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    Posts made by acampo22

    • RE: Attack value of strategic bombers

      I have two concerns with this discussion thread…

      1. Strategic bombing is not cost effective.  Every time you go in (assuming no fighter cover either that would make it even worse) you have 1/6 chance of loss to anti-aircraft fire and should average 3 damage per bomber.  So average 3 damage and 2 loss (1/6 of 12 ipc cost) - sorry that’s too easily swayed by bad dice.  One often finds themselves out a few bombers for doing little damage.  I’d rather use strats in combat and wipe out significant units.

      2. Proposing 20 IPC for a unit that you want to have a 1 or 2 attack/defense value?  Why would anyone ever buy one?  I can buy 2 fighters for the same and roll with 3’s and 4’s.

      Just my thoughts.

      posted in House Rules
      acampo22A
      acampo22
    • RE: British Counter to Sea Lion?

      @scottyp65:

      I tried one strategy this weekend by keeping my British carrier on Sz91 in round 1, and then after Germany built up its invasion force in G2 on sz112, I moved the carrier up to sz110 and landed a plane on it.  Germany could destroy it no problem and still attack there, or go around and attack at sz109, but it effectively blocked aircraft from the continent from attacking Britain.  They had to stop and fight in sz110.

      One way around this is for Germany in G2 to move its entire fleet to sz110, and build new transports in 113.  Of course, hindsight is 20/20 and it worked.

      Why exactly would a carrier in sz110 stop aircraft from the continent from participating in the attack on Britain?  Aircraft can fly through hostile zones en route to combat (or any time for that matter).

      posted in Axis & Allies Europe 1940
      acampo22A
      acampo22
    • RE: Convoy Raiding, and intention to to raid question

      @TheDefinitiveS:

      In the rules it states that you must check at the end of each powers turn to remove convoy IPCs. So yes at the end of Italys turn you would remove IPCs then if the sub was still there at the end of Germanys turn then you would remove IPCs. You dont have to declare your intention to raid, as long as you are war with the country you are convoy raiding and you are in the correct sea zone the IPCs have to be removed. Its up to everyone playing to check for these convoy raids. Also…… If you were not at war with Germany then you would only raid at the end of Italys turn.

      Agreed - raiding works on every country’s turn (if at war)

      posted in Axis & Allies Global 1940
      acampo22A
      acampo22
    • RE: British regional influence/balance for sea lion

      While I do like this idea and look forward to testing it out, I’m not sure we shouldn’t instead be focusing on why Sea Lion is unstoppable…  Granted if UK builds up it costs Germany a lot, then again as Germany if UK builds up defensively I would just turn the other way.  At that point he’s spent 2-3 turns of $$ on stuff that really can’t bother me without buying a lot of higher price stuff (naval and air power).

      I wonder if the answer is in the placement of the Royal Navy - if it were less accessible to the Luftwaffe on G1 perhaps it could still be a factor?

      posted in Axis & Allies Global 1940
      acampo22A
      acampo22
    • RE: USA Dow

      I’m sure your opponents appreciated that advantage…

      posted in Axis & Allies Global 1940
      acampo22A
      acampo22
    • RE: USA Dow

      Usually in tournament play with individual victory conditions. You play as USA and of course you want the Allied side to win, but since an individual winner will be choosen, by comparing the % gain in income, you may want to play Japan as well just to keep your other allies at bay. Get my point ?

      So in an effort to gain the most % increase in IPC you control 2 opposing powers???  So since you won’t attack yourself Japan is free to run amok in Asia with no fear of attack from the US.  Also, allows the US to focus all efforts on Europe?

      Sorry, that’s some seriously strange rules…

      posted in Axis & Allies Global 1940
      acampo22A
      acampo22
    • RE: USA Dow

      In exactly what situation would one person play USA and Japan???  Why would someone play both sides?

      posted in Axis & Allies Global 1940
      acampo22A
      acampo22
    • RE: Turkey

      The turning of the rest of the true neutrals is just too steep a price.  Assuming an attack on Turkey - now the allies have the option to drop in on Spain and Sweeden with 6 bonus inf each.  Add in 6 inf in the middle east, 4 in Africa and 8 in S.America…  30 free infantry - ouch.  With the exception of the ones in S. America they’re all in pretty good places too.  Toss in the loss of the German NO and this is a dicey proposition at best.

      posted in Axis & Allies Global 1940
      acampo22A
      acampo22
    • RE: Need an official rule clarification on Amphibious Assaults.

      I just re-read this and see that you are loading in sz110.  That, then is not legal - my apologies for misreading.

      posted in Axis & Allies Global 1940
      acampo22A
      acampo22
    • RE: Need an official rule clarification on Amphibious Assaults.

      As long as the Krauts bring surface warships to dispatch the Brit DD (and any scrambled fighters), yes this is absolutely legal.  The only thing you lose is the support shots from any Battleships or Crusiers.

      posted in Axis & Allies Global 1940
      acampo22A
      acampo22
    • RE: England capture.

      I would agree - capture of London on G1 is a physical impossibility.  British and French cruisers in SZ112 block the Kriegsmarine from reaching the UK and the paratrooper rule requires additional ground attack.

      posted in Axis & Allies Global 1940
      acampo22A
      acampo22
    • RE: Poll: sneak attack

      Just a question - Why are people in this thread trying to change / rewrite the rules of what is, without question, the best AA game to date?  Having to roll to “spot” naval ships?  Can’t “spot” naval ships unless you have naval ships present?  Ridiculous.  What again is the big problem with brining a couple surface ships to take care of the sub block anyway?

      posted in Axis & Allies Global 1940
      acampo22A
      acampo22
    • RE: Poll: sneak attack

      @kcdzim - to clarify “lunacy” referred only to the continued ranting of one individual for a rule change that he should just accept or play as a house rule.  I, in fact, applaud your defense of the rules as set by those that designed the game.

      posted in Axis & Allies Global 1940
      acampo22A
      acampo22
    • RE: Poll: sneak attack

      Why do we have to be subjected to this lunacy again…

      posted in Axis & Allies Global 1940
      acampo22A
      acampo22
    • RE: French Sailor's Gambit

      I’ve had some success in the Med by being aggressive on UK1 - bringing all available naval and air units to bear on the Italian BB group.  Usually ends up as a wipeout on both sides with UK saving a fighter or so.  Granted the UK fleet is gone too but Italy simply does not have the income to rebuild before the US shows up.

      posted in Axis & Allies Europe 1940
      acampo22A
      acampo22
    • RE: Anyone played (just) A&AE40 with alpha2 yet?

      Agreed with Gargantua - as UK your top priority is to make Sealion unreasonable for Germany to attempt.  Especially with the increased income to the Soviets, if Germany does not launch Barbarosa early the Red Army becomes very formidable and, draw too many resources and take enough time for U.S. to swoop in.

      posted in Axis & Allies Europe 1940
      acampo22A
      acampo22
    • RE: Official Rules Clarifications

      Thank you again.

      posted in Axis & Allies Europe 1940
      acampo22A
      acampo22
    • RE: Official Rules Clarifications

      Apologies again - I may not have been clear in my question:  Does the Global Alpha +2 turn order apply when playing the theater games separately?

      i.e. pulling the theater nations out of the global turn order.

      Playing AAE40 turn order would be:
      Germany
      Soviet Union
      USA
      UK
      Italy
      France

      Instead of oob:
      Germany
      Soviet Union
      UK
      Italy
      USA
      France

      Playing AAP40 turn order would be:
      Japan
      USA
      China
      UK
      ANZAC

      instead of oob:
      Japan
      China
      USA
      UK
      ANZAC

      Not much difference for Pacific but would be a big change for Europe with US/UK 1/2 punch.  I thought this unlikely but wanted to be sure.

      Thanks again for any clarification!

      posted in Axis & Allies Europe 1940
      acampo22A
      acampo22
    • RE: Official Rules Clarifications

      Apologies all if this is a repeat question but could not locate in other threads - does the G40 A+2 turn order supercede the E40 and/or J40 turn order?

      posted in Axis & Allies Europe 1940
      acampo22A
      acampo22
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