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    Posts made by AgentOrange

    • RE: USA and Japan

      @newpaintbrush:

      @AgentOrange:

      I like the response I got from the Russo/German Alliance thread I put up.  So the next question is; what do you think would happen in a game where the US and Japan were allies vs. everyone else at the start?  Remember that there are certain stipulations meant to keep the game interesting, yet simple.

      1)  Keep the set-up the same.
      2)  Change up the teams when one capital falls for good.
      3)  Change the turn order as you see fit to keep it from getting lopsided.

      Extra Credit:  IF the UK gets Colonial Garrison, where do you think it should go?  :mrgreen:

      1.  US/Japan gets pwnt.  US can’t expand against UK/Germany, and Russia’s free to mess with Japan.  Eventually, US/Japan just get outproduced.

      2.  What do you mean, the teams change when a capital falls?

      3.  Turn order won’t matter.  It’s just a question of who can get where.  US/Japan goes nowhere.  Can’t expand.  You get W. and E. Canada, Australia, and New Guinea and New Zealand, but that’s about it.  The US loses China/Ssinkiang, though.  Economic advantage definitely makes it over before it starts.

      4.  Colonial garrison in Anglo-Egypt.  Safe.

      Well, I can only really answer your 2nd and 3rd points, so here goes:

      2)  In order to keep the game alive, and not have anyone get totally screwed when their buddy gets taken out, re-do the team set-up so that it is more balanced.  For example, in this case, if America falls first, then it’s Japan left to fend for themselves against Germany, UK, and Russia?  They would quickly get slaughtered, and then the game is over.
      Who would want to continue as Japan then, knowing that they are f**ked?

      3)  The changing of turn order is meant to change who gets the first-turn advantage, so no-one ends up getting screwed over.  Someone mentioned in my other thread about the possibility of US/Germany vs. Everyone else.  If the turn order were not changed to be drastically in UK and her allies’ favor so as to set up a defense of some kind, then the UK would be crushed between the two highest income powers in the game.  Just evaluate the initial set-up, then change the turn order once you analyze everyone’s weaknesses as they pertain to the existing order.

      posted in Axis & Allies Revised Edition
      AgentOrangeA
      AgentOrange
    • RE: USA and Japan

      Well Jen, I’m glad that I have a fan/supporter in this!

      Seriously, maybe it’s because I’m a squid myself, or maybe I’m just kinda materialistic, but I love having a huge navy as a symbol of power.  Correct me if I’m wrong, but aren’t the marshalling tokens usually used for navies?  I’ve seen maybe 2 instances where they were used for ground forces, but at least a dozen where they were for a navy battle group.

      Besides, doesn’t it just sound cool to refer to one of those huge battle groups as “The 8th Fleet”?

      posted in Axis & Allies Revised Edition
      AgentOrangeA
      AgentOrange
    • RE: USA and Japan

      @Jennifer:

      I dunno, USA/Japan has a very nice navy and without the need to sink the American navy, Japan can certainly destroy and keep destroyed the British fleet in the Indian and Pacific oceans.

      That’s security in and of itself.

      Very true.  The ability to “blockade” as AJ pointed out is also very nice.  A well-balanced navy is helpful when bringing ground forces against your enemy because carriers can bring fighters, which otherwise might not have that range, and BBs and DDs (with Combined Bombard) can shell coastal territories during the assault.  In some of the games I’ve played (we prefer to have them last awhile) I’ve seen some ridiculous fleets with like, 3-5 BBs, 5-10 DDs, and 3-5 full carriers, all escorting 5-10 full transports.  That’s a LOT of mobile firepower.

      posted in Axis & Allies Revised Edition
      AgentOrangeA
      AgentOrange
    • RE: USA and Japan

      In the aforementioned Germany/Russia game, I was Japan.  It took place while I was on leave.  During that two-week leave period, the game progressed pretty far, but it was not finished by the time I left.  As far as that goes, I would say that I actually have played that set-up, but not this one.  If/when I do play A&AR with a tweaked set-up again, I’ll have to try US/Japan.

      posted in Axis & Allies Revised Edition
      AgentOrangeA
      AgentOrange
    • USA and Japan

      I like the response I got from the Russo/German Alliance thread I put up.  So the next question is; what do you think would happen in a game where the US and Japan were allies vs. everyone else at the start?  Remember that there are certain stipulations meant to keep the game interesting, yet simple.

      1)  Keep the set-up the same.
      2)  Change up the teams when one capital falls for good.
      3)  Change the turn order as you see fit to keep it from getting lopsided.

      Extra Credit:  IF the UK gets Colonial Garrison, where do you think it should go?  :mrgreen:

      posted in Axis & Allies Revised Edition
      AgentOrangeA
      AgentOrange
    • RE: Czech this scenario…

      Well, as far as I can remember, the Russo/German alliance was one of the most interesting games I’ve ever played.  Typically, in the games I play with that crew, we play with set teams until a capital falls, and there is NO hope of getting it back.  Once that happens, we would switch it up so that the teams are more even once again.  Their allies split up their remaining units and “convert” them as they see fit.

      So the next question is:  Who do you think would fall first?  And once they do, what would the teams be afterward?

      posted in Axis & Allies Revised Edition
      AgentOrangeA
      AgentOrange
    • RE: Czech this scenario…

      My friends and I speculated that in the case of US + Germany, Britain would get crushed almost immediately.  I imagine the only way to at least try to prevent that would be to have UK go first, then one of their allies, so they can attempt a decent defense.

      posted in Axis & Allies Revised Edition
      AgentOrangeA
      AgentOrange
    • RE: Czech this scenario…

      Thanks for catching that Frood; yes, I forgot to mention that there was a different turn order.  I don’t remember what the turn order was; what do all of you think it should be?

      posted in Axis & Allies Revised Edition
      AgentOrangeA
      AgentOrange
    • Czech this scenario…

      Okay, I’ve asked this before, but some of you guys are relatively new here, so I’ll ask it again!

      Imagine a game where the teams are Germany and Russia vs Everyone else.  No alterations to the standard set-up, no bids, just leave the board the way it is.  Britain gets Colonial Garrison.  Where should they put it?

      posted in Axis & Allies Revised Edition
      AgentOrangeA
      AgentOrange
    • RE: Future Expansions?

      Ahhh, that’s good news.  :-)

      posted in Miniatures (Original)
      AgentOrangeA
      AgentOrange
    • RE: Help me out here…

      Oh it certainly does…  :-o  It’s just the only game I play regularly (although I don’t get many chances to play A&A regularly anymore  :cry:) and I was trying to discuss it…

      posted in Other Games
      AgentOrangeA
      AgentOrange
    • RE: What does your Karma mean?

      I knew my hatred of Switch was justified!  :lol:  :lol:  Just joking… Please don’t ban me!

      posted in General Discussion
      AgentOrangeA
      AgentOrange
    • RE: Future Expansions?

      No new sets?  Really?  That kinda sucks, I guess… But at least that means that I’m finished collecting pieces.  What about WaS?  I mean they only released ONE set of those…

      posted in Miniatures (Original)
      AgentOrangeA
      AgentOrange
    • Help me out here…

      I did a search for it, and got no results.  So I’m just gonna ask; does anyone else around here play World of Warcraft?  Or am I the only hopeless loser on this site?  (A&A tends to draw the nerdy type anyway, but why split hairs?)

      posted in Other Games
      AgentOrangeA
      AgentOrange
    • Future Expansions?

      Sooo…  When is there gonna be a new set released?  I’ve been out of the loop for awhile, (mainly because of the lapse in WaS minis) and was wondering if anyone knew what the deal is.  I would appreciate info for new land-based AND sea-based minis.

      posted in Miniatures (Original)
      AgentOrangeA
      AgentOrange
    • RE: Emperor Mollari's Rant Line

      I hate when people let their religion dictate their actions.  I swear, it seems like some people are willing to make a horrible decision, just because they think it will get a higher approval rating with God.

      posted in General Discussion
      AgentOrangeA
      AgentOrange
    • RE: What does your Karma mean?

      Thanks for the answers guys.  In truth, I actually deduced that for myself about five minutes after asking, so…

      anyway, to answer this…

      @ncscswitch:

      I am just popular…   :-D

      Isn’t it just another form of popularity when a bunch of people hate you?  So perhaps, instead of saying “popular”, maybe try using the word “notorious”.

      posted in General Discussion
      AgentOrangeA
      AgentOrange
    • RE: Your opinion of Laugh tracks?

      I’ll tell you what’s lame:  when a show has a scene that is intended to be funny, and thus includes a laugh track, but I’m watching it and sitting there saying “What the f*ck?  Did I MISS something?”

      Yeah, it seems in that case like the producers, or whatever powers that be, are trying to influence me to put more stock into their show, and I happen to like my free-will, thank you.

      posted in General Discussion
      AgentOrangeA
      AgentOrange
    • What does your Karma mean?

      I just noticed that on my profile it says “Karma:  +2/-0”.  Now what exactly does that mean?

      posted in General Discussion
      AgentOrangeA
      AgentOrange
    • RE: Nazi Germany VS The Soviet Union

      Navy doesn’t kill sh*t, unless we’re talking about in video games…  :roll:

      posted in World War II History
      AgentOrangeA
      AgentOrange
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