I like that Russia has some bite in this game, but, wow, it can be tough on them. I’m not even sure I’d have a plan of attack as the Axis.
Posts made by 13th Dragoons
-
RE: G40 2e captain walker (axis) vs 13th Dragoons (allies) no tech , no bidposted in Play Boardgames
-
RE: G40 2e captain walker (axis) vs 13th Dragoons (allies) no tech , no bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
Non Combat Move - French
1 fighter moved from Norway to VologdaTurn Complete - French
-
RE: G40 2e captain walker (axis) vs 13th Dragoons (allies) no tech , no bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 transport moved from 54 Sea Zone to 46 Sea Zone
2 infantry moved from New Guinea to 46 Sea Zone
2 infantry and 1 transport moved from 46 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to CelebesCombat - ANZAC
Battle in CelebesNon Combat Move - ANZAC
2 infantry moved from Northern Territory to Queensland
1 infantry moved from Northern Territory to Queensland
3 fighters moved from Northern Territory to Queensland
2 artilleries moved from Northern Territory to Queensland
2 aaGuns moved from Northern Territory to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs -
RE: G40 2e captain walker (axis) vs 13th Dragoons (allies) no tech , no bidposted in Play Boardgames
This is my second game (both as allies), but there is a lot to consider. In my first game I foolishly threw away India, so really I’m just trying to react to what you do. I can’t help but wonder if I’m slowly dooming Russia…fun game tho.
-
RE: G40 2e captain walker (axis) vs 13th Dragoons (allies) no tech , no bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 2 fighters and 4 mech_infantrys; Remaining resources: 2 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from ItaliansCombat - British
Non Combat Move - British
3 infantry moved from Egypt to Anglo Egyptian Sudan
1 artillery moved from Egypt to Anglo Egyptian Sudan
2 mech_infantrys moved from Trans-Jordan to Northwest Persia
British take Northwest Persia from Neutral_Allies
2 mech_infantrys moved from Persia to Northwest Persia
1 armour moved from Persia to Northwest Persia
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Rhodesia to Belgian Congo
4 fighters moved from Norway to Vologda
1 transport moved from 91 Sea Zone to 89 Sea ZonePlace Units - British
3 mech_infantrys placed in Iraq
2 fighters and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 33 PUs; end with 35 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some Units in India change ownership: 2 infantry -
RE: G40 2e captain walker (axis) vs 13th Dragoons (allies) no tech , no bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 1 carrier, 4 destroyers, 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Morocco to Algeria
Americans take Algeria from Italians
2 bombers moved from Northern Territory to 34 Sea Zone
5 fighters moved from 54 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 34 Sea Zone
2 destroyers moved from 54 Sea Zone to 34 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 2 bombers, 2 destroyers, 5 fighters and 1 tactical_bomber
Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Americans win with 2 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 37
Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Americans: 1 destroyerNon Combat Move - Americans
2 bombers moved from 34 Sea Zone to Queensland
5 fighters moved from 34 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 54 Sea Zone
1 artillery moved from Johnston Island to 30 Sea Zone
1 infantry moved from Johnston Island to 30 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
1 artillery moved from 54 Sea Zone to Queensland
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
4 transports moved from 91 Sea Zone to 89 Sea Zone
1 battleship moved from 91 Sea Zone to 89 Sea Zone
1 submarine moved from 91 Sea Zone to 89 Sea Zone
2 destroyers moved from 91 Sea Zone to 89 Sea Zone
1 cruiser moved from 91 Sea Zone to 89 Sea ZonePlace Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
3 destroyers and 1 transport placed in 10 Sea Zone
4 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
RE: G40 2e captain walker (axis) vs 13th Dragoons (allies) no tech , no bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Russians
Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 infantry moved from Smolensk to Archangel
6 infantry moved from Norway to Finland
2 infantry moved from Norway to Finland
1 artillery moved from Norway to Finland
3 infantry moved from Ukraine to Western Ukraine
2 artilleries moved from Ukraine to Western Ukraine
3 mech_infantrys moved from Bryansk to Archangel
3 armour moved from Bryansk to Archangel
1 fighter moved from Russia to Archangel
1 tactical_bomber moved from Russia to Archangel
2 fighters moved from Russia to Western Ukraine
17 infantry moved from Timguska to Novosibirsk
1 infantry moved from Timguska to Kansu
Chinese take Kansu from JapaneseCombat - Russians
Battle in Novosibirsk
Russians attack with 17 infantry
Japanese defend with 1 infantry
Russians win, taking Novosibirsk from Japanese with 17 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Finland
Russians attack with 1 artillery and 8 infantry
Germans defend with 1 armour
Russians win, taking Finland from Germans with 1 artillery and 8 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Battle in Western Ukraine
Russians attack with 2 artilleries, 2 fighters and 3 infantry
Germans defend with 1 artillery and 3 infantry
Russians win, taking Western Ukraine from Germans with 2 artilleries, 2 fighters and 3 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 artillery and 3 infantry
Battle in Archangel
Russians attack with 3 armour, 1 fighter, 2 infantry, 3 mech_infantrys and 1 tactical_bomber
Germans defend with 2 armour, 2 infantry and 2 mech_infantrys
Russians win, taking Archangel from Germans with 3 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 2 armour, 2 infantry and 2 mech_infantrys
Casualties for Russians: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to RussiansNon Combat Move - Russians
4 infantry moved from Bryansk to Tambov
3 artilleries moved from Bryansk to Tambov
2 aaGuns moved from Bryansk to Russia
1 infantry moved from Bryansk to Ukraine
2 fighters moved from Western Ukraine to Volgograd
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Archangel to Russia
2 aaGuns moved from Vologda to Russia
2 aaGuns moved from Timguska to Novosibirsk
1 infantry moved from Bryansk to SmolenskPlace Units - Russians
3 infantry placed in Volgograd
3 artilleries and 7 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
Russians collect 32 PUs (3 lost to blockades); end with 32 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 38 PUs -
RE: G40 2e captain walker (axis) vs 13th Dragoons (allies) no tech , no bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
Non Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from United Kingdom to NorwayTurn Complete - French
-
RE: G40 2e captain walker (axis) vs 13th Dragoons (allies) no tech , no bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 cruiser moved from 54 Sea Zone to 34 Sea Zone
1 destroyer moved from 62 Sea Zone to 34 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer
ANZAC win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyerNon Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Queensland to Northern Territory
2 aaGuns moved from Queensland to Northern Territory
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Dutch New Guinea to New Guinea
3 fighters moved from Queensland to Northern Territory
2 infantry moved from Queensland to Northern Territory
2 artilleries moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 bomber placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
RE: G40 2e captain walker (axis) vs 13th Dragoons (allies) no tech , no bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - British
British buy 1 armour, 1 factory_minor and 2 mech_infantrys; Remaining resources: 5 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
3 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to 81 Sea Zone
3 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Burma to Yunnan
2 tactical_bombers moved from India to Yunnan
2 fighters moved from India to Yunnan
1 bomber moved from Persia to 98 Sea Zone
2 fighters moved from 81 Sea Zone to 98 Sea Zone
1 bomber moved from United Kingdom to 125 Sea Zone
4 fighters moved from United Kingdom to 125 Sea ZoneCombat - British
Battle in 125 Sea Zone
British attack with 1 bomber and 4 fighters
Germans defend with 1 destroyer and 1 submarine
1 submarine owned by the Germans Submerged
British win with 4 fighters remaining. Battle score for attacker is -4
Casualties for Germans: 1 destroyer
Casualties for British: 1 bomber
Battle in 98 Sea Zone
British attack with 1 bomber and 2 fighters
Italians defend with 1 battleship, 1 cruiser, 1 submarine and 2 transports
1 submarine owned by the Italians Submerged
Units damaged: 1 battleship owned by the Italians
Italians win with 2 transports remaining. Battle score for attacker is 0
Casualties for British: 1 bomber and 2 fighters
Casualties for Italians: 1 battleship and 1 cruiser
Battle in Egypt
British attack with 1 artillery and 4 infantry
Italians defend with 2 artilleries, 1 harbour and 1 infantry
British win, taking Egypt from Italians with 1 artillery and 4 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 2 artilleries and 1 infantry
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 2 artilleries and 1 mech_infantry
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 2 artilleries and 1 mech_infantry
Casualties for British: 1 infantryNon Combat Move - British
1 infantry moved from India to Burma
2 fighters moved from Yunnan to India
2 tactical_bombers moved from Yunnan to India
4 fighters moved from 125 Sea Zone to Norway
1 armour moved from New Brunswick Nova Scotia to 106 Sea Zone
1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from Persia to Trans-Jordan
2 infantry moved from Rhodesia to Belgian Congo
2 infantry moved from Union of South Africa to RhodesiaPlace Units - British
1 factory_minor placed in Iraq
1 armour and 2 mech_infantrys placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,4
British collect 33 PUs; end with 38 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
RE: G40 2e captain walker (axis) vs 13th Dragoons (allies) no tech , no bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Americans
Americans buy 3 destroyers and 8 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 54 Sea Zone to 45 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 bomber moved from Queensland to 44 Sea Zone
1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
3 fighters moved from 54 Sea Zone to 42 Sea Zone
1 fighter moved from 54 Sea Zone to 45 Sea Zone
3 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 42 Sea Zone
3 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
1 bomber moved from Queensland to Java
3 infantry moved from Brazil to 86 Sea Zone
2 mech_infantrys moved from Brazil to 86 Sea Zone
1 armour moved from Brazil to 86 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 86 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
1 armour moved from 91 Sea Zone to Morocco
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
1 mech_infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 86 Sea Zone to 91 Sea Zone
1 destroyer moved from 86 Sea Zone to 91 Sea Zone
1 battleship moved from 101 Sea Zone to 91 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 3 fighters, 1 submarine and 2 transports
Japanese defend with 1 destroyer and 1 transport
Americans win, taking 42 Sea Zone from Neutral with 3 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 45 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 destroyer
Casualties for Americans: 1 submarine
Battle in 44 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 transport
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Morocco
Americans attack with 1 armour, 4 infantry and 3 mech_infantrys
Italians defend with 1 artillery
Americans win, taking Morocco from Italians with 1 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Italians: 1 artillery
Casualties for Americans: 1 infantry
Battle in Java
Americans attack with 1 artillery, 1 bomber and 3 infantry
Japanese defend with 2 infantry
Americans win, taking Java from Japanese with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - Americans
1 bomber moved from Java to Northern Territory
1 bomber moved from 44 Sea Zone to Northern Territory
3 fighters moved from 42 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 fighter moved from 45 Sea Zone to 54 Sea Zone
1 submarine moved from 86 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
2 destroyers moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 30 Sea Zone
1 infantry moved from 30 Sea Zone to Johnston Island
1 artillery moved from 30 Sea Zone to Johnston IslandPlace Units - Americans
4 submarines placed in 101 Sea Zone
3 destroyers and 4 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
RE: G40 2e captain walker (axis) vs 13th Dragoons (allies) no tech , no bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - Russians
Russians repair 15 damage on 15 factory_majors; Remaining resources: 25 PUs;
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
10 infantry moved from Finland to Norway
1 artillery moved from Finland to Norway
2 infantry moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Western Ukraine
8 infantry moved from Bryansk to Ukraine
2 artilleries moved from Bryansk to Ukraine
3 fighters moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
3 infantry moved from Archangel to Belarus
1 artillery moved from Bryansk to Belarus
1 artillery moved from Bryansk to BelarusCombat - Russians
Battle in Norway
Russians attack with 1 artillery and 10 infantry
Germans defend with 4 infantry
Russians win, taking Norway from Germans with 1 artillery and 8 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for Russians: 2 infantry
Battle in Belarus
Russians attack with 2 artilleries and 3 infantry
Germans defend with 2 infantry
Russians win, taking Belarus from Germans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Ukraine
Russians attack with 2 artilleries, 3 fighters, 8 infantry and 1 tactical_bomber
Germans defend with 2 armour, 1 factory_minor and 5 infantry
Russians win, taking Ukraine from Germans with 2 artilleries, 3 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 2 armour and 5 infantry
Casualties for Russians: 5 infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 tactical_bomber moved from Ukraine to Russia
3 fighters moved from Ukraine to Russia
1 infantry moved from Archangel to Smolensk
2 aaGuns moved from Archangel to Vologda
1 infantry moved from Archangel to Smolensk
2 aaGuns moved from Yenisey to Timguska
18 infantry moved from Yenisey to Timguska
6 infantry moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
2 artilleries moved from Russia to BryanskPlace Units - Russians
1 artillery and 7 infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2,6
Russians collect 36 PUs (2 lost to blockades); end with 36 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 42 PUs -
RE: G40 2e captain walker (axis) vs 13th Dragoons (allies) no tech , no bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Combat Move - French
1 destroyer moved from 39 Sea Zone to 41 Sea ZoneCombat - French
Battle in 41 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French win, taking 41 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - French
1 fighter moved from Scotland to United Kingdom
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French Equatorial Africa to Anglo Egyptian SudanTurn Complete - French
-
RE: G40 2e captain walker (axis) vs 13th Dragoons (allies) no tech , no bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 2 destroyers; Remaining resources: 2 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from New South Wales to Queensland
1 artillery moved from New South Wales to QueenslandPlace Units - ANZAC
2 destroyers placed in 62 Sea ZoneTurn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
ANZAC collect 18 PUs; end with 20 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs -
RE: G40 2e captain walker (axis) vs 13th Dragoons (allies) no tech , no bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - British
British buy 1 bomber, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun and 4 infantry; Remaining resources: 0 PUs;Combat Move - British
1 bomber moved from United Kingdom to 125 Sea Zone
1 destroyer moved from 119 Sea Zone to 125 Sea Zone
1 artillery moved from Anglo Egyptian Sudan to Egypt
1 armour moved from Iraq to Egypt
1 mech_infantry moved from Iraq to Egypt
3 infantry moved from Iraq to 80 Sea Zone
1 artillery moved from Iraq to 80 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 80 Sea Zone to 81 Sea Zone
2 cruisers moved from 80 Sea Zone to 81 Sea Zone
1 battleship moved from 80 Sea Zone to 81 Sea Zone
3 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 fighter moved from Belgian Congo to Egypt
1 fighter moved from Malta to Egypt
2 infantry moved from India to Burma
1 tactical_bomber moved from India to Burma
2 fighters moved from India to BurmaCombat - British
Battle in 125 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 destroyer
British win, taking 125 Sea Zone from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Egypt
British attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry
Italians defend with 1 armour, 1 artillery, 1 harbour and 2 infantry
British win, taking Egypt from Italians with 1 armour, 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for British: 2 infantry
Casualties for Italians: 1 armour, 1 artillery and 2 infantryNon Combat Move - British
1 tactical_bomber moved from 80 Sea Zone to India
2 fighters moved from Burma to India
1 tactical_bomber moved from Burma to India
1 carrier moved from 80 Sea Zone to 81 Sea Zone
3 destroyers moved from 80 Sea Zone to 81 Sea Zone
2 fighters moved from Egypt to 81 Sea Zone
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 artillery moved from Kenya to Anglo Egyptian Sudan
2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
2 infantry moved from Union of South Africa to Rhodesia
1 infantry moved from West India to India
1 infantry moved from Iraq to Trans-Jordan
1 bomber moved from 125 Sea Zone to United KingdomPlace Units - British
1 bomber and 2 mech_infantrys placed in Persia
2 infantry placed in Union of South Africa
4 infantry placed in United KingdomTurn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,1
British collect 31 PUs (2 lost to blockades); end with 31 PUs totalPlace Units - UK_Pacific
1 aaGun and 4 infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3,1,5,6,2,1
UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 1 aaGun and 4 infantry -
RE: G40 2e captain walker (axis) vs 13th Dragoons (allies) no tech , no bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
RE: G40 2e captain walker (axis) vs 13th Dragoons (allies) no tech , no bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United StatesPurchase Units - Americans
Americans buy 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttatchment attached to AmericansCombat - Americans
Non Combat Move - Americans
1 carrier moved from 30 Sea Zone to 54 Sea Zone
1 fighter moved from 30 Sea Zone to 54 Sea Zone
3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 battleship moved from 26 Sea Zone to 49 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 49 Sea Zone
2 carriers moved from 26 Sea Zone to 49 Sea Zone
2 destroyers moved from 26 Sea Zone to 49 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 49 Sea Zone
2 submarines moved from 26 Sea Zone to 49 Sea Zone
2 cruisers moved from 26 Sea Zone to 49 Sea Zone
3 fighters moved from 26 Sea Zone to 49 Sea Zone
1 fighter moved from Hawaiian Islands to 49 Sea Zone
1 bomber moved from Hawaiian Islands to 49 Sea Zone
1 bomber moved from 49 Sea Zone to Queensland
2 carriers moved from 49 Sea Zone to 54 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 49 Sea Zone to 54 Sea Zone
1 artillery moved from 54 Sea Zone to Queensland
3 infantry moved from 54 Sea Zone to Queensland
2 submarines moved from 49 Sea Zone to 54 Sea Zone
1 battleship moved from 49 Sea Zone to 54 Sea Zone
3 fighters moved from 49 Sea Zone to 54 Sea Zone
1 fighter moved from 49 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
2 cruisers moved from 49 Sea Zone to 54 Sea Zone
2 destroyers moved from 49 Sea Zone to 54 Sea Zone
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 destroyers moved from 26 Sea Zone to 30 Sea Zone
1 bomber moved from Western United States to 26 Sea Zone
1 bomber moved from 26 Sea Zone to 49 Sea Zone
1 bomber moved from 49 Sea Zone to Queensland
2 aaGuns moved from Central United States to Eastern United States
1 armour moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 armour, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
1 armour, 2 mech_infantrys and 3 transports moved from 88 Sea Zone to 86 Sea Zone
1 armour moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 mech_infantrys moved from 86 Sea Zone to Brazil
1 submarine moved from 101 Sea Zone to 86 Sea Zone
1 cruiser and 1 destroyer moved from 101 Sea Zone to 86 Sea ZonePlace Units - Americans
1 battleship, 1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery placed in Western United States
2 infantry placed in Eastern United States
1 transport placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
RE: G40 2e captain walker (axis) vs 13th Dragoons (allies) no tech , no bidposted in Play Boardgames
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Bryansk to Western Ukraine
12 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
1 tactical_bomber moved from Novgorod to Western Ukraine
3 fighters moved from Novgorod to Western Ukraine
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea ZoneCombat - Russians
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in 113 Sea Zone
Russians attack with 1 cruiser and 1 submarine
Germans defend with 1 destroyer and 3 fighters
Germans win with 1 destroyer and 3 fighters remaining. Battle score for attacker is -18
Casualties for Russians: 1 cruiser and 1 submarine
Battle in Western Ukraine
Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians win, taking Western Ukraine from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in Finland
Russians attack with 1 artillery and 12 infantry
Germans defend with 1 artillery and 4 infantry
Russians win, taking Finland from Germans with 1 artillery and 10 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 4 infantry
Casualties for Russians: 2 infantry
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
3 infantry moved from Novgorod to Archangel
2 aaGuns moved from Novgorod to Archangel
2 mech_infantrys moved from Novgorod to Bryansk
3 infantry moved from Smolensk to Archangel
2 armour moved from Novgorod to Bryansk
4 infantry moved from Russia to Bryansk
4 artilleries moved from Russia to Bryansk
1 tactical_bomber moved from Western Ukraine to Bryansk
3 fighters moved from Western Ukraine to Bryansk
2 aaGuns moved from Yakut S.S.R. to Yenisey
18 infantry moved from Yakut S.S.R. to YeniseyPlace Units - Russians
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Russians collect 37 PUs; end with 37 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs -
RE: G40 2e captain walker (axis) vs 13th Dragoons (allies) no tech , no bidposted in Play Boardgames
Scrambling orders are needed for the red fleet.
-
RE: G40 2e captain walker (axis) vs 13th Dragoons (allies) no tech , no bidposted in Play Boardgames
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :3
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
3 infantry moved from Bryansk to Western Ukraine
12 infantry moved from Karelia to Finland
1 artillery moved from Karelia to Finland
1 tactical_bomber moved from Novgorod to Western Ukraine
3 fighters moved from Novgorod to Western Ukraine
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 cruiser moved from 115 Sea Zone to 113 Sea Zone