE: Alpha 3 due next week

      @Stalingradski:

      My goodness? How is it possible to have any idea whatsover if Alpha 3 is good or not without 3 or 4 playtests?

      Play some games, and if it’s not good, then hammer away. But it came out yesterday!

      It looks fine to me until proven otherwise, and I do have some faith that some pretty good players playtested it and some pretty good minds spent time thinking about it. More time than any of us.

      We’re all entitled to our opinion, but wow.

      Viribus, that wasn’t directed to you, but to a huge group of people on both sites.

      I think people just need to play it. I was a little sceptical at first but after playing it I kinda like it.  I think it is an adjustment.  I kinda see a way for the axis to win.  Just gotta change your strategy a bit.  I think Air Power will be more important with Germany now.  Anyways I like it after playing it.  I need a few more games to be sure.

      posted in Axis & Allies Global 1940
      A
      ahensley85
    • RE: Alpha 3 due next week

      So played a game today with Alpha 3 and I got to say its not as bad as it seems.  Tried a Sealion on G3 and it almost succeeded.  The main reason it didn’t was some worse than average rolls.  I would say an average roll or maybe slightly better than average would have been needed.  I could see a problem with Russia getting to declare war if London had fallen, as all my troops would have been out of position.  The AA gun in France was pretty irrelevant (no planes lost and just one extra casualty).  The DOW with Japan and Russia and the freaking Mongolian’s is just weird to me.  Trying to avoid that is more difficult than it seems.  I will say though that Japan was on par with the US after Calcutta fell.  Italy isn’t in as bad shape as they appear.  They did clear out the Med on I3.  They purchased mostly Naval Units to do it before turning their attention to the Mid East.  I dunno guys,  Alpha 3, is pretty darn interesting.  Not saying I am going to give it 5 stars, but I think it might be ok.  It doesn’t seem to have hurt the axis as much as it appears.  I probably could have won if Sealion had gone just slightly better. (Or if there were 2 AA guns instead of 4)

      Just my thoughts.

      posted in Axis & Allies Global 1940
      A
      ahensley85
    • RE: AA Guns Alpha 3 Question

      Maybe someone should make a list of approved forum acronyms?

      posted in Axis & Allies Global 1940
      A
      ahensley85
    • RE: Alpha 3 due next week

      @gamerman01:

      Pardon my ignorance, but I didn’t see the changes that take away Sealion.  Please explain.

      I was wondering that as well.  I think he is referring to the 4 AA guns. I could see how this gives the UK 4 casualties to choose from but it also limits the amount of planes that can be shot at to 3.  I think Sealion is still very much in the picture.  Just my opinion though.

      posted in Axis & Allies Global 1940
      A
      ahensley85
    • RE: Alpha 3 due next week

      @jim010:

      I don’t know if its at the UK’s mercy.  UK can’t possibly take it all out.  And with that Strat Bomber Italy can do some damage to the UK fleet in I1.

      No, but before, UK could only hit 1 fleet with 50% odds if Germany brought down 2 fhts.  Now UK can hit 2 fleets and win comfortably in both.

      I see your point, but I just don’t see this a HUGE change in the game play.  I think it will make Italy work for its NO but not knock it out of the game.  I would say Italy just needs to purchase a sub or Destroyer on its first turn.

      posted in Axis & Allies Global 1940
      A
      ahensley85
    • RE: Alpha 3 due next week

      @jim010:

      How are you seeing the increase in Allied AA units as a boon for the Axis?

      Since they can only shoot 3 times, Germany can send a crap load of planes without the threat of a bad roll knocking out its entire Air Force.

      posted in Axis & Allies Global 1940
      A
      ahensley85
    • RE: Alpha 3 due next week

      @Axisplaya:

      @jim010:

      I see no concessions to the Axis.

      The only one i see so far is this one : the new rules about AAguns. These a great for the Axis, at least for the first 6 rounds.

      Yes I think that is a HUGE help to the Axis in the short term at least.

      posted in Axis & Allies Global 1940
      A
      ahensley85
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