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    2. Aaron_the_Warmonger
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    Posts made by Aaron_the_Warmonger

    • RE: Unlucky/Lucky Events

      @Caesar-Seriona YES! my gosh, i was the japs in this scenario… its got ragequit all over it! But man does it feel good to keep the flying tigers alive!

      posted in Axis & Allies Global 1940
      Aaron_the_WarmongerA
      Aaron_the_Warmonger
    • RE: Unlucky/Lucky Events

      My buddy failed to take france with overwhelming odds 3 games in a row. We have made a default rule that if if you fail to get france when sending overwhelming odds, you take france with 2 tanks remaining. If germany can’t win that one, the war is pretty well over…
      I gave up at the end of J3 due to the fact that, despite sending in a millions planes, the chinese managed to hold yunnan every turn, and i was losing planes every turn… to yunnan… i had made no inroads anywhere…
      In the 2nd edition (or classis, or whatever its called) another friend of mine, depending on our opponent, would sometimes ask if he could roll 5 tech dice with the japs T1 just to make it interesting. We got 2, long range aircraft and heavy bombers, we couldn’t have asked for better!

      posted in Axis & Allies Global 1940
      Aaron_the_WarmongerA
      Aaron_the_Warmonger
    • RE: Thoughts on where to go from here!

      Well, we barely got to the end of Italy T2, the Japs were fortunate in that we only lost 2 infantry and rocked both battleships. I didn’t lose any planes or naval vessels, but the US has pushed up to iwo jima. The USSR 2 brought the downfall of finland, but i knocked out 2 infantry in the process, as well as reclaiming east poland, also at the loss of 2 infantry. The Mediterranean is looking unpleasant, and the UK has built a complex on Egypt… hit me with your thoughts!
      Japan ended w/ 44 IPCs, the Germans will have 48IPCs

      posted in Axis & Allies Global 1940
      Aaron_the_WarmongerA
      Aaron_the_Warmonger
    • RE: Global 1940 questions

      @taamvan i’ve got the best rules knowledge of my group, but here i am, on 2 recent issues, somehow not knowing the rules! I feel like a noob!

      posted in Axis & Allies Global 1940
      Aaron_the_WarmongerA
      Aaron_the_Warmonger
    • RE: Global 1940 questions

      @Panther OOOOO sweet! Thank you so much!

      posted in Axis & Allies Global 1940
      Aaron_the_WarmongerA
      Aaron_the_Warmonger
    • RE: Global 1940 questions

      @Panther additional question: Where can i verify that the USA unprovoked attack one time bonus of 30 IPCs is only if you are playing just pacific? thanks!!

      posted in Axis & Allies Global 1940
      Aaron_the_WarmongerA
      Aaron_the_Warmonger
    • RE: Thoughts on where to go from here!

      @taamvan ya, i don’t think i have the stuff to get malaya on T2, which really stinks, no game was played due to december tornadoes rolling through central illinois (where i happen to live), major flash flooding, and road closures… so, hopefully next week i will have an update! I also need to figure out where in the rules it shows that the 30 for unprovoked only applies to pacific only… thanks so much!!!

      posted in Axis & Allies Global 1940
      Aaron_the_WarmongerA
      Aaron_the_Warmonger
    • RE: Thoughts on where to go from here!

      My problem with J2 Dow is that I get in theory + 7 income by taking kwangtung and Borneo. I can kill 53 ipc’s worth of English units. I can kill seven ipc’s of Anzac units. I can get Dutch Indochina for plus 2 ipc’s. I will get Plus 4 I ipc’s in Chinese territory that I would get no matter what. I get plus two ipcs because I can take the Philippines from the United States because they get to come into the war for free by attacking the UK unprovoked, so this means that I am up 15 I PCS for territory but I lose my 10 IPC bonus for not being at war with the US. the United States then gets a $30 bonus because I attacked them unprovoked an additional 20 ipc’s for National objectives. anzac will get + 10 ipc’s for their National objectives this virtually eliminates any advantage I got for killing the English naval units in the Dutch colonies. the United States then uses its bonus income to buy transports and hit the Mediterranean of an already weakened Italy. This then makes the Germans have to bail out the Italian slowing my march to Moscow. Can I assume that J2 Dow makes more sense if I had more transports in better locations?

      posted in Axis & Allies Global 1940
      Aaron_the_WarmongerA
      Aaron_the_Warmonger
    • RE: Thoughts on where to go from here!

      @KaLeu I believe it’s 13 inf, 3 art, 3 tanks… it’s about 50/50 if the Russians bring the house and he is crushed beyond recognition on the crack back. And he has 17 in the big Russian stack and 1 in Amir, which is the total 18 starting

      posted in Axis & Allies Global 1940
      Aaron_the_WarmongerA
      Aaron_the_Warmonger
    • RE: Thoughts on where to go from here!

      Ok, i play again tomorrow night, and, if my opponents play at their same rate of speed, we will get from USSR2 through, hopefully G3. I will check again if anybody has any additions or thoughts, thanks everyone!

      posted in Axis & Allies Global 1940
      Aaron_the_WarmongerA
      Aaron_the_Warmonger
    • RE: Thoughts on where to go from here!

      @taamvan so, if i’m following you, i want to mop up SZ37, 41, 42. Knock out kwangtung to preempt calcutta bonuses, but it seems my TTs get stranded unless i buy a NB for kwangsi and scoop up island money J3. Are the phillipines a priority of SZ6 TTs?
      I was hoping to maybe NB kwangsi J2, TTs there and loaded on end of J2, and sail to targets on J3, but i suppose if I DOW J2, i scoop up island money virtually unopposed J3…

      posted in Axis & Allies Global 1940
      Aaron_the_WarmongerA
      Aaron_the_Warmonger
    • RE: Thoughts on where to go from here!

      @taamvan so, its crowded, but i only have 1TT in the main fleet, the other 2 are SZ6. I can probably rely on my opponents to keep splitting their navy purchase between G and J, so i was going to turtle for J2 with prospective buy of 6 MI, 1 NB, and 1 Inf, or 5 MI, 1 Armour, 1 ACC. (i have 42 IPCs) i’m relying on my 2 MCs from J1 to keep the ground and pound going. I’m worried if i J2 DOW that germany and italy aren’t strong enough to hold out for moscow, but sand bagging gets me moscow and than a straight up fight… i would love a critique of this plan!

      posted in Axis & Allies Global 1940
      Aaron_the_WarmongerA
      Aaron_the_Warmonger
    • RE: Thoughts on where to go from here!

      @Sire-Fred ya, and I have all of my starting luftwaffe +1 additional SB purchased on G1. Russia can attack my whole stack in the middle, and its basically a 50/50, but my mobile units and planes make it rough for them on the crack back.

      posted in Axis & Allies Global 1940
      Aaron_the_WarmongerA
      Aaron_the_Warmonger
    • RE: Thoughts on where to go from here!

      @taamvan so, you think i should J2 DOW on USA or UK/ANZAC(thus all the western allies as the US gets to come in free) Also, i never thought about a NB on wake, that is particulary unfriendly!

      posted in Axis & Allies Global 1940
      Aaron_the_WarmongerA
      Aaron_the_Warmonger
    • RE: Germany Turn1, what SZs do you feel must be attack?

      @simon33 Really? never 93? Not even to help bail out Italy and get them rolling?

      posted in Axis & Allies Global 1940
      Aaron_the_WarmongerA
      Aaron_the_Warmonger
    • Germany Turn1, what SZs do you feel must be attack?

      Please select from the following what SZs you feel must be attacked on G1:

      91 93 106 109 110 111

      I’m interested to see what people view as ‘must kill’ critical targets. Thanks!

      posted in Axis & Allies Global 1940
      Aaron_the_WarmongerA
      Aaron_the_Warmonger
    • RE: Axis Victories (what's the "magic" trick?)

      @simon33:

      Dutch are allies. You don’t need to convert these territories to uk or Anzac control to land fighters on them. The fighters can be landed the same turn as the troops.

      Are you sure?  looking at the rules i see under Dutch Territories in the pacific rulebook that They are treated as friendly to allies except for UK/ANZAC guardianship.  under friendly neutrals it says you may not attack a friendly neutral or fly air units over it, but may move land units onto it in noncombat.

      I assume friendly meant friendly neutral.  So we assumed that until the dutch territory has been controlled since the start of your turn by an ally, you can’t land on it.  I would love some clarification on this if anyone has it (preferably with a rule’s citation!)  thanks everyone!

      posted in Axis & Allies Global 1940
      Aaron_the_WarmongerA
      Aaron_the_Warmonger
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