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    Posts made by 1080man

    • RE: G40 Ichabod (X) vs 1080 (A) 22 Bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 10

      Purchase Units - Russians
                  Russians repair damage of 10x factory_major; Remaining resources: 18 PUs;
                  Russians buy 1 armour and 4 infantry; Remaining resources: 0 PUs;

      Combat Move - Russians
                  1 infantry moved from Russia to Smolensk
                  1 infantry moved from Russia to Bryansk
                  1 infantry moved from Russia to Samara
                  1 fighter moved from Russia to Smolensk
                  1 fighter moved from Russia to Bryansk
                  1 tactical_bomber moved from Russia to Samara
                  1 mech_infantry moved from Tobruk to Libya
                        Russians take Libya from Italians

      Combat - Russians
                  Battle in Bryansk
                      Russians attack with 1 fighter and 1 infantry
                      Germans defend with 1 mech_infantry
                          Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 2/2 hits, 0.67 expected hits
                          Germans roll dice for 1 mech_infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                          1 mech_infantry owned by the Germans lost in Bryansk
                      Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry
                  Battle in Smolensk
                      Russians attack with 1 fighter and 1 infantry
                      Germans defend with 1 mech_infantry
                          Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                          Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                          Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                          Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                          1 mech_infantry owned by the Germans lost in Smolensk
                      Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Germans: 1 mech_infantry
                  Battle in Samara
                      Russians attack with 1 infantry and 1 tactical_bomber
                      Germans defend with 1 infantry
                          Russians roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/2 hits, 0.67 expected hits
                          Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Germans lost in Samara
                      Russians win, taking Samara from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  1 tactical_bomber moved from Samara to Russia
                  1 fighter moved from Bryansk to Russia
                  1 fighter moved from Smolensk to Russia

      Place Units - Russians
                  1 armour and 4 infantry placed in Russia

      Turn Complete - Russians
                  Russians collect 19 PUs; end with 19 PUs
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 31 PUs

      Combat Hit Differential Summary :

      Germans : -1.33
          Russians : 1.33

      triplea_41445_Rus10.tsvg

      posted in Play Boardgames
      1
      1080man
    • RE: G40 Ichabod (X) vs 1080 (A) 22 Bid

      neither

      posted in Play Boardgames
      1
      1080man
    • RE: 1080 (axis) v sovietishcat (allies, no bid)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 12

      Research Technology - Japanese

      Purchase Units - Japanese
                  Japanese repair damage of 13x factory_major; Remaining resources: 6 SuicideAttackTokens; 16 PUs;
                  Japanese buy 2 artilleries and 1 transport; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

      Combat Move - Japanese

      Place Units - Japanese
                  1 transport placed in 6 Sea Zone
                  2 artilleries placed in Japan

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4
                  Japanese collect 10 PUs; end with 11 PUs

      Combat Hit Differential Summary :

      triplea_41380_Jap12.tsvg

      posted in Play Boardgames
      1
      1080man
    • RE: 1080 (axis) v sovietishcat (allies, no bid)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 12

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 3 armour, 1 carrier, 1 factory_minor, 6 infantry and 4 transports; Remaining resources: 0 techTokens; 0 PUs;

      Combat Move - Germans
                  1 submarine moved from 110 Sea Zone to 109 Sea Zone
                  1 submarine moved from 101 Sea Zone to 103 Sea Zone
                  1 submarine moved from 92 Sea Zone to 98 Sea Zone
                  1 submarine moved from 92 Sea Zone to 91 Sea Zone
                  1 submarine moved from 92 Sea Zone to 109 Sea Zone
                  2 bombers moved from France to United Kingdom
                  1 bomber moved from France to United Kingdom
                  1 bomber moved from France to United Kingdom
                  1 infantry moved from Russia to Samara
                  3 tactical_bombers moved from Rostov to Samara

      Combat - Germans
                  Strategic bombing raid in United Kingdom
                          AA fire in United Kingdom : 0/3 hits, 0.50 expected hits
                          AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
                      Bombing raid in United Kingdom rolls: 8,4,3 and causes: 14 damage to unit: factory_major
                      Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: airfield
                      Bombing raid in United Kingdom causes 18 damage total.  Damaged units is as follows: factory_major = 14, airfield = 4
                  Battle in Samara
                      Germans attack with 1 infantry and 3 tactical_bombers
                      Russians defend with 1 mech_infantry
                          Germans roll dice for 1 infantry and 3 tactical_bombers in Samara, round 2 : 2/4 hits, 1.67 expected hits
                          Russians roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                          1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                      Germans win with 3 tactical_bombers remaining. Battle score for attacker is 1
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 mech_infantry

      Non Combat Move - Germans
                  3 tactical_bombers moved from Samara to Bryansk
                  4 armour moved from Volgograd to Bryansk
                  2 infantry moved from Ukraine to Bryansk
                  1 infantry moved from Rostov to Volgograd
                  1 infantry moved from Ukraine to Rostov
                  6 armour and 1 artillery moved from Rostov to Bryansk
                  2 infantry moved from Russia to Bryansk
                  4 bombers moved from United Kingdom to Western Germany
                  3 infantry moved from France to Western Germany
                  1 artillery and 2 infantry moved from Normandy Bordeaux to Holland Belgium
                  1 fighter moved from France to 112 Sea Zone
                  2 tactical_bombers moved from France to Western Germany

      Place Units - Germans
                  1 factory_minor placed in Western Ukraine
                  3 infantry placed in Ukraine
                  3 infantry placed in Russia
                  3 armour placed in Novgorod
                  1 carrier and 4 transports placed in 112 Sea Zone
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from France: 1 aaGun
                  EDIT: Adding units owned by Germans to Holland Belgium: 1 aaGun
                  EDIT: Turning off Edit Mode

      Turn Complete - Germans
                  Germans collect 64 PUs; end with 64 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 84 PUs

      Combat Hit Differential Summary :

      Germans : 0.33
          Russians : 0.67
          AA fire in United Kingdom : : -0.67

      triplea_41380_Ger12.tsvg

      posted in Play Boardgames
      1
      1080man
    • RE: G40 Ichabod (X) vs 1080 (A) 22 Bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - ANZAC
                  ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  2 infantry moved from Alexandria to Tobruk

      Non Combat Move - ANZAC
                  1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                  1 submarine moved from 62 Sea Zone to 42 Sea Zone
                  1 carrier and 2 fighters moved from 26 Sea Zone to 33 Sea Zone
                  1 fighter moved from New South Wales to 33 Sea Zone
                  3 fighters moved from Queensland to 33 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
                  2 infantry moved from Queensland to New South Wales
                  1 cruiser, 2 destroyers and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
                  1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands

      Place Units - ANZAC
                  1 destroyer and 1 transport placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

      Combat Move - French
                  2 infantry moved from Alexandria to Tobruk

      Non Combat Move - French

      Turn Complete - French

      Combat Hit Differential Summary :

      triplea_41445_Fre9.tsvg

      posted in Play Boardgames
      1
      1080man
    • RE: 1080 (axis) v sovietishcat (allies, no bid)

      dfhfg

      aaaaaaaaaaaaaaaaaaaaa.tsvg

      posted in Play Boardgames
      1
      1080man
    • RE: 1080 (axis) v sovietishcat (allies, no bid)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Research Technology - Italians

      Purchase Units - Italians
                  Italians buy 1 airfield, 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 techTokens; 1 PUs;

      Combat Move - Italians
                  2 infantry moved from Northern Italy to 95 Sea Zone
                  2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                  1 destroyer moved from 95 Sea Zone to 92 Sea Zone
                  1 artillery moved from Algeria to Morocco
                  1 transport moved from 92 Sea Zone to 95 Sea Zone
                  1 bomber moved from Southern Italy to Morocco
                  1 fighter moved from Gibraltar to Morocco
                  2 infantry moved from 92 Sea Zone to Morocco
                  2 armour and 1 mech_infantry moved from Volgograd to Samara
                        Italians take Samara from Russians
                  2 armour and 1 mech_infantry moved from Samara to Vologda
                        Italians take Vologda from Russians
                  2 infantry moved from Smolensk to Vologda
                  1 artillery and 2 infantry moved from Ukraine to Rostov
                  1 mech_infantry moved from Ukraine to Volgograd
                  1 fighter moved from Volgograd to Greece
                  1 transport moved from 95 Sea Zone to 97 Sea Zone

      Combat - Italians
                  Battle in Morocco
                      Italians attack with 1 artillery, 1 bomber, 1 fighter and 2 infantry
                      Americans defend with 1 artillery, 2 infantry and 1 mech_infantry
                          Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Morocco, round 2 : 3/5 hits, 2.00 expected hits
                          Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/4 hits, 1.33 expected hits
                          2 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Morocco
                          Italians roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Morocco, round 3 : 2/4 hits, 1.83 expected hits
                          Americans roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits
                          1 artillery owned by the Americans lost in Morocco
                      Italians win, taking Morocco from Americans with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 11
                      Casualties for Italians: 1 infantry
                      Casualties for Americans: 1 artillery, 2 infantry and 1 mech_infantry

      Non Combat Move - Italians
                  1 bomber and 1 fighter moved from Morocco to Gibraltar
                  1 aaGun and 1 infantry moved from Northern Italy to Southern France
                  1 aaGun and 1 infantry moved from Tambov to Volgograd

      Place Units - Italians
                  1 airfield placed in Greece
                  1 transport placed in 97 Sea Zone
                  1 artillery and 1 infantry placed in Southern Italy
                  Turning on Edit Mode
                  EDIT: Removing units owned by Italians from 97 Sea Zone: 1 transport
                  EDIT: Adding units owned by Italians to Northern Italy: 1 artillery and 1 infantry
                  EDIT: Turning off Edit Mode

      Turn Complete - Italians
                  Italians collect 17 PUs; end with 18 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs

      Combat Hit Differential Summary :

      Italians : 1.17
          Americans : -0.67

      triplea_41380_Ita8.tsvg

      posted in Play Boardgames
      1
      1080man
    • RE: 1080 (axis) v sovietishcat (allies, no bid)

      92, against the 1 bomber, yes scramble.

      posted in Play Boardgames
      1
      1080man
    • RE: 1080 (axis) v sovietishcat (allies, no bid)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Research Technology - Japanese

      Purchase Units - Japanese
                  Japanese buy 1 fighter and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

      Combat Move - Japanese
                  1 submarine moved from 6 Sea Zone to 19 Sea Zone
                  1 submarine moved from 6 Sea Zone to 21 Sea Zone
                  2 fighters and 1 tactical_bomber moved from Japan to 25 Sea Zone
                  1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
                  1 submarine moved from 6 Sea Zone to 25 Sea Zone

      Combat - Japanese
                  Battle in 21 Sea Zone
                      Japanese attack with 1 submarine
                      ANZAC defend with 1 transport
                          1 transport owned by the ANZAC lost in 21 Sea Zone
                          Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese win with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 transport
                  Battle in 19 Sea Zone
                      Japanese attack with 1 submarine
                      ANZAC defend with 1 submarine and 1 transport
                      1 submarine owned by the ANZAC Submerged
                          1 transport owned by the ANZAC lost in 19 Sea Zone
                          Japanese roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                      Japanese win, taking 19 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 transport
                  Battle in 25 Sea Zone
                      Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                      Americans defend with 1 destroyer, 2 submarines and 1 transport
                          Americans roll dice for 2 submarines in 25 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                          1 submarine owned by the Japanese lost in 25 Sea Zone
                          Japanese roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
                          Americans roll dice for 1 destroyer and 1 transport in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 25 Sea Zone
                      retreated to 25 Sea Zone
                      Americans win with 2 submarines remaining. Battle score for attacker is 9
                      Casualties for Americans: 1 destroyer and 1 transport
                      Casualties for Japanese: 1 submarine

      Non Combat Move - Japanese
                  2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
                  1 transport moved from 6 Sea Zone to 19 Sea Zone
                  2 infantry moved from Shantung to 19 Sea Zone
                  2 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone
                  2 infantry moved from 6 Sea Zone to Japan
                  11 infantry moved from Manchuria to Korea

      Place Units - Japanese
                  1 fighter and 1 submarine placed in 6 Sea Zone
                  Japanese undo move 1.
                  1 fighter placed in Japan
                  1 submarine placed in 6 Sea Zone

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4
                  Japanese collect 16 PUs (2 lost to blockades); end with 17 PUs

      Combat Hit Differential Summary :

      Americans : 0.33
          Japanese : -0.00

      triplea_41380_Jap8.tsvg

      posted in Play Boardgames
      1
      1080man
    • RE: G40 Ichabod (X) vs 1080 (A) 22 Bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Americans
                  Americans buy 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 transport; Remaining resources: 5 PUs;

      Combat Move - Americans
                  1 fighter moved from Yakut S.S.R. to Tsinghai
                  1 fighter moved from Amur to Aleutian Islands
                  1 transport moved from 26 Sea Zone to 10 Sea Zone
                  1 transport moved from 26 Sea Zone to 10 Sea Zone
                  1 transport moved from 10 Sea Zone to 89 Sea Zone

      Combat - Americans

      Non Combat Move - Americans
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
                  EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
                  EDIT: Turning off Edit Mode
                  1 fighter moved from 79 Sea Zone to West India
                  1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
                  1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 106 Sea Zone
                  2 fighters moved from Western United States to 106 Sea Zone
                  1 aaGun and 1 infantry moved from 106 Sea Zone to Quebec
                  1 fighter moved from Western United States to Hawaiian Islands
                  8 infantry moved from Hawaiian Islands to 26 Sea Zone
                  1 battleship, 8 carriers, 3 cruisers, 5 destroyers, 5 fighters, 8 infantry, 4 submarines, 1 tactical_bomber and 4 transports moved from 26 Sea Zone to 33 Sea Zone
                  2 fighters moved from Hawaiian Islands to 33 Sea Zone
                  3 fighters moved from 33 Sea Zone to Caroline Islands
                  8 infantry moved from 33 Sea Zone to Caroline Islands
                  EDIT: 1 transport moved from 10 Sea Zone to 33 Sea Zone

      Place Units - Americans
                  1 transport placed in 10 Sea Zone
                  Turning on Edit Mode
                  EDIT: Removing units owned by Americans from 10 Sea Zone: 1 transport
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Adding units owned by Americans to Eastern United States: 1 artillery
                  EDIT: Adding units owned by Americans to Western United States: 1 infantry
                  EDIT: Turning off Edit Mode
                  2 fighters placed in Western United States
                  1 airfield, 1 factory_minor and 1 harbour placed in West India

      Turn Complete - Americans
                  Americans collect 54 PUs; end with 59 PUs
                  Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
                  Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                  Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs

      Purchase Units - Chinese
                  Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                  Chinese buy 2 infantry; Remaining resources: 2 PUs;

      Combat Move - Chinese
                  1 infantry moved from Tsinghai to Kansu
                        Chinese take Kansu from Japanese

      Combat - Chinese

      Non Combat Move - Chinese

      Place Units - Chinese
                  2 infantry placed in Tsinghai

      Turn Complete - Chinese
                  Chinese collect 6 PUs; end with 8 PUs

      Purchase Units - British
                  British repair damage of 5x factory_major; Remaining resources: 24 PUs;
                  British buy 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - British
                  1 infantry moved from United Kingdom to Scotland
                        British take Scotland from Germans
                  1 bomber moved from Persia to India
                  1 fighter moved from 79 Sea Zone to India
                  1 tactical_bomber moved from West India to India
                  1 infantry moved from Alexandria to Tobruk
                  1 mech_infantry moved from Egypt to Tobruk
                  1 fighter moved from Gibraltar to Tobruk
                  1 transport moved from 79 Sea Zone to 71 Sea Zone
                  1 transport moved from 98 Sea Zone to 81 Sea Zone

      Combat - British
                  Air Battle in India
                      British attacks with 3 units heading to India
                      Japanese launches 3 interceptors out of India
                          Attackers Fire,  : 0/3 hits, 0.50 expected hits
                          Defenders Fire,  : 2/3 hits, 0.50 expected hits
                          1 tactical_bomber owned by the British and 1 bomber owned by the British lost in India
                      Air Battle is over, the bombers have all died
                  Cleaning up after air battles

      Non Combat Move - British
                  1 fighter moved from India to West India
                  1 fighter moved from Egypt to West India
                  1 aaGun moved from Alexandria to Tobruk
                  1 fighter moved from United Kingdom to Gibraltar

      Place Units - British
                  3 mech_infantrys placed in Persia
                  4 infantry placed in United Kingdom

      Turn Complete - British
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,4
                  British collect 28 PUs (3 lost to blockades); end with 28 PUs
                  Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

      Turn Complete - UK_Pacific

      Combat Hit Differential Summary :

      Defenders Fire,  : : 1.50
          Attackers Fire,  : : -0.50

      triplea_41445_UK_9.tsvg

      posted in Play Boardgames
      1
      1080man
    • RE: 1080 (axis) v sovietishcat (allies, no bid)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Germans
                  Germans repair damage of 6x factory_minor; Remaining resources: 0 techTokens; 78 PUs;
                  Germans buy 6 armour, 1 infantry, 1 submarine and 3 tactical_bombers; Remaining resources: 0 techTokens; 0 PUs;

      Combat Move - Germans
                  1 mech_infantry moved from Caucasus to Kazakhstan
                        Germans take Kazakhstan from Russians
                  3 artilleries moved from Ukraine to Bryansk
                  3 armour moved from Novgorod to Bryansk
                  3 armour moved from Eastern Poland to Bryansk
                  15 armour and 9 mech_infantrys moved from Caucasus to Rostov
                  1 armour moved from Volgograd to Rostov
                  1 submarine moved from 110 Sea Zone to 109 Sea Zone
                  1 submarine moved from 119 Sea Zone to 109 Sea Zone
                  1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                  1 submarine moved from 94 Sea Zone to 98 Sea Zone
                  1 submarine moved from 92 Sea Zone to 109 Sea Zone

      Combat - Germans

      Non Combat Move - Germans
                  1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
                  1 fighter and 1 tactical_bomber moved from Gibraltar to Greece
                  1 fighter moved from Southern Italy to Volgograd
                  1 fighter and 3 tactical_bombers moved from Western Germany to Ukraine
                  1 artillery and 1 infantry moved from Poland to Eastern Poland
                  1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
                  1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                  1 submarine moved from 93 Sea Zone to 98 Sea Zone
                  1 bomber moved from Southern Italy to Western Germany
                  1 mech_infantry moved from Bryansk to Volgograd
                  3 mech_infantrys moved from Bryansk to Volgograd
                  3 aaGuns moved from Bryansk to Tambov
                  1 infantry moved from Bryansk to Tambov

      Place Units - Germans
                  3 tactical_bombers placed in Novgorod
                  3 armour placed in Ukraine
                  3 armour placed in Volgograd
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from Rostov: 1 armour and 3 mech_infantrys
                  EDIT: Adding units owned by Germans to Ukraine: 1 armour and 3 mech_infantrys
                  EDIT: Turning off Edit Mode
                  1 submarine placed in 93 Sea Zone
                  1 infantry placed in France

      Turn Complete - Germans
                  Germans collect 64 PUs; end with 64 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
                  Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs

      Combat Hit Differential Summary :

      triplea_41380_Ger8.tsvg

      posted in Play Boardgames
      1
      1080man
    • RE: 1080 (axis) v sovietishcat (allies, no bid)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Research Technology - Italians

      Purchase Units - Italians
                  Italians buy 1 fighter, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 infantry moved from Libya to Tobruk
                  1 mech_infantry moved from Tunisia to Tobruk
                  1 fighter moved from Southern Italy to Tobruk
                  1 infantry moved from Northern Italy to 95 Sea Zone
                  1 infantry moved from Southern Italy to 95 Sea Zone
                  2 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone
                  1 infantry moved from 98 Sea Zone to Alexandria
                  1 infantry moved from 98 Sea Zone to Alexandria
                  2 armour and 1 mech_infantry moved from Northern Italy to Romania
                  2 infantry moved from Bessarabia to Western Ukraine
                  1 infantry moved from Bessarabia to Western Ukraine
                  1 artillery and 2 infantry moved from Bulgaria to Romania

      Combat - Italians
                  Battle in Alexandria
                  Battle in Tobruk
                      Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
                      British defend with 1 artillery
                          Italians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/3 hits, 0.83 expected hits
                          British roll dice for 1 artillery in Tobruk, round 2 : 1/1 hits, 0.33 expected hits
                          1 artillery owned by the British and 1 infantry owned by the Italians lost in Tobruk
                      Italians win, taking Alexandria from British, taking Tobruk from British with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
                      Casualties for Italians: 1 infantry
                      Casualties for British: 1 artillery

      Non Combat Move - Italians
                  1 fighter moved from Tobruk to Tunisia
                  1 aaGun moved from Bessarabia to Western Ukraine

      Place Units - Italians
                  1 transport placed in 95 Sea Zone
                  1 infantry and 1 mech_infantry placed in Northern Italy
                  1 fighter placed in Southern Italy

      Turn Complete - Italians
                  Italians collect 14 PUs; end with 14 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
                  Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 24 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs

      Combat Hit Differential Summary :

      Italians : 0.17
          British : 0.67

      triplea_41380_Ita5.tsvg

      posted in Play Boardgames
      1
      1080man
    • RE: 1080 (axis) v sovietishcat (allies, no bid)

      planes last

      posted in Play Boardgames
      1
      1080man
    • RE: G40 Ichabod (X) vs 1080 (A) 22 Bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 9

      Purchase Units - Russians
                  Russians repair damage of 8x factory_major; Remaining resources: 17 PUs;
                  Russians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

      Combat Move - Russians
                  2 infantry moved from Russia to Samara
                  1 infantry moved from Russia to Vologda
                  1 infantry moved from Russia to Vologda
                  1 infantry moved from Russia to Vologda
                  1 infantry moved from Russia to Vologda
                  2 infantry moved from Russia to Smolensk
                  1 infantry moved from Russia to Smolensk
                  1 infantry moved from Russia to Bryansk
                  1 fighter moved from Russia to Bryansk
                  1 fighter and 1 tactical_bomber moved from Russia to Samara
                  1 infantry moved from Russia to Bryansk
                  1 infantry moved from Russia to Smolensk
                  1 infantry moved from Russia to Vologda
                  1 mech_infantry moved from Egypt to Tobruk
                        Russians take Tobruk from Italians

      Combat - Russians
                  Battle in Bryansk
                      Russians attack with 1 fighter and 2 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits
                          Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Germans lost in Bryansk
                      Russians win, taking Bryansk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Samara
                      Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                      Germans defend with 2 infantry
                          Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1.50 expected hits
                          Germans roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits
                          2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Samara
                      Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Germans: 2 infantry
                      Casualties for Russians: 2 infantry
                  Battle in Smolensk
                      Russians attack with 4 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 4 infantry in Smolensk, round 2 : 1/4 hits, 0.67 expected hits
                          Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Germans lost in Smolensk
                      Russians win, taking Smolensk from Germans with 4 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                  Battle in Vologda
                      Russians attack with 5 infantry
                      Germans defend with 1 infantry
                          Russians roll dice for 5 infantry in Vologda, round 2 : 2/5 hits, 0.83 expected hits
                          Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Germans lost in Vologda
                      Russians win, taking Vologda from Germans with 5 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry

      Non Combat Move - Russians
                  1 fighter moved from Bryansk to Russia
                  1 fighter and 1 tactical_bomber moved from Samara to Russia

      Place Units - Russians
                  3 infantry and 2 mech_infantrys placed in Russia

      Turn Complete - Russians
                  Russians collect 19 PUs; end with 19 PUs
                  Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 28 PUs

      Combat Hit Differential Summary :

      Germans : 0.33
          Russians : 3.17

      triplea_41445_Rus9.tsvg

      posted in Play Boardgames
      1
      1080man
    • RE: 1080 (axis) v sovietishcat (allies, no bid)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Research Technology - Japanese

      Purchase Units - Japanese
                  Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

      Combat Move - Japanese
                  1 armour moved from Manchuria to Korea
                        Japanese take Korea from Russians
                  1 armour moved from Korea to Manchuria
                  1 submarine moved from 6 Sea Zone to 25 Sea Zone
                  1 transport moved from 20 Sea Zone to 19 Sea Zone
                  2 infantry moved from Shantung to 19 Sea Zone
                  2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                  2 infantry moved from 20 Sea Zone to Kwangtung
                  2 carriers, 2 fighters, 2 tactical_bombers and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                  1 submarine moved from 6 Sea Zone to 25 Sea Zone

      Combat - Japanese
                  Battle in Kwangtung
                      Japanese attack with 2 infantry
                      British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                          Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 2/2 hits, 1.17 expected hits
                          UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangtung
                      Japanese win, taking Kwangtung from UK_Pacific with 1 infantry remaining. Battle score for attacker is 1
                      Casualties for British: 1 mech_infantry
                      Casualties for Japanese: 1 infantry
                  Battle in 25 Sea Zone
                      Japanese attack with 2 submarines
                      Americans defend with 1 destroyer
                          Japanese roll dice for 2 submarines in 25 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                          Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          1 destroyer owned by the Americans lost in 25 Sea Zone
                      Japanese win with 2 submarines remaining. Battle score for attacker is 8
                      Casualties for Americans: 1 destroyer

      Non Combat Move - Japanese
                  1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                  2 submarines moved from 6 Sea Zone to 36 Sea Zone
                  1 aaGun and 1 infantry moved from Shantung to Kiangsu
                  1 fighter moved from 37 Sea Zone to 20 Sea Zone
                  1 infantry moved from 37 Sea Zone to Siam

      Place Units - Japanese
                  1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 6 Sea Zone
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 fighter
                  EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
                  EDIT: Turning off Edit Mode
                  1 factory_minor placed in Kiangsu
                  3 infantry placed in Shantung

      Turn Complete - Japanese
                  Japanese collect 43 PUs; end with 44 PUs

      Combat Hit Differential Summary :

      Americans : -0.33
          UK_Pacific : 0.67
          Japanese : 2.17

      triplea_41380_Jap5.tsvg

      posted in Play Boardgames
      1
      1080man
    • RE: G40 Ichabod (X) vs 1080 (A) 22 Bid

      no.

      Really? i’ve never found the 1s were too much, I was once hit by 3/3 in a real board so I was like “oh, ok, i guess that does happen irl”.

      posted in Play Boardgames
      1
      1080man
    • RE: G40 Ichabod (X) vs 1080 (A) 22 Bid

      man, if you ever attack london, i better get 6 aa hits haha.  I’ve never seen such a clean run of bombings all game.

      posted in Play Boardgames
      1
      1080man
    • RE: G40 Ichabod (X) vs 1080 (A) 22 Bid

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - ANZAC
                  ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - ANZAC
                  1 infantry moved from New South Wales to Queensland
                  1 infantry moved from New South Wales to Queensland

      Non Combat Move - ANZAC
                  1 fighter moved from 26 Sea Zone to Queensland

      Place Units - ANZAC
                  1 fighter and 1 infantry placed in New South Wales
                  1 submarine placed in 62 Sea Zone

      Turn Complete - ANZAC
                  ANZAC collect 10 PUs; end with 10 PUs
                  Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs

      Combat Move - French
                  1 fighter moved from Gibraltar to United Kingdom
                  1 cruiser and 1 destroyer moved from 81 Sea Zone to 79 Sea Zone

      Non Combat Move - French

      Turn Complete - French

      Combat Hit Differential Summary :

      triplea_41445_Fre8.tsvg

      posted in Play Boardgames
      1
      1080man
    • RE: G40 Ichabod (X) vs 1080 (A) 22 Bid

      yeah, i will intercept.

      and here i thought you were just being nice about me forgetting the boats ;).

      posted in Play Boardgames
      1
      1080man
    • RE: 1080 (axis) v sovietishcat (allies, no bid)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 2 armour, 2 artilleries, 1 bomber, 1 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;

      Combat Move - Germans
                  2 artilleries and 8 infantry moved from Eastern Poland to Western Ukraine
                  1 armour moved from Belarus to Smolensk
                        Germans take Smolensk from Russians
                  1 armour moved from Smolensk to Bryansk
                  11 armour, 5 artilleries, 23 infantry and 7 mech_infantrys moved from Belarus to Bryansk
                  1 bomber, 1 fighter and 2 tactical_bombers moved from Eastern Poland to Western Ukraine
                  1 cruiser, 1 submarine and 1 transport moved from 127 Sea Zone to 112 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany

      Combat - Germans
                  Battle in Bryansk
                      Germans attack with 12 armour, 5 artilleries, 23 infantry and 7 mech_infantrys
                      Russians defend with 1 infantry
                          Germans roll dice for 12 armour, 5 artilleries, 23 infantry and 7 mech_infantrys in Bryansk, round 2 : 14/47 hits, 13.50 expected hits
                          Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                      Germans win, taking Bryansk from Russians with 12 armour, 5 artilleries, 22 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Western Ukraine
                      Germans attack with 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 2 tactical_bombers
                      Russians defend with 2 infantry
                          Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 8 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 5/14 hits, 4.67 expected hits
                          Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                          2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                      Germans win, taking Western Ukraine from Russians with 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 2 infantry

      Non Combat Move - Germans
                  3 aaGuns moved from Belarus to Bryansk
                  1 mech_infantry moved from Archangel to Bryansk
                  9 infantry moved from Novgorod to Belarus
                  2 artilleries and 8 infantry moved from Poland to Eastern Poland
                  4 armour and 5 mech_infantrys moved from Germany to Eastern Poland
                  3 aaGuns moved from Holland Belgium to Western Germany
                  1 tactical_bomber moved from Southern Italy to Eastern Poland
                  1 bomber, 1 fighter and 2 tactical_bombers moved from Western Ukraine to Eastern Poland

      Place Units - Germans
                  2 submarines placed in 93 Sea Zone
                  1 bomber placed in Western Germany
                  2 artilleries and 1 infantry placed in Novgorod
                  2 armour and 4 mech_infantrys placed in Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 3
                      Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
                  Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

      Combat Hit Differential Summary :

      Germans : 0.83
          Russians : 1.00

      triplea_41380_Ger5.tsvg

      posted in Play Boardgames
      1
      1080man
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