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    afgncaap

    @afgncaap

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    • RE: UncleT's Game Round 2 1942

      TripleA Turn Summary: British round 4

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 4
      
          Purchase Units - British
              British buy 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
      
          Combat - British
      
          Non Combat Move - British
              1 transport moved from 23 Sea Zone to 12 Sea Zone
      
          Place Units - British
              1 carrier placed in 6 Sea Zone
              2 fighters placed in 6 Sea Zone
              2 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 24 PUs; end with 24 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      A
      afgncaap
    • RE: UncleT's Game Round 2 1942

      TripleA Turn Summary: British round 3

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 3
      
          Purchase Units - British
              British buy 1 carrier, 1 cruiser and 2 fighters; Remaining resources: 2 PUs; 
      
          Combat Move - British
              1 bomber moved from United Kingdom to 5 Sea Zone
      
          Combat - British
              Battle in 5 Sea Zone
                  British attack with 1 bomber
                  Germans defend with 1 transport
                      1 transport owned by the Germans lost in 5 Sea Zone
                  British win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Germans: 1 transport
      
          Non Combat Move - British
              1 bomber moved from 5 Sea Zone to United Kingdom
              1 fighter moved from United Kingdom to France
              1 fighter moved from United Kingdom to France
              1 transport moved from 28 Sea Zone to 23 Sea Zone
      
          Place Units - British
              1 carrier and 1 cruiser placed in 6 Sea Zone
              2 fighters placed in 6 Sea Zone
      
          Turn Complete - British
              British collect 33 PUs; end with 35 PUs
              Objective 3: British met a national objective for an additional 5 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
      A
      afgncaap
    • RE: UncleT's Game Round 2 1942

      TripleA Turn Summary: British round 2

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 2
      
          Purchase Units - British
              British buy 2 armour, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour moved from United Kingdom to 3 Sea Zone
              1 infantry moved from United Kingdom to 3 Sea Zone
              1 infantry moved from United Kingdom to 3 Sea Zone
              1 artillery moved from United Kingdom to 3 Sea Zone
              1 armour, 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 3 Sea Zone to 7 Sea Zone
              1 armour moved from 7 Sea Zone to France
              1 artillery moved from 7 Sea Zone to France
              1 infantry moved from 7 Sea Zone to France
              1 infantry moved from 7 Sea Zone to France
              1 bomber moved from United Kingdom to 7 Sea Zone
      
          Combat - British
              Battle in 7 Sea Zone
                  British attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports; Americans loiter and taunt
                  Germans defend with 1 submarine
                      British roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports in 7 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
                      Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 7 Sea Zone
                  British win with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in France
                  British attack with 1 armour, 1 artillery and 2 infantry
                  Germans defend with 1 aaGun and 1 infantry
                      British roll dice for 1 armour, 1 artillery and 2 infantry in France, round 2 : 0/4 hits, 1.33 expected hits
                      Germans roll dice for 1 infantry in France, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in France
                      British roll dice for 1 armour, 1 artillery and 1 infantry in France, round 3 : 1/3 hits, 1.17 expected hits
                      Germans roll dice for 1 infantry in France, round 3 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans lost in France
                  British win, taking France from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - British
              1 infantry moved from French Equatorial Africa to Anglo-Egypt Sudan
              1 artillery moved from French Equatorial Africa to Anglo-Egypt Sudan
              1 transport moved from 23 Sea Zone to 28 Sea Zone
              1 artillery moved from Persia to India
              1 bomber moved from 7 Sea Zone to United Kingdom
      
          Place Units - British
              1 carrier and 1 fighter placed in 7 Sea Zone
              2 armour and 2 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 38 PUs; end with 38 PUs
              Objective 3: British met a national objective for an additional 5 PUs; end with 43 PUs
              Objective 2: British met a national objective for an additional 5 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.17
      British : -1.33
      

      Savegame

      posted in Play Boardgames
      A
      afgncaap
    • RE: UncleT's Game Round 2 1942

      TripleA Turn Summary: British round 1

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 1
      
          Purchase Units - British
              British buy 1 carrier, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 destroyer moved from 15 Sea Zone to 16 Sea Zone
              1 fighter moved from Egypt to 16 Sea Zone
              2 fighters moved from United Kingdom to 12 Sea Zone
              1 bomber moved from United Kingdom to 12 Sea Zone
              1 armour moved from Eastern Canada to 1 Sea Zone
              1 infantry moved from Eastern Canada to 1 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
              1 infantry moved from 3 Sea Zone to Norway
              1 armour moved from 3 Sea Zone to Norway
              1 battleship moved from 2 Sea Zone to 3 Sea Zone
              1 cruiser moved from 1 Sea Zone to 3 Sea Zone
              1 transport moved from 2 Sea Zone to 3 Sea Zone
              1 destroyer moved from 2 Sea Zone to 3 Sea Zone
      
          Combat - British
              Battle in 16 Sea Zone
                  British attack with 1 destroyer and 1 fighter
                  Germans defend with 1 destroyer and 1 transport
                      British roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                      Germans roll dice for 1 destroyer and 1 transport in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                      Germans roll dice for 1 destroyer and 1 transport in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans lost in 16 Sea Zone
                      1 transport owned by the Germans lost in 16 Sea Zone
                  British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15
                  Casualties for Germans: 1 destroyer and 1 transport
              Battle in Norway
                  British attack with 1 armour and 1 infantry
                  Germans defend with 1 infantry
                      British roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1.17 expected hits
                      Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
                  British win, taking Norway from Germans with 1 armour remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Germans: 1 infantry
              Battle in 12 Sea Zone
                  British attack with 1 bomber and 2 fighters
                  Germans defend with 1 submarine
                  1 submarine owned by the Germans Submerged
      
          Non Combat Move - British
              1 bomber moved from 12 Sea Zone to United Kingdom
              1 fighter moved from 12 Sea Zone to United Kingdom
              1 fighter moved from 12 Sea Zone to United Kingdom
              1 fighter moved from 16 Sea Zone to Egypt
              1 artillery moved from Union of South Africa to 27 Sea Zone
              1 infantry moved from Union of South Africa to 27 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 23 Sea Zone
              1 artillery moved from 23 Sea Zone to French Equatorial Africa
              1 infantry moved from 23 Sea Zone to French Equatorial Africa
              1 fighter moved from Australia to India
              1 artillery moved from Trans-Jordan to Persia
              1 infantry moved from United Kingdom to 3 Sea Zone
              1 infantry moved from 3 Sea Zone to Norway
              1 infantry moved from United Kingdom to 3 Sea Zone
              1 infantry moved from 3 Sea Zone to Norway
      
          Place Units - British
              2 infantry placed in United Kingdom
              1 carrier placed in 3 Sea Zone
              1 fighter placed in 3 Sea Zone
      
          Turn Complete - British
              British collect 34 PUs; end with 35 PUs
              Objective 2: British met a national objective for an additional 5 PUs; end with 40 PUs
      

      Combat Hit Differential Summary :

      Germans : 0.00
      British : 0.17
      

      Savegame

      posted in Play Boardgames
      A
      afgncaap
    • RE: UncleT's Game Round 2 1942

      TripleA Turn Summary: British round 2

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 2
      
          Purchase Units - British
              British buy 3 armour, 1 bomber and 3 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 fighter moved from India to Burma
              1 infantry moved from India to Burma
              1 infantry moved from India to Burma
      
          Combat - British
              Battle in Burma
                  British attack with 1 fighter and 2 infantry
                  Japanese defend with 1 infantry
                      British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 fighter and 2 infantry in Burma, round 3 : 0/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Burma
                      British roll dice for 1 fighter and 1 infantry in Burma, round 4 : 0/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 fighter and 1 infantry in Burma, round 5 : 1/2 hits, 0.67 expected hits
                      Japanese roll dice for 1 infantry in Burma, round 5 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Burma
                  British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for British: 1 infantry
                  Casualties for Japanese: 1 infantry
      
          Non Combat Move - British
              1 fighter moved from Burma to India
              1 fighter moved from Australia to India
              1 transport moved from 27 Sea Zone to 23 Sea Zone
              1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
      
          Place Units - British
              3 armour placed in India
              1 bomber and 3 infantry placed in United Kingdom
      
          Turn Complete - British
              British collect 31 PUs; end with 32 PUs
      

      Combat Hit Differential Summary :

      British : -2.00
      Japanese : -0.33
      

      Savegame

      posted in Play Boardgames
      A
      afgncaap
    • RE: UncleT's Game Round 2 1942

      TripleA Turn Summary: British round 1

      TripleA Turn Summary for game: World War II v3 1942, version: 1.7

      Game History

      Round: 1
      
          Purchase Units - British
              British buy 1 armour, 1 factory and 1 fighter; Remaining resources: 1 PUs; 
      
          Combat Move - British
              1 fighter moved from Egypt to 15 Sea Zone
              1 armour and 3 infantry moved from Egypt to Trans-Jordan
              1 bomber moved from United Kingdom to 15 Sea Zone
              1 destroyer moved from 2 Sea Zone to 12 Sea Zone
              1 cruiser moved from 1 Sea Zone to 12 Sea Zone
              1 battleship moved from 2 Sea Zone to 12 Sea Zone
              1 fighter moved from United Kingdom to 12 Sea Zone
              1 fighter moved from United Kingdom to 12 Sea Zone
      
          Combat - British
              Battle in 15 Sea Zone
                  British attack with 1 bomber and 1 fighter
                  Germans defend with 1 destroyer and 1 transport
                      British roll dice for 1 bomber and 1 fighter in 15 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                      Germans roll dice for 1 destroyer and 1 transport in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 1 bomber and 1 fighter in 15 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                      Germans roll dice for 1 destroyer and 1 transport in 15 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Germans lost in 15 Sea Zone
                      1 transport owned by the Germans lost in 15 Sea Zone
                  British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 15
                  Casualties for Germans: 1 destroyer and 1 transport
              Battle in 12 Sea Zone
                  British attack with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
                  Germans defend with 1 submarine
                      British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 12 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                      Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                      1 submarine owned by the Germans lost in 12 Sea Zone
                  British win with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                  Casualties for Germans: 1 submarine
              Battle in Trans-Jordan
                  British attack with 1 armour and 3 infantry
                  Germans defend with 1 armour
                      British roll dice for 1 armour and 3 infantry in Trans-Jordan, round 2 : 0/4 hits, 1.00 expected hits
                      Germans roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits, 0.50 expected hits
                      1 infantry owned by the British lost in Trans-Jordan
                      British roll dice for 1 armour and 2 infantry in Trans-Jordan, round 3 : 0/3 hits, 0.83 expected hits
                      Germans roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits
                      British roll dice for 1 armour and 2 infantry in Trans-Jordan, round 4 : 1/3 hits, 0.83 expected hits
                      Germans roll dice for 1 armour in Trans-Jordan, round 4 : 1/1 hits, 0.50 expected hits
                      1 armour owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
                  British win, taking Trans-Jordan from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is -1
                  Casualties for British: 2 infantry
                  Casualties for Germans: 1 armour
      
          Non Combat Move - British
              1 fighter moved from 15 Sea Zone to India
              1 bomber moved from 15 Sea Zone to Egypt
              1 infantry moved from Persia to India
              1 transport moved from 1 Sea Zone to 8 Sea Zone
              1 infantry moved from United Kingdom to 8 Sea Zone
              1 infantry moved from United Kingdom to 8 Sea Zone
              1 transport moved from 2 Sea Zone to 8 Sea Zone
              1 armour moved from United Kingdom to 8 Sea Zone
              2 infantry and 1 transport moved from 8 Sea Zone to 12 Sea Zone
              1 armour and 1 transport moved from 8 Sea Zone to 12 Sea Zone
              1 infantry moved from 12 Sea Zone to Gibraltar
              1 infantry moved from 12 Sea Zone to Gibraltar
              1 armour moved from 12 Sea Zone to Gibraltar
              1 infantry moved from Union of South Africa to Rhodesia
              1 artillery moved from Union of South Africa to Rhodesia
              1 fighter moved from 12 Sea Zone to United Kingdom
              1 fighter moved from 12 Sea Zone to United Kingdom
      
          Place Units - British
              1 factory placed in India
              1 armour and 1 fighter placed in United Kingdom
      
          Turn Complete - British
              British collect 31 PUs; end with 32 PUs
              Objective 2: British met a national objective for an additional 5 PUs; end with 37 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      British : -2.50
      

      Savegame

      posted in Play Boardgames
      A
      afgncaap
    • RE: UncleTs Game

      TripleA Turn Summary: Japanese round 12

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 12
      
          Purchase Units - Japanese
              Japanese buy 2 fighters and 6 infantry; Remaining resources: 4 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Alaska to 64 Sea Zone
              1 armour moved from Alaska to 64 Sea Zone
              1 armour moved from Alaska to 64 Sea Zone
              1 armour and 1 transport moved from 64 Sea Zone to 53 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 64 Sea Zone to 53 Sea Zone
              1 infantry moved from 53 Sea Zone to Hawaiian Islands
                    Japanese take Hawaiian Islands from Americans
              1 armour moved from 53 Sea Zone to Hawaiian Islands
              1 armour moved from 53 Sea Zone to Hawaiian Islands
              1 bomber moved from Midway to 56 Sea Zone
              1 armour moved from French Indo-China Thailand to Burma
              1 armour moved from French Indo-China Thailand to Burma
              1 infantry moved from Chinghai to Novosibirsk
                    Japanese take Novosibirsk from Russians
              1 fighter moved from Chinghai to Kazakh S.S.R.
              1 fighter moved from Kazakh S.S.R. to Novosibirsk
      
          Combat - Japanese
              Battle in 56 Sea Zone
                  Japanese attack with 1 bomber
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 56 Sea Zone
                  Japanese win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Burma
                  Japanese attack with 2 armour
                  British defend with 1 infantry
                      Japanese roll dice for 2 armour in Burma, round 2 : 0/2 hits, 1.00 expected hits
                      British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 armour in Burma, round 3 : 0/2 hits, 1.00 expected hits
                      British roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                      Japanese roll dice for 2 armour in Burma, round 4 : 1/2 hits, 1.00 expected hits
                      British roll dice for 1 infantry in Burma, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Burma
                  Japanese win, taking Burma from British with 2 armour remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              1 bomber moved from 56 Sea Zone to Midway
              1 fighter moved from Novosibirsk to Chinghai
      
          Place Units - Japanese
              2 fighters and 6 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 33 PUs; end with 37 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      British : -1.00
      Japanese : -2.00
      

      Savegame

      posted in Play Boardgames
      A
      afgncaap
    • RE: UncleTs Game

      TripleA Turn Summary: Japanese round 11

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 11
      
          Research Technology - Japanese
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 bomber and 2 fighters; Remaining resources: 1 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 fighter moved from French Indo-China Thailand to 50 Sea Zone
              1 bomber moved from Manchuria to 56 Sea Zone
              1 submarine moved from 62 Sea Zone to 59 Sea Zone
              1 infantry moved from French Indo-China Thailand to Burma
              1 infantry moved from French Indo-China Thailand to Burma
              1 fighter moved from Ningxia to Burma
              1 armour moved from Manchuria to 62 Sea Zone
              1 armour moved from Manchuria to 62 Sea Zone
              1 infantry moved from Manchuria to 62 Sea Zone
              1 infantry moved from Manchuria to 62 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
              1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
              1 armour moved from 64 Sea Zone to Alaska
              1 armour moved from 64 Sea Zone to Alaska
              1 infantry moved from 64 Sea Zone to Alaska
              1 infantry moved from 64 Sea Zone to Alaska
      
          Combat - Japanese
              Battle in 56 Sea Zone
                  Japanese attack with 1 bomber
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 56 Sea Zone
                  Japanese win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in 50 Sea Zone
                  Japanese attack with 1 fighter
                  Americans defend with 1 transport
                      1 transport owned by the Americans lost in 50 Sea Zone
                  Japanese win with 1 fighter remaining. Battle score for attacker is 7
                  Casualties for Americans: 1 transport
              Battle in Alaska
                  Japanese attack with 2 armour and 2 infantry
                  Americans defend with 1 infantry
                      Japanese roll dice for 2 armour and 2 infantry in Alaska, round 2 : 1/4 hits, 1.33 expected hits
                      Americans roll dice for 1 infantry in Alaska, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                  Japanese win, taking Alaska from Americans with 2 armour and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Americans: 1 infantry
              Battle in 59 Sea Zone
                  Japanese attack with 1 submarine
                  Americans defend with 4 carriers, 3 cruisers, 8 fighters and 2 transports
                      Japanese roll dice for 1 submarine in 59 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Americans roll dice for 4 carriers, 3 cruisers and 2 transports in 59 Sea Zone, round 2 : 3/7 hits, 2.83 expected hits
                      1 submarine owned by the Japanese lost in 59 Sea Zone
                  Americans win with 4 carriers, 3 cruisers, 8 fighters and 2 transports remaining. Battle score for attacker is -6
                  Casualties for Japanese: 1 submarine
              Battle in Burma
                  Japanese attack with 1 fighter and 2 infantry
                  British defend with 1 infantry
                      Japanese roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 0.83 expected hits
                      British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                  Japanese win, taking Burma from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for British: 1 infantry
      
          Non Combat Move - Japanese
              1 fighter moved from Burma to French Indo-China Thailand
              1 fighter moved from 50 Sea Zone to French Indo-China Thailand
              1 bomber moved from 56 Sea Zone to Midway
              1 armour moved from Manchuria to Buryatia S.S.R.
              1 infantry moved from Ningxia to Chinghai
              1 fighter moved from Ningxia to Chinghai
      
          Place Units - Japanese
              2 fighters placed in Japan
              2 armour and 1 bomber placed in Manchuria
              1 armour placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 36 PUs; end with 37 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
      

      Combat Hit Differential Summary :

      British : 0.67
      Americans : 0.83
      Japanese : -0.50
      

      Savegame

      posted in Play Boardgames
      A
      afgncaap
    • RE: UncleTs Game

      TripleA Turn Summary: Japanese round 10

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 10
      
          Purchase Units - Japanese
              Japanese buy 3 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 submarine; Remaining resources: 2 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
              1 artillery moved from Stanovoj Chrebet to Yakut S.S.R.
              1 armour moved from Stanovoj Chrebet to Yakut S.S.R.
              1 armour moved from Stanovoj Chrebet to Yakut S.S.R.
              1 armour moved from Ningxia to Kazakh S.S.R.
                    Japanese take Chinghai from Chinese
                    Japanese take Kazakh S.S.R. from Russians
              1 armour moved from Sikang to Kazakh S.S.R.
              1 infantry moved from Suiyuan to Ningxia
              2 fighters moved from Stanovoj Chrebet to Ningxia
      
          Combat - Japanese
              Battle in Yakut S.S.R.
                  Japanese attack with 2 armour, 1 artillery and 1 infantry
                  Russians defend with 1 infantry
                      Japanese roll dice for 2 armour, 1 artillery and 1 infantry in Yakut S.S.R., round 2 : 1/4 hits, 1.67 expected hits
                      Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Yakut S.S.R.
                  Japanese win, taking Yakut S.S.R. from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 0
                  Casualties for Japanese: 1 infantry
                  Casualties for Russians: 1 infantry
      
          Non Combat Move - Japanese
              1 infantry moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 infantry moved from 62 Sea Zone to Manchuria
              1 infantry moved from 62 Sea Zone to Manchuria
      
          Place Units - Japanese
              1 carrier, 1 destroyer and 1 submarine placed in 62 Sea Zone
              3 armour placed in Manchuria
              2 fighters placed in 62 Sea Zone
              1 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 41 PUs; end with 43 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 48 PUs
      

      Combat Hit Differential Summary :

      Russians : 0.67
      Japanese : -0.67
      

      Savegame

      posted in Play Boardgames
      A
      afgncaap
    • RE: UncleTs Game

      TripleA Turn Summary: Japanese round 9

      TripleA Turn Summary for game: World War II v3 1941, version: 1.7

      Game History

      Round: 9
      
          Purchase Units - Japanese
              Japanese buy 2 armour, 1 cruiser, 1 factory, 2 infantry and 2 transports; Remaining resources: 4 PUs; 0 techTokens; 
      
          Combat Move - Japanese
              1 armour moved from Alaska to Central United States
                    Japanese take Western Canada from British
                    Japanese take Central United States from Americans
              1 infantry moved from Alaska to Western Canada
              1 armour moved from Manchuria to Ningxia
                    Japanese take Ningxia from Chinese
              1 armour moved from Burma to Sikang
                    Japanese take Sikang from Chinese
              1 infantry moved from Manchuria to Suiyuan
      
          Combat - Japanese
      
          Non Combat Move - Japanese
              1 bomber moved from Japan to Manchuria
              1 fighter moved from Alaska to Stanovoj Chrebet
              1 fighter moved from Alaska to Stanovoj Chrebet
              1 armour moved from Japan to 62 Sea Zone
              1 armour moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 infantry moved from Japan to 62 Sea Zone
              1 fighter moved from Japan to French Indo-China Thailand
              2 armour, 1 battleship, 2 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone
              1 armour moved from 36 Sea Zone to French Indo-China Thailand
              1 armour moved from 36 Sea Zone to French Indo-China Thailand
              1 infantry moved from 36 Sea Zone to French Indo-China Thailand
              1 infantry moved from 36 Sea Zone to French Indo-China Thailand
      
          Place Units - Japanese
              1 factory placed in Manchuria
              1 cruiser and 2 transports placed in 62 Sea Zone
              2 armour and 2 infantry placed in Japan
      
          Turn Complete - Japanese
              Japanese collect 49 PUs; end with 53 PUs
              Objective 2: Japanese met a national objective for an additional 5 PUs; end with 58 PUs
              Objective 3: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
              Objective 1: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      afgncaap