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    Posts made by AAGamer

    • RE: trulpen (Axis) vs AAGamer (Allies), G40 OOB, bid 28

      @trulpen Yeah it looks like it may be… Thats not good for me…

      posted in League
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      AAGamer
    • RE: Coulee Con 2019 LaCrosse, WI

      @barnee I sure hope so !!!

      posted in Events
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      AAGamer
    • RE: trulpen (Axis) vs AAGamer (Allies), G40 OOB, bid 28

      @trulpenplay Wow, Russia is in a world of hurt… I have no idea what I am going to do… lol…

      posted in League
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      AAGamer
    • RE: Coulee Con 2019 LaCrosse, WI

      @barnee Well was disappointing at first with only 2 coming by and then them both having to go back to their booth… Then a couple hours later 4 guys came by that had not played Global 40 played for a few hours… Had to teach them the rules… It went well after that!! Thanks for asking!

      posted in Events
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      AAGamer
    • RE: Coulee Con 2019 LaCrosse, WI

      @djensen Thank you for pinning this. You can unpin now. The event has concluded. Thank you all for reading and for those that participated.

      Mark

      posted in Events
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      AAGamer
    • RE: General 6 Stars 1941 WW2 Game

      @SS-GEN Yeah his work is tough… Always been that way… Turn 7 isn’t bad. Sounds interesting. Looks like you guys had a really good time!

      posted in Other Axis & Allies Variants
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      AAGamer
    • RE: trulpen (Axis) vs AAGamer (Allies), G40 OOB, bid 28

      TripleA Turn Summary: French round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 3 fighters; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Egypt to Trans-Jordan
                    British take Trans-Jordan from Italians
      
          Combat - ANZAC
              ANZAC creates battle in territory 19 Sea Zone
      
          Non Combat Move - ANZAC
              1 fighter moved from Malaya to Shensi
              1 fighter moved from Yunnan to Kansu
              2 fighters moved from Queensland to Malaya
      
          Place Units - ANZAC
              3 fighters placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 18 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      AAGamer
    • RE: trulpen (Axis) vs AAGamer (Allies), G40 OOB, bid 28

      TripleA Turn Summary: ANZAC round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - ANZAC
              ANZAC buy 3 fighters; Remaining resources: 1 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Egypt to Trans-Jordan
                    British take Trans-Jordan from Italians
      
          Combat - ANZAC
              ANZAC creates battle in territory 19 Sea Zone
      
          Non Combat Move - ANZAC
              1 fighter moved from Malaya to Shensi
              1 fighter moved from Yunnan to Kansu
              2 fighters moved from Queensland to Malaya
      
          Place Units - ANZAC
              3 fighters placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 18 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      AAGamer
    • RE: General 6 Stars 1941 WW2 Game

      Haha, What side did Carl play? I may have to ride down with him sometime… I am 2 hours from him… Could possibly ride with him–have to talk to him about it… 9 hours isnt bad. What round were you guys able to get through?

      posted in Other Axis & Allies Variants
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      AAGamer
    • RE: General 6 Stars 1941 WW2 Game

      Looking great… How many hours did you play for? Was there a bid or have you been able to balance it?

      posted in Other Axis & Allies Variants
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      AAGamer
    • RE: trulpen (Axis) vs AAGamer (Allies), G40 OOB, bid 28

      TripleA Turn Summary: UK_Pacific round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 8 artilleries, 1 destroyer, 1 harbour and 6 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 mech_infantry moved from Korea to Buryatia
              1 submarine moved from 6 Sea Zone to 17 Sea Zone
              1 submarine moved from 18 Sea Zone to 17 Sea Zone
              2 submarines moved from 2 Sea Zone to 6 Sea Zone
              1 aaGun moved from British Columbia to Alaska
      
          Place Units - Americans
              2 artilleries and 1 harbour placed in Korea
              1 destroyer placed in 6 Sea Zone
              1 artillery and 1 infantry placed in Alaska
              5 artilleries and 5 infantry placed in Western United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1,2,3,3,5,4,1,5,4,3,5
              Americans collect 53 PUs (2 lost to blockades); end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 infantry moved from Szechwan to Sikang
              3 infantry moved from Kweichow to Shensi
              1 infantry moved from Jehol to Manchuria
              1 infantry moved from Shantung to Kiangsu
      
          Place Units - Chinese
              7 infantry placed in Tsinghai
              2 artilleries placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 23 PUs; end with 23 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
      
          Purchase Units - British
              British repair damage of 6x factory_minor; Remaining resources: 28 PUs; 
              British buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific repair damage of 2x factory_major; Remaining resources: 27 PUs; 
              UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - British
              1 armour moved from Libya to Algeria
                    British take Tunisia from Italians
                    British take Algeria from Italians
              2 bombers moved from Russia to 97 Sea Zone
              1 infantry moved from Egypt to Trans-Jordan
              1 tactical_bomber moved from Egypt to Trans-Jordan
              2 armour moved from Samara to Urals
              1 armour moved from Samara to Vologda
      
          Combat - British
              Battle in Vologda
                  British attack with 1 armour
                  Germans defend with 1 artillery
                      British roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0.50 expected hits
                      Germans roll dice for 1 artillery in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans and 1 armour owned by the British lost in Vologda
                  Germans win with no units remaining. Battle score for attacker is -2
                  Casualties for British: 1 armour
                  Casualties for Germans: 1 artillery
              Battle in Trans-Jordan
                  British attack with 1 infantry and 1 tactical_bomber
                  Italians defend with 1 infantry
                      British roll dice for 1 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                      Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                      1 infantry owned by the British lost in Trans-Jordan
                   retreated to Trans-Jordan
                  Italians win with 1 infantry remaining. Battle score for attacker is -3
                  Casualties for British: 1 infantry
              Battle in Urals
                  British attack with 2 armour
                  Germans defend with 1 artillery
                      British roll dice for 2 armour in Urals, round 2 : 0/2 hits, 1.00 expected hits
                      Germans roll dice for 1 artillery in Urals, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 2 armour in Urals, round 3 : 1/2 hits, 1.00 expected hits
                      Germans roll dice for 1 artillery in Urals, round 3 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Urals
                  British win, taking Urals from Germans with 2 armour remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery
              Battle in 97 Sea Zone
                  British attack with 2 bombers
                  Germans defend with 1 infantry; Italians defend with 1 destroyer and 3 transports
                      British roll dice for 2 bombers in 97 Sea Zone, round 2 : 0/2 hits, 1.33 expected hits
                      Italians roll dice for 1 destroyer and 3 transports in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      British roll dice for 2 bombers in 97 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                      Italians roll dice for 1 destroyer and 3 transports in 97 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                      1 destroyer owned by the Italians lost in 97 Sea Zone
                      3 transports owned by the Italians and 1 infantry owned by the Germans lost in 97 Sea Zone
                  British win with 2 bombers remaining. Battle score for attacker is 32
                  Casualties for Italians: 1 destroyer and 3 transports
                  Casualties for Germans: 1 infantry
      
          Non Combat Move - British
              1 bomber moved from 97 Sea Zone to 96 Sea Zone
              1 bomber moved from 96 Sea Zone to Malta
              1 bomber moved from 97 Sea Zone to Libya
              1 tactical_bomber moved from Trans-Jordan to Egypt
              1 infantry moved from Scotland to United Kingdom
              3 fighters and 1 tactical_bomber moved from Samara to Persia
              2 fighters moved from India to Persia
              2 armour moved from Sikang to Turkmenistan
              1 armour moved from Szechwan to Kazakhstan
              3 armour moved from Szechwan to Kansu
              1 infantry moved from Yunnan to Burma
              1 infantry moved from Shan State to Burma
              2 aaGuns moved from Yunnan to Burma
              1 artillery moved from Yunnan to Burma
              1 mech_infantry moved from Yunnan to Shensi
              2 destroyers moved from 106 Sea Zone to 116 Sea Zone
      
          Place Units - British
              1 armour, 1 fighter and 1 infantry placed in Persia
              3 infantry placed in Egypt
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 1
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,6,1,4
              British collect 34 PUs (1 lost to blockades); end with 34 PUs
      
          Place Units - UK_Pacific
              1 armour, 1 artillery and 1 infantry placed in India
              2 transports placed in 39 Sea Zone
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 24 PUs; end with 24 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
              Units Change Ownership
                  Some Units in India change ownership: 1 armour, 1 artillery and 1 infantry
                  Some Units in 39 Sea Zone change ownership: 2 transports
      

      Combat Hit Differential Summary :

      Germans : 0.00
      British : -2.83
      Italians : 0.00
      

      Savegame

      posted in League
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      AAGamer
    • RE: trulpen (Axis) vs AAGamer (Allies), G40 OOB, bid 28

      TripleA Turn Summary: Chinese round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              1 infantry moved from Szechwan to Sikang
              3 infantry moved from Kweichow to Shensi
              1 infantry moved from Jehol to Manchuria
              1 infantry moved from Shantung to Kiangsu
      
          Place Units - Chinese
              7 infantry placed in Tsinghai
              2 artilleries placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 23 PUs; end with 23 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      A
      AAGamer
    • RE: trulpen (Axis) vs AAGamer (Allies), G40 OOB, bid 28

      TripleA Turn Summary: Americans round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Americans
              Americans buy 8 artilleries, 1 destroyer, 1 harbour and 6 infantry; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
      
          Non Combat Move - Americans
              1 mech_infantry moved from Korea to Buryatia
              1 submarine moved from 6 Sea Zone to 17 Sea Zone
              1 submarine moved from 18 Sea Zone to 17 Sea Zone
              2 submarines moved from 2 Sea Zone to 6 Sea Zone
              1 aaGun moved from British Columbia to Alaska
      
          Place Units - Americans
              2 artilleries and 1 harbour placed in Korea
              1 destroyer placed in 6 Sea Zone
              1 artillery and 1 infantry placed in Alaska
              5 artilleries and 5 infantry placed in Western United States
      
          Turn Complete - Americans
              Total Cost from Convoy Blockades: 2
                  Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 1,1,2,3,3,5,4,1,5,4,3,5
              Americans collect 53 PUs (2 lost to blockades); end with 54 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      AAGamer
    • RE: Gambler6 vs AAGamer Global 42 practice game

      TripleA Manual Gamesave Post: Russians round 1

      TripleA Manual Gamesave Post for game: World War II Global 1942 2nd Edition, version: 3.9

      Game History

      Round: 1
      
          Research Technology - Russians
      

      Combat Hit Differential Summary :

      Savegame

      posted in Play Boardgames
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      AAGamer
    • RE: Gambler6 vs AAGamer Global 42 practice game

      Testing Forum poster

      Test summary from TripleA, engine version: 1.9, time: 4:56:10 AM
      Savegame

      posted in Play Boardgames
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      AAGamer
    • Gambler6 vs AAGamer Global 42 practice game

      This is a practice game for Global 42.

      posted in Play Boardgames
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      AAGamer
    • RE: trulpen (Axis) vs AAGamer (Allies), G40 OOB, bid 28

      TripleA Turn Summary: Russians round 9

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 9
      
          Purchase Units - Russians
              Russians buy nothing; Remaining resources: 20 PUs; 
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              3 infantry moved from Samara to Russia
              1 artillery moved from Samara to Russia
              11 armour moved from Samara to Russia
              5 mech_infantrys moved from Samara to Russia
              2 fighters and 1 tactical_bomber moved from Samara to Persia
      
          Turn Complete - Russians
              Russians collect 16 PUs; end with 36 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      AAGamer
    • RE: trulpen (Axis) vs AAGamer (Allies), G40 OOB, bid 28

      @trulpenplay Hi there!! Everything ok?

      posted in League
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      AAGamer
    • RE: trulpen (Axis) vs AAGamer (Allies), G40 OOB, bid 28

      @AAGamer i know what you mean about being sleepless… I normally sleep up to 16 hours a day and last night I couldn’t sleep — kept pumping out turns… This is a great game – making me really think – thank you!!

      posted in League
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      AAGamer
    • RE: trulpen (Axis) vs AAGamer (Allies), G40 OOB, bid 28

      TripleA Turn Summary: French round 8

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 8
      
          Purchase Units - ANZAC
              ANZAC buy 2 fighters; Remaining resources: 4 PUs; 
      
          Combat Move - ANZAC
              1 infantry moved from Queensland to 54 Sea Zone
              1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
              1 infantry moved from Java to 42 Sea Zone
              2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
              2 infantry moved from 44 Sea Zone to Celebes
              1 infantry moved from Queensland to 54 Sea Zone
              1 artillery moved from Queensland to 54 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
              1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
      
          Combat - ANZAC
              Battle in Philippines
              Battle in Celebes
      
          Non Combat Move - ANZAC
              1 cruiser and 1 destroyer moved from 44 Sea Zone to 35 Sea Zone
              1 fighter moved from Borneo to Yunnan
              1 fighter moved from Queensland to Malaya
              1 submarine moved from 35 Sea Zone to 19 Sea Zone
      
          Place Units - ANZAC
              2 fighters placed in Queensland
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 21 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
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      AAGamer
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