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    Topics created by Acebob

    • A

      Quick Question about Strictly Neutral nations

      Axis & Allies Global 1940
      • • • Acebob
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      kcdzimK

      @TheDefinitiveS:

      Now with the Alpha +2 rules i think it is theatre specific but im not sure hopefully someone can confirm/deny this.

      Nope.  Not as of Alpha +.2

      It’s something many people are petitioning for, but I doubt it will be made official.  There’s a lot of ways to do it, but not many are truly balanced.

    • A

      Turn by turn game on Twitter

      Axis & Allies Global 1940
      • • • Acebob
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      MarkVIIIMarcM

      I might peek in.

      Too bad twitter doesnt have a dice roller lol

    • A

      Concerning Brazil

      Axis & Allies Revised Edition
      • • • Acebob
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      Z

      i agree with jennifer.  I never really grab brazil until i have africa under control.  and at that point I use it as a place for bombers to destroy the american fleet or at least harass.

    • A

      Newbie Questions

      Axis & Allies Revised Edition
      • • • Acebob
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      A

      some extra info:

      the total is indeed 4 spaces for a fighter!
      you can decide whether you go:
      0 spaces in combat and 4 in non-combat
      1 space in combat and 3 in non-combat
      2 spaces in combat and 2 in non-combat
      3 spaces in combat and 1 in non-combat

      moving 4 spaces in combat is ONLY possible when attacking a sea-zone and when you can land on an aircraftcarrier (AC).
      this AC has to be a survivor of the sea-battle OR
      the AC has been moved there in non-combat phase (you move the AC to the occupied sea-zone, but didn’t attack with it)

      moving 4 spaces in combat to attack a land territory is not possible, since you can not land it in a freshly conquered territory and it can not get back properly (remember?)

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