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    2. a44bigdog
    3. Posts
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    Posts made by a44bigdog

    • RE: Second Thoughts

      I don’t think Jenn was advocating an all tank buy. She was merely pointing out that only having the German IC and earning 50 or so a turn is not really a problem. The problem I see is peoples minds are still stuck in classic. The only thing that defends worse than infantry is a bomber nothing else attacks worse. And no I am not advocating NOT buying Infantry I am pointing out that buying ALL infantry aint worth a flip.

      And as far as Japan having to buy ICs that is no problem for them and they should have done so buy round 3 at the latest. It isn’t like they are strapped for cash.

      posted in Axis & Allies Anniversary Edition
      a44bigdogA
      a44bigdog
    • RE: Should Germany take Egypt first turn?

      Sorry IL I am another that has seen your German Tank strat run out of gas on the frozen steps as well.

      posted in 1941 Scenario
      a44bigdogA
      a44bigdog
    • RE: Modules for ABattlemap

      @HolKann:

      Some thing missing though is a nice photoshopped .bmp, kinda like IL’s, but I’m lacking the time and skills for now.

      I will be loading my graphics programs onto this computer sometime this weekend. I can probably take care of such for us. The crash bug seems to be gone now. One thing does need to be changed however. The squares on the tech chart are only large enough to accommodate 4 flags. they need to be increased in size to handle 6 flags on the off chance all the countries acquire the same tech.

      posted in Software
      a44bigdogA
      a44bigdog
    • RE: Modules for ABattlemap

      Well so far looks like I am the only one this is not working for. As soon as I minimize battlemap the program crashes.

      posted in Software
      a44bigdogA
      a44bigdog
    • RE: Modules for ABattlemap

      From the flames of Europe site.

      One can use also in-scanned maps between 1000x500 and 2000x1000
      (the ratio does not have to be 2:1)

      posted in Software
      a44bigdogA
      a44bigdog
    • RE: Modules for ABattlemap

      the icons were not going to the correct areas on the bottom of the map. After placing any icon on the bottom of the map Abattlemap crashed.

      posted in Software
      a44bigdogA
      a44bigdog
    • RE: Should Germany take Egypt first turn?

      U-505 I would welcome the chance to play you but at the moment I have 6 games going on with another one probably about to start. Perhaps soon as some of these games finish up we can play a game. I honestly think you are making too many assumptions of Axis troop dispositions and positions.

      posted in 1941 Scenario
      a44bigdogA
      a44bigdog
    • RE: Modules for ABattlemap

      I think adding turn and IPC counters would be unnecessary clutter added. As it is right now the system of adding a flag in the Sahara after each countries turn and using Saudi as a the bank is a simple and elegant solution.

      posted in Software
      a44bigdogA
      a44bigdog
    • RE: Newbie here

      With bombardments. The ships fire. What they hit is moved to the casualty zone of the battle board. Then the attacking land units fire. What they hit is then moved to the casualty section of the battle board. The defender then rolls his dice for all his units including those in the casualty area. After he has done that the removes his units from the Casualty area. The ships only fire at the start of the  first round and the ycannot be taken as casualties by the attacker.

      Only 2 fighters per aircraft carrier.

      One transport can carry two infantry, or one infantry and one artillery, or one infantry and one tank, or one infantry and one AA gun. The maximum number of units allowed on a transport is 2. 1 infantry and 1 other land unit. The other land unit can be an infantry also.

      Units that are loading on a transport MUST be in a land square next to the water territory where the transport will pick them up at. Tanks cannot move and then load onto a transport. ALL units loading on a transport may get on the transport and then get off the transport in the same turn.

      Yes you can buy units and place them in latter turns.

      Submarines cannot submerge when a destroyer is present. So they can be target by air because a destroyer is present or if no destroyer is present they may submerge. Once they submerge they are placed on the game board on their side. They no longer are considered to be part of any battle once they submerge. They cannot fire at units and cannot be taken as hits.  In this state they act as if they do not exist. At the end of the non combat move stage they are then turned upright and considered to have surfaced.

      posted in Axis & Allies Anniversary Edition
      a44bigdogA
      a44bigdog
    • RE: How many times have you played AA50?

      More than 10, I have about 7 games going on at the moment.

      posted in Axis & Allies Anniversary Edition
      a44bigdogA
      a44bigdog
    • RE: Should Germany take Egypt first turn?

      Japan goes before the UK so I don’t know what you are talking about as far as CVs needed at the Philippines and such. that is under the banner of the Rising Sun J1. At the end of J1 I have 2 CVs in SZ51 and 1 in 37 no problem to move these to 38 and 34 for the 1 in 37. The Italian Fleet may not last long anyway. If the UK wants to trade their 1 IPC heavy build for the luxury of saying they sank it it is fine by me.

      And I will let you put token fleets into SZ12 just as fast as the Luftwaffe can sink them also. And the Italian Navy will not even be included in that consideration.

      posted in 1941 Scenario
      a44bigdogA
      a44bigdog
    • RE: Should Germany take Egypt first turn?

      The problem with that IL is that England will use the Egypt forces against Trans-Jordan BEFORE Italy goes. I agree with Jenn on Egypt, as a matter of fact I think it is the only G1 attack we do the same way. IF England buys all bombers on UK 1, Japan can and should position itself on J2 so that whatever survives Against the Italian fleet goes bye-bye. With my Japan opening they could be looking at 3 loaded CVs in the Indian Ocean just dying to mop up some bombers.

      posted in 1941 Scenario
      a44bigdogA
      a44bigdog
    • RE: Should Germany take Egypt first turn?

      And whatever bombers do survive seazone 14 are now in a position for the Japanese to mop up leaving England with for all intents and purposes its first round buy gone.

      posted in 1941 Scenario
      a44bigdogA
      a44bigdog
    • RE: Carrier FTR question

      Yes

      posted in Axis & Allies Revised Edition
      a44bigdogA
      a44bigdog
    • RE: Second Thoughts

      A properly played Japan by ITSELF should have the UK down to 29 or 31 IPCs at the End of Japan 2. And that is without India falling. The UK is going to have to also build transports as well or all those CAs being built are going to waste. I assume you have read the rules and understand that shore bombardments are now matched 1 to 1 with landing units. Shore bombardments also no longer outright kill defenders before they get a chance to return fire as well now. Producing 1 BMB a turn is no problem for Germany. producing 1 CA a turn and enough units to invade France every turn with the UK is a huge stretch. And yes the US can join in but that leaves the beast in the east free to crawl up Russia AND America’s backsides.

      posted in Axis & Allies Anniversary Edition
      a44bigdogA
      a44bigdog
    • RE: Second Thoughts

      It is easier for Germany to produce an air fleet than Uk to produce a naval fleet. This is based on game experience. This also counters an easy allied defense of Africa. Which means the UK barely has enough cash to scrape up units for an invasion France never mind magically pulling a Cruiser out of its but at the same time.

      US Bombers can hit Japanese units as they land in Alaska. On paper SBR’s are supposed to be break even or nearly so propositions. My game experience has not found this to be true even when I have been loosing bombers at twice the projected rate.

      posted in Axis & Allies Anniversary Edition
      a44bigdogA
      a44bigdog
    • RE: Should Germany take Egypt first turn?

      I also feel going for Karelia rd 1 is about as big a stretch as all the UK navy. Yes the rewards are great but failure can leave Germany in a bad spot. As far as Egypt goes my feelings are mixed. While it is nice to Kill the UK tank and plane there, I am thinking leaving them can suck the UK into building an Indian IC for Japan to acquire.

      posted in 1941 Scenario
      a44bigdogA
      a44bigdog
    • RE: Should Germany take Egypt first turn?

      That all UK ships is great when it works. When it doesn’t, it hurts Germany very bad. Ie. Whatever retreats from SZ2 if that fails is now exposed in Norway.

      posted in 1941 Scenario
      a44bigdogA
      a44bigdog
    • RE: This or Europe/Pacific

      poke through the games from the last 2 vs 2 tournament. That is where switch got all riled up at.

      posted in Axis & Allies Revised Edition
      a44bigdogA
      a44bigdog
    • RE: Where do I find dice towers?

      I seem to remember back in my Squad Leader days most people made theirs or bought them from someone else in the community that made them. A quick google search yielded these results.

      Some nice ones
      http://www.dicetower.20m.com/

      An inexpensive one
      http://www.scifigenre.com/itemDetail.aspx?sid=IQPO02KM1RIRWPY&nItemID=51790

      And even do it yourself instructions.
      http://www.instructables.com/id/Making-a-Formboard-Dice-Tower/

      posted in Player Help
      a44bigdogA
      a44bigdog
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