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    Best posts made by 655321

    • RE: Introduce or Re-Introduce Yourself (Jan. 2019)

      Hello, I’m new to the forum. I’m from Los Angeles. I started playing AA Classic in the late 80s when I was a kid, kept my set but kind of lost interest after adulthood. Fast forward to 2009 and I randomly discovered that AA Anniversary was recently released, so I bought a copy and played it (mostly by myself) every once in awhile. I loved the addition of Italy, and the destroyers too. I felt the destroyer bridged the gap between sub and battleship from the classic version.

      Fast forward again to 2019, and now I have a few young kids to introduce to the game. I decided to go further so this week I bought AA Zombies and the AA 1940 Global set, with a fancy dice tray to match. I haven’t even had a chance to play the AAZ or the AAG1940 games yet but I figured I’d create an account on the forums here since I’ve decided to dive deeper into wargaming.

      I know lots of people are hating on the AAZ edition but I think zombies are cool and I like the idea of having a lighter, faster AA flavor to try, especially if you want to play it with children. I also know that some people say AAG1940 is too complex, but I am not intimidated by the prospect of a board game that takes multiple days to finish. I say that now as someone whose most complex board game experience has been AA Anniversary, but I’m looking forward to trying the depth of AAG.

      I noticed that HBG has some expansions that are compatible with AAG1940 so I might try some of those eventually.

      And finally I’m also interested in finding local players who want to do a game on the occasional weekend. I’ll probably start a thread in the player locator subforum at some point to find local players.

      This community seems really fun and welcoming, and I’m looking forward to being a part of it.

      posted in Welcome
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    • RE: Looking for feedback on house rule ideas for HBG Marines expansion w/ AAG40

      Thank you, that is helpful information. I like these ideas. I’m going to start a new game soon and try some of these out.

      posted in House Rules
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    • RE: Axis & Allies Rules in Chinese? 规则手册

      That kind of translation would best be done by a paid translating service or from a very fluent writer of both languages, especially because the rules are technical and detailed.

      Cantonese and Mandarin use the same written language so you’d only have to translate it once.

      It’s a good idea to do IMO if you want to sell some AA copies, because China has a quickly expanding middle class that is educated and loves wargames as much as we do.

      posted in Axis & Allies 1942 2nd Edition
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    • RE: Can someone please explain "bids" to me?

      A bid is when, before the game starts, you and your opponent negotiate an extra injection of cash for purchase of units during initial setup. The intent is to help balance the game. Since Axis is generally considered the stronger side, the Allies are the side that usually gets a bid or a cash injection.

      You begin with a bidding war to assign humans to sides. So if you are willing to play Allies for a bid of $20, but your opponent is willing to play Allies for a bid of only $19, and you refuse to go lower, then he wins the bid and he plays the Allies with a $19 injection to be spent on initial unit setup.

      The general rule with spending bid money is that you can only purchase 1 additional unit per territory, and you can only place the extra units in territories where you already have a unit. You don’t have to spend the whole bid but can keep some or all of it for use in later rounds, and can divvy it up between your nations as you see fit.

      posted in Axis & Allies Anniversary Edition
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    • RE: U.S. game pieces

      Oh man, RIP my wallet.

      posted in Customizations
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    • My trouble with dice - and are casino dice the answer?

      AA games don’t come with enough dice to roll epic sized battles in one throw. So I bought one of those 100 packs of 16mm dice on Ebay, 10 colors of 10 dice each. After a bunch of games and a bunch of throws I got the feeling that these dice aren’t so random. I have a felt-lined dice rolling tray and these dice seem to be very favorable to landing on 4, 5, and 6. After noticing this, I did a bunch of rolls comparing my Ebay dice to the oob AA dice and found the AA dice to be marginally better.

      To resolve this problem I first considered using computer dice on my phone or laptop but it wasn’t as satisfying. I tried it but quickly decided I didn’t like it, because it doesn’t have that tactile, visceral feel that draws me to physical boardgames in the first place.

      So tonight I resigned to buying some 19mm foil-wrapped and serialized casino dice from GSE. They should arrive in a few days. I’m hoping for a more random performance from these casino dice. They are much more expensive and come in packs of 5 so I bought a couple packs and if they work well then I guess I’ll get some more.

      What does everyone here use?

      I see lots of oob dice usage in AA games on YouTube. Are you satisfied with the performance of the oob dice? Do you source dice from other places?

      Does anyone here use casino dice, and what are your thoughts on their performance?

      Does anyone here prefer to use computer dice when doing IRL physical AA boardgames?

      a6b26f9c-6d01-47f0-bf83-c3b0f0fbc152-image.png

      posted in Axis & Allies Discussion & Older Games
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    • RE: "LOSERS PRIVILEGE"

      I think Someone needs to make a video where they play AA and invoke Loser’s Privilege in spectacular fashion.

      posted in General Discussion
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    • A question on battleship etiquette when assigning damage

      Scenario: Germany sends 1 battleship and 1 destroyer to attack a UK fleet of 2 destroyers.

      Round 1: Germany rolls two hits. UK rolls one hit.

      Question: Is it considered bad form for the German player to assign the single hit to his battleship and save his destroyer from sinking? In other words, is it generally permissible for battleships to be used as hit sinks to spare smaller units from destruction? Do house rules ever prevent or discourage this damage assignment strategy?

      posted in Axis & Allies Anniversary Edition
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    • I bought some HBG expansion sets for AAG40

      Mods, if this is in the wrong subforum please move it.

      I noticed that HBG has various GW1936 expansions that are AAG40 compatible. I just bought several. Specifically I bought the Going Nuclear, US Marines, Super Yamato, and BV P170 Fast Bomber expansions.

      Has anyone else tried these or other expansions with their AAG40 games? What are your thoughts on them? Are there any expansions you’d recommend that I didn’t mention above?

      One expansion I’d like to figure out how to include in an AAG40 game is the HBG Atlantis expansion. That one just looks like a lot of fun! Sadly the Atlantis expansion doesn’t come with AAG40 compatible rules so if I were to incorporate it I’d have to adapt the rules myself somehow.

      I’ll report back on the expansions once I receive them and play a game or two with them. One concern I have is that the Going Nuclear rules require 4 turns of successful tech rolls to develop the bombs. I don’t tend to have lucky dice rolls so I’m worried that I’ll even be able to develop the nukes before the game ends. We will see how that goes. I might consider either shortening the development cycle or lowering the tech roll requirements if I am unable to build the weapons in time using the HBG rules.

      I gotta say that discovering the Axis and Allies dot org forum has caused me to bleed a lot of money into AA games. I already had AA Classic and AA50, but since finding this place I’ve bought 2 sets of AAZ, bought AAG40, and bought a ton of addons and upgrades, including extra pieces, extra chips, 3D printed factories, acrylic markers, casino dice, dice trays and dice cups, and play money. I’m not exactly complaining, I mean if I didn’t want to spend the money I wouldn’t. It’s just funny… I thought wargaming would be a cheaper hobby than my car racing but I might have been wrong on that prediction!

      posted in Customizations
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    • RE: My trouble with dice - and are casino dice the answer?

      @djensen Yeah I looked carefully and couldn’t find a better place to post this than in this room. And I agree computer dice are no fun when doing physical boardgaming. I don’t mind computer dice when playing computer games :relaxed:

      posted in Axis & Allies Discussion & Older Games
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    • RE: Movie: 1917

      I’ve heard good things about this movie. It’s on my short list of movies to watch.

      posted in General Discussion
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    • RE: A question on battleship etiquette when assigning damage

      That’s good to know, thank you! I don’t want to appear to be playing dirty. :innocent:

      posted in Axis & Allies Anniversary Edition
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    • RE: I bought some HBG expansion sets for AAG40

      I just received my order. I happen to have an AAG40 game underway right now, and it’s in the middle of turn 7. So my plan is to try and incorporate these 4 expansions into the current game. I’m going to have the US start research on nukes immediately. Japan and Germany are really dominating this game though, so I don’t know if the US can get any nukes ready in time. If not, then I’ll try again next game.

      I’m also going to have the US build some Marines so I can use that expansion set too and hopefully push the Japanese back across the Pacific.

      But Germany and Japan are also going to start building the P170 jet and Super Yamato respectively, which should give the Allies second thoughts. Oh, the drama! Can’t wait to see how these expansions affect the war!

      posted in Customizations
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    • RE: My Body Is Ready

      Being able to add exclusions to the casualty select rules (for example, “always kill defending bombers first”) would be helpful.

      posted in Axis & Allies 1942 Online
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    • RE: My trouble with dice - and are casino dice the answer?

      My set of 19mm precision serialized casino dice arrived a couple days ago and I’ve been playing with them. They do seem to roll more randomly than the cheap 16mm dice (not oob) I was using previously. They are also quite beautiful. I got a set of red and a set of blue. The red is a strong ruby and the blue is a deep sapphire. I’m thinking of getting a yellow set next.

      I have a good quality felt board and dice cups to roll with. I get good rolls with these tools but the sharp edged 19mm casino dice definitely don’t roll as readily as the round edged 16mm dice do. So you gotta give them an assertive shake and throw.

      I wouldn’t recommend using sharp edged 19mm casino dice directly on a printed gameboard because the sharp corners really could cause damage. A dedicated rolling surface and large dice cup help get a confident and satisfying roll with these babies.

      I think I’m going to demote my 16mm cheap dice to nonwargaming duties. I’m going to stock up on more 19mm casino dice so that I can roll big stack battles for my AA games all at once. This will allow me to retain the fun of a tactile, physical dice roll (no computer number generators) and feel confident that I’m getting random results.

      posted in Axis & Allies Discussion & Older Games
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    • RE: Somebody please make a "MOD" of AAZ for Axis and allies 1940 global

      @taamvan Whoops, you’re right. The funny thing is that many of the Global War expansions from HBG are compatible with AAG1940, and I just thought the new Zombie expansion was as well. But now that I’ve gone through the rules I don’t see anything about compatibility with AAG1940. Oh well.

      posted in Axis & Allies & Zombies
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    • RE: Map of all A&A Players

      How does one add oneself to the map?

      posted in Player Locator
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    • RE: My trouble with dice - and are casino dice the answer?

      @djensen

      I ain’t trying to advertise for anybody, but GSE sells red, blue, green, yellow, and purple 19mm precision serialized casino dice on Ebay and Amazon.

      posted in Axis & Allies Discussion & Older Games
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    • RE: UK Europe and Pacific in same side of the board

      Combat movement, combat, and noncombat movement are done simultaneously and in unison for UK Europe and UK Pacific. You can move Europe pieces to the Pacific side and vice-versa. Europe and Pacific UK units can attack together in the same battles. You also share technology between UK Europe and UK Pacific.

      The only separation between UK Europe and UK Pacific is when you are buying units, mobilizing units, and collecting income. UK Europe spends money only on units that will be mobilized in UK Europe factories, and UK Pacific spends money only on units that will be mobilized in UK Pacific factories. Also remember that when you are playing the AA Global 1940 game, West India is counted as a UK Pacific territory and its income is given to the UK Pacific side. That’s the only UK territory on the European map that is counted as a UK Pacific territory when playing the Global game.

      posted in Axis & Allies Global 1940
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    • RE: AAZ Rule Question: getting the 1 infantry bonus

      Page 4 of the AAZ rulebook says that you only need to survive one round of zombie combat to recapture a zombie-controlled territory, and that upon recapture of the territory you receive one infantry. So yes it really is the case than you can liberate/conquer the territory and gain that additional free infantry while there are still Zs present in this very area.

      posted in Axis & Allies & Zombies
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