Axis & Allies .org Forums
    • Home
    • Categories
    • Recent
    • Popular
    • Users
    • Register
    • Login
    1. Home
    2. _Autumn
    3. Posts
    • Profile
    • Following 0
    • Followers 0
    • Topics 5
    • Posts 353
    • Best 0
    • Controversial 0
    • Groups 0

    Posts made by _Autumn

    • RE: *Tech B-Axis C-Allies Tech*

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 bomber, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

      Combat Move - Americans
                  2 mech_infantrys moved from Morocco to Tunisia
                  1 infantry moved from Algeria to Tunisia
                  1 tactical_bomber moved from Gibraltar to Tunisia
                  1 fighter moved from Gibraltar to Tunisia
                  1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                  1 bomber moved from Hawaiian Islands to 8 Sea Zone
                  1 armour, 2 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 42 Sea Zone
                  1 armour, 2 artilleries, 3 infantry and 3 transports moved from 42 Sea Zone to 35 Sea Zone
                  1 armour, 2 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
                  1 submarine moved from 37 Sea Zone to 43 Sea Zone
                  5 fighters and 3 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
                  1 fighter moved from Eastern United States to Hawaiian Islands
                  4 fighters moved from Eastern United States to Gibraltar
                  2 fighters moved from Gibraltar to Egypt

      Combat - Americans
                  Battle in 43 Sea Zone
                      Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers
                      Japanese defend with 1 destroyer
                      Americans win, taking 43 Sea Zone from Neutral with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in Philippines
                      Americans attack with 1 armour, 2 artilleries and 3 infantry
                      Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                      Americans win, taking Philippines from Japanese with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                      Casualties for Americans: 2 infantry
                      Casualties for Japanese: 1 artillery and 1 infantry
                  Battle in Tunisia
                      Americans attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                      Italians defend with 1 armour, 1 artillery and 1 infantry
                      Americans win, taking Tunisia from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Italians: 1 armour, 1 artillery and 1 infantry
                      Casualties for Americans: 1 infantry and 1 mech_infantry
                  Battle in 8 Sea Zone
                      Americans attack with 1 bomber
                      Japanese defend with 1 transport
                      Americans win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport

      Non Combat Move - Americans
                  1 bomber moved from 8 Sea Zone to Hawaiian Islands
                  1 transport moved from 91 Sea Zone to 101 Sea Zone
                  1 mech_infantry moved from Western United States to Central United States
                  1 fighter and 1 tactical_bomber moved from Tunisia to Gibraltar
                  5 fighters and 3 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
                  3 battleships, 4 carriers, 3 cruisers and 2 destroyers moved from 37 Sea Zone to 35 Sea Zone

      Place Units - Americans
                  1 artillery placed in Western United States
                  4 fighters and 1 infantry placed in Eastern United States
                  1 transport placed in 10 Sea Zone
                  1 bomber placed in Western United States
                  1 submarine placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 54 PUs; end with 55 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 artillery and 2 infantry moved from Yunnan to Kwangsi
                  1 infantry moved from Hunan to Kiangsi
                        Chinese take Kiangsi from Japanese

      Combat - Chinese
                  Battle in Kwangsi
                      Chinese attack with 1 artillery and 2 infantry
                      Japanese defend with 1 armour and 1 mech_infantry
                      Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 armour and 1 mech_infantry

      Non Combat Move - Chinese

      Place Units - Chinese
                  5 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 12 PUs; end with 12 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

      Purchase Units - British
                  British buy 1 infantry and 8 mech_infantrys; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 8 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - British
                  Rocket attack in Western Germany does 6 damage to airfield owned by Germans
                      Rockets in United Kingdom roll: 6
                  Rocket attack in Ukraine does 6 damage to factory_minor owned by Germans
                      Rockets in Cyprus roll: 6
                  Rocket attack in Southern Italy does 6 damage to factory_minor owned by Italians
                      Rockets in Gibraltar roll: 6
                  Rocket attack in Germany does 5 damage to factory_major owned by Germans
                      Rockets in Scotland roll: 5
                  2 fighters and 3 mech_infantrys moved from Yunnan to Kwangtung
                  1 mech_infantry moved from Yunnan to Kwangtung
                  1 infantry moved from Egypt to Alexandria
                        British take Alexandria from Italians
                  1 mech_infantry moved from Egypt to Ethiopia
                        British take Ethiopia from Italians
                  1 armour, 1 artillery, 7 infantry and 8 mech_infantrys moved from Northwest Persia to Caucasus
                  3 mech_infantrys moved from Iraq to Caucasus
                  4 mech_infantrys moved from Eastern Persia to Northwest Persia
                  1 mech_infantry moved from Egypt to Iraq
                  1 fighter and 1 tactical_bomber moved from Egypt to Caucasus
                  1 fighter moved from Kenya to Egypt
                  1 artillery and 1 infantry moved from Tanganyika Territory to Kenya

      Combat - British
                  Battle in Kwangtung
                      British attack with 2 fighters and 4 mech_infantrys
                      Japanese defend with 3 armour and 1 harbour
                      British win, taking Kwangtung from Japanese with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 10
                      Casualties for British: 2 mech_infantrys
                      Casualties for Japanese: 3 armour

      Non Combat Move - British
                  2 fighters moved from Kwangtung to Yunnan
                  1 mech_infantry moved from Hopei to Suiyuyan
                  1 infantry moved from Kweichow to Hopei
                  1 artillery moved from Kweichow to Yunnan
                  5 mech_infantrys moved from India to Yunnan
                  1 armour moved from India to Eastern Persia

      Place Units - British
                  3 mech_infantrys placed in Iraq
                  3 mech_infantrys placed in Persia
                  2 mech_infantrys placed in Egypt
                  1 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 33 PUs; end with 33 PUs total
                  British collect 6 PUs from War Bonds; end with 39 PUs total

      Place Units - UK_Pacific
                  8 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 25 PUs; end with 25 PUs total
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                  Some Units in India change ownership: 8 mech_infantrys
                  Turning on Edit Mode
                  EDIT: Changing PUs for UK_Pacific from 30 to 31
                  EDIT: Turning off Edit Mode

      triplea_39862_UK_6.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: *Tech B-Axis C-Allies Tech*

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 5 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  1 artillery and 2 infantry moved from Yunnan to Kwangsi
                  1 infantry moved from Hunan to Kiangsi
                        Chinese take Kiangsi from Japanese

      Combat - Chinese
                  Battle in Kwangsi
                      Chinese attack with 1 artillery and 2 infantry
                      Japanese defend with 1 armour and 1 mech_infantry
                      Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                      Casualties for Chinese: 1 infantry
                      Casualties for Japanese: 1 armour and 1 mech_infantry

      Non Combat Move - Chinese

      Place Units - Chinese
                  5 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 12 PUs; end with 12 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs

      triplea_39862_Chi6.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: *Tech B-Axis C-Allies Tech*

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Americans
                  Americans buy 1 artillery, 1 bomber, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs;

      Combat Move - Americans
                  2 mech_infantrys moved from Morocco to Tunisia
                  1 infantry moved from Algeria to Tunisia
                  1 tactical_bomber moved from Gibraltar to Tunisia
                  1 fighter moved from Gibraltar to Tunisia
                  1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                  1 bomber moved from Hawaiian Islands to 8 Sea Zone
                  1 armour, 2 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 42 Sea Zone
                  1 armour, 2 artilleries, 3 infantry and 3 transports moved from 42 Sea Zone to 35 Sea Zone
                  1 armour, 2 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
                  1 submarine moved from 37 Sea Zone to 43 Sea Zone
                  5 fighters and 3 tactical_bombers moved from 37 Sea Zone to 43 Sea Zone
                  1 fighter moved from Eastern United States to Hawaiian Islands
                  4 fighters moved from Eastern United States to Gibraltar
                  2 fighters moved from Gibraltar to Egypt

      Combat - Americans
                  Battle in 43 Sea Zone
                      Americans attack with 5 fighters, 1 submarine and 3 tactical_bombers
                      Japanese defend with 1 destroyer
                      Americans win, taking 43 Sea Zone from Neutral with 5 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                      Casualties for Japanese: 1 destroyer
                  Battle in Philippines
                      Americans attack with 1 armour, 2 artilleries and 3 infantry
                      Japanese defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                      Americans win, taking Philippines from Japanese with 1 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
                      Casualties for Americans: 2 infantry
                      Casualties for Japanese: 1 artillery and 1 infantry
                  Battle in Tunisia
                      Americans attack with 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber
                      Italians defend with 1 armour, 1 artillery and 1 infantry
                      Americans win, taking Tunisia from Italians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Italians: 1 armour, 1 artillery and 1 infantry
                      Casualties for Americans: 1 infantry and 1 mech_infantry
                  Battle in 8 Sea Zone
                      Americans attack with 1 bomber
                      Japanese defend with 1 transport
                      Americans win with 1 bomber remaining. Battle score for attacker is 7
                      Casualties for Japanese: 1 transport

      Non Combat Move - Americans
                  1 bomber moved from 8 Sea Zone to Hawaiian Islands
                  1 transport moved from 91 Sea Zone to 101 Sea Zone
                  1 mech_infantry moved from Western United States to Central United States
                  1 fighter and 1 tactical_bomber moved from Tunisia to Gibraltar
                  5 fighters and 3 tactical_bombers moved from 43 Sea Zone to 35 Sea Zone
                  3 battleships, 4 carriers, 3 cruisers and 2 destroyers moved from 37 Sea Zone to 35 Sea Zone

      Place Units - Americans
                  1 artillery placed in Western United States
                  4 fighters and 1 infantry placed in Eastern United States
                  1 transport placed in 10 Sea Zone
                  1 bomber placed in Western United States
                  1 submarine placed in 101 Sea Zone

      Turn Complete - Americans
                  Americans collect 54 PUs; end with 55 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs

      triplea_39862_Ame6.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: *Tech B-Axis C-Allies Tech*

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Combat Move - Russians
                  1 infantry moved from Suiyuyan to Chahar
                        Chinese take Chahar from Japanese
                  2 mech_infantrys moved from Rostov to Caucasus
                  4 fighters and 1 tactical_bomber moved from Persia to Caucasus

      Combat - Russians

      Non Combat Move - Russians
                  2 aaGuns and 1 infantry moved from Buryatia to Yakut S.S.R.

      Turn Complete - Russians

      triplea_39862_Rus6.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: *Tech B-Axis C-Allies Tech*

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - ANZAC
                  ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 1 PUs;

      Combat Move - ANZAC
                  2 infantry moved from Egypt to Alexandria
                  1 fighter moved from Persia to Northwest Persia
                  2 infantry moved from Brazil to 86 Sea Zone
                  2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                  2 infantry moved from Brazil to Suriname
                        ANZAC take Suriname from Dutch
                  1 infantry moved from Queensland to 54 Sea Zone
                  1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                  1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 37 Sea Zone

      Combat - ANZAC
                  Battle in Alexandria
                      ANZAC attack with 2 infantry
                      Italians defend with 1 artillery
                      Italians win with 1 artillery remaining. Battle score for attacker is -6
                      Casualties for ANZAC: 2 infantry

      Non Combat Move - ANZAC
                  2 infantry moved from 91 Sea Zone to Morocco

      Place Units - ANZAC
                  1 cruiser and 2 destroyers placed in 54 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 16 PUs; end with 17 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

      Combat Move - French
                  1 infantry moved from Egypt to Alexandria
                  1 fighter moved from Egypt to Alexandria
                  1 infantry moved from Kenya to Italian Somaliland
                        French take Italian Somaliland from Italians

      Combat - French
                  Battle in Alexandria
                      French attack with 1 fighter and 1 infantry
                      Italians defend with 1 artillery
                      French win with 1 fighter remaining. Battle score for attacker is 1
                      Casualties for French: 1 infantry
                      Casualties for Italians: 1 artillery

      Non Combat Move - French
                  1 fighter moved from Alexandria to Egypt

      Turn Complete - French

      triplea_39862_Fre5.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: *Tech B-Axis C-Allies Tech*

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - ANZAC
                  ANZAC buy 1 cruiser and 2 destroyers; Remaining resources: 1 PUs;

      Combat Move - ANZAC
                  2 infantry moved from Egypt to Alexandria
                  1 fighter moved from Persia to Northwest Persia
                  2 infantry moved from Brazil to 86 Sea Zone
                  2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                  2 infantry moved from Brazil to Suriname
                        ANZAC take Suriname from Dutch
                  1 infantry moved from Queensland to 54 Sea Zone
                  1 artillery and 2 infantry moved from Queensland to 54 Sea Zone
                  1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 54 Sea Zone to 37 Sea Zone

      Combat - ANZAC
                  Battle in Alexandria
                      ANZAC attack with 2 infantry
                      Italians defend with 1 artillery
                      Italians win with 1 artillery remaining. Battle score for attacker is -6
                      Casualties for ANZAC: 2 infantry

      Non Combat Move - ANZAC
                  2 infantry moved from 91 Sea Zone to Morocco

      Place Units - ANZAC
                  1 cruiser and 2 destroyers placed in 54 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 16 PUs; end with 17 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs

      triplea_39862_ANZ5.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: *Tech B-Axis C-Allies Tech*

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 unit repaired.
                  2 bombers moved from Western United States to Hawaiian Islands
                  1 bomber moved from Queensland to Hawaiian Islands
                  1 infantry moved from Morocco to Algeria
                        Americans take Algeria from Italians
                  2 fighters moved from Eastern United States to 101 Sea Zone
                  1 carrier, 1 cruiser and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                  2 fighters moved from 91 Sea Zone to Gibraltar
                  1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 armour, 2 artilleries, 3 battleships, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 submarine, 3 tactical_bombers and 3 transports moved from 54 Sea Zone to 37 Sea Zone

      Combat - Americans

      Non Combat Move - Americans
                  1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

      Place Units - Americans
                  1 carrier placed in 101 Sea Zone
                  1 destroyer placed in 101 Sea Zone
                  4 fighters placed in Eastern United States
                  1 fighter placed in Western United States
                  Americans undo move 4.
                  1 fighter placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 51 PUs; end with 51 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  2 infantry moved from Yunnan to Hunan
                  2 infantry moved from Yunnan to Kweichow
                  1 infantry moved from Szechwan to Kweichow

      Combat - Chinese
                  Battle in Hunan
                      Chinese attack with 2 infantry
                      Japanese defend with 1 armour
                      Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 armour
                  Battle in Kweichow
                      Chinese attack with 3 infantry
                      Japanese defend with 1 armour and 1 mech_infantry
                      Japanese win with 1 armour remaining. Battle score for attacker is -5
                      Casualties for Chinese: 3 infantry
                      Casualties for Japanese: 1 mech_infantry

      Non Combat Move - Chinese

      Place Units - Chinese
                  1 artillery and 2 infantry placed in Yunnan
                  1 infantry placed in Kwangsi

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 9 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

      Purchase Units - British
                  British buy 1 factory_minor, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 1 PUs;

      Combat Move - British
                  Rocket attack in Western Germany does 4 damage to factory_major owned by Germans
                      Rockets in United Kingdom roll: 4
                  Rocket attack in Southern Italy does 2 damage to factory_minor owned by Italians
                      Rockets in Gibraltar roll: 2
                  3 mech_infantrys moved from Yunnan to Kwangtung
                  2 fighters moved from Yunnan to Kwangtung
                  1 artillery and 1 infantry moved from Yunnan to Kweichow
                  1 mech_infantry moved from Shensi to Hopei
                        Chinese take Hopei from Japanese
                  1 mech_infantry moved from Yunnan to Anhwe
                        Chinese take Anhwe from Japanese
                  1 infantry moved from Yunnan to Kweichow
                  1 artillery and 2 infantry moved from Belgian Congo to Tanganyika Territory
                  2 submarines moved from 98 Sea Zone to 97 Sea Zone
                  1 fighter moved from Egypt to Tanganyika Territory
                  1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
                  1 artillery and 4 infantry moved from Alexandria to Tobruk
                  3 mech_infantrys moved from India to Yunnan

      Combat - British
                  Battle in Kweichow
                      British attack with 1 artillery and 2 infantry
                      Japanese defend with 1 armour
                      British win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for British: 1 infantry
                      Casualties for Japanese: 1 armour
                  Battle in Tobruk
                      British attack with 1 artillery, 1 fighter, 4 infantry and 1 tactical_bomber
                      Italians defend with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                      retreated to Tobruk
                      Italians win with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -7
                      Casualties for British: 1 artillery and 4 infantry
                      Casualties for Italians: 3 infantry
                  Battle in Kwangtung
                      British attack with 2 fighters and 3 mech_infantrys
                      Japanese defend with 2 artilleries and 1 harbour
                      British win, taking Kwangtung from Japanese with 2 fighters and 3 mech_infantrys remaining. Battle score for attacker is 8
                      Casualties for Japanese: 2 artilleries
                  Battle in Tanganyika Territory
                      British attack with 1 artillery, 1 fighter and 2 infantry
                      Italians defend with 1 artillery and 2 infantry
                      British win, taking Tanganyika Territory from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                      Casualties for British: 1 infantry
                      Casualties for Italians: 1 artillery and 2 infantry

      Non Combat Move - British
                  1 fighter moved from Tanganyika Territory to Kenya
                  1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
                  1 mech_infantry moved from Trans-Jordan to Alexandria
                  1 armour moved from Trans-Jordan to Northwest Persia
                  3 infantry moved from Iraq to Northwest Persia
                  8 mech_infantrys moved from Eastern Persia to Northwest Persia
                  4 mech_infantrys moved from India to Eastern Persia
                  2 fighters moved from Kwangtung to Yunnan

      Place Units - British
                  1 factory_minor placed in Persia
                  3 mech_infantrys placed in Iraq
                  1 infantry and 2 mech_infantrys placed in Egypt
                  1 infantry placed in United Kingdom

      Turn Complete - British
                  British collect 32 PUs; end with 32 PUs total
                  British collect 3 PUs from War Bonds; end with 35 PUs total

      Place Units - UK_Pacific
                  1 armour and 5 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,2,6,3,4,1,3,6,3,2,3,4,1,6,5,3,1,3,6,3,3,5,1,4,5,3
                  UK_Pacific collect 22 PUs (3 lost to blockades); end with 23 PUs total
                  Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 28 PUs
                  Some Units in India change ownership: 1 armour and 5 mech_infantrys
                  Turning on Edit Mode
                  EDIT: Changing PUs for UK_Pacific from 28 to 32
                  EDIT: Turning off Edit Mode

      triplea_39862_UK_5.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: *Tech B-Axis C-Allies Tech*

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Chinese
                  Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                  Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

      Combat Move - Chinese
                  2 infantry moved from Yunnan to Hunan
                  2 infantry moved from Yunnan to Kweichow
                  1 infantry moved from Szechwan to Kweichow

      Combat - Chinese
                  Battle in Hunan
                      Chinese attack with 2 infantry
                      Japanese defend with 1 armour
                      Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 armour
                  Battle in Kweichow
                      Chinese attack with 3 infantry
                      Japanese defend with 1 armour and 1 mech_infantry
                      Japanese win with 1 armour remaining. Battle score for attacker is -5
                      Casualties for Chinese: 3 infantry
                      Casualties for Japanese: 1 mech_infantry

      Non Combat Move - Chinese

      Place Units - Chinese
                  1 artillery and 2 infantry placed in Yunnan
                  1 infantry placed in Kwangsi

      Turn Complete - Chinese
                  Chinese collect 9 PUs; end with 9 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

      triplea_39862_Chi5.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: *Tech B-Axis C-Allies Tech*

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Americans
                  Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 0 PUs;

      Combat Move - Americans
                  1 unit repaired.
                  2 bombers moved from Western United States to Hawaiian Islands
                  1 bomber moved from Queensland to Hawaiian Islands
                  1 infantry moved from Morocco to Algeria
                        Americans take Algeria from Italians
                  2 fighters moved from Eastern United States to 101 Sea Zone
                  1 carrier, 1 cruiser and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
                  2 fighters moved from 91 Sea Zone to Gibraltar
                  1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                  1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                  1 armour, 2 artilleries, 3 battleships, 4 carriers, 3 cruisers, 2 destroyers, 5 fighters, 3 infantry, 1 submarine, 3 tactical_bombers and 3 transports moved from 54 Sea Zone to 37 Sea Zone

      Combat - Americans

      Non Combat Move - Americans
                  1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

      Place Units - Americans
                  1 carrier placed in 101 Sea Zone
                  1 destroyer placed in 101 Sea Zone
                  4 fighters placed in Eastern United States
                  1 fighter placed in Western United States
                  Americans undo move 4.
                  1 fighter placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 51 PUs; end with 51 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

      triplea_39862_Ame5.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: *Tech B-Axis C-Allies Tech*

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Russians
                  Russians repair damage of 10x factory_major; Remaining resources: 20 PUs;
                  Russians buy 6 infantry; Remaining resources: 2 PUs;

      Combat Move - Russians
                  2 infantry moved from Kansu to Suiyuyan
                  1 infantry moved from Tsagaan Olom to Suiyuyan
                  3 infantry moved from Russia to Smolensk
                  3 infantry moved from Russia to Bryansk
                  4 fighters and 1 tactical_bomber moved from India to Persia
                  4 armour moved from Yunnan to Kwangtung
                  1 mech_infantry moved from Yunnan to Kiangsi
                        Chinese take Kiangsi from Japanese

      Combat - Russians
                  Battle in Smolensk
                      Russians attack with 3 infantry
                      Germans defend with 1 artillery
                      Russians win, taking Smolensk from Germans with 3 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 artillery
                  Battle in Suiyuyan
                      Russians attack with 3 infantry
                      Japanese defend with 1 infantry
                      Russians win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is -3
                      Casualties for Russians: 2 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Bryansk
                      Russians attack with 3 infantry
                      Germans defend with 1 infantry
                      Russians win, taking Bryansk from Germans with 3 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Kwangtung
                      Russians attack with 4 armour
                      Japanese defend with 1 armour, 1 harbour and 1 mech_infantry
                      Russians win, taking Kwangtung from Japanese with 4 armour remaining. Battle score for attacker is 10
                      Casualties for Japanese: 1 armour and 1 mech_infantry
                  Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

      Non Combat Move - Russians
                  1 mech_infantry moved from Volgograd to Rostov
                  1 mech_infantry moved from Volgograd to Rostov

      Place Units - Russians
                  6 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 21 PUs; end with 23 PUs total

      triplea_39862_Rus5.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: *Tech B-Axis C-Allies Tech*

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 2 destroyers and 1 transport; Remaining resources: 3 PUs;

      Combat Move - ANZAC
                  1 infantry moved from Yunnan to Kweichow
                        Chinese take Kweichow from Japanese

      Combat - ANZAC

      Non Combat Move - ANZAC
                  1 fighter moved from India to Persia

      Place Units - ANZAC
                  2 destroyers and 1 transport placed in 54 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 16 PUs; end with 19 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
                  Turning on Edit Mode
                  EDIT: Removing units owned by ANZAC from 85 Sea Zone: 1 transport
                  EDIT: Adding units owned by ANZAC to 86 Sea Zone: 1 transport
                  EDIT: Turning off Edit Mode

      Combat Move - French
                  1 fighter moved from Gibraltar to Egypt
                  1 infantry moved from Anglo Egyptian Sudan to Kenya
                        British take Kenya from Italians

      Combat - French

      Non Combat Move - French

      Turn Complete - French

      triplea_39862_Fre4.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: *Tech B-Axis C-Allies Tech*

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - ANZAC
                  ANZAC buy 2 destroyers and 1 transport; Remaining resources: 3 PUs;

      Combat Move - ANZAC
                  1 infantry moved from Yunnan to Kweichow
                        Chinese take Kweichow from Japanese

      Combat - ANZAC

      Non Combat Move - ANZAC
                  1 fighter moved from India to Persia

      Place Units - ANZAC
                  2 destroyers and 1 transport placed in 54 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 16 PUs; end with 19 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

      triplea_39862_ANZ4.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: Unit stats

      I assume so, but All of these cards are the official stats (none of them have been changed by players, all done by Wizards)?

      posted in Miniatures (Original)
      _Autumn_
      _Autumn
    • RE: *Tech B-Axis C-Allies Tech*

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 2 bombers, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Politics - Americans
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                  1 mech_infantry moved from Western United States to Central United States
                  1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                  1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                  1 battleship, 1 carrier and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
                  1 bomber moved from Hawaiian Islands to Queensland
                  1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                  1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone

      Combat - Americans
                  Battle in 91 Sea Zone
                      Americans attack with 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport
                      Italians defend with 1 submarine
                      Units damaged: 1 carrier owned by the Americans
                      Americans win with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                      Casualties for Italians: 1 submarine

      Non Combat Move - Americans
                  1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                  1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

      Place Units - Americans
                  2 bombers placed in Western United States
                  1 carrier, 1 cruiser and 1 transport placed in 101 Sea Zone
                  1 infantry placed in Central United States
                  2 fighters placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 50 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  3 infantry moved from Yunnan to Szechwan
                  1 fighter and 3 infantry moved from Yunnan to Kwangsi

      Combat - Chinese
                  Battle in Szechwan
                      Chinese attack with 3 infantry
                      Japanese defend with 1 infantry
                      Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -3
                      Casualties for Chinese: 2 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Kwangsi
                      Chinese attack with 1 fighter and 3 infantry
                      Japanese defend with 2 armour
                      Japanese win with 1 armour remaining. Battle score for attacker is -13
                      Casualties for Chinese: 1 fighter and 3 infantry
                      Casualties for Japanese: 1 armour

      Non Combat Move - Chinese

      Place Units - Chinese
                  4 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 5 PUs; end with 7 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

      Purchase Units - British
                  British buy 1 airfield, 3 infantry and 2 submarines; Remaining resources: 2 PUs;

      Purchase Units - UK_Pacific
                  UK_Pacific buy 7 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - British
                  Rocket attack in Western Germany does 3 damage to harbour owned by Germans
                      Rockets in Scotland roll: 3
                  Rocket attack in Southern Italy does 3 damage to factory_minor owned by Italians
                      Rockets in Gibraltar roll: 3
                  Rocket attack in Germany does 3 damage to factory_major owned by Germans
                      Rockets in United Kingdom roll: 3
                  1 infantry moved from Alexandria to Tobruk
                        British take Tobruk from Italians
                  1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
                  1 transport moved from 101 Sea Zone to 91 Sea Zone
                  2 infantry moved from Yunnan to Kwangsi
                  1 fighter and 1 infantry moved from Yunnan to Kwangsi
                  1 fighter and 3 infantry moved from Yunnan to Hunan
                  2 infantry moved from Yunnan to Kweichow
                  1 mech_infantry moved from Yunnan to Shensi
                        Chinese take Shensi from Japanese

      Combat - British
                  Battle in Hunan
                      British attack with 1 fighter and 3 infantry
                      Japanese defend with 1 artillery and 1 mech_infantry
                      British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                      Casualties for British: 2 infantry
                      Casualties for Japanese: 1 artillery and 1 mech_infantry
                  Battle in Kweichow
                      British attack with 2 infantry
                      Japanese defend with 1 infantry
                      Japanese win with no units remaining. Battle score for attacker is -3
                      Casualties for British: 2 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Kwangsi
                      British attack with 1 fighter and 3 infantry
                      Japanese defend with 1 armour
                      British win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                      Casualties for Japanese: 1 armour

      Non Combat Move - British
                  1 fighter moved from Kwangsi to Yunnan
                  1 fighter moved from Hunan to Yunnan
                  3 infantry moved from Shan State to Yunnan
                  3 infantry moved from Egypt to Alexandria
                  2 fighters and 1 tactical_bomber moved from Alexandria to Egypt
                  1 battleship and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
                  1 transport moved from 81 Sea Zone to 98 Sea Zone
                  8 mech_infantrys moved from India to Eastern Persia
                  1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan

      Place Units - British
                  3 infantry placed in Iraq
                  2 submarines placed in 98 Sea Zone
                  1 airfield placed in Cyprus

      Turn Complete - British
                  British collect 31 PUs; end with 33 PUs total
                  British collect 5 PUs from War Bonds; end with 38 PUs total

      Place Units - UK_Pacific
                  7 mech_infantrys placed in India

      Turn Complete - UK_Pacific
                  UK_Pacific collect 22 PUs; end with 22 PUs total
                  Some Units in India change ownership: 7 mech_infantrys
                  Turning on Edit Mode
                  EDIT: Changing PUs for UK_Pacific from 22 to 27
                  EDIT: Turning off Edit Mode

      triplea_39862_UK_4.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: *Tech B-Axis C-Allies Tech*

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 4 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  3 infantry moved from Yunnan to Szechwan
                  1 fighter and 3 infantry moved from Yunnan to Kwangsi

      Combat - Chinese
                  Battle in Szechwan
                      Chinese attack with 3 infantry
                      Japanese defend with 1 infantry
                      Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -3
                      Casualties for Chinese: 2 infantry
                      Casualties for Japanese: 1 infantry
                  Battle in Kwangsi
                      Chinese attack with 1 fighter and 3 infantry
                      Japanese defend with 2 armour
                      Japanese win with 1 armour remaining. Battle score for attacker is -13
                      Casualties for Chinese: 1 fighter and 3 infantry
                      Casualties for Japanese: 1 armour

      Non Combat Move - Chinese

      Place Units - Chinese
                  4 infantry placed in Yunnan

      Turn Complete - Chinese
                  Chinese collect 5 PUs; end with 7 PUs total
                  Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 13 PUs

      triplea_39862_Chi4.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: *Tech B-Axis C-Allies Tech*

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Americans
                  Americans buy 2 bombers, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

      Politics - Americans
                  Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                  Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                  Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                  Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
                  Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                  Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States

      Combat Move - Americans
                  Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
                  1 mech_infantry moved from Western United States to Central United States
                  1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
                  1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                  1 battleship, 1 carrier and 2 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
                  1 bomber moved from Hawaiian Islands to Queensland
                  1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                  1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone

      Combat - Americans
                  Battle in 91 Sea Zone
                      Americans attack with 1 carrier, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport
                      Italians defend with 1 submarine
                      Units damaged: 1 carrier owned by the Americans
                      Americans win with 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 6
                      Casualties for Italians: 1 submarine

      Non Combat Move - Americans
                  1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Gibraltar
                  1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco

      Place Units - Americans
                  2 bombers placed in Western United States
                  1 carrier, 1 cruiser and 1 transport placed in 101 Sea Zone
                  1 infantry placed in Central United States
                  2 fighters placed in Eastern United States

      Turn Complete - Americans
                  Americans collect 50 PUs; end with 50 PUs total
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

      triplea_39862_Ame4.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • Unit stats

      Hello, I was wondering if there is a way to know which stats to use for unit. For example, the sdkfz 251 (i may have the name slightly wrong, I am refering to the halftrack) One card costs 14 and one (same stats) costs only 6. Which do i use and can i find a page describing what to use for other units (m5 halftrack amongst others)

      posted in Miniatures (Original)
      _Autumn_
      _Autumn
    • RE: *Tech B-Axis C-Allies Tech*

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 4

      Purchase Units - Russians
                  Russians repair damage of 14x factory_major; Remaining resources: 28 PUs;
                  Russians buy 5 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

      Politics - Russians
                  Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

      Combat Move - Russians
                  4 infantry moved from Russia to Smolensk
                  1 infantry moved from Russia to Smolensk
                  1 artillery and 1 infantry moved from Bryansk to Ukraine
                  2 infantry moved from Bryansk to Western Ukraine
                  2 infantry moved from Buyant-Uhaa to Amur
                  1 infantry moved from Ulaanbaatar to Amur
                  18 infantry moved from Buryatia to Amur

      Combat - Russians
                  Battle in Ukraine
                      Russians attack with 1 artillery and 1 infantry
                      Germans defend with 1 factory_minor and 1 infantry
                      Russians win, taking Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Western Ukraine
                      Russians attack with 2 infantry
                      Germans defend with 1 infantry
                      Russians win, taking Western Ukraine from Germans with 1 infantry remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Amur
                      Russians attack with 21 infantry
                      Japanese defend with 1 aaGun, 1 armour and 13 infantry
                      1 infantry owned by the Russians retreated to Ulaanbaatar
                      Japanese win with 1 armour and 5 infantry remaining. Battle score for attacker is -31
                      Casualties for Russians: 20 infantry
                      Casualties for Japanese: 1 aaGun and 8 infantry

      Non Combat Move - Russians
                  Turning on Edit Mode
                  EDIT: Removing units owned by Russians from Ulaanbaatar: 1 infantry
                  EDIT: Adding units owned by Russians to Buryatia: 1 infantry
                  EDIT: Turning off Edit Mode
                  2 infantry moved from Olgiy to Kansu
                  1 infantry moved from Dzavhan to Tsagaan Olom
                  3 aaGuns and 13 infantry moved from Bryansk to Russia
                  2 mech_infantrys moved from Volgograd to Russia
                  1 mech_infantry moved from Volgograd to Russia
                  1 mech_infantry moved from Volgograd to Russia
                  2 mech_infantrys moved from Volgograd to Russia
                  1 mech_infantry moved from Sikang to Volgograd
                  4 fighters and 1 tactical_bomber moved from Yunnan to India

      Place Units - Russians
                  5 infantry placed in Russia
                  3 mech_infantrys placed in Volgograd
                  Russians undo move 2.
                  2 mech_infantrys placed in Russia
                  1 mech_infantry placed in Volgograd

      Turn Complete - Russians
                  Russians collect 29 PUs; end with 30 PUs total

      triplea_39862_Rus4.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: *Tech B-Axis C-Allies Tech*

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from 52 Sea Zone: 1 artillery, 1 cruiser, 1 infantry and 1 transport
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Adding units owned by Americans to 54 Sea Zone: 1 artillery, 1 cruiser, 1 infantry and 1 transport
                  EDIT: Turning off Edit Mode
                  2 fighters moved from Java to 54 Sea Zone
                  1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone

      Non Combat Move - ANZAC
                  1 infantry moved from 85 Sea Zone to Brazil
                        ANZAC take Brazil from Neutral_Allies
                  1 fighter moved from Yunnan to India

      Place Units - ANZAC
                  1 carrier, 1 submarine and 1 transport placed in 54 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 16 PUs; end with 16 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

      Politics - French
                  Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
                  French takes Political Action: Political Action French To War With Japanese
                      French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Japanese and French from Neutrality to War
                      French succeeds on action: Political Action French To War With Japanese: Changing Relationship for Chinese and French from Neutrality to Allied

      Combat Move - French
                  1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

      Non Combat Move - French

      Turn Complete - French

      triplea_39862_Fre3.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • RE: *Tech B-Axis C-Allies Tech*

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 3

      Purchase Units - ANZAC
                  ANZAC buy 1 carrier, 1 submarine and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from 52 Sea Zone: 1 artillery, 1 cruiser, 1 infantry and 1 transport
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Adding units owned by Americans to 54 Sea Zone: 1 artillery, 1 cruiser, 1 infantry and 1 transport
                  EDIT: Turning off Edit Mode
                  2 fighters moved from Java to 54 Sea Zone
                  1 infantry and 1 transport moved from 66 Sea Zone to 85 Sea Zone

      Non Combat Move - ANZAC
                  1 infantry moved from 85 Sea Zone to Brazil
                        ANZAC take Brazil from Neutral_Allies
                  1 fighter moved from Yunnan to India

      Place Units - ANZAC
                  1 carrier, 1 submarine and 1 transport placed in 54 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 16 PUs; end with 16 PUs total
                  Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs

      triplea_39862_ANZ3.tsvg

      posted in Play Boardgames
      _Autumn_
      _Autumn
    • 1
    • 2
    • 3
    • 4
    • 5
    • 6
    • 17
    • 18
    • 4 / 18