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    Posts made by AAGamer

    • RE: trulpen (Axis) vs AAGamer (Allies), G40 OOB, bid 28

      TripleA Turn Summary: Americans round 13

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 13
      
          Purchase Units - Americans
              Americans buy 2 armour, 2 destroyers, 6 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Americans
              1 artillery moved from Japan to 6 Sea Zone
              1 artillery and 1 transport moved from 6 Sea Zone to 19 Sea Zone
              1 infantry moved from Okinawa to 19 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
              1 infantry moved from 36 Sea Zone to Hainan
              1 artillery moved from 36 Sea Zone to Hainan
              1 bomber moved from Eastern Persia to 98 Sea Zone
              10 bombers moved from Eastern Persia to Turkmenistan
      
          Combat - Americans
              Battle in 98 Sea Zone
                  Americans attack with 1 bomber
                  Italians defend with 1 transport
                      1 transport owned by the Italians lost in 98 Sea Zone
                  Americans win with 1 bomber remaining. Battle score for attacker is 7
                  Casualties for Italians: 1 transport
              Battle in Hainan
              Battle in Turkmenistan
                  Americans attack with 10 bombers
                  Germans defend with 1 artillery
                      Americans roll dice for 10 bombers in Turkmenistan, round 2 : 10/10 hits, 6.67 expected hits
                      Germans roll dice for 1 artillery in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
                      1 artillery owned by the Germans lost in Turkmenistan
                  Americans win, taking Hainan from Japanese with 10 bombers remaining. Battle score for attacker is 4
                  Casualties for Germans: 1 artillery
      
          Non Combat Move - Americans
              1 bomber moved from 98 Sea Zone to Egypt
              10 bombers moved from Turkmenistan to Egypt
              2 submarines moved from 79 Sea Zone to 75 Sea Zone
              3 battleships moved from 41 Sea Zone to 75 Sea Zone
              1 cruiser, 2 destroyers and 7 submarines moved from 41 Sea Zone to 75 Sea Zone
              2 carriers, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 75 Sea Zone
              1 infantry moved from Formosa to 20 Sea Zone
              1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
              1 carrier moved from 20 Sea Zone to 41 Sea Zone
              1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
              1 infantry moved from Iwo Jima to 17 Sea Zone
              1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
              1 destroyer moved from 6 Sea Zone to 36 Sea Zone
              1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
              1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 5 transports moved from 26 Sea Zone to 64 Sea Zone
              1 infantry moved from 64 Sea Zone to Central America
              1 artillery moved from 64 Sea Zone to Central America
              1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 109 Sea Zone
              1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
              3 fighters and 1 tactical_bomber moved from 123 Sea Zone to United Kingdom
              1 fighter moved from Iceland to United Kingdom
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
              1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
              2 carriers moved from 101 Sea Zone to 123 Sea Zone
              4 fighters and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
              1 carrier moved from 89 Sea Zone to 101 Sea Zone
              1 infantry moved from 6 Sea Zone to Korea
              1 transport moved from 19 Sea Zone to 6 Sea Zone
      
          Place Units - Americans
              2 armour and 1 mech_infantry placed in Korea
              2 destroyers and 2 fighters placed in 101 Sea Zone
              4 fighters placed in Eastern United States
      
          Turn Complete - Americans
              Americans collect 66 PUs; end with 66 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs
      

      Combat Hit Differential Summary :

      Germans : -0.33
      Americans : 3.33
      

      Savegame

      posted in League
      A
      AAGamer
    • RE: trulpen (Axis) vs AAGamer (Allies), G40 OOB, bid 28

      @trulpen Hi trulpen… I been distracted. Many things going on. Will explain in a private message. Will get my turn here shortly.

      posted in League
      A
      AAGamer
    • RE: General 6 Stars 1941 WW2 Game

      @Folgore77 Thanks Folgore!! I had a great time and it was great meeting you… The game has lighten a fire under me to play more A&A and trying to get people in my area to play… I plan on returning if I can beg–get Carl to drive again!! Hope to see you again!

      posted in Other Axis & Allies Variants
      A
      AAGamer
    • RE: trulpen (Axis) vs AAGamer (Allies), G40 OOB, bid 28

      @trulpen No worries Trulpen If I lose I want to get beat by your best moves and if I win I want your best moves as well… Is school going ok for you? You said it was stressful in one of your posts above and I forgot to ask you about it?

      posted in League
      A
      AAGamer
    • RE: General 6 Stars 1941 WW2 Game

      This was a great game and a great day. I played as the Italians… I chose the Italians since I had never been to one of SS Gen s games and didn’t know the rules well and --well wanted to watch and learn as well… As the Italians I did the normal of building a fleet and concentrating on the Med. as well as sending some armor up to help Germany as a can opener… I didn’t need to send my armor since they only took the Ukraine and then headed west. The German player - Ryan - did a bang up job… His first turn he got an event card that gave him 2 subs and with what was in the Atlantic as well as my two subs we were able to cause a lot of havoc to the allies… In fact so much so that the US spent at least 90% of there money in the Atlantic the entire game!!! As stated above one of my Italian subs just wouldn’t die and lived throughout the game hitting the allies for either 3 or 4 ipcs of convoy damage… --It was glorious!!! lol… Just to add Germany did buy 2 subs the first two turns so he did spend money on the battle of the Atlantic to great effect.

      Germany was able to build a variety of units each turn and concentrated on shuttling infantry to Leningrad via his transports in the Baltic… With the UK not being able to use his bombers on the naval fleet it was able to survive the whole game. I liked the rule except when I wanted to use my Italian bomber in the Red sea on the British fleet… Germany was able to slowly push its way into Russia and take Moscow while holding off a combined US/UK fleet attempting to kill all those subs that were staying alive in the Atlantic!! The UK and the US were able to take both Normandy and Western France with a large force but had to bail to take Oslo to get a victory city or lose… The Italians kept plugging away in Africa and with enough build up were able to take Cairo for another victory point… The two national capabilities that I had rolled for the Italians were Bravado and Black Shirts… Bravado gave my infantry an attack of 3 on a 12 sided dice and a defense of 5 on a 12 sided dice for defense with Black shirts… I bought a lot of infantry and attacked with them.

      Germany was able to swing through with his armor into the middle east from both Africa - and Russia capturing Stalingrad and the middle east oil fields gaining more victory cities. I was able to hold the UK at bay in Africa because of all the subs killing convoy boxes in the Atlantic forcing him to spend less money in Africa then I think he could have spent… He did build a full force each turn in S Africa though as well as fleet units in the UK.

      With all this happening in Europe it was hard to see all that was happening in Asia… I was seated south of Africa and could see India and Australia and they were reeling from the work that Carl was doing with the Japanese… And then it happened… Japan attacked the American fleet but didn’t use his combined fleet and lost badly – forcing him to redraw his plans… The US had 2 damaged battleships and 4 damaged carriers on the board that got away with an intact supporting fleet… This game was gonna go down to the wire… Japan kept trying different things - threatening Calcutta and then the US took the phillipines back and Japan sent his forces to retake it instead of Calcutta! Two event cards really hurt the UK during this game… One was a monsoon type weather thing that prevented him from moving units out of Calcutta for 1 turn… Which means his aircraft couldn’t be sent to Egypt and he couldn’t move his forces against the Japanese… It came at a critical time… Then 2 turns later when the troops are in Burma the UK player draws a similar card for Burma and they were stuck there… Boy did that help out the Japanese and the Axis in general.

      I learned a lot and had a lot of fun…

      Questions: Why are fighters only attacking at 5 and 5 on a d12 with the cost of 10, when a conversion would make them 6 and 8? They seemed expensive for the cost reduction… You can’t seem to rely on fighters to defend a territory with as much umph as you could before…
      Naval fighters even got hurt more attacking and defending 4 and 4 on a d12 for a cost of 8. I have no idea how this worked in the Pacific and may have worked well.

      posted in Other Axis & Allies Variants
      A
      AAGamer
    • RE: Custom carriers from OOB's and painted pieces

      Wow, this is some incredibly great work you are doing… And thank you so much for sharing!!!

      posted in Customizations
      A
      AAGamer
    • RE: trulpen (Axis) vs AAGamer (Allies), G40 OOB, bid 28

      @trulpen no i dont mind trulpen… go ahead and do it… I saw them in Italy and figured that is what they were for.

      posted in League
      A
      AAGamer
    • RE: trulpen (Axis) vs AAGamer (Allies), G40 OOB, bid 28

      TripleA Turn Summary: Russians round 13

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 13
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              3 infantry moved from Manchuria to Amur
              2 infantry moved from Manchuria to Jehol
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      A
      AAGamer
    • RE: trulpen (Axis) vs AAGamer (Allies), G40 OOB, bid 28

      TripleA Turn Summary: French round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 12
      
          Purchase Units - ANZAC
              ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 armour and 1 infantry moved from Queensland to 54 Sea Zone
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              2 infantry moved from Queensland to 54 Sea Zone
              1 armour, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
              1 armour and 3 infantry moved from 33 Sea Zone to Caroline Islands
      
          Combat - ANZAC
              Battle in Caroline Islands
                  ANZAC attack with 1 armour and 3 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 bomber, 1 harbour and 2 infantry
                      ANZAC roll dice for 1 armour and 3 infantry in Caroline Islands, round 2 : 2/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 aaGun, 1 bomber and 2 infantry in Caroline Islands, round 2 : 1/3 hits, 0.83 expected hits
                      1 infantry owned by the ANZAC, 1 bomber owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                      ANZAC roll dice for 1 armour and 2 infantry in Caroline Islands, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Caroline Islands
                      ANZAC roll dice for 1 armour and 2 infantry in Caroline Islands, round 4 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Caroline Islands
                  ANZAC win, taking Caroline Islands from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 20
                  Casualties for ANZAC: 1 infantry
                  Casualties for Japanese: 1 aaGun, 1 bomber and 2 infantry
      
          Non Combat Move - ANZAC
              2 fighters moved from Queensland to Malaya
              2 fighters moved from Malaya to West India
              3 fighters moved from West India to Persia
              1 submarine moved from 16 Sea Zone to 26 Sea Zone
      
          Place Units - ANZAC
              1 artillery and 1 infantry placed in Queensland
              1 artillery and 1 infantry placed in New South Wales
              1 transport placed in 54 Sea Zone
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 17 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
      
          Combat Move - French
      
          Turn Complete - French
      

      Combat Hit Differential Summary :

      ANZAC : 1.33
      Japanese : -0.83
      

      Savegame

      posted in League
      A
      AAGamer
    • RE: trulpen (Axis) vs AAGamer (Allies), G40 OOB, bid 28

      TripleA Turn Summary: ANZAC round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 12
      
          Purchase Units - ANZAC
              ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
      
          Combat Move - ANZAC
              1 armour and 1 infantry moved from Queensland to 54 Sea Zone
              1 transport moved from 62 Sea Zone to 54 Sea Zone
              2 infantry moved from Queensland to 54 Sea Zone
              1 armour, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
              1 armour and 3 infantry moved from 33 Sea Zone to Caroline Islands
      
          Combat - ANZAC
              Battle in Caroline Islands
                  ANZAC attack with 1 armour and 3 infantry
                  Japanese defend with 1 aaGun, 1 airfield, 1 bomber, 1 harbour and 2 infantry
                      ANZAC roll dice for 1 armour and 3 infantry in Caroline Islands, round 2 : 2/4 hits, 1.00 expected hits
                      Japanese roll dice for 1 aaGun, 1 bomber and 2 infantry in Caroline Islands, round 2 : 1/3 hits, 0.83 expected hits
                      1 infantry owned by the ANZAC, 1 bomber owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                      ANZAC roll dice for 1 armour and 2 infantry in Caroline Islands, round 3 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0.67 expected hits
                      1 infantry owned by the Japanese lost in Caroline Islands
                      ANZAC roll dice for 1 armour and 2 infantry in Caroline Islands, round 4 : 1/3 hits, 0.83 expected hits
                      Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0.33 expected hits
                      1 infantry owned by the Japanese lost in Caroline Islands
                  ANZAC win, taking Caroline Islands from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 20
                  Casualties for ANZAC: 1 infantry
                  Casualties for Japanese: 1 aaGun, 1 bomber and 2 infantry
      
          Non Combat Move - ANZAC
              2 fighters moved from Queensland to Malaya
              2 fighters moved from Malaya to West India
              3 fighters moved from West India to Persia
              1 submarine moved from 16 Sea Zone to 26 Sea Zone
      
          Place Units - ANZAC
              1 artillery and 1 infantry placed in Queensland
              1 artillery and 1 infantry placed in New South Wales
              1 transport placed in 54 Sea Zone
              1 transport placed in 62 Sea Zone
      
          Turn Complete - ANZAC
              ANZAC collect 17 PUs; end with 17 PUs
              Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
              Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
      

      Combat Hit Differential Summary :

      ANZAC : 1.33
      Japanese : -0.83
      

      Savegame

      posted in League
      A
      AAGamer
    • RE: trulpen (Axis) vs AAGamer (Allies), G40 OOB, bid 28

      @trulpen Sorry I took so long… After your post I just relaxed and took my time… Thank you for your patience… I appreciate it… It was nice to relax and not worry about it for a few days… I am thinking you should take me out soon… Very soon…

      posted in League
      A
      AAGamer
    • RE: trulpen (Axis) vs AAGamer (Allies), G40 OOB, bid 28

      TripleA Turn Summary: UK_Pacific round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 12
      
          Purchase Units - Americans
              Americans buy 1 artillery, 2 carriers, 4 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Korea to 6 Sea Zone
              1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
              1 infantry moved from 17 Sea Zone to Iwo Jima
              1 infantry moved from Korea to 6 Sea Zone
              1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
              1 infantry moved from 19 Sea Zone to Okinawa
              1 infantry moved from Korea to 6 Sea Zone
              1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
              1 infantry moved from 20 Sea Zone to Formosa
      
          Combat - Americans
              Americans creates battle in territory 37 Sea Zone
              Battle in Okinawa
              Battle in Iwo Jima
              Battle in Formosa
      
          Non Combat Move - Americans
              1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
              1 destroyer moved from 6 Sea Zone to 26 Sea Zone
              1 transport moved from 6 Sea Zone to 25 Sea Zone
              1 artillery and 1 infantry moved from Midway to 25 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              4 transports moved from 6 Sea Zone to 26 Sea Zone
              11 bombers moved from Kwangtung to Eastern Persia
              1 submarine moved from 36 Sea Zone to 41 Sea Zone
              2 submarines moved from 37 Sea Zone to 79 Sea Zone
              6 submarines moved from 20 Sea Zone to 41 Sea Zone
              1 cruiser and 2 destroyers moved from 20 Sea Zone to 41 Sea Zone
              3 battleships, 2 carriers, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 41 Sea Zone
              1 aaGun moved from British Columbia to Western United States
              2 carriers, 2 destroyers and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
              3 fighters moved from New Brunswick Nova Scotia to 123 Sea Zone
              1 fighter moved from New Brunswick Nova Scotia to Iceland
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
              1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
              1 tactical_bomber moved from 101 Sea Zone to 123 Sea Zone
              1 carrier moved from 11 Sea Zone to 89 Sea Zone
      
          Place Units - Americans
              1 artillery placed in Eastern United States
              2 carriers, 1 submarine and 1 transport placed in 101 Sea Zone
              4 fighters placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 66 PUs; end with 67 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              3 artilleries moved from Tsinghai to Shensi
              3 artilleries moved from Kansu to Shensi
              8 infantry moved from Tsinghai to Sikang
              9 infantry moved from Kansu to Shensi
      
          Place Units - Chinese
              2 artilleries and 7 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 23 PUs; end with 23 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
      
          Purchase Units - British
              British repair damage of 14x factory_major; Remaining resources: 18 PUs; 
              British buy 6 infantry; Remaining resources: 0 PUs; 
      
          Purchase Units - UK_Pacific
              UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs; 
      
          Combat Move - British
              2 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
              2 infantry moved from Iraq to Trans-Jordan
              3 fighters moved from Persia to Trans-Jordan
      
          Combat - British
              Battle in Trans-Jordan
                  British attack with 5 fighters, 2 infantry and 1 tactical_bomber
                  Italians defend with 2 infantry
                      British roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 3/8 hits, 3.50 expected hits
                      Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                      2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
                  British win, taking Trans-Jordan from Italians with 5 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                  Casualties for British: 1 infantry
                  Casualties for Italians: 2 infantry
      
          Non Combat Move - British
              5 fighters and 1 tactical_bomber moved from Trans-Jordan to Egypt
              1 infantry moved from Persia to Iraq
              1 armour moved from Eastern Persia to Persia
              1 artillery moved from West India to Eastern Persia
              3 aaGuns moved from West India to Eastern Persia
              3 infantry moved from West India to Eastern Persia
              6 infantry moved from India to West India
              1 infantry moved from India to West India
              1 cruiser, 1 destroyer and 2 transports moved from 72 Sea Zone to 58 Sea Zone
              2 destroyers moved from 106 Sea Zone to 123 Sea Zone
              1 infantry moved from Kwangtung to Kwangsi
      
          Place Units - British
              4 infantry placed in United Kingdom
              2 infantry placed in Persia
      
          Turn Complete - British
              Total Cost from Convoy Blockades: 7
                  Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5,3,5,2,2,5,4
                  Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,5,1,6,5,3,6,2
              British collect 24 PUs (7 lost to blockades); end with 24 PUs
      
          Place Units - UK_Pacific
              1 armour and 5 mech_infantrys placed in India
      
          Turn Complete - UK_Pacific
              UK_Pacific collect 24 PUs; end with 24 PUs
              Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
              Some Units in India change ownership: 1 armour and 5 mech_infantrys
      

      Combat Hit Differential Summary :

      British : -0.50
      Italians : 0.33
      

      Savegame

      posted in League
      A
      AAGamer
    • RE: trulpen (Axis) vs AAGamer (Allies), G40 OOB, bid 28

      TripleA Turn Summary: Chinese round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 12
      
          Purchase Units - Chinese
              Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
              Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
      
          Combat Move - Chinese
      
          Non Combat Move - Chinese
              3 artilleries moved from Tsinghai to Shensi
              3 artilleries moved from Kansu to Shensi
              8 infantry moved from Tsinghai to Sikang
              9 infantry moved from Kansu to Shensi
      
          Place Units - Chinese
              2 artilleries and 7 infantry placed in Shensi
      
          Turn Complete - Chinese
              Chinese collect 23 PUs; end with 23 PUs
              Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      A
      AAGamer
    • RE: trulpen (Axis) vs AAGamer (Allies), G40 OOB, bid 28

      TripleA Turn Summary: Americans round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 12
      
          Purchase Units - Americans
              Americans buy 1 artillery, 2 carriers, 4 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
      
          Combat Move - Americans
              1 infantry moved from Korea to 6 Sea Zone
              1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
              1 infantry moved from 17 Sea Zone to Iwo Jima
              1 infantry moved from Korea to 6 Sea Zone
              1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
              1 infantry moved from 19 Sea Zone to Okinawa
              1 infantry moved from Korea to 6 Sea Zone
              1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
              1 infantry moved from 20 Sea Zone to Formosa
      
          Combat - Americans
              Americans creates battle in territory 37 Sea Zone
              Battle in Okinawa
              Battle in Iwo Jima
              Battle in Formosa
      
          Non Combat Move - Americans
              1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone
              1 destroyer moved from 6 Sea Zone to 26 Sea Zone
              1 transport moved from 6 Sea Zone to 25 Sea Zone
              1 artillery and 1 infantry moved from Midway to 25 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
              1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
              4 transports moved from 6 Sea Zone to 26 Sea Zone
              11 bombers moved from Kwangtung to Eastern Persia
              1 submarine moved from 36 Sea Zone to 41 Sea Zone
              2 submarines moved from 37 Sea Zone to 79 Sea Zone
              6 submarines moved from 20 Sea Zone to 41 Sea Zone
              1 cruiser and 2 destroyers moved from 20 Sea Zone to 41 Sea Zone
              3 battleships, 2 carriers, 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 41 Sea Zone
              1 aaGun moved from British Columbia to Western United States
              2 carriers, 2 destroyers and 1 submarine moved from 101 Sea Zone to 123 Sea Zone
              3 fighters moved from New Brunswick Nova Scotia to 123 Sea Zone
              1 fighter moved from New Brunswick Nova Scotia to Iceland
              1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
              1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 123 Sea Zone
              1 artillery and 1 infantry moved from 123 Sea Zone to Iceland
              1 tactical_bomber moved from 101 Sea Zone to 123 Sea Zone
              1 carrier moved from 11 Sea Zone to 89 Sea Zone
      
          Place Units - Americans
              1 artillery placed in Eastern United States
              2 carriers, 1 submarine and 1 transport placed in 101 Sea Zone
              4 fighters placed in 101 Sea Zone
      
          Turn Complete - Americans
              Americans collect 66 PUs; end with 67 PUs
              Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
              Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
              Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
              Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      A
      AAGamer
    • RE: trulpen (Axis) vs AAGamer (Allies), G40 OOB, bid 28

      @trulpen I didnt even realize this was posted… I will do a turn tomorrow… Sorry about the delay… whoops…

      posted in League
      A
      AAGamer
    • RE: trulpen (Axis) vs AAGamer (Allies), G40 OOB, bid 28

      @trulpen No it didnt affect my decision to intercept at all… I thought it happened after the turn was done… Not sure when it was done… Just read it quick as your post… No worries…

      posted in League
      A
      AAGamer
    • RE: G40 Trulpen (allies +30) vs majikforce (axis)

      @majikforce hmm, I didn’t know Russia got money of +3 for African countries… that is crazy… I can see in parts of Europe and Asia but not Africa… Wish I would have know that …

      posted in League
      A
      AAGamer
    • RE: trulpen (Axis) vs AAGamer (Allies), G40 OOB, bid 28

      TripleA Turn Summary: Russians round 12

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

      Game History

      Round: 12
      
          Combat Move - Russians
      
          Non Combat Move - Russians
              5 infantry moved from Korea to Manchuria
      
          Turn Complete - Russians
      

      Combat Hit Differential Summary :

      Savegame

      posted in League
      A
      AAGamer
    • RE: trulpen (Axis) vs AAGamer (Allies), G40 OOB, bid 28

      @trulpen Trulpen probably shouldn’t change the builds after a turn… Not that it matters at this point… lol…

      posted in League
      A
      AAGamer
    • RE: trulpen (Axis) vs AAGamer (Allies), G40 OOB, bid 28

      @trulpen no intercept thank you.

      posted in League
      A
      AAGamer
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