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    10ikin

    @10ikin

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    Latest posts made by 10ikin

    • RE: M (0) vs. N (1)

      TripleA Turn Summary for game: 270BC, version: 1.6

      Game History

      Round: 2

      Combat Move - Carthage
                  5 swordmen moved from Carthago to SZ 36
                  1 hoplite moved from Carthago to SZ 36
                  4 spearmen moved from Carthago to SZ 36
                  4 biremes, 1 hoplite, 4 spearmen, 5 swordmen and 2 triremes moved from SZ 36 to SZ 38
                  1 hoplite, 4 spearmen and 5 swordmen moved from SZ 38 to Syracuse
                  2 cavalrys moved from Lilybaeum to Syracuse
                  1 warelephant moved from Lilybaeum to Syracuse
                  4 spearmen moved from Lilybaeum to Syracuse
                  1 spearman moved from Lilybaeum to Syracuse
                  2 spearmen and 2 swordmen moved from Hispatis to Salmantica
                  1 cavalry, 3 spearmen and 3 swordmen moved from Castulo to Toletum
                  2 biremes moved from SZ 15 to SZ 16

      Purchase Units - Carthage
                  Carthage buy 5 hoplites, 5 swordmen and 1 trireme; Remaining resources: 0 PUs;

      Combat - Carthage
                  Battle in Syracuse
                      Carthage attack with 2 cavalrys, 1 hoplite, 9 spearmen, 5 swordmen and 1 warelephant
                      RomanRepublic defend with 1 velites; GreekCityStates defend with 2 cavalrys, 5 hoplites and 4 slingerss
                          Carthage roll dice for 2 cavalrys, 1 hoplite, 9 spearmen, 5 swordmen and 1 warelephant in Syracuse, round 2 : 6/18 hits, 4.83 expected hits
                          GreekCityStates roll dice for 2 cavalrys, 5 hoplites, 4 slingerss and 1 velites in Syracuse, round 2 : 3/12 hits, 3.83 expected hits
                      Units damaged: 1 warelephant owned by the Carthage
                          2 spearmen owned by the Carthage, 2 cavalrys owned by the GreekCityStates and 4 slingerss owned by the GreekCityStates lost in Syracuse
                          Carthage roll dice for 2 cavalrys, 1 hoplite, 7 spearmen, 5 swordmen and 1 warelephant in Syracuse, round 3 : 3/16 hits, 4.50 expected hits
                          GreekCityStates roll dice for 5 hoplites and 1 velites in Syracuse, round 3 : 2/6 hits, 2.83 expected hits
                          1 velites owned by the RomanRepublic, 2 hoplites owned by the GreekCityStates and 2 spearmen owned by the Carthage lost in Syracuse
                          Carthage roll dice for 2 cavalrys, 1 hoplite, 5 spearmen, 5 swordmen and 1 warelephant in Syracuse, round 4 : 7/14 hits, 4.17 expected hits
                          GreekCityStates roll dice for 3 hoplites in Syracuse, round 4 : 2/3 hits, 1.50 expected hits
                          3 hoplites owned by the GreekCityStates and 2 spearmen owned by the Carthage lost in Syracuse
                      Carthage win, taking Syracuse from GreekCityStates with 2 cavalrys, 1 hoplite, 3 spearmen, 5 swordmen and 1 warelephant remaining. Battle score for attacker is 26
                      Casualties for Carthage: 6 spearmen
                      Casualties for GreekCityStates: 2 cavalrys, 5 hoplites and 4 slingerss
                      Casualties for RomanRepublic: 1 velites
                  Battle in Toletum
                      Carthage attack with 1 cavalry, 3 spearmen and 3 swordmen
                      Neutral defend with 4 cavalrys
                          Carthage roll dice for 1 cavalry, 3 spearmen and 3 swordmen in Toletum, round 2 : 2/7 hits, 1.83 expected hits
                          Neutral roll dice for 4 cavalrys in Toletum, round 2 : 0/4 hits, 0.67 expected hits
                          2 cavalrys owned by the Neutral lost in Toletum
                          Carthage roll dice for 1 cavalry, 3 spearmen and 3 swordmen in Toletum, round 3 : 1/7 hits, 1.83 expected hits
                          Neutral roll dice for 2 cavalrys in Toletum, round 3 : 0/2 hits, 0.33 expected hits
                          1 cavalry owned by the Neutral lost in Toletum
                          Carthage roll dice for 1 cavalry, 3 spearmen and 3 swordmen in Toletum, round 4 : 4/7 hits, 1.83 expected hits
                          Neutral roll dice for 1 cavalry in Toletum, round 4 : 0/1 hits, 0.17 expected hits
                          1 cavalry owned by the Neutral lost in Toletum
                      Carthage loses 0 PUs for violating Toletums neutrality.
                      Carthage win, taking Toletum from Neutral with 1 cavalry, 3 spearmen and 3 swordmen remaining. Battle score for attacker is 16
                      Casualties for Neutral: 4 cavalrys

      Non Combat Move - Carthage

      Place Units - Carthage
                  5 hoplites placed in Lilybaeum
                  5 swordmen placed in Carthago
                  1 trireme placed in SZ 36

      Turn Complete - Carthage
                  Carthage collect 65 PUs; end with 65 PUs
                  1 unit repaired.

      Combat Hit Differential Summary :

      Carthage : 4.00
          Neutral : -1.17
          GreekCityStates : -1.17

      triplea_42003_Car2.tsvg

      posted in Play Boardgames
      1
      10ikin
    • RE: M (0) vs. N (1)

      TripleA Turn Summary for game: 270BC, version: 1.6

      Game History

      Round: 1

      Combat Move - Numidia
                  3 spearmen moved from Capsa to Thenae
                  2 cavalrys moved from Zama to Thenae
                  1 cavalry moved from Theveste to Thenae
                  2 cavalrys moved from Cirta to Cartenna
                  1 spearman moved from Igilgili to Cartenna
                  2 cavalrys moved from Igilgili to Cartenna
                  1 archer, 1 spearman and 2 swordmen moved from Cirta to Zama
                  2 cavalrys moved from Hippo Regius to Cartenna
                  1 archer and 3 spearmen moved from Hippo Regius to Zama
                  2 spearmen moved from Theveste to Capsa
                  1 cavalry and 1 spearman moved from Berenice to Cyrene
                  2 cavalrys moved from Leptis Magna to Cyrene
                  3 spearmen moved from Leptis Magna to Oea
                  1 cavalry moved from Paliurus to Cyrene
                  2 spearmen moved from Paliurus to Cyrene
                  4 spearmen moved from Cirta to Auzia
                  1 swordman moved from Cirta to Auzia

      Purchase Units - Numidia
                  Numidia buy 4 swordmen; Remaining resources: 1 PUs;

      Combat - Numidia
                  Battle in Thenae
                      Numidia attack with 3 cavalrys and 3 spearmen
                      Neutral defend with 1 archer and 2 spearmen
                          Numidia roll dice for 3 cavalrys and 3 spearmen in Thenae, round 2 : 2/6 hits, 1.50 expected hits
                          Neutral roll dice for 1 archer and 2 spearmen in Thenae, round 2 : 1/3 hits, 1.17 expected hits
                          2 spearmen owned by the Neutral and 1 spearman owned by the Numidia lost in Thenae
                          Numidia roll dice for 3 cavalrys and 2 spearmen in Thenae, round 3 : 2/5 hits, 1.33 expected hits
                          Neutral roll dice for 1 archer in Thenae, round 3 : 0/1 hits, 0.50 expected hits
                          1 archer owned by the Neutral lost in Thenae
                      Numidia loses 0 PUs for violating Thenaes neutrality.
                      Numidia win, taking Thenae from Neutral with 3 cavalrys and 2 spearmen remaining. Battle score for attacker is 7
                      Casualties for Numidia: 1 spearman
                      Casualties for Neutral: 1 archer and 2 spearmen
                  Battle in Cyrene
                      Numidia attack with 4 cavalrys and 3 spearmen
                      Neutral defend with 1 archer and 3 spearmen
                          Numidia roll dice for 4 cavalrys and 3 spearmen in Cyrene, round 2 : 1/7 hits, 1.83 expected hits
                          Neutral roll dice for 1 archer and 3 spearmen in Cyrene, round 2 : 1/4 hits, 1.50 expected hits
                          1 spearman owned by the Neutral and 1 spearman owned by the Numidia lost in Cyrene
                          Numidia roll dice for 4 cavalrys and 2 spearmen in Cyrene, round 3 : 2/6 hits, 1.67 expected hits
                          Neutral roll dice for 1 archer and 2 spearmen in Cyrene, round 3 : 2/3 hits, 1.17 expected hits
                          2 spearmen owned by the Neutral and 2 spearmen owned by the Numidia lost in Cyrene
                          Numidia roll dice for 4 cavalrys in Cyrene, round 4 : 0/4 hits, 1.33 expected hits
                          Neutral roll dice for 1 archer in Cyrene, round 4 : 0/1 hits, 0.50 expected hits
                          Numidia roll dice for 4 cavalrys in Cyrene, round 5 : 1/4 hits, 1.33 expected hits
                          Neutral roll dice for 1 archer in Cyrene, round 5 : 0/1 hits, 0.50 expected hits
                          1 archer owned by the Neutral lost in Cyrene
                      Numidia loses 0 PUs for violating Cyrenes neutrality.
                      Numidia win, taking Cyrene from Neutral with 4 cavalrys remaining. Battle score for attacker is 4
                      Casualties for Numidia: 3 spearmen
                      Casualties for Neutral: 1 archer and 3 spearmen
                  Battle in Auzia
                      Numidia attack with 4 spearmen and 1 swordman
                      Neutral defend with 1 spearman
                          Numidia roll dice for 4 spearmen and 1 swordman in Auzia, round 2 : 2/5 hits, 1.00 expected hits
                          Neutral roll dice for 1 spearman in Auzia, round 2 : 0/1 hits, 0.33 expected hits
                          1 spearman owned by the Neutral lost in Auzia
                      Numidia loses 0 PUs for violating Auzias neutrality.
                      Numidia win, taking Auzia from Neutral with 4 spearmen and 1 swordman remaining. Battle score for attacker is 3
                      Casualties for Neutral: 1 spearman
                  Battle in Cartenna
                      Numidia attack with 6 cavalrys and 1 spearman
                      Neutral defend with 1 archer, 2 cavalrys and 1 spearman
                          Numidia roll dice for 6 cavalrys and 1 spearman in Cartenna, round 2 : 2/7 hits, 2.17 expected hits
                          Neutral roll dice for 1 archer, 2 cavalrys and 1 spearman in Cartenna, round 2 : 2/4 hits, 1.17 expected hits
                          2 cavalrys owned by the Neutral, 1 cavalry owned by the Numidia and 1 spearman owned by the Numidia lost in Cartenna
                          Numidia roll dice for 5 cavalrys in Cartenna, round 3 : 0/5 hits, 1.67 expected hits
                          Neutral roll dice for 1 archer and 1 spearman in Cartenna, round 3 : 1/2 hits, 0.83 expected hits
                          1 cavalry owned by the Numidia lost in Cartenna
                          Numidia roll dice for 4 cavalrys in Cartenna, round 4 : 1/4 hits, 1.33 expected hits
                          Neutral roll dice for 1 archer and 1 spearman in Cartenna, round 4 : 1/2 hits, 0.83 expected hits
                          1 cavalry owned by the Numidia and 1 spearman owned by the Neutral lost in Cartenna
                          Numidia roll dice for 3 cavalrys in Cartenna, round 5 : 0/3 hits, 1.00 expected hits
                          Neutral roll dice for 1 archer in Cartenna, round 5 : 1/1 hits, 0.50 expected hits
                          1 cavalry owned by the Numidia lost in Cartenna
                          Numidia roll dice for 2 cavalrys in Cartenna, round 6 : 0/2 hits, 0.67 expected hits
                          Neutral roll dice for 1 archer in Cartenna, round 6 : 1/1 hits, 0.50 expected hits
                          1 cavalry owned by the Numidia lost in Cartenna
                          Numidia roll dice for 1 cavalry in Cartenna, round 7 : 0/1 hits, 0.33 expected hits
                          Neutral roll dice for 1 archer in Cartenna, round 7 : 1/1 hits, 0.50 expected hits
                          1 cavalry owned by the Numidia lost in Cartenna
                      Neutral win with 1 archer remaining. Battle score for attacker is -16
                      Casualties for Numidia: 6 cavalrys and 1 spearman
                      Casualties for Neutral: 2 cavalrys and 1 spearman
                  Battle in Oea
                      Numidia attack with 3 spearmen
                      Neutral defend with 1 spearman
                          Numidia roll dice for 3 spearmen in Oea, round 2 : 0/3 hits, 0.50 expected hits
                          Neutral roll dice for 1 spearman in Oea, round 2 : 0/1 hits, 0.33 expected hits
                          Numidia roll dice for 3 spearmen in Oea, round 3 : 1/3 hits, 0.50 expected hits
                          Neutral roll dice for 1 spearman in Oea, round 3 : 0/1 hits, 0.33 expected hits
                          1 spearman owned by the Neutral lost in Oea
                      Numidia loses 0 PUs for violating Oeas neutrality.
                      Numidia win, taking Oea from Neutral with 3 spearmen remaining. Battle score for attacker is 3
                      Casualties for Neutral: 1 spearman

      Non Combat Move - Numidia

      Place Units - Numidia
                  4 swordmen placed in Leptis Magna

      Turn Complete - Numidia
                  Numidia collect 24 PUs; end with 25 PUs

      Combat Hit Differential Summary :

      Neutral : 0.33
          Numidia : -4.17

      triplea_42003_Num1.tsvg

      posted in Play Boardgames
      1
      10ikin
    • RE: M (0) vs. N (1)

      TripleA Turn Summary for game: 270BC, version: 1.6

      Game History

      Round: 1

      Combat Move - Seleucid
                  2 cavalrys, 2 hoplites, 1 legionaire and 3 peltastss moved from Damascus to Sidon
                  1 cavalry moved from Edessa to Sidon
                  1 hoplite, 1 legionaire and 2 peltastss moved from Emesa to Damascus
                  3 peltastss moved from Antioch to Damascus
                  1 legionaire moved from Antioch to Damascus
                  1 cataphract, 2 cavalrys, 4 hoplites, 1 legionaire and 3 peltastss moved from Antioch to Sidon
                  2 hoplites and 1 peltasts moved from Attalia to Sardis
                  2 hoplites and 2 peltastss moved from Tarsus to SZ 61
                  2 peltastss moved from SZ 61 to Salamis
                  2 hoplites moved from SZ 61 to Salamis
                  3 hoplites, 2 legionaires and 3 peltastss moved from Edessa to Hatra
                  2 cataphracts, 2 cavalrys, 5 hoplites, 2 legionaires and 4 peltastss moved from Seleucia to Hatra
                  1 cataphract moved from Hatra to Damascus

      Purchase Units - Seleucid
                  Seleucid buy 3 hoplites, 7 legionaires and 1 trireme; Remaining resources: 0 PUs;

      Combat - Seleucid
                  Battle in Salamis
                      Seleucid attack with 2 hoplites and 2 peltastss
                      Egypt defend with 2 spearmen
                          Seleucid roll dice for 2 hoplites and 2 peltastss in Salamis, round 2 : 1/4 hits, 1.00 expected hits
                          Egypt roll dice for 2 spearmen in Salamis, round 2 : 1/2 hits, 0.67 expected hits
                          1 spearman owned by the Egypt and 1 peltasts owned by the Seleucid lost in Salamis
                          Seleucid roll dice for 2 hoplites and 1 peltasts in Salamis, round 3 : 2/3 hits, 0.83 expected hits
                          Egypt roll dice for 1 spearman in Salamis, round 3 : 0/1 hits, 0.33 expected hits
                          1 spearman owned by the Egypt lost in Salamis
                      Seleucid win, taking Salamis from Egypt with 2 hoplites and 1 peltasts remaining. Battle score for attacker is 4
                      Casualties for Seleucid: 1 peltasts
                      Casualties for Egypt: 2 spearmen
                  Battle in Sidon
                      Seleucid attack with 1 cataphract, 5 cavalrys, 6 hoplites, 2 legionaires and 6 peltastss
                      Egypt defend with 1 archer, 5 axemen, 2 chariots and 5 spearmen
                          Seleucid roll dice for 1 cataphract, 5 cavalrys, 6 hoplites, 2 legionaires and 6 peltastss in Sidon, round 2 : 8/20 hits, 6.00 expected hits
                          Egypt roll dice for 1 archer, 5 axemen, 2 chariots and 5 spearmen in Sidon, round 2 : 4/13 hits, 4.33 expected hits
                          5 axemen owned by the Egypt, 3 spearmen owned by the Egypt and 4 peltastss owned by the Seleucid lost in Sidon
                          Seleucid roll dice for 1 cataphract, 5 cavalrys, 6 hoplites, 2 legionaires and 2 peltastss in Sidon, round 3 : 7/16 hits, 5.33 expected hits
                          Egypt roll dice for 1 archer, 2 chariots and 2 spearmen in Sidon, round 3 : 4/5 hits, 2.50 expected hits
                          2 chariots owned by the Egypt, 2 cavalrys owned by the Seleucid, 2 spearmen owned by the Egypt, 2 peltastss owned by the Seleucid and 1 archer owned by the Egypt lost in Sidon
                      Seleucid win, taking Sidon from Egypt with 1 cataphract, 3 cavalrys, 6 hoplites and 2 legionaires remaining. Battle score for attacker is 26
                      Casualties for Seleucid: 2 cavalrys and 6 peltastss
                      Casualties for Egypt: 1 archer, 5 axemen, 2 chariots and 5 spearmen

      Non Combat Move - Seleucid

      Place Units - Seleucid
                  1 trireme placed in SZ 61
                  3 hoplites and 7 legionaires placed in Antioch

      Turn Complete - Seleucid
                  Seleucid collect 70 PUs; end with 70 PUs

      Combat Hit Differential Summary :

      Egypt : 1.17
          Seleucid : 4.83

      triplea_42003_Sel1.tsvg

      posted in Play Boardgames
      1
      10ikin
    • RE: M (0) vs. N (1)

      TripleA Turn Summary for game: 270BC, version: 1.6

      Game History

      Round: 1

      Combat Move - Macedonia
                  1 cavalry moved from Larissa to Apollonia
                  1 cavalry, 1 hoplite and 3 peltastss moved from Pella to Apollonia
                  2 peltastss moved from Dodona to Apollonia
                  2 peltastss moved from Dodona to Apollonia
                  4 peltastss moved from Thessalonica to Larissa
                  2 peltastss moved from Larissa to Delphi
                        Macedonia take Delphi from GreekCityStates
                  1 hoplite moved from Dodona to Apollonia
                  1 hoplite moved from Dodona to Delphi
                  1 hoplite moved from Larissa to Delphi
                  2 hoplites moved from Philippopolis to Odessus
                  4 peltastss moved from Philippopolis to Odessus
                  1 cavalry moved from Philippopolis to Odessus
                  2 peltastss moved from Larissa to Delphi
                  1 swordman moved from Thessalonica to Odessus
                  2 cavalrys, 3 hoplites and 1 swordman moved from Thessalonica to Larissa
                  1 peltasts moved from Larissa to Delphi
                  2 biremes and 1 trireme moved from SZ 70 to SZ 69

      Purchase Units - Macedonia
                  Macedonia buy 5 hoplites and 1 swordman; Remaining resources: 0 PUs;

      Combat - Macedonia
                  Battle in Odessus
                      Macedonia attack with 1 cavalry, 2 hoplites, 4 peltastss and 1 swordman
                      Neutral defend with 1 axeman and 3 swordmen
                          Macedonia roll dice for 1 cavalry, 2 hoplites, 4 peltastss and 1 swordman in Odessus, round 2 : 1/8 hits, 2.00 expected hits
                          Neutral roll dice for 1 axeman and 3 swordmen in Odessus, round 2 : 2/4 hits, 1.17 expected hits
                          1 axeman owned by the Neutral and 2 peltastss owned by the Macedonia lost in Odessus
                          Macedonia roll dice for 1 cavalry, 2 hoplites, 2 peltastss and 1 swordman in Odessus, round 3 : 1/6 hits, 1.67 expected hits
                          Neutral roll dice for 3 swordmen in Odessus, round 3 : 2/3 hits, 1.00 expected hits
                          1 swordman owned by the Neutral and 2 peltastss owned by the Macedonia lost in Odessus
                          Macedonia roll dice for 1 cavalry, 2 hoplites and 1 swordman in Odessus, round 4 : 0/4 hits, 1.33 expected hits
                          Neutral roll dice for 2 swordmen in Odessus, round 4 : 0/2 hits, 0.67 expected hits
                          Macedonia roll dice for 1 cavalry, 2 hoplites and 1 swordman in Odessus, round 5 : 1/4 hits, 1.33 expected hits
                          Neutral roll dice for 2 swordmen in Odessus, round 5 : 0/2 hits, 0.67 expected hits
                          1 swordman owned by the Neutral lost in Odessus
                          Macedonia roll dice for 1 cavalry, 2 hoplites and 1 swordman in Odessus, round 6 : 2/4 hits, 1.33 expected hits
                          Neutral roll dice for 1 swordman in Odessus, round 6 : 0/1 hits, 0.33 expected hits
                          1 swordman owned by the Neutral lost in Odessus
                      Macedonia loses 0 PUs for violating Odessuss neutrality.
                      Macedonia win, taking Odessus from Neutral with 1 cavalry, 2 hoplites and 1 swordman remaining. Battle score for attacker is 7
                      Casualties for Macedonia: 4 peltastss
                      Casualties for Neutral: 1 axeman and 3 swordmen
                  Battle in Apollonia
                      Macedonia attack with 2 cavalrys, 2 hoplites and 7 peltastss
                      Neutral defend with 1 archer and 4 swordmen
                          Macedonia roll dice for 2 cavalrys, 2 hoplites and 7 peltastss in Apollonia, round 2 : 4/11 hits, 2.50 expected hits
                          Neutral roll dice for 1 archer and 4 swordmen in Apollonia, round 2 : 2/5 hits, 1.83 expected hits
                          4 swordmen owned by the Neutral and 2 peltastss owned by the Macedonia lost in Apollonia
                          Macedonia roll dice for 2 cavalrys, 2 hoplites and 5 peltastss in Apollonia, round 3 : 0/9 hits, 2.17 expected hits
                          Neutral roll dice for 1 archer in Apollonia, round 3 : 1/1 hits, 0.50 expected hits
                          1 peltasts owned by the Macedonia lost in Apollonia
                          Macedonia roll dice for 2 cavalrys, 2 hoplites and 4 peltastss in Apollonia, round 4 : 2/8 hits, 2.00 expected hits
                          Neutral roll dice for 1 archer in Apollonia, round 4 : 0/1 hits, 0.50 expected hits
                          1 archer owned by the Neutral lost in Apollonia
                      Macedonia loses 0 PUs for violating Apollonias neutrality.
                      Macedonia win, taking Apollonia from Neutral with 2 cavalrys, 2 hoplites and 4 peltastss remaining. Battle score for attacker is 14
                      Casualties for Macedonia: 3 peltastss
                      Casualties for Neutral: 1 archer and 4 swordmen

      Non Combat Move - Macedonia

      Place Units - Macedonia
                  5 hoplites and 1 swordman placed in Thessalonica

      Turn Complete - Macedonia
                  Macedonia collect 34 PUs; end with 34 PUs

      Combat Hit Differential Summary :

      Neutral : 0.33
          Macedonia : -3.33

      triplea_42003_Mac1.tsvg

      posted in Play Boardgames
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      10ikin
    • RE: M (0) vs. N (1)

      TripleA Turn Summary for game: 270BC, version: 1.6

      Game History

      Round: 1

      Combat Move - Carthage
                  1 swordman moved from Hispatis to Salmantica
                  2 spearmen moved from Hispatis to Salmantica
                  2 spearmen moved from Corduba to Salmantica
                  1 cavalry moved from Corduba to Salmantica
                  2 swordmen moved from Corduba to Salmantica
                  1 cavalry, 2 spearmen and 1 swordman moved from Corduba to Castulo
                  3 spearmen and 2 swordmen moved from Carthago Nova to Castulo
                  2 spearmen moved from Gades to Hispatis
                  1 swordman moved from Gades to Hispatis
                  1 swordman moved from Acci to Hispatis
                  2 biremes and 1 trireme moved from SZ 32 to SZ 36
                  1 warelephant moved from Carthago to SZ 36
                  1 spearman moved from Melita to SZ 36
                  3 cavalrys, 1 hoplite and 1 spearman moved from Carthago to SZ 36
                  1 spearman moved from Carthago to SZ 36
                  3 cavalrys, 1 hoplite, 3 spearmen and 1 warelephant moved from SZ 36 to Lilybaeum
                  3 spearmen moved from Thapsus to Carthago
                  2 biremes moved from SZ 14 to SZ 15

      Purchase Units - Carthage
                  Carthage buy 1 bireme, 1 city, 1 hoplite, 2 spearmen and 5 swordmen; Remaining resources: 0 PUs;

      Combat - Carthage
                  Battle in Salmantica
                      Carthage attack with 1 cavalry, 4 spearmen and 3 swordmen
                      Neutral defend with 3 cavalrys and 1 swordman
                          Carthage roll dice for 1 cavalry, 4 spearmen and 3 swordmen in Salmantica, round 2 : 1/8 hits, 2.00 expected hits
                          Neutral roll dice for 3 cavalrys and 1 swordman in Salmantica, round 2 : 3/4 hits, 0.83 expected hits
                          1 cavalry owned by the Neutral and 3 spearmen owned by the Carthage lost in Salmantica
                          Carthage roll dice for 1 cavalry, 1 spearman and 3 swordmen in Salmantica, round 3 : 3/5 hits, 1.50 expected hits
                          Neutral roll dice for 2 cavalrys and 1 swordman in Salmantica, round 3 : 2/3 hits, 0.67 expected hits
                          2 cavalrys owned by the Neutral, 1 cavalry owned by the Carthage, 1 spearman owned by the Carthage and 1 swordman owned by the Neutral lost in Salmantica
                      Carthage loses 0 PUs for violating Salmanticas neutrality.
                      Carthage win, taking Salmantica from Neutral with 3 swordmen remaining. Battle score for attacker is 0
                      Casualties for Carthage: 1 cavalry and 4 spearmen
                      Casualties for Neutral: 3 cavalrys and 1 swordman
                  Battle in Castulo
                      Carthage attack with 1 cavalry, 5 spearmen and 3 swordmen
                      Neutral defend with 2 cavalrys and 3 swordmen
                          Carthage roll dice for 1 cavalry, 5 spearmen and 3 swordmen in Castulo, round 2 : 2/9 hits, 2.17 expected hits
                          Neutral roll dice for 2 cavalrys and 3 swordmen in Castulo, round 2 : 1/5 hits, 1.33 expected hits
                          2 cavalrys owned by the Neutral and 1 spearman owned by the Carthage lost in Castulo
                          Carthage roll dice for 1 cavalry, 4 spearmen and 3 swordmen in Castulo, round 3 : 4/8 hits, 2.00 expected hits
                          Neutral roll dice for 3 swordmen in Castulo, round 3 : 1/3 hits, 1.00 expected hits
                          1 spearman owned by the Carthage and 3 swordmen owned by the Neutral lost in Castulo
                      Carthage loses 0 PUs for violating Castulos neutrality.
                      Carthage win, taking Castulo from Neutral with 1 cavalry, 3 spearmen and 3 swordmen remaining. Battle score for attacker is 14
                      Casualties for Carthage: 2 spearmen
                      Casualties for Neutral: 2 cavalrys and 3 swordmen

      Non Combat Move - Carthage

      Place Units - Carthage
                  1 city placed in Lilybaeum
                  1 hoplite, 2 spearmen and 5 swordmen placed in Carthago
                  1 bireme placed in SZ 36

      Turn Complete - Carthage
                  Carthage collect 57 PUs; end with 57 PUs

      Combat Hit Differential Summary :

      Carthage : 2.33
          Neutral : 3.17

      triplea_42003_Car1.tsvg

      posted in Play Boardgames
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      10ikin
    • RE: M (0) vs. N (1)

      Test summary from TripleA, engine version: 1.9, time: 7:56:05 PM

      posted in Play Boardgames
      1
      10ikin
    • RE: Desert Admiral (Axis) vs Dawgoneit (Allies+18)

      Test summary from TripleA, engine version: 1.9, time: 7:43:17 PM

      posted in League
      1
      10ikin
    • RE: M (0) vs. N (1)

      TripleA Manual Gamesave Post for game: 270BC, version: 1.6

      Game History

      Round: 1

      Combat Move - RomanRepublic

      Combat Hit Differential Summary :

      triplea_42003_Rom1.tsvg

      posted in Play Boardgames
      1
      10ikin
    • RE: M (0) vs. N (1)

      TripleA Turn Summary for game: 270BC, version: 1.6

      Game History

      Round: 1

      Combat Move - Carthage
                  1 cavalry moved from Carthago to Hippo Regius

      Purchase Units - Carthage
                  Carthage buy 4 triremes; Remaining resources: 5 PUs;

      Non Combat Move - Carthage

      Place Units - Carthage
                  4 triremes were produced but were not placed

      Turn Complete - Carthage
                  Carthage collect 53 PUs; end with 58 PUs

      Combat Hit Differential Summary :

      triplea_42003_Car1.tsvg

      posted in Play Boardgames
      1
      10ikin
    • RE: M (0) vs. N (1)

      TripleA Turn Summary for game: Big World : 1942, version: 2.5

      Game History

      Round: 7

      Purchase Units - Japanese
                  Japanese buy 1 armour and 4 cruisers; Remaining resources: 1 PUs;

      Combat Move - Japanese
                  1 submarine moved from SZ 73 East China Sea to SZ 71 South China Sea
                  1 transport moved from SZ 73 East China Sea to SZ 71 South China Sea
                  7 fighters moved from Szechwan to SZ 71 South China Sea
                  2 bombers moved from Shantung to SZ 71 South China Sea
                  1 armour moved from Okhotsk to Yakutsk
                        Japanese take Yakutsk from Russians
                  1 armour moved from Yakutsk to Buryatia
                        Japanese take Buryatia from Russians
                  1 armour, 3 artilleries and 3 infantry moved from Amurskaya to Buryatia
                  2 armour moved from Chosen to Kwangtung
                  3 artilleries and 1 infantry moved from Inner Mongolia to Kansu
                        Japanese take Kansu from Chinese
                  4 infantry moved from Szechwan to Kansu
                  3 artilleries moved from Szechwan to Kansu
                  3 armour moved from Inner Mongolia to Kansu
                  3 artilleries and 3 infantry moved from Shantung to Kwangtung
                  2 armour moved from Inner Mongolia to Kwangtung
                  2 fighters moved from Southern Japan to SZ 73 East China Sea
                  2 artilleries and 2 infantry moved from Southern Japan to SZ 73 East China Sea
                  2 artilleries and 2 infantry moved from SZ 73 East China Sea to Shantung

      Combat - Japanese
                  Battle in SZ 71 South China Sea
                      Japanese attack with 2 bombers, 7 fighters, 1 submarine and 1 transport
                      Americans defend with 3 battleships, 1 cruiser and 1 submarine
                          Japanese roll dice for 1 submarine in SZ 71 South China Sea, round 2 : 1/1 hits, 0.33 expected hits
                      Units damaged: 1 battleship owned by the Americans
                          Americans roll dice for 1 submarine in SZ 71 South China Sea, round 2 : 0/1 hits, 0.33 expected hits
                          Japanese roll dice for 2 bombers, 7 fighters and 1 transport in SZ 71 South China Sea, round 2 : 6/9 hits, 4.83 expected hits
                      Units damaged: 1 battleship owned by the Americans
                          Americans roll dice for 3 battleships and 1 cruiser in SZ 71 South China Sea, round 2 : 0/4 hits, 2.50 expected hits
                          1 submarine owned by the Americans, 1 cruiser owned by the Americans and 2 battleships owned by the Americans lost in SZ 71 South China Sea
                          Japanese roll dice for 1 submarine in SZ 71 South China Sea, round 3 : 1/1 hits, 0.33 expected hits
                          1 battleship owned by the Americans lost in SZ 71 South China Sea
                      Japanese win with 2 bombers, 7 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 84
                      Casualties for Americans: 3 battleships, 1 cruiser and 1 submarine

      Non Combat Move - Japanese
                  2 bombers and 7 fighters moved from SZ 71 South China Sea to Sumatra

      Place Units - Japanese
                  4 cruisers placed in SZ 73 East China Sea
                  1 armour placed in Chosen

      Turn Complete - Japanese
                  Japanese collect 45 PUs; end with 46 PUs

      Combat Hit Differential Summary :

      Americans : -2.83
          Japanese : 2.50

      triplea_42003_Jap7.tsvg

      posted in Play Boardgames
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      10ikin