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    Posts made by _Autumn

    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 12

      Purchase Units - ANZAC
                  ANZAC buy 4 infantry; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  2 fighters moved from Queensland to Hawaiian Islands
                  2 fighters moved from 62 Sea Zone to Queensland
                  1 destroyer moved from 62 Sea Zone to 46 Sea Zone
                  1 carrier and 1 submarine moved from 62 Sea Zone to 61 Sea Zone
                  2 infantry moved from South Australia to Queensland
                  1 infantry moved from South Australia to Queensland

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  3 infantry placed in Queensland
                  1 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 12 PUs; end with 12 PUs total

      triplea_39829_ANZ12.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 12

      Purchase Units - British
                  British buy 5 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - British
                  1 mech_infantry moved from Caucasus to Volgograd
                        British take Volgograd from Germans
                  1 mech_infantry moved from Caucasus to Rostov
                        British take Rostov from Germans
                  1 mech_infantry moved from Novosibirsk to Samara
                        British take Samara from Germans
                  1 mech_infantry moved from Novosibirsk to Yenisey
                        UK_Pacific take Yenisey from Japanese
                  6 mech_infantrys moved from Novosibirsk to Caucasus
                  3 mech_infantrys moved from Iraq to Caucasus
                  1 infantry moved from Iraq to Northwest Persia
                  3 mech_infantrys moved from Persia to Caucasus
                  3 mech_infantrys moved from Egypt to Iraq
                  2 infantry moved from India to Burma

      Combat - British
                  Battle in Burma
                      British attack with 2 infantry
                      Japanese defend with 1 infantry
                      Japanese win with 1 infantry remaining. Battle score for attacker is -6
                      Casualties for British: 2 infantry

      Non Combat Move - British

      Place Units - British
                  5 infantry placed in United Kingdom
                  3 mech_infantrys placed in Persia
                  3 mech_infantrys placed in Egypt

      Turn Complete - British
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
                      Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6,1
                  British collect 34 PUs (2 lost to blockades); end with 35 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

      Place Units - UK_Pacific
                  2 infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4
                  UK_Pacific collect 6 PUs; end with 8 PUs total
                  Some Units in India change ownership: 2 infantry

      triplea_39829_UK_12.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 12

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  3 infantry moved from Szechwan to Yunnan
                  1 fighter moved from Sikang to Yunnan
                  2 infantry moved from Szechwan to Shensi

      Combat - Chinese
                  Battle in Shensi
                      Chinese attack with 2 infantry
                      Japanese defend with 1 mech_infantry
                      Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 1
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 mech_infantry
                  Battle in Yunnan
                      Chinese attack with 1 fighter and 3 infantry
                      Japanese defend with 2 infantry
                      Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Chinese: 2 infantry
                      Casualties for Japanese: 2 infantry

      Non Combat Move - Chinese
                  1 fighter moved from Yunnan to Sikang

      Place Units - Chinese
                  5 infantry placed in Sikang

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 6 PUs total

      triplea_39829_Chi12.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 12

      Purchase Units - Americans
                  Americans buy 1 carrier, 1 destroyer, 2 fighters and 5 submarines; Remaining resources: 0 PUs;

      Combat Move - Americans
                  4 fighters moved from Egypt to Caucasus
                  5 fighters moved from Caucasus to Volgograd
                  8 fighters moved from Caucasus to Rostov
                  1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                  1 fighter and 1 submarine moved from 26 Sea Zone to 16 Sea Zone

      Combat - Americans
                  Battle in Volgograd
                      Americans attack with 5 fighters
                      Germans defend with 1 armour and 1 factory_minor
                      Americans win with 5 fighters remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 armour
                  Battle in Rostov
                      Americans attack with 8 fighters
                      Germans defend with 2 artilleries
                      Americans win with 8 fighters remaining. Battle score for attacker is 8
                      Casualties for Germans: 2 artilleries
                  Battle in 16 Sea Zone
                      Americans attack with 1 destroyer, 1 fighter and 1 submarine
                      Japanese defend with 1 destroyer
                      Americans win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  1 fighter moved from 16 Sea Zone to 26 Sea Zone
                  1 destroyer and 4 submarines moved from 10 Sea Zone to 26 Sea Zone
                  1 fighter moved from Gibraltar to United Kingdom
                  3 fighters moved from Gibraltar to Egypt
                  8 fighters moved from Rostov to Caucasus
                  5 fighters moved from Volgograd to Caucasus
                  4 fighters moved from Eastern United States to Gibraltar

      Place Units - Americans
                  1 carrier, 1 destroyer and 5 submarines placed in 10 Sea Zone
                  2 fighters placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 53 PUs; end with 53 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

      triplea_39829_Ame12.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 12

      Combat Move - Russians
                  21 infantry moved from Novosibirsk to Kazakhstan
                  1 infantry moved from Urals to Vologda
                        Russians take Vologda from Germans

      Combat - Russians
                  Battle in Kazakhstan
                      Russians attack with 21 infantry
                      Germans defend with 1 armour
                      Russians win, taking Kazakhstan from Germans with 21 infantry remaining. Battle score for attacker is 6
                      Casualties for Germans: 1 armour

      Non Combat Move - Russians
                  1 aaGun moved from Novosibirsk to Kazakhstan
                  1 aaGun moved from Novosibirsk to Kazakhstan

      Turn Complete - Russians
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 transport
                  EDIT: Adding units owned by Japanese to Japan: 1 artillery and 1 infantry
                  EDIT: Turning off Edit Mode

      triplea_39829_Rus12.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 fighter moved from Queensland to 46 Sea Zone
                  1 carrier and 2 fighters moved from 54 Sea Zone to 62 Sea Zone
                  1 artillery and 8 infantry moved from New South Wales to South Australia
                  1 armour and 5 mech_infantrys moved from New South Wales to Queensland
                  9 infantry moved from Queensland to South Australia

      Combat - ANZAC
                  Battle in 46 Sea Zone
                      ANZAC attack with 1 fighter
                      Japanese defend with 1 transport
                      ANZAC win with 1 fighter remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport

      Non Combat Move - ANZAC
                  1 fighter moved from 46 Sea Zone to Queensland

      Place Units - ANZAC
                  1 destroyer and 1 submarine placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 12 PUs; end with 12 PUs total

      triplea_39829_ANZ11.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11

      Purchase Units - British
                  British buy 4 infantry and 6 mech_infantrys; Remaining resources: 1 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 3 infantry; Remaining resources: 2 PUs;

      Combat Move - British
                  1 infantry moved from Burma to Yunnan
                  1 infantry moved from Burma to Shan State
                  1 mech_infantry moved from India to Shan State
                  1 infantry moved from Caucasus to Volgograd
                        British take Volgograd from Germans
                  4 fighters and 2 infantry moved from Caucasus to Rostov
                  2 fighters and 1 tactical_bomber moved from Caucasus to Rostov
                  1 mech_infantry moved from Caucasus to Kazakhstan
                        British take Kazakhstan from Germans

      Combat - British
                  Battle in Rostov
                      British attack with 6 fighters, 2 infantry and 1 tactical_bomber
                      Germans defend with 2 mech_infantrys
                      British win, taking Rostov from Germans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                      Casualties for Germans: 2 mech_infantrys
                      Casualties for British: 1 infantry
                  Battle in Shan State
                      British attack with 1 infantry and 1 mech_infantry
                      Japanese defend with 1 infantry
                      Japanese win with 1 infantry remaining. Battle score for attacker is -7
                      Casualties for British: 1 infantry and 1 mech_infantry

      Non Combat Move - British
                  2 aaGuns moved from Burma to India
                  1 infantry moved from India to Burma
                  3 armour moved from Persia to Caucasus
                  3 mech_infantrys moved from Iraq to Caucasus
                  1 infantry moved from Trans-Jordan to Iraq
                  3 mech_infantrys moved from Egypt to Iraq
                  8 mech_infantrys moved from Caucasus to Novosibirsk
                  6 fighters and 1 tactical_bomber moved from Rostov to Caucasus

      Place Units - British
                  3 mech_infantrys placed in Persia
                  3 mech_infantrys placed in Egypt
                  4 infantry placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
                      Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,3
                  British collect 34 PUs (2 lost to blockades); end with 35 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

      Place Units - UK_Pacific
                  3 infantry placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 6 PUs; end with 8 PUs total
                  Some Units in India change ownership: 3 infantry

      triplea_39829_UK_11.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 1 PUs;

      Combat Move - Chinese
                  2 infantry moved from Yunnan to Szechwan
                  1 infantry moved from Yunnan to Szechwan
                  1 infantry moved from Kansu to Shensi
                        Chinese take Shensi from Japanese
                  1 fighter and 4 infantry moved from Yunnan to Hunan
                  1 infantry moved from Yunnan to Hunan
                  2 artilleries and 2 infantry moved from Yunnan to Kweichow
                  1 infantry moved from Yunnan to Kweichow

      Combat - Chinese
                  Battle in Hunan
                      Chinese attack with 1 fighter and 5 infantry
                      Japanese defend with 1 armour and 2 mech_infantrys
                      Chinese win, taking Hunan from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 11
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 armour and 2 mech_infantrys
                  Battle in Kweichow
                      Chinese attack with 2 artilleries and 3 infantry
                      Japanese defend with 1 infantry and 2 mech_infantrys
                      Chinese win, taking Kweichow from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
                      Casualties for Japanese: 1 infantry and 2 mech_infantrys
                  Battle in Szechwan
                      Chinese attack with 3 infantry
                      Japanese defend with 1 mech_infantry
                      Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -2
                      Casualties for Chinese: 2 infantry
                      Casualties for Japanese: 1 mech_infantry

      Non Combat Move - Chinese
                  1 fighter moved from Hunan to Sikang
                  2 infantry moved from Yunnan to Szechwan

      Place Units - Chinese
                  1 infantry placed in Sikang
                  3 infantry placed in Szechwan

      Turn Complete - Chinese
                  Chinese collect 8 PUs; end with 9 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

      triplea_39829_Chi11.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11

      Purchase Units - Americans
                  Americans buy 1 destroyer, 4 fighters and 4 submarines; Remaining resources: 1 PUs;

      Combat Move - Americans
                  1 destroyer moved from 26 Sea Zone to 16 Sea Zone
                  4 fighters moved from 26 Sea Zone to 16 Sea Zone
                  8 fighters moved from Caucasus to Volgograd
                  6 fighters moved from Caucasus to Kazakhstan

      Combat - Americans
                  Battle in Kazakhstan
                      Americans attack with 6 fighters
                      Germans defend with 3 mech_infantrys
                      Americans win with 4 fighters remaining. Battle score for attacker is -8
                      Casualties for Germans: 3 mech_infantrys
                      Casualties for Americans: 2 fighters
                  Battle in Volgograd
                      Americans attack with 8 fighters
                      Germans defend with 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
                      Americans win with 6 fighters remaining. Battle score for attacker is -9
                      Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
                      Casualties for Americans: 2 fighters
                  Battle in 16 Sea Zone
                      Americans attack with 1 destroyer and 4 fighters
                      Japanese defend with 1 destroyer
                      Americans win with 4 fighters remaining. Battle score for attacker is 0
                      Casualties for Americans: 1 destroyer
                      Casualties for Japanese: 1 destroyer

      Non Combat Move - Americans
                  4 fighters moved from 16 Sea Zone to 26 Sea Zone
                  1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                  1 artillery, 1 battleship, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                  1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                  2 fighters moved from Hawaiian Islands to 26 Sea Zone
                  6 fighters moved from Volgograd to Caucasus
                  4 fighters moved from Kazakhstan to Caucasus
                  4 fighters moved from Egypt to Caucasus
                  4 fighters moved from Gibraltar to Egypt
                  4 fighters moved from Eastern United States to Gibraltar

      Place Units - Americans
                  4 fighters placed in Eastern United States
                  1 destroyer and 4 submarines placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 53 PUs; end with 54 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 59 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs

      triplea_39829_Ame11.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 11

      Combat Move - Russians
                  1 infantry moved from Evenkiyskiy to Urals
                        Russians take Urals from Japanese
                  1 infantry moved from Timguska to Novosibirsk
                        Russians take Novosibirsk from Germans

      Combat - Russians

      Non Combat Move - Russians
                  2 aaGuns and 20 infantry moved from Timguska to Novosibirsk

      Turn Complete - Russians

      triplea_39829_Rus11.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Combat Move - French

      Turn Complete - French

      triplea_39829_Fre10.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Purchase Units - ANZAC
                  ANZAC buy 1 carrier; Remaining resources: 2 PUs;

      Combat Move - ANZAC
                  1 fighter moved from 26 Sea Zone to Hawaiian Islands
                  1 fighter moved from 26 Sea Zone to 54 Sea Zone
                  1 fighter moved from Queensland to 54 Sea Zone
                  1 infantry moved from Burma to India

      Non Combat Move - ANZAC

      Place Units - ANZAC
                  1 carrier placed in 54 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 12 PUs; end with 14 PUs total

      triplea_39829_ANZ10.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Purchase Units - British
                  British buy 3 armour, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - British
                  1 armour moved from Caucasus to Kazakhstan
                        British take Kazakhstan from Germans
                  1 armour moved from Kazakhstan to Caucasus
                  6 fighters and 3 infantry moved from Caucasus to Volgograd
                  1 artillery moved from Yunnan to Kwangsi
                        Chinese take Kwangsi from Japanese

      Combat - British
                  British creates battle in territory 109 Sea Zone
                  Battle in Volgograd
                      British attack with 6 fighters and 3 infantry
                      Germans defend with 1 artillery, 1 factory_minor and 2 infantry
                      British win, taking 109 Sea Zone from Germans, taking Volgograd from Germans with 6 fighters and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 artillery and 2 infantry
                      Casualties for British: 2 infantry

      Non Combat Move - British
                  6 fighters moved from Volgograd to Caucasus
                  1 mech_infantry moved from Northwest Persia to Caucasus
                  2 mech_infantrys moved from Iraq to Caucasus
                  3 mech_infantrys moved from Persia to Caucasus
                  3 mech_infantrys moved from Egypt to Iraq
                  1 infantry moved from Egypt to Trans-Jordan
                  1 aaGun and 18 infantry moved from Burma to India
                  2 infantry moved from Shan State to Burma
                  2 aaGuns and 2 mech_infantrys moved from Yunnan to Burma
                  2 mech_infantrys moved from Burma to India
                  1 tactical_bomber moved from Yunnan to Caucasus
                  1 infantry moved from Malaya to Shan State

      Place Units - British
                  3 armour placed in Persia
                  3 mech_infantrys placed in Egypt
                  2 infantry placed in United Kingdom
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode

      Turn Complete - British
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4
                      Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,4
                  British collect 32 PUs (2 lost to blockades); end with 32 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

      Place Units - UK_Pacific
                  4 infantry and 1 mech_infantry placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,4
                  UK_Pacific collect 11 PUs; end with 11 PUs total
                  Some Units in India change ownership: 4 infantry and 1 mech_infantry

      triplea_39829_UK_10.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Yunnan to Kweichow
                  1 infantry moved from Yunnan to Kweichow
                  1 fighter and 3 infantry moved from Yunnan to Hunan
                  2 infantry moved from Yunnan to Kwangsi
                  1 infantry moved from Tsinghai to Kansu
                        Chinese take Kansu from Japanese

      Combat - Chinese
                  Battle in Hunan
                      Chinese attack with 1 fighter and 3 infantry
                      Japanese defend with 1 artillery and 1 mech_infantry
                      Chinese win, taking Hunan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 artillery and 1 mech_infantry
                  Battle in Kweichow
                      Chinese attack with 2 infantry
                      Japanese defend with 1 mech_infantry
                      Chinese win, taking Kweichow from Japanese with 2 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 mech_infantry
                  Battle in Kwangsi
                      Chinese attack with 2 infantry
                      Japanese defend with 1 artillery
                      Japanese win with no units remaining. Battle score for attacker is -2
                      Casualties for Chinese: 2 infantry
                      Casualties for Japanese: 1 artillery

      Non Combat Move - Chinese
                  1 fighter moved from Hunan to Yunnan

      Place Units - Chinese
                  5 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 7 PUs; end with 7 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

      triplea_39829_Chi10.tsvg

      posted in Play Boardgames
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    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 battleship, 4 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Americans
                  8 fighters moved from Caucasus to Kazakhstan
                  1 submarine moved from 10 Sea Zone to 25 Sea Zone
                  3 fighters moved from 26 Sea Zone to 25 Sea Zone
                  3 fighters moved from Hawaiian Islands to 25 Sea Zone
                  1 submarine moved from 26 Sea Zone to 24 Sea Zone
                  1 submarine moved from 24 Sea Zone to 16 Sea Zone
                  3 fighters moved from 25 Sea Zone to 16 Sea Zone

      Combat - Americans
                  Battle in Kazakhstan
                      Americans attack with 8 fighters
                      Germans defend with 2 mech_infantrys
                      Americans win with 8 fighters remaining. Battle score for attacker is 8
                      Casualties for Germans: 2 mech_infantrys
                  Battle in 16 Sea Zone
                      Americans attack with 3 fighters and 1 submarine
                      Japanese defend with 1 destroyer
                      Americans win with 3 fighters remaining. Battle score for attacker is 2
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 destroyer
                  Battle in 25 Sea Zone
                      Americans attack with 3 fighters and 1 submarine
                      Japanese defend with 1 destroyer and 1 submarine
                      Americans win with 3 fighters remaining. Battle score for attacker is 8
                      Casualties for Americans: 1 submarine
                      Casualties for Japanese: 1 destroyer and 1 submarine

      Non Combat Move - Americans
                  3 fighters moved from 25 Sea Zone to 26 Sea Zone
                  3 fighters moved from 16 Sea Zone to 26 Sea Zone
                  2 fighters moved from 26 Sea Zone to Hawaiian Islands
                  1 artillery moved from Western United States to 10 Sea Zone
                  1 artillery, 1 destroyer, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                  1 artillery moved from 26 Sea Zone to Hawaiian Islands
                  4 fighters moved from Egypt to Caucasus
                  8 fighters moved from Kazakhstan to Caucasus
                  1 fighter moved from Caucasus to India
                  3 fighters moved from Gibraltar to Egypt
                  1 fighter moved from 92 Sea Zone to Egypt
                  4 fighters moved from Eastern United States to Gibraltar

      Place Units - Americans
                  4 fighters placed in Eastern United States
                  1 artillery and 1 infantry placed in Western United States
                  1 battleship and 1 transport placed in 10 Sea Zone

      Turn Complete - Americans
                  Americans collect 53 PUs; end with 53 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs

      triplea_39829_Ame10.tsvg

      posted in Play Boardgames
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    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Combat Move - Russians
                  1 infantry moved from Yenisey to Evenkiyskiy
                        Russians take Evenkiyskiy from Japanese
                  1 infantry moved from Yenisey to Timguska
                        Russians take Timguska from Japanese

      Combat - Russians

      Non Combat Move - Russians
                  2 aaGuns and 20 infantry moved from Yenisey to Timguska

      Turn Complete - Russians

      triplea_39829_Rus10.tsvg

      posted in Play Boardgames
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    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Combat Move - French

      Turn Complete - French

      triplea_39829_Fre9.tsvg

      posted in Play Boardgames
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    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - ANZAC
                  ANZAC buy 6 infantry; Remaining resources: 6 PUs;

      Combat Move - ANZAC
                  2 fighters moved from Queensland to 26 Sea Zone

      Non Combat Move - ANZAC
                  1 aaGun moved from South Australia to Queensland
                  1 artillery and 3 infantry moved from South Australia to New South Wales
                  3 infantry moved from South Australia to Queensland
                  1 infantry moved from South Australia to New South Wales

      Place Units - ANZAC
                  3 infantry placed in Queensland
                  3 infantry placed in New South Wales

      Turn Complete - ANZAC
                  ANZAC collect 12 PUs; end with 18 PUs total

      triplea_39829_ANZ9.tsvg

      posted in Play Boardgames
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    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - British
                  British buy 1 destroyer, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy nothing; Remaining resources: 3 PUs;

      Combat Move - British
                  1 armour, 3 mech_infantrys and 1 tactical_bomber moved from Yunnan to Kwangtung
                  1 infantry moved from Shan State to Malaya
                        UK_Pacific take Malaya from Japanese
                  1 infantry moved from Caucasus to Volgograd
                        British take Volgograd from Germans
                  1 infantry moved from Caucasus to Kazakhstan
                        British take Kazakhstan from Japanese
                  1 submarine moved from 98 Sea Zone to 97 Sea Zone
                        British take 99 Sea Zone from Italians
                        British take 98 Sea Zone from Italians
                  3 mech_infantrys moved from Persia to Caucasus
                  3 infantry moved from Northwest Persia to Caucasus
                  1 armour and 6 mech_infantrys moved from Iraq to Caucasus
                  1 mech_infantry moved from Trans-Jordan to Northwest Persia
                  2 mech_infantrys moved from Egypt to Iraq
                  1 infantry moved from Anglo Egyptian Sudan to Egypt

      Combat - British
                  Battle in Kwangtung
                      British attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
                      Japanese defend with 1 armour, 1 harbour and 2 mech_infantrys
                      British win, taking Kwangtung from Japanese with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for British: 2 mech_infantrys
                      Casualties for Japanese: 1 armour and 2 mech_infantrys

      Non Combat Move - British
                  1 tactical_bomber moved from Kwangtung to Yunnan
                  2 fighters moved from Yunnan to Caucasus
                  2 mech_infantrys moved from India to Yunnan
                  2 aaGuns and 1 artillery moved from Shan State to Yunnan
                  4 infantry moved from Shan State to Burma
                  2 infantry moved from India to Burma

      Place Units - British
                  3 mech_infantrys placed in Egypt
                  3 mech_infantrys placed in Persia
                  1 infantry placed in United Kingdom
                  1 destroyer placed in 109 Sea Zone

      Turn Complete - British
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4
                      Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,3
                  British collect 31 PUs (3 lost to blockades); end with 31 PUs total
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 6
                      Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1
                      Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,2,2
                  UK_Pacific collect 8 PUs (6 lost to blockades); end with 11 PUs total
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs

      triplea_39829_UK_9.tsvg

      posted in Play Boardgames
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    • RE: BaxVsCal

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 infantry moved from Shensi to Tsinghai
                        Chinese take Tsinghai from Japanese

      Combat - Chinese

      Non Combat Move - Chinese

      Place Units - Chinese
                  5 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 9 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

      triplea_39829_Chi9.tsvg

      posted in Play Boardgames
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