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    Posts made by _Autumn

    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Americans
                  Americans buy 1 destroyer, 4 fighters and 4 submarines; Remaining resources: 1 PUs;

      Combat Move - Americans
                  4 fighters moved from Caucasus to Volgograd
                  3 fighters moved from Caucasus to Kazakhstan
                  1 destroyer moved from 26 Sea Zone to 25 Sea Zone
                  1 carrier moved from 10 Sea Zone to 26 Sea Zone
                  1 fighter moved from 26 Sea Zone to Hawaiian Islands

      Combat - Americans
                  Battle in Kazakhstan
                      Americans attack with 3 fighters
                      Japanese defend with 1 infantry
                      Americans win with 3 fighters remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Volgograd
                      Americans attack with 4 fighters
                      Germans defend with 1 armour and 1 factory_minor
                      Americans win with 4 fighters remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 armour

      Non Combat Move - Americans
                  4 fighters moved from Volgograd to Caucasus
                  3 fighters moved from Kazakhstan to Caucasus
                  4 fighters moved from Egypt to Caucasus
                  4 fighters moved from Gibraltar to Egypt
                  4 fighters moved from Eastern United States to 90 Sea Zone
                  3 fighters moved from 90 Sea Zone to Gibraltar
                  1 fighter moved from 90 Sea Zone to 92 Sea Zone

      Place Units - Americans
                  4 fighters placed in Eastern United States
                  1 destroyer and 4 submarines placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 53 PUs; end with 54 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

      triplea_39829_Ame9.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Combat Move - Russians

      Non Combat Move - Russians
                  2 aaGuns and 22 infantry moved from Yakut S.S.R. to Yenisey

      Turn Complete - Russians

      triplea_39829_Rus9.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Combat Move - French
                  1 fighter moved from Northwest Persia to Caucasus

      Non Combat Move - French

      Turn Complete - French

      triplea_39829_Fre8.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - ANZAC
                  ANZAC buy nothing; Remaining resources: 12 PUs;

      Combat Move - ANZAC
                  1 infantry moved from Yunnan to Burma

      Non Combat Move - ANZAC

      Turn Complete - ANZAC
                  ANZAC collect 12 PUs; end with 24 PUs total

      triplea_39829_ANZ8.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Italians
                  Italians buy 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Italians

      Place Units - Italians
                  2 mech_infantrys placed in Southern Italy

      Turn Complete - Italians
                  Total Cost from Convoy Blockades: 5
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,2
                  Italians collect 3 PUs (5 lost to blockades); end with 3 PUs total

      triplea_39829_Ita8.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - British
                  British buy 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - British
                  2 fighters and 1 tactical_bomber moved from Yunnan to Malaya
                  1 artillery and 3 infantry moved from Burma to Shan State
                  2 armour and 3 mech_infantrys moved from Yunnan to Kwangtung
                  1 armour moved from Northwest Persia to Kazakhstan
                        British take Kazakhstan from Germans
                  1 armour moved from Northwest Persia to Rostov
                        British take Rostov from Germans
                  1 armour moved from Northwest Persia to Volgograd
                        British take Volgograd from Germans
                  1 destroyer moved from 91 Sea Zone to 92 Sea Zone

      Combat - British
                  Battle in Kwangtung
                      British attack with 2 armour and 3 mech_infantrys
                      Japanese defend with 2 artilleries, 1 harbour and 1 infantry
                      British win, taking Kwangtung from Japanese with 1 armour remaining. Battle score for attacker is -7
                      Casualties for British: 1 armour and 3 mech_infantrys
                      Casualties for Japanese: 2 artilleries and 1 infantry
                  Battle in Shan State
                      British attack with 1 artillery and 3 infantry
                      Japanese defend with 1 artillery and 1 infantry
                      British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for British: 1 infantry
                      Casualties for Japanese: 1 artillery and 1 infantry
                  Battle in Malaya
                      British attack with 2 fighters and 1 tactical_bomber
                      Japanese defend with 1 artillery, 1 harbour and 1 infantry
                      British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 artillery and 1 infantry

      Non Combat Move - British
                  2 fighters and 1 tactical_bomber moved from Malaya to Yunnan
                  3 mech_infantrys moved from India to Yunnan
                  5 infantry moved from Burma to Shan State
                  12 infantry moved from India to Burma
                  2 aaGuns moved from Burma to Shan State
                  1 aaGun, 4 fighters and 5 infantry moved from Northwest Persia to Caucasus
                  3 infantry moved from Persia to Northwest Persia
                  1 armour and 6 mech_infantrys moved from Egypt to Iraq
                  1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
                  1 infantry moved from Ethiopia to Anglo Egyptian Sudan

      Place Units - British
                  1 submarine placed in 98 Sea Zone
                  2 mech_infantrys placed in Egypt
                  3 mech_infantrys placed in Persia
                  4 infantry placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 6
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,3
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2
                      Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,5
                  British collect 30 PUs (6 lost to blockades); end with 30 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs

      Place Units - UK_Pacific
                  2 infantry and 2 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 8
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4,6,4,6,3,4
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
                      Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2,4,4,3
                  UK_Pacific collect 3 PUs (8 lost to blockades); end with 3 PUs total
                  Some Units in India change ownership: 2 infantry and 2 mech_infantrys

      triplea_39829_UK_8.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Kweichow to Shensi
                        Chinese take Shensi from Japanese
                  1 artillery moved from Hunan to Anhwe
                  1 fighter moved from Yunnan to Anhwe

      Combat - Chinese
                  Battle in Anhwe
                      Chinese attack with 1 artillery and 1 fighter
                      Japanese defend with 1 mech_infantry
                      Chinese win, taking Anhwe from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 mech_infantry

      Non Combat Move - Chinese
                  1 fighter moved from Anhwe to Yunnan

      Place Units - Chinese
                  1 infantry placed in Hunan
                  1 infantry placed in Kwangsi
                  2 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 9 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

      triplea_39829_Chi8.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 carrier, 4 fighters and 2 transports; Remaining resources: 0 PUs;

      Combat Move - Americans
                  2 carriers, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                  3 fighters moved from Hawaiian Islands to 26 Sea Zone
                  1 fighter moved from Hawaiian Islands to 26 Sea Zone
                  2 fighters moved from Northwest Persia to Rostov
                  1 fighter moved from Northwest Persia to Volgograd

      Combat - Americans
                  Battle in Volgograd
                      Americans attack with 1 fighter
                      Germans defend with 1 factory_minor and 1 mech_infantry
                      Americans win with 1 fighter remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry
                  Battle in Rostov
                      Americans attack with 2 fighters
                      Germans defend with 1 artillery
                      Americans win with 2 fighters remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 artillery

      Non Combat Move - Americans
                  1 armour, 1 carrier, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
                  4 fighters moved from Gibraltar to Egypt
                  4 fighters moved from Egypt to Northwest Persia
                  4 fighters moved from Northwest Persia to Caucasus
                  2 fighters moved from Rostov to Caucasus
                  1 fighter moved from Volgograd to Caucasus
                  4 fighters moved from Eastern United States to Gibraltar

      Place Units - Americans
                  4 fighters placed in Eastern United States
                  1 carrier and 2 transports placed in 10 Sea Zone
                  1 artillery placed in Western United States

      Turn Complete - Americans
                  Americans collect 53 PUs; end with 53 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

      triplea_39829_Ame8.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Combat Move - Russians
                  1 armour and 1 mech_infantry moved from Northwest Persia to Rostov
                  1 armour moved from Northwest Persia to Kazakhstan

      Combat - Russians
                  Battle in Kazakhstan
                      Russians attack with 1 armour
                      Germans defend with 2 mech_infantrys
                      Germans win with no units remaining. Battle score for attacker is 2
                      Casualties for Germans: 2 mech_infantrys
                      Casualties for Russians: 1 armour
                  Battle in Rostov
                      Russians attack with 1 armour and 1 mech_infantry
                      Germans defend with 2 artilleries
                      1 armour owned by the Russians retreated to Caucasus
                      Germans win with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 artillery
                      Casualties for Russians: 1 mech_infantry

      Non Combat Move - Russians

      Turn Complete - Russians

      triplea_39829_Rus8.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Combat Move - French

      Turn Complete - French

      triplea_39829_Fre7.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - ANZAC
                  ANZAC buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  3 infantry moved from Queensland to South Australia
                  1 armour and 2 mech_infantrys moved from Queensland to New South Wales

      Place Units - ANZAC
                  1 mech_infantry placed in New South Wales
                  3 infantry placed in Queensland
                  1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 12 PUs; end with 12 PUs total

      triplea_39829_ANZ7.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - British
                  British buy 7 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  2 mech_infantrys moved from Yunnan to Kwangtung
                  1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
                  1 fighter and 3 mech_infantrys moved from Yunnan to Kiangsi
                  1 mech_infantry moved from Yunnan to Hopei
                        Chinese take Hopei from Japanese
                  1 mech_infantry moved from Yunnan to Anhwe
                        Chinese take Anhwe from Japanese
                  2 armour and 2 mech_infantrys moved from Northwest Persia to Rostov
                  1 mech_infantry moved from Northwest Persia to Kazakhstan
                        British take Kazakhstan from Japanese

      Combat - British
                  Battle in Kiangsi
                      British attack with 1 fighter and 3 mech_infantrys
                      Japanese defend with 1 artillery and 1 mech_infantry
                      British win, taking Kiangsi from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                      Casualties for British: 1 mech_infantry
                      Casualties for Japanese: 1 artillery and 1 mech_infantry
                  Battle in Kwangtung
                      British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                      Japanese defend with 1 harbour and 1 infantry
                      British win, taking Kwangtung from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Japanese: 1 infantry
                  Battle in Rostov
                      British attack with 2 armour and 2 mech_infantrys
                      Germans defend with 1 armour and 1 artillery
                      British win, taking Rostov from Germans with 2 armour remaining. Battle score for attacker is 2
                      Casualties for Germans: 1 armour and 1 artillery
                      Casualties for British: 2 mech_infantrys

      Non Combat Move - British
                  1 aaGun and 2 infantry moved from Persia to Northwest Persia
                  2 armour moved from Iraq to Northwest Persia
                  4 fighters moved from Egypt to Northwest Persia
                  3 mech_infantrys moved from Belgian Congo to Egypt
                  1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
                  1 infantry moved from British Somaliland to Ethiopia
                  1 armour moved from Tobruk to Egypt
                  1 fighter moved from Kiangsi to Yunnan
                  1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
                  2 mech_infantrys moved from India to Yunnan
                  3 aaGuns, 1 artillery and 8 infantry moved from Yunnan to Burma

      Place Units - British
                  3 infantry placed in Persia
                  3 mech_infantrys placed in Egypt
                  4 infantry placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
                  British collect 32 PUs (2 lost to blockades); end with 33 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs

      Place Units - UK_Pacific
                  6 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 5
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,4
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,4
                      Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,6,1,3,5
                  UK_Pacific collect 9 PUs (5 lost to blockades); end with 9 PUs total
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 14 PUs
                  Some Units in India change ownership: 6 infantry

      triplea_39829_UK_7.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 fighter and 2 infantry moved from Yunnan to Kweichow
                  1 artillery and 3 infantry moved from Yunnan to Hunan

      Combat - Chinese
                  Battle in Hunan
                      Chinese attack with 1 artillery and 3 infantry
                      Japanese defend with 1 armour and 1 mech_infantry
                      Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is 1
                      Casualties for Chinese: 3 infantry
                      Casualties for Japanese: 1 armour and 1 mech_infantry
                  Battle in Kweichow
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 2 mech_infantrys
                      Chinese win, taking Kweichow from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 2 mech_infantrys

      Non Combat Move - Chinese
                  1 fighter moved from Kweichow to Yunnan

      Place Units - Chinese
                  1 artillery and 3 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 6 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs

      triplea_39829_Chi7.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Americans
                  Americans buy 1 carrier, 2 destroyers and 4 fighters; Remaining resources: 1 PUs;

      Combat Move - Americans
                  3 fighters moved from Egypt to Northwest Persia
                  4 fighters moved from Gibraltar to Egypt
                  1 armour moved from Libya to Algeria
                  1 transport moved from 91 Sea Zone to 92 Sea Zone
                  1 artillery and 1 infantry moved from Morocco to Algeria
                  1 bomber moved from Gibraltar to 104 Sea Zone
                  2 fighters and 2 tactical_bombers moved from 92 Sea Zone to 104 Sea Zone

      Combat - Americans
                  Battle in 104 Sea Zone
                      Americans attack with 1 bomber, 2 fighters and 2 tactical_bombers
                      Germans defend with 1 destroyer
                      Americans win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                      Casualties for Germans: 1 destroyer

      Non Combat Move - Americans
                  1 fighter moved from 104 Sea Zone to United Kingdom
                  1 fighter and 2 tactical_bombers moved from 104 Sea Zone to 92 Sea Zone
                  1 bomber moved from 104 Sea Zone to Gibraltar
                  1 fighter moved from Eastern United States to 92 Sea Zone
                  4 fighters moved from Eastern United States to Gibraltar
                  1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone

      Place Units - Americans
                  4 fighters placed in Eastern United States
                  1 carrier and 2 destroyers placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 53 PUs; end with 54 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

      triplea_39829_Ame7.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Combat Move - Russians

      Turn Complete - Russians

      triplea_39829_Rus7.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Politics - French

      Combat Move - French
                  1 fighter moved from Egypt to Northwest Persia

      Non Combat Move - French

      Turn Complete - French

      triplea_39829_Fre6.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - ANZAC
                  ANZAC buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - ANZAC

      Non Combat Move - ANZAC
                  1 fighter moved from New Guinea to Queensland

      Place Units - ANZAC
                  3 infantry placed in Queensland
                  2 mech_infantrys placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 16 PUs; end with 16 PUs total

      triplea_39829_ANZ6.tsvg

      posted in Play Boardgames
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    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - British
                  British buy 1 aaGun, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 armour moved from Egypt to Tobruk
                        British take Alexandria from Italians
                        British take Tobruk from Italians
                  2 armour moved from Egypt to Iraq
                  1 infantry moved from Ethiopia to British Somaliland
                        British take British Somaliland from Italians
                  1 mech_infantry moved from Belgian Congo to Italian Somaliland
                        British take Italian Somaliland from Italians
                  3 mech_infantrys moved from Union of South Africa to Belgian Congo
                  2 mech_infantrys moved from Kwangtung to Kiangsi
                  2 fighters and 1 tactical_bomber moved from Yunnan to Kiangsi
                  1 mech_infantry moved from Kwangtung to Kiangsi

      Combat - British
                  Battle in Kiangsi
                      British attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber
                      Japanese defend with 1 infantry and 1 mech_infantry
                      British win, taking Kiangsi from Japanese with 2 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 infantry and 1 mech_infantry

      Non Combat Move - British
                  2 fighters and 1 tactical_bomber moved from Kiangsi to Yunnan
                  1 mech_infantry moved from Kwangtung to Yunnan
                  1 armour moved from India to Yunnan
                  1 infantry moved from Gibraltar to 92 Sea Zone
                  4 fighters moved from Gibraltar to Egypt
                  1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone

      Place Units - British
                  1 aaGun and 2 infantry placed in Persia
                  1 factory_minor placed in Egypt
                  3 infantry placed in United Kingdom
                  Turning on Edit Mode
                  EDIT: Removing units owned by British from Persia: 2 armour and 1 mech_infantry
                  EDIT: Adding units owned by British to Northwest Persia: 2 armour and 1 mech_infantry
                  EDIT: Turning off Edit Mode

      Turn Complete - British
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4,2,4
                  British collect 29 PUs (2 lost to blockades); end with 29 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs

      Place Units - UK_Pacific
                  6 infantry and 1 mech_infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5
                  UK_Pacific collect 13 PUs (1 lost to blockades); end with 13 PUs total
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 18 PUs
                  Some Units in India change ownership: 6 infantry and 1 mech_infantry

      triplea_39829_UK_6.tsvg

      posted in Play Boardgames
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    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 fighter and 2 infantry moved from Yunnan to Kweichow
                  1 artillery and 3 infantry moved from Yunnan to Hunan

      Combat - Chinese
                  Battle in Kweichow
                      Chinese attack with 1 fighter and 2 infantry
                      Japanese defend with 1 mech_infantry
                      Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 mech_infantry
                  Battle in Hunan
                      Chinese attack with 1 artillery and 3 infantry
                      Japanese defend with 1 artillery and 1 mech_infantry
                      Chinese win, taking Hunan from Japanese with 1 artillery remaining. Battle score for attacker is -1
                      Casualties for Chinese: 3 infantry
                      Casualties for Japanese: 1 artillery and 1 mech_infantry

      Non Combat Move - Chinese
                  1 fighter moved from Kweichow to Yunnan

      Place Units - Chinese
                  1 artillery and 4 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 7 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

      triplea_39829_Chi6.tsvg

      posted in Play Boardgames
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    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 1 carrier, 5 fighters and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 armour moved from Algeria to Libya
                        Americans take Tunisia from Italians
                        Americans take Libya from Italians
                  2 submarines moved from 93 Sea Zone to 97 Sea Zone
                  1 destroyer moved from 92 Sea Zone to 104 Sea Zone
                  2 fighters moved from Gibraltar to 104 Sea Zone

      Combat - Americans
                  Battle in 104 Sea Zone
                      Americans attack with 1 destroyer and 2 fighters
                      Germans defend with 1 cruiser
                      Americans win with 2 fighters remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 cruiser
                      Casualties for Americans: 1 destroyer

      Non Combat Move - Americans
                  2 fighters moved from 104 Sea Zone to United Kingdom
                  1 bomber moved from Trans-Jordan to Gibraltar
                  1 carrier and 2 fighters moved from 91 Sea Zone to 92 Sea Zone
                  2 fighters moved from 92 Sea Zone to Egypt
                  1 fighter moved from Eastern United States to Gibraltar
                  2 fighters moved from Eastern United States to Gibraltar
                  1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
                  1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
                  1 fighter moved from Western United States to Hawaiian Islands
                  1 fighter moved from Gibraltar to Egypt
                  1 transport moved from 64 Sea Zone to 101 Sea Zone

      Place Units - Americans
                  1 carrier and 1 submarine placed in 10 Sea Zone
                  5 fighters placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 53 PUs; end with 53 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

      triplea_39829_Ame6.tsvg

      posted in Play Boardgames
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