They are separate islands. Since Northern Ireland doesn’t have a name, it’s not a game space.
Hmm….
So if England falls, no unit can stay in Northern Ireland! It follows the fate of England, unlike Iceland.
They are separate islands. Since Northern Ireland doesn’t have a name, it’s not a game space.
Hmm….
So if England falls, no unit can stay in Northern Ireland! It follows the fate of England, unlike Iceland.
It’s a separate territory, as it has a name.
Hmm……
But it doesn t have a sign… I mean, Gibraltar has the sign of GB, meaning a separate territory of GB allegiance. Formoza has no sign, shouldn t have the sign of Japan?
The same with Iceland, Iceland has no allegiance sign… Is it like Formoza or it is not a separate territory?
Hey! :-)
1. SZ2 sub, bomb, fig
2. SZ13 battleship, fig (from WesEu)
3. AA Gibraltar inf, arm (from SEur)
4. (if Ukr fig alive or else skip to No 5) SZ15 2 fig
(5. Counter UKR with whatever is appropriate)
6. Taking Karelia with whatever is appropriate
7. Garrison Algeria (land WesEu fig, arm from Lyb)
On non-combat I mass in EasEur (all Germ, 2 arm from WesEur), inf+art from SEur -> Balk, preparing for a counter if the Russians retake Karel, WesRus or Ukr, and 2 subs in SZ7.
I buy 3 subs, 1 bomb, 2 inf, 1 art and place 2 subs in SEur and 1 in Germ, and the rest in Germ.
My strategy is:
Lame senario is not sink the SZ 2 battleship.
And fail to counter Ukr.
Are you treating Formoza as a separate territory or as one territory with Kwangtung?
I think the latter…
What do toy think?
Hey ppl!
Are you treating Ireland as a separate island or as a part of England? In other words, are the british isles (England+Ireland) one territory (a group of islands, like the Philippines) or are they two separate territories sharing the same SZ (like Greenland and England)?
Testing
Attack 3 inf 1 rtl 1 arm 2 fgt
Rolls: 2@2 1@1 3@3; Total Hits: 22@2: (4, 4)1@1: (2)3@3: (6, 2, 2)
@Fleetwood:
Advosan - I think I disagree. Then again, I’m more inclined to go for a Kill Germany First Strategy than sending the US after Japan unless they’ve left me some kind of opening.
Fleetwood, how can you pursuit a kill Germany first strategy without control over the pacific? How will you deal with a japanese invasion in Alaska? If Japan is left unchallenged, by J3 they will be able to unload 8 troops in Alaska/turn. I am not taking that chance.
Goal one, Russia must always have control of the territories adjacent to its factories
Agree to some extent, try to prevent a German advance but keeping Germany out of Ukraine may prove more difficult than you may think. Normally, I would buy 3 inf, 3 tanks rather than 2/2/2 because there’s less risk of a G1 Karelia stack with the extra tank.
I never said it was going to be easy :-) But it can be done,because Germany needs 2 moves to get troops to Ukr, while Russians need only one, which pretty much makes up for the IPC gap :roll:
Goal two, fortify Karelia.
You don’t mean this as a R1 move I hope? That would be suicidal. And unless the Germans go heavily into Baltic navy, G1 is the only time their inf/art get a boat ride to Leningrad.
Yes, I fortify Karelia at R1 :| is it really suicidal? Why? I do so because I definitely don t want an Archangel theater, I want to “guide” Germany into the central sector (WesR) where I can strike the hardest and in many directions, while cutting Norway off and preventing the troops unload.
Goal one, secure some IPC. The british empire consist of three IPC “blocks”:
- North atlantic=12 IPC, key territory England, first priority
- Africa=10 IPC , key teritory Sudan(prime), Rhodesia, second priority
- India/Pacific=8 IPC , key territory India(prime) , Australia, third priority
No british player can protect all three blocks. Prioritise, save what can be saved, abandon the rest.
When I play, I make sure to secure Africa and the British are active in Europe - usually taking Norway and whatever is open. It doesn’t take long for the British to lose their influence in the Indian Ocean/MidEast/Pacific.
Agreed.
Essential: Consider grabbing Borneo, cripples the Jap 4 good.
Grabbing Borneo does NOT cripple Japan for good! The move has it’s costs, no Egypt counterattack(We can assume Germany takes this right?)Japan can retake Borneo at their leisure, although the Americans will be a pain. Point is, it’s not a game over move. If you want to mess with Japan, consider an amphibious assault on French Indo.
If the Americans and the Japanese enter an arms race, -4 for 1 or 2 rounds can be very helpful for the allied Cause :-P Definitely not a game over move, agreed, but I find the cost/benefit ok.
Goal two, build an invasion fleet. No need for submarines, since it will be a defence fleet. 4 DD, 1 AC(2 fgt) , 1 BB. Should take 3 rounds, Russia MUST buy you 3 rounds.
Yep, the Brits need a defensive surface fleet BUT it’s precise size varies by the game. No need to buy more defensive navy than Germany can threaten, it’s a waste of resources. If you only need a destroyer and loaded carrier to be safe in the Atlantic, don’t build more.
Agreed. It all depends on the luftwaffean megalomania of the german player.
Goal three, build an invasion force and invade (norway, Karelia, france, EastEU, you name it, everywhere there is an opening). 4 transports and then at each round 4 inf 4 arm (if not enough IPC change arm with rtl respectively, or if even less change rtl with inf, but must produce full capacity 8 units/turn).
Yep, that’s the gist of their purchasing. Planes are also good buys if you can afford them.
Agreed. If Britain can afford planes it is time to light that big sigar I m biting nervously during the game :lol:
Goal one, stay at 40 IPC for as much as possible. Russia must garisson Zingiang, at least for 3 rounds! For the love of Stalin’s mustache they must! And the British must make a suicidal Uk1 against Japan’s soft spots, maybe land ftr in China, sink transport definitely. The USSR/Uk must buy the USA some time.
Staying at 40 is pretty ambitious, I wouldn’t count on it. Sinkiang is tough to garrison if Japan takes China heavily, how many starting pieces do you commit to this? Typically, I’ll keep Sink as a deadzone rather than defend it. I wouldn’t say the transport is mandatory to kill, it’s something I think I’d skip if I countered Egypt.
I dedicate 2 Kazak, 2 Novocibirsk plus the 2 americans. I m not letting that territory, I m not going to allow Japanese forces on the back of the Cremlin without putting their determination to the test!
Goal two, beef up the USN after Pearl Harbor. Attacking fleet (4 sub , 3 DD , 2 BB , 1 AC but since 2 fgt+1 BB survived, cost=82 , 42 from USA1 and 40 from USA2).
Pearl Harbor took place Dec 7, 1941, this game begins Spring of 1942. Just my pet peeve. If you want to go that route, the US needs more of a defensive fleet because their first objective is to advance, probably to the Solomons then to capture an island. What is important is their defensive strength.
You know of what I speak :-) . J1 is always a strike against the carrier and submarine in Hawaii…
Let me explain my strategy to you: I build a mixed-to-attaking fleet, but I make sure I am not attaked. I do this by placing (and potentially sacrificing) a DD between my fleet and the Japanese, so that they cannot reach my fleet from any route. And when I am up for the task, I attak 8-).
Goal three, engage the Japanese!!! Land Bomber to Haway in order to assist your attack. Don t let the Japanese attack you, use a DD as “shield” in front of your fleet and hit the japanese by turn 4 or 5.
Landing the bomber on Hawaii might not be a good idea. Depending on how Japan played the first turn, Japan could take Hawaii, kill the bomber, and hold that seazone on J2.
I land the bomber to Hawaii when I am ready to attak the Japanese, by US4-5.
Balkan express:
Balkans is a key territory, you simultaneously threaten Germany and SEur. It is going to be impossible to do, but this must be the Russian goal.
Balkans is almost always impossible to reach, at first I didn’t see you say how impossible it is. More likely, if Russia makes it that far, they will be in Eastern Europe supporting the UK and possibly US.
Sure, but my goal is SEur and I cannot threaten SEur from EastEur. Depending on the game,if the British manage to set foot on EasEur, the Russians should garisson them, definitely.
Liberate colonies:
Not only you regain valuable IPC, but after liberating India you can begin to seriously cripple Japan in continental Asia. Goal is to reach French indochina. Leave Shangai for USA and Manchuria for USSR smiley
As the Allies, one of my top priorities is control over Africa. Then one Africa is secure, I send my units to the Middle East. Pushing Japan out of India mid game isn’t something you can count on. Holding Persia is hard enough. Allies have to have won if they can push Japan out of Asia without losing Russia and/or Africa.
My US strategy to push hard on Japan from Day One results the Japanese to be thin on continental Asia and India, so a British army that crosses Suez can easily reach FrenchIndChin and liberate China. This is an advantage of a US Pacific Agression, which I consider conditio sine qua non for an Allied victory.
Maybe this KGF side-effect that leaves Japan unchallenged is why everybody thinks AA42 is Axis slanted. I never lost as Allies and I always hunt down the Japs in the Pacific, while totally ignoring the european theater.
South Pasific:
Go for borneo and put an IC there. Japan will take a defencive stance inevitably.
Yep, an island complex is my goal in a Pacific game too. East Indies and Philippines aren’t bad locations either, depends on the game.
Agreed. I prefer Borneo cause I want to be one round away from Japan. I keep an invasion force at bay, just in case I see an opening.
Are you up for a game of 42? If you haven’t done a Play by Forum game before, I can help you. I want to see you put some of this into practice if you’re Allies or to give you a different take on how to play them if I’m Allies. I’d take either side or we can play two games and switch sides.
Sounds cool! I don t know what that is though. Does this necessitate I must have AA42 set up on my living room for months? Not an option, I will end up with pointy submarines stuck in my eyes. But if not, I m definitely up for.
IMO, I believe each ally has very specific objectives.
Russia must pin down Germany in the east.
England must relieve Russia ASAP.
USA must pin down Japan in the pacific.
Pin down Germany:
Goal one, Russia must always have control of the territories adjacent to its factories (archangel, WRus, Ukr). the best deploy package is 2 inf 2 rtl 2 arm (24 IPC). Arm can blitz from Russia, while inf and rtl from caucasus can attack both WRu or Ukr.
Goal two, fortify Karelia. Fending Germany off Karelia prevents a)easy landing from Germany, so German inf + rtl move slower towards the front. As allies you cannot allow German assault troops reaching WRu in just 2 rounds. And b) fortifying Karelia protects Archangel too.
Goal three, trading territories. Wherever, whenever.
Relieve Russia:
Goal one, secure some IPC. The british empire consist of three IPC “blocks”:
Pin down Japan:
Goal one, stay at 40 IPC for as much as possible. Russia must garisson Zingiang, at least for 3 rounds! For the love of Stalin’s mustache they must! And the British must make a suicidal Uk1 against Japan’s soft spots, maybe land ftr in China, sink transport definitely. The USSR/Uk must buy the USA some time.
Goal two, beef up the USN after Pearl Harbor. Attacking fleet (4 sub , 3 DD , 2 BB , 1 AC but since 2 fgt+1 BB survived, cost=82 , 42 from USA1 and 40 from USA2).
Goal three, engage the Japanese!!! Land Bomber to Haway in order to assist your attack. Don t let the Japanese attack you, use a DD as “shield” in front of your fleet and hit the japanese by turn 4 or 5.
This is merely the first “phase” of the game. If the Allies endure the 4-5 first turns, then they must alter their objectives.
Russia must puch to the Balkans.
England must liberate its colonies.
USA must capture South Pacific.
Balkan express:
Balkans is a key territory, you simultaneously threaten Germany and SEur. It is going to be impossible to do, but this must be the Russian goal.
Liberate colonies:
Not only you regain valuable IPC, but after liberating India you can begin to seriously cripple Japan in continental Asia. Goal is to reach French indochina. Leave Shangai for USA and Manchuria for USSR :-)
South Pasific:
Go for borneo and put an IC there. Japan will take a defencive stance inevitably.
Taking all 12 VC=Impossible, will take 13-hours of meaningless play.
If Japan is left with Japan and Germany looses Paris or Rome, you can call it a day.
Won 2 times in a row as Allies :-D Once Germany capitulated after I sneaked assaulted, captured and held Berlin for 1 round and Second I sneak assaulted Tokyo itself, lost 4 fgt, 2 bombers and land units but my LAST US Marine captured the wretched place and thnx 2 USN kept it for 1 round……
Allies prevail._