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    Posts made by 1080man

    • RE: 1080(axis) v Zielinski (allies 17)

      no thanks

      posted in Play Boardgames
      1
      1080man
    • RE: 1080(axis) v Zielinski (allies 17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Purchase Units - Japanese
                  Japanese buy 3 armour, 1 destroyer, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  1 armour moved from Amur to Soviet Far East
                        Japanese take Siberia from Russians
                        Japanese take Soviet Far East from Russians
                  1 armour moved from Amur to Sakha
                        Japanese take Sakha from Russians
                  1 armour moved from Sakha to Buryatia
                  1 infantry moved from Amur to Buryatia
                  1 armour moved from Manchuria to Buryatia
                  1 armour moved from Manchuria to Chahar
                  1 armour moved from Jehol to Chahar
                  1 mech_infantry moved from Shantung to Chahar
                  1 infantry moved from Sikang to Szechwan
                  1 armour moved from French Indo China to Shan State
                        Japanese take Shan State from UK_Pacific
                  1 armour moved from Shan State to French Indo China
                  1 infantry moved from Solomon Islands to 49 Sea Zone
                  1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
                  1 infantry moved from 48 Sea Zone to Gilbert Islands
                  1 infantry moved from Iwo Jima to 17 Sea Zone
                  1 infantry and 1 transport moved from 17 Sea Zone to 25 Sea Zone
                  1 infantry moved from 25 Sea Zone to Midway
                  1 infantry moved from French Indo China to Kwangsi
                  1 tactical_bomber moved from French Indo China to Szechwan
                  2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
                  1 bomber moved from French Indo China to Szechwan
                  1 bomber moved from Shensi to Chahar
                  1 fighter moved from Kwangsi to Szechwan
                  1 submarine moved from 42 Sea Zone to 61 Sea Zone

      Combat - Japanese
                  Battle in 61 Sea Zone
                      Japanese attack with 1 submarine
                      ANZAC defend with 1 transport
                          1 transport owned by the ANZAC lost in 61 Sea Zone
                          Japanese roll dice for 1 submarine in 61 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Japanese win with 1 submarine remaining. Battle score for attacker is 7
                      Casualties for ANZAC: 1 transport
                  Battle in Gilbert Islands
                  Battle in Midway
                  Battle in Buryatia
                      Japanese attack with 2 armour and 1 infantry
                      Russians defend with 1 infantry
                          Japanese roll dice for 2 armour and 1 infantry in Buryatia, round 2 : 3/3 hits, 1.17 expected hits
                          Russians roll dice for 1 infantry in Buryatia, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                      Japanese win, taking Gilbert Islands from UK_Pacific, taking Midway from Americans, taking Buryatia from Russians with 2 armour remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Russians: 1 infantry
                  Battle in Chahar
                      Japanese attack with 2 armour, 1 bomber and 1 mech_infantry
                      Russians defend with 2 infantry
                          Japanese roll dice for 2 armour, 1 bomber and 1 mech_infantry in Chahar, round 2 : 3/4 hits, 1.83 expected hits
                          Chinese roll dice for 2 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
                          2 infantry owned by the Russians lost in Chahar
                      Japanese win, taking Chahar from Chinese with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                      Casualties for Russians: 2 infantry
                  Battle in Szechwan
                      Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                      Chinese defend with 1 infantry
                          Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/4 hits, 2.00 expected hits
                          Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                      Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 infantry
                  Battle in Kwangsi
                      Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                      Chinese defend with 1 infantry
                          Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/4 hits, 1.83 expected hits
                          Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Chinese lost in Kwangsi
                      Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Japanese
                  2 transports moved from 36 Sea Zone to 37 Sea Zone
                  2 artilleries and 2 infantry moved from Malaya to 37 Sea Zone
                  2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
                  2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
                  1 infantry moved from Malaya to Shan State
                  2 tactical_bombers moved from Kwangsi to French Indo China
                  1 tactical_bomber moved from Szechwan to 36 Sea Zone
                  1 fighter moved from Szechwan to French Indo China
                  1 fighter moved from Kwangsi to 36 Sea Zone
                  1 bomber moved from Szechwan to French Indo China
                  1 bomber moved from Chahar to French Indo China
                  1 infantry moved from Tsinghai to Shensi
                  2 infantry moved from Shantung to Anhwe
                  1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                  1 artillery, 1 carrier, 1 cruiser, 1 infantry, 2 tactical_bombers and 1 transport moved from 63 Sea Zone to 26 Sea Zone
                  1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 26 Sea Zone
                  1 transport moved from 26 Sea Zone to 6 Sea Zone
                  1 infantry moved from Japan to 6 Sea Zone
                  1 aaGun moved from Japan to 6 Sea Zone
                  1 destroyer moved from 6 Sea Zone to 26 Sea Zone
                  1 fighter moved from 36 Sea Zone to French Indo China
                  1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
                  1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
                  2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                  3 fighters moved from 26 Sea Zone to Hawaiian Islands

      Place Units - Japanese
                  3 armour placed in Malaya
                  3 infantry placed in French Indo China
                  3 infantry placed in Shantung
                  1 destroyer and 1 submarine placed in 6 Sea Zone
                  2 fighters and 2 infantry placed in Japan
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from Japan: 1 fighter
                  EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 fighter
                  EDIT: Turning off Edit Mode

      Turn Complete - Japanese
                  Japanese collect 67 PUs; end with 67 PUs
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
                  Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 82 PUs

      Combat Hit Differential Summary :

      Chinese : -0.33
          Russians : 0.67
          Japanese : 6.83

      triplea_42269.0_Jap8.tsvg

      posted in Play Boardgames
      1
      1080man
    • RE: 1080(axis) v Zielinski (allies 17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 8

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 1 bomber, 16 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 fighter moved from Yugoslavia to Southern Italy
                  1 fighter moved from Western Germany to Scotland
                  1 infantry moved from United Kingdom to Scotland
                  1 tactical_bomber moved from Northern Italy to Scotland
                  1 tactical_bomber moved from Yugoslavia to Northern Italy
                  1 infantry moved from Poland to Baltic States
                        Germans take Baltic States from Russians
                  1 infantry moved from Poland to Eastern Poland
                  1 fighter moved from Novgorod to Eastern Poland
                  2 fighters moved from Novgorod to Eastern Poland
                  2 bombers moved from Novgorod to Russia

      Combat - Germans
                  Strategic bombing raid in Russia
                          AA fire in Russia : 0/2 hits, 0.33 expected hits
                      Bombing raid in Russia rolls: 5,7 and causes: 12 damage to unit: factory_major
                      Bombing raid in Russia causes 12 damage total.
                  Battle in Scotland
                      Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                      Americans defend with 1 airfield and 1 infantry
                          Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Scotland, round 2 : 3/3 hits, 1.33 expected hits
                          Americans roll dice for 1 infantry in Scotland, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Scotland
                      Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Americans: 1 infantry
                  Battle in Eastern Poland
                      Germans attack with 3 fighters and 1 infantry
                      Russians defend with 1 infantry
                          Germans roll dice for 3 fighters and 1 infantry in Eastern Poland, round 2 : 2/4 hits, 1.67 expected hits
                          Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                      Germans win with 3 fighters remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 1 infantry

      Non Combat Move - Germans
                  3 fighters moved from Eastern Poland to Archangel
                  5 aaGuns, 8 armour, 4 artilleries and 53 infantry moved from Novgorod to Archangel
                  1 tactical_bomber moved from Yugoslavia to Archangel
                  2 bombers moved from Russia to Archangel
                  1 battleship, 1 carrier, 1 cruiser, 1 submarine and 5 transports moved from 115 Sea Zone to 114 Sea Zone
                  8 infantry moved from Western Germany to Germany
                  1 fighter and 1 tactical_bomber moved from Scotland to United Kingdom

      Place Units - Germans
                  3 infantry placed in Novgorod
                  1 bomber, 8 infantry and 1 mech_infantry placed in Germany
                  3 infantry placed in United Kingdom
                  2 infantry placed in Western Germany
                  Germans undo move 2.
                  8 infantry placed in Western Germany
                  1 bomber and 1 mech_infantry placed in Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 0
                      Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
                  Germans collect 51 PUs; end with 51 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs

      Combat Hit Differential Summary :

      AA fire in Russia : : -0.33
          Germans : 2.00
          Americans : 0.67
          Russians : 0.67

      triplea_42269.0_Ger8.tsvg

      posted in Play Boardgames
      1
      1080man
    • RE: 1080(axis) v Zielinski (allies 17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Italians
                  Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 3 PUs;

      Combat Move - Italians
                  2 destroyers and 2 submarines moved from 97 Sea Zone to 95 Sea Zone
                  1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                  1 armour moved from Novgorod to Archangel
                        Italians take Archangel from Russians
                  1 armour moved from Archangel to Novgorod
                  2 artilleries and 2 infantry moved from Romania to Bulgaria

      Combat - Italians

      Non Combat Move - Italians
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  1 armour moved from Novgorod to Archangel
                  EDIT: 1 armour moved from Novgorod to Archangel

      Place Units - Italians
                  1 armour, 1 artillery and 1 infantry placed in Union of South Africa

      Turn Complete - Italians
                  Italians collect 14 PUs; end with 17 PUs

      Combat Hit Differential Summary :

      triplea_42269.0_Ita7.tsvg

      posted in Play Boardgames
      1
      1080man
    • RE: 1080(axis) v Zielinski (allies 17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Purchase Units - Japanese
                  Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 fighter, 7 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  6 units repaired.
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  1 infantry moved from Malaya to Shan State
                  1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                  1 infantry moved from Shensi to Sikang
                        Japanese take Sikang from Chinese
                  1 infantry moved from Shensi to Tsinghai
                        Japanese take Tsinghai from Chinese
                  1 armour moved from Kweichow to Kansu
                  2 artilleries, 8 infantry and 1 mech_infantry moved from Shensi to Kansu
                  1 bomber moved from Japan to Kansu
                  2 infantry moved from Japan to 6 Sea Zone
                  1 carrier, 1 fighter, 2 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 26 Sea Zone
                  2 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 fighter moved from Japan to 26 Sea Zone
                  2 fighters moved from Japan to 26 Sea Zone
                  1 fighter and 1 tactical_bomber moved from Caroline Islands to 26 Sea Zone
                  2 carriers moved from 33 Sea Zone to 26 Sea Zone
                  1 artillery and 2 infantry moved from Philippines to 35 Sea Zone
                  2 artilleries and 4 infantry moved from Caroline Islands to 33 Sea Zone
                  1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
                  1 infantry moved from 49 Sea Zone to Solomon Islands
                  1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 31 Sea Zone
                  1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island
                  1 infantry moved from Manchuria to 19 Sea Zone
                  1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
                  1 infantry moved from 17 Sea Zone to Iwo Jima
                  2 armour and 1 infantry moved from Manchuria to Amur
                  1 armour moved from Shantung to Jehol
                  2 armour moved from Shantung to Manchuria
                  1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 63 Sea Zone
                  1 artillery and 1 infantry moved from 63 Sea Zone to New Zealand
                  1 submarine moved from 33 Sea Zone to 42 Sea Zone
                  1 submarine moved from 33 Sea Zone to 54 Sea Zone
                        Japanese take 54 Sea Zone from Americans
                  1 submarine moved from 54 Sea Zone to 62 Sea Zone
                  1 carrier moved from 33 Sea Zone to 63 Sea Zone
                  2 tactical_bombers moved from 34 Sea Zone to 63 Sea Zone
                  2 battleships and 1 cruiser moved from 33 Sea Zone to 26 Sea Zone
                  1 cruiser moved from 33 Sea Zone to 63 Sea Zone
                  1 carrier moved from 34 Sea Zone to 36 Sea Zone
                  1 carrier moved from 35 Sea Zone to 36 Sea Zone
                  1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
                  2 infantry and 1 transport moved from 33 Sea Zone to 36 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
                  1 tactical_bomber moved from Caroline Islands to French Indo China
                  1 bomber moved from Caroline Islands to French Indo China

      Combat - Japanese
                  Battle in New Zealand
                  Battle in Hawaiian Islands
                  Battle in Iwo Jima
                  Battle in Solomon Islands
                  Battle in Wake Island
                  Battle in Kansu
                      Japanese attack with 1 armour, 2 artilleries, 1 bomber, 8 infantry and 1 mech_infantry
                      Chinese defend with 8 infantry; Russians defend with 3 infantry
                          Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 8 infantry and 1 mech_infantry in Kansu, round 2 : 3/13 hits, 3.67 expected hits
                          Chinese roll dice for 11 infantry in Kansu, round 2 : 6/11 hits, 3.67 expected hits
                          6 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Kansu
                          Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Kansu, round 3 : 3/7 hits, 2.67 expected hits
                          Chinese roll dice for 8 infantry in Kansu, round 3 : 2/8 hits, 2.67 expected hits
                          2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu
                          Japanese roll dice for 1 armour, 2 artilleries, 1 bomber and 1 mech_infantry in Kansu, round 4 : 2/5 hits, 2.17 expected hits
                          Chinese roll dice for 5 infantry in Kansu, round 4 : 1/5 hits, 1.67 expected hits
                          1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu
                          Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Kansu, round 5 : 1/4 hits, 1.83 expected hits
                          Chinese roll dice for 3 infantry in Kansu, round 5 : 0/3 hits, 1.00 expected hits
                          1 infantry owned by the Chinese lost in Kansu
                          Japanese roll dice for 1 armour, 1 artillery, 1 bomber and 1 mech_infantry in Kansu, round 6 : 0/4 hits, 1.83 expected hits
                          Chinese roll dice for 2 infantry in Kansu, round 6 : 2/2 hits, 0.67 expected hits
                          1 artillery owned by the Japanese and 1 mech_infantry owned by the Japanese lost in Kansu
                          Japanese roll dice for 1 armour and 1 bomber in Kansu, round 7 : 1/2 hits, 1.17 expected hits
                          Chinese roll dice for 2 infantry in Kansu, round 7 : 0/2 hits, 0.67 expected hits
                          1 infantry owned by the Chinese lost in Kansu
                          Japanese roll dice for 1 armour and 1 bomber in Kansu, round 8 : 1/2 hits, 1.17 expected hits
                          Chinese roll dice for 1 infantry in Kansu, round 8 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Chinese lost in Kansu
                      Japanese win, taking New Zealand from ANZAC, taking Hawaiian Islands from Americans, taking Iwo Jima from Americans, taking Solomon Islands from ANZAC, taking Wake Island from Americans, taking Kansu from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -3
                      Casualties for Japanese: 2 artilleries, 8 infantry and 1 mech_infantry
                      Casualties for Russians: 3 infantry
                      Casualties for Chinese: 8 infantry
                  Battle in Amur
                      Japanese attack with 2 armour and 1 infantry
                      Russians defend with 1 infantry
                          Japanese roll dice for 2 armour and 1 infantry in Amur, round 2 : 2/3 hits, 1.17 expected hits
                          Russians roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians lost in Amur
                      Japanese win, taking Amur from Russians with 2 armour and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Shan State
                      Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                      British defend with 1 infantry
                          Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 4/5 hits, 2.50 expected hits
                          UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                      Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for British: 1 infantry
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                  Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
                  Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
                  Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                  Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

      Non Combat Move - Japanese
                  2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
                  1 artillery and 3 infantry moved from 36 Sea Zone to French Indo China
                  1 aaGun moved from Kweichow to Shensi
                  1 bomber moved from Kansu to Shensi

      Place Units - Japanese
                  2 armour and 1 infantry placed in French Indo China
                  1 artillery and 2 infantry placed in Malaya
                  2 infantry and 1 mech_infantry placed in Shantung
                  1 destroyer and 1 transport placed in 6 Sea Zone
                  1 fighter and 2 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 66 PUs; end with 66 PUs
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs

      Combat Hit Differential Summary :

      Chinese : 0.33
          UK_Pacific : 0.67
          Russians : -0.33
          Japanese : -1.17

      triplea_42269.0_Jap7.tsvg

      posted in Play Boardgames
      1
      1080man
    • RE: 1080(axis) v Zielinski (allies 17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 1 fighter and 16 infantry; Remaining resources: 2 PUs;

      Combat Move - Germans
                  1 armour moved from Novgorod to Archangel
                        Germans take Archangel from Russians
                  1 armour moved from Archangel to Novgorod
                  1 submarine moved from 113 Sea Zone to 115 Sea Zone
                  1 bomber moved from Western Germany to 115 Sea Zone
                  1 bomber moved from Germany to 115 Sea Zone
                  1 fighter moved from Western Germany to 115 Sea Zone

      Combat - Germans
                  Battle in 115 Sea Zone
                      Germans attack with 2 bombers, 1 fighter and 1 submarine
                      Russians defend with 1 cruiser and 1 submarine
                          Germans roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                          Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                          Germans roll dice for 2 bombers and 1 fighter in 115 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits
                          Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                          1 cruiser owned by the Russians lost in 115 Sea Zone
                          Germans roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                          Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                          Germans roll dice for 2 bombers and 1 fighter in 115 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
                          Germans roll dice for 1 submarine in 115 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                          Russians roll dice for 1 submarine in 115 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                          1 submarine owned by the Russians lost in 115 Sea Zone
                      Germans win with 2 bombers, 1 fighter and 1 submarine remaining. Battle score for attacker is 18
                      Casualties for Russians: 1 cruiser and 1 submarine

      Non Combat Move - Germans
                  2 bombers moved from 115 Sea Zone to Novgorod
                  1 fighter moved from 115 Sea Zone to Novgorod
                  5 transports moved from 113 Sea Zone to 114 Sea Zone
                  10 infantry moved from Poland to 114 Sea Zone
                  10 infantry and 5 transports moved from 114 Sea Zone to 115 Sea Zone
                  10 infantry moved from 115 Sea Zone to Novgorod
                  1 battleship, 1 carrier and 1 cruiser moved from 113 Sea Zone to 115 Sea Zone
                  2 fighters moved from Western Germany to Novgorod
                  1 tactical_bomber moved from Southern Italy to Northern Italy

      Place Units - Germans
                  3 infantry placed in Novgorod
                  3 infantry placed in United Kingdom
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from Baltic States: 2 infantry
                  EDIT: Adding units owned by Germans to Novgorod: 2 infantry
                  EDIT: Adding units owned by Germans to Poland: 2 infantry
                  EDIT: Removing units owned by Germans from Germany: 2 infantry
                  EDIT: Turning off Edit Mode
                  10 infantry placed in Germany
                  1 fighter placed in Western Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4,1,3,1,6,3,6,6,1,4,2,4,1,2,1,4,1,1
                  Germans collect 52 PUs (2 lost to blockades); end with 54 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs

      Combat Hit Differential Summary :

      Germans : -0.67
          Russians : -1.00

      triplea_42269.0_Ger7.tsvg

      posted in Play Boardgames
      1
      1080man
    • RE: 1080(axis) v Zielinski (allies 17)

      submerge subs?

      posted in Play Boardgames
      1
      1080man
    • RE: 1080(axis) v Zielinski (allies 17)

      TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 7

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 1 fighter and 16 infantry; Remaining resources: 2 PUs;

      Combat Move - Germans
                  1 armour moved from Novgorod to Archangel
                        Germans take Archangel from Russians
                  1 armour moved from Archangel to Novgorod
                  1 submarine moved from 113 Sea Zone to 115 Sea Zone
                  1 bomber moved from Western Germany to 115 Sea Zone
                  1 bomber moved from Germany to 115 Sea Zone
                  1 fighter moved from Western Germany to 115 Sea Zone

      Combat - Germans
                  Battle in 115 Sea Zone
                      Germans attack with 2 bombers, 1 fighter and 1 submarine
                      Russians defend with 1 cruiser and 1 submarine

      Combat Hit Differential Summary :

      triplea_42269.0_Ger7.tsvg

      posted in Play Boardgames
      1
      1080man
    • RE: 1080(axis) v Zielinski (allies 17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Italians
                  Italians buy 6 infantry; Remaining resources: 0 PUs;

      Combat Move - Italians
                  2 armour moved from Baltic States to Novgorod

      Non Combat Move - Italians

      Place Units - Italians
                  3 infantry placed in Union of South Africa
                  3 infantry placed in Southern Italy

      Turn Complete - Italians
                  Italians collect 16 PUs; end with 16 PUs

      Combat Hit Differential Summary :

      triplea_42269.0_Ita6.tsvg

      posted in Play Boardgames
      1
      1080man
    • RE: 1080(axis) v Zielinski (allies 17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Purchase Units - Japanese
                  Japanese buy 3 armour, 1 fighter, 6 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  2 infantry moved from Japan to 6 Sea Zone
                  2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
                  2 infantry moved from 19 Sea Zone to Manchuria
                  1 armour moved from Shantung to Manchuria
                  1 bomber moved from French Indo China to 19 Sea Zone
                  1 bomber moved from 19 Sea Zone to Manchuria
                  2 fighters moved from French Indo China to 19 Sea Zone
                  1 infantry moved from French Indo China to Yunnan
                  2 fighters and 2 tactical_bombers moved from French Indo China to Yunnan
                  1 infantry moved from Szechwan to Shensi
                  2 artilleries, 10 infantry and 1 mech_infantry moved from Szechwan to Shensi
                  1 artillery moved from Dutch New Guinea to New Guinea
                        Japanese take New Guinea from ANZAC
                  1 armour moved from French Indo China to Shan State
                        Japanese take Shan State from UK_Pacific
                  1 fighter moved from Guam to 19 Sea Zone
                  1 armour moved from Shan State to French Indo China
                  1 armour moved from Shantung to Manchuria

      Combat - Japanese
                  Battle in 19 Sea Zone
                      Japanese attack with 3 fighters and 1 transport
                      Americans defend with 1 transport
                          1 transport owned by the Americans lost in 19 Sea Zone
                      Japanese win with 3 fighters and 1 transport remaining. Battle score for attacker is 7
                      Casualties for Americans: 1 transport
                  Battle in Manchuria
                      Japanese attack with 2 armour, 1 bomber and 2 infantry
                      Americans defend with 2 infantry
                          Japanese roll dice for 2 armour, 1 bomber and 2 infantry in Manchuria, round 2 : 2/5 hits, 2.00 expected hits
                          Chinese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
                          2 infantry owned by the Americans lost in Manchuria
                      Japanese win, taking Manchuria from Chinese with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 6
                      Casualties for Americans: 2 infantry
                  Battle in Yunnan
                      Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers
                      Chinese defend with 1 infantry
                          Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 5/5 hits, 2.50 expected hits
                          Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Chinese lost in Yunnan
                      Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                      Casualties for Chinese: 1 infantry
                  Battle in Shensi
                      Japanese attack with 2 artilleries, 11 infantry and 1 mech_infantry
                      Chinese defend with 1 infantry
                          Japanese roll dice for 2 artilleries, 11 infantry and 1 mech_infantry in Shensi, round 2 : 3/14 hits, 3.00 expected hits
                          Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                      Japanese win, taking Shensi from Chinese with 2 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for Chinese: 1 infantry

      Non Combat Move - Japanese
                  1 armour moved from Shantung to Kweichow
                  1 aaGun moved from Szechwan to Kweichow
                  2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
                  1 bomber moved from Manchuria to Japan
                  3 fighters moved from 19 Sea Zone to Japan
                  2 artilleries and 1 infantry moved from Philippines to 35 Sea Zone
                  1 artillery and 2 infantry moved from Celebes to 44 Sea Zone
                  2 artilleries, 1 infantry and 2 transports moved from 35 Sea Zone to 33 Sea Zone
                  2 battleships, 3 carriers, 2 cruisers, 2 submarines and 1 transport moved from 45 Sea Zone to 33 Sea Zone
                  2 artilleries and 1 infantry moved from 33 Sea Zone to Caroline Islands
                  2 tactical_bombers moved from 44 Sea Zone to Caroline Islands
                  2 tactical_bombers moved from Java to 34 Sea Zone
                  1 carrier moved from 44 Sea Zone to 34 Sea Zone
                  1 artillery, 2 infantry and 2 transports moved from 44 Sea Zone to 35 Sea Zone
                  1 carrier moved from 44 Sea Zone to 35 Sea Zone
                  1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
                  1 bomber moved from French Indo China to Caroline Islands
                  1 fighter moved from French Indo China to Caroline Islands

      Place Units - Japanese
                  1 fighter, 2 submarines and 1 transport placed in 6 Sea Zone
                  3 armour placed in Shantung
                  3 infantry placed in French Indo China
                  3 infantry placed in Malaya

      Turn Complete - Japanese
                  Japanese collect 61 PUs; end with 61 PUs
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs

      Combat Hit Differential Summary :

      Chinese : -0.33
          Japanese : 2.50

      triplea_42269.0_Jap6.tsvg

      posted in Play Boardgames
      1
      1080man
    • RE: 1080(axis) v Zielinski (allies 17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 6

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 2 fighters and 13 infantry; Remaining resources: 3 PUs;

      Combat Move - Germans
                  1 armour moved from Finland to Karelia
                        Germans take Karelia from Russians
                  1 armour moved from Finland to Vyborg
                        Germans take Vyborg from Russians
                  3 armour moved from Finland to Novgorod
                  1 armour moved from Karelia to Novgorod
                  1 armour moved from Vyborg to Novgorod
                  2 armour, 4 artilleries and 33 infantry moved from Baltic States to Novgorod
                  1 infantry moved from Eastern Poland to Western Ukraine
                  1 bomber moved from Yugoslavia to Western Ukraine
                  1 bomber moved from Western Germany to Western Ukraine

      Combat - Germans
                  Battle in Novgorod
                      Germans attack with 7 armour, 4 artilleries and 33 infantry
                      Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 2 infantry
                          Germans roll dice for 7 armour, 4 artilleries and 33 infantry in Novgorod, round 2 : 6/44 hits, 11.00 expected hits
                          Russians roll dice for 2 infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits
                          2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                      Germans win, taking Novgorod from Russians with 7 armour, 4 artilleries and 32 infantry remaining. Battle score for attacker is 3
                      Casualties for Germans: 1 infantry
                      Casualties for Russians: 2 infantry
                  Battle in Western Ukraine
                      Germans attack with 2 bombers and 1 infantry
                      Russians defend with 1 infantry
                          Germans roll dice for 2 bombers and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.50 expected hits
                          Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians lost in Western Ukraine
                      Germans win, taking Western Ukraine from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry

      Non Combat Move - Germans
                  2 bombers moved from Western Ukraine to Germany
                  1 armour and 3 infantry moved from Western Germany to 112 Sea Zone
                  1 armour, 3 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
                  1 armour and 3 infantry moved from 127 Sea Zone to Novgorod
                  1 transport moved from 112 Sea Zone to 127 Sea Zone
                  1 aaGun and 1 infantry moved from Finland to 127 Sea Zone
                  4 aaGuns moved from Baltic States to Novgorod
                  1 aaGun and 1 infantry moved from 127 Sea Zone to Novgorod
                  2 infantry moved from Western Germany to 112 Sea Zone
                  2 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
                  2 infantry moved from 127 Sea Zone to Novgorod
                  1 transport moved from 110 Sea Zone to 112 Sea Zone
                  2 infantry moved from Western Germany to 112 Sea Zone
                  2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
                  2 infantry moved from 110 Sea Zone to United Kingdom
                  1 battleship, 1 carrier, 1 cruiser, 1 submarine and 5 transports moved from 110 Sea Zone to 113 Sea Zone
                  10 infantry moved from Poland to Baltic States
                  10 infantry moved from Germany to Poland
                  1 fighter moved from Northern Italy to Western Germany
                  1 fighter moved from Southern Italy to Northern Italy
                  1 bomber moved from Germany to Western Germany

      Place Units - Germans
                  2 fighters and 8 infantry placed in Western Germany
                  3 infantry placed in France
                  2 infantry placed in Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 8
                      Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,3,5,5,1,1,2,2,5,6,6,5,3,5,1,5,2,4
                  Germans collect 47 PUs (8 lost to blockades); end with 50 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from Northern Italy: 1 fighter
                  EDIT: Adding units owned by Germans to Southern Italy: 1 fighter
                  EDIT: Turning off Edit Mode

      Combat Hit Differential Summary :

      Germans : -4.50
          Russians : 0.00

      triplea_42269.0_Ger6.tsvg

      posted in Play Boardgames
      1
      1080man
    • RE: 1080(axis) v Zielinski (allies 17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Italians
                  Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

      Combat Move - Italians
                  1 infantry moved from Romania to Eastern Poland
                  1 artillery and 1 infantry moved from Rhodesia to Union of South Africa
                        Italians take Union of South Africa from British

      Combat - Italians
                  Italians creates battle in territory 97 Sea Zone

      Non Combat Move - Italians

      Place Units - Italians
                  1 destroyer and 1 submarine placed in 97 Sea Zone

      Turn Complete - Italians
                  Italians collect 18 PUs; end with 18 PUs

      Combat Hit Differential Summary :

      triplea_42269.0_Ita5.tsvg

      posted in Play Boardgames
      1
      1080man
    • RE: 1080(axis) v Zielinski (allies 17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Purchase Units - Japanese
                  Japanese buy 3 armour, 2 artilleries, 1 carrier, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

      Combat Move - Japanese
                  2 submarines moved from 42 Sea Zone to 45 Sea Zone
                  2 battleships and 2 cruisers moved from 42 Sea Zone to 45 Sea Zone
                  1 fighter moved from French Indo China to 35 Sea Zone
                  2 bombers moved from French Indo China to 45 Sea Zone
                  3 fighters and 5 tactical_bombers moved from French Indo China to 45 Sea Zone
                  1 fighter moved from 42 Sea Zone to 44 Sea Zone
                  1 carrier moved from 42 Sea Zone to 44 Sea Zone
                  2 artilleries and 2 infantry moved from Java to 42 Sea Zone
                  1 artillery and 3 infantry moved from French Indo China to 36 Sea Zone
                  3 carriers, 1 destroyer, 4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 45 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
                  1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
                  1 transport moved from 36 Sea Zone to 37 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
                  1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 35 Sea Zone
                  1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
                  1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                  1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
                  1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                  2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
                  2 infantry moved from 44 Sea Zone to Celebes
                  1 tactical_bomber moved from Kweichow to Szechwan
                  1 artillery and 1 infantry moved from Kweichow to Szechwan
                  1 armour moved from Kweichow to Yunnan
                        Japanese take Yunnan from Chinese
                  1 armour moved from Yunnan to French Indo China
                  1 infantry moved from Kweichow to Szechwan
                  1 artillery, 9 infantry and 1 mech_infantry moved from Kweichow to Szechwan

      Combat - Japanese
                  Battle in 35 Sea Zone
                      Japanese attack with 1 fighter and 2 transports
                      Americans defend with 1 transport
                          1 transport owned by the Americans lost in 35 Sea Zone
                      Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                      Casualties for Americans: 1 transport
                  Battle in 44 Sea Zone
                      Japanese attack with 1 carrier, 1 fighter and 2 transports
                      Americans defend with 1 destroyer; ANZAC defend with 1 transport
                          Japanese roll dice for 1 carrier, 1 fighter and 2 transports in 44 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                          Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                      Units damaged: 1 carrier owned by the Japanese
                          Japanese roll dice for 1 carrier, 1 fighter and 2 transports in 44 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                          Americans roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                          1 destroyer owned by the Americans lost in 44 Sea Zone
                          1 transport owned by the ANZAC lost in 44 Sea Zone
                      Japanese win, taking 44 Sea Zone from Americans with 1 carrier, 1 fighter and 2 transports remaining. Battle score for attacker is 15
                      Casualties for Americans: 1 destroyer
                      Casualties for ANZAC: 1 transport
                  Battle in Philippines
                      Japanese attack with 2 artilleries and 2 infantry
                      Americans defend with 1 airfield, 1 harbour, 1 infantry and 1 mech_infantry
                          Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 2/4 hits, 1.33 expected hits
                          Americans roll dice for 1 infantry and 1 mech_infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits
                          1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Philippines
                      Japanese win, taking Philippines from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for Japanese: 1 infantry
                      Casualties for Americans: 1 infantry and 1 mech_infantry
                  Battle in Szechwan
                      Japanese attack with 2 artilleries, 11 infantry, 1 mech_infantry and 1 tactical_bomber
                      Chinese defend with 2 infantry
                          Japanese roll dice for 2 artilleries, 11 infantry, 1 mech_infantry and 1 tactical_bomber in Szechwan, round 2 : 3/15 hits, 3.50 expected hits
                          Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                          2 infantry owned by the Chinese lost in Szechwan
                      Japanese win, taking Szechwan from Chinese with 2 artilleries, 11 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                      Casualties for Chinese: 2 infantry
                  Battle in Celebes
                      Japanese attack with 1 artillery and 3 infantry
                      ANZAC defend with 1 infantry
                          Japanese roll dice for 1 artillery and 3 infantry in Celebes, round 2 : 1/4 hits, 1.00 expected hits
                          ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                      Japanese win, taking Celebes from ANZAC with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for ANZAC: 1 infantry
                  Battle in 45 Sea Zone
                      Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 1 destroyer, 7 fighters, 2 submarines, 6 tactical_bombers and 1 transport
                      Americans defend with 1 battleship, 3 carriers, 3 cruisers, 5 fighters and 1 tactical_bomber; ANZAC defend with 1 transport
                          Japanese roll dice for 2 submarines in 45 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                          Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 1 destroyer, 7 fighters, 6 tactical_bombers and 1 transport in 45 Sea Zone, round 2 : 9/20 hits, 11.50 expected hits
                      Units damaged: 1 battleship owned by the Americans
                          Americans roll dice for 5 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/6 hits, 3.83 expected hits
                      Units damaged: 2 carriers owned by the Japanese
                          Americans roll dice for 1 battleship, 3 carriers, 3 cruisers and 1 transport in 45 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
                      Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                          1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 3 carriers owned by the Americans lost in 45 Sea Zone
                          Japanese roll dice for 2 submarines in 45 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                          1 cruiser owned by the Americans lost in 45 Sea Zone
                          Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 7 fighters, 6 tactical_bombers and 1 transport in 45 Sea Zone, round 3 : 11/19 hits, 11.17 expected hits
                          Americans roll dice for 5 fighters in 45 Sea Zone, round 3 : 3/5 hits, 3.33 expected hits
                          Americans roll dice for 1 battleship, 1 cruiser and 1 transport in 45 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                          1 tactical_bomber owned by the Japanese, 3 fighters owned by the Japanese, 1 transport owned by the ANZAC, 1 cruiser owned by the Americans, 5 fighters owned by the Americans and 1 battleship owned by the Americans lost in 45 Sea Zone
                      Japanese win with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 4 fighters, 2 submarines, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 123
                      Casualties for Japanese: 1 destroyer, 3 fighters and 1 tactical_bomber
                      Casualties for Americans: 1 battleship, 3 carriers, 3 cruisers, 5 fighters and 1 tactical_bomber
                      Casualties for ANZAC: 1 transport
                  Battle in Dutch New Guinea
                      Japanese attack with 1 artillery and 1 infantry
                      ANZAC defend with 1 infantry
                          Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                          ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Japanese lost in Dutch New Guinea
                          Japanese roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                          ANZAC roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0.33 expected hits
                          Japanese roll dice for 1 artillery in Dutch New Guinea, round 4 : 0/1 hits, 0.33 expected hits
                          ANZAC roll dice for 1 infantry in Dutch New Guinea, round 4 : 0/1 hits, 0.33 expected hits
                          Japanese roll dice for 1 artillery in Dutch New Guinea, round 5 : 1/1 hits, 0.33 expected hits
                          ANZAC roll dice for 1 infantry in Dutch New Guinea, round 5 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the ANZAC lost in Dutch New Guinea
                      Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                      Casualties for Japanese: 1 infantry
                      Casualties for ANZAC: 1 infantry

      Non Combat Move - Japanese
                  1 tactical_bomber moved from Szechwan to French Indo China
                  1 fighter moved from 35 Sea Zone to Guam
                  1 tactical_bomber moved from 45 Sea Zone to French Indo China
                  4 fighters moved from 45 Sea Zone to French Indo China
                  1 fighter moved from 44 Sea Zone to French Indo China
                  1 carrier moved from 36 Sea Zone to 45 Sea Zone
                  2 bombers moved from 45 Sea Zone to French Indo China
                  1 carrier moved from 45 Sea Zone to 44 Sea Zone
                  2 tactical_bombers moved from 45 Sea Zone to 44 Sea Zone
                  2 tactical_bombers moved from 45 Sea Zone to Java
                  1 aaGun moved from Kweichow to Szechwan

      Place Units - Japanese
                  1 artillery and 2 infantry placed in Malaya
                  1 artillery and 2 infantry placed in French Indo China
                  3 armour placed in Shantung
                  1 carrier and 1 transport placed in 6 Sea Zone
                  2 infantry placed in Japan

      Turn Complete - Japanese
                  Japanese collect 60 PUs; end with 60 PUs
                  Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs

      Combat Hit Differential Summary :

      Americans : -1.83
          ANZAC : 0.33
          Chinese : -0.67
          Japanese : -3.50

      triplea_42269.0_Jap5.tsvg

      posted in Play Boardgames
      1
      1080man
    • RE: 1080(axis) v Zielinski (allies 17)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 5

      Research Technology - Germans

      Purchase Units - Germans
                  Germans buy 17 infantry; Remaining resources: 0 PUs;

      Combat Move - Germans
                  1 mech_infantry moved from Poland to Novgorod
                        Germans take Novgorod from Russians
                  1 infantry moved from Eastern Poland to Western Ukraine
                  1 bomber moved from Western Germany to Western Ukraine
                  5 armour and 1 infantry moved from Norway to Finland

      Combat - Germans
                  Battle in Finland
                      Germans attack with 5 armour and 1 infantry
                      Russians defend with 1 infantry
                          Germans roll dice for 5 armour and 1 infantry in Finland, round 2 : 3/6 hits, 2.67 expected hits
                          Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians lost in Finland
                      Germans win, taking Finland from Russians with 5 armour and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry
                  Battle in Western Ukraine
                      Germans attack with 1 bomber and 1 infantry
                      Russians defend with 1 infantry
                          Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.83 expected hits
                          Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Russians lost in Western Ukraine
                      Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Russians: 1 infantry

      Non Combat Move - Germans
                  1 bomber moved from Western Ukraine to Yugoslavia
                  3 aaGuns, 2 armour, 4 artilleries and 25 infantry moved from Eastern Poland to Baltic States
                  1 infantry moved from Poland to Eastern Poland
                  1 aaGun and 8 infantry moved from Poland to Baltic States
                  10 infantry moved from Germany to Poland
                  1 transport moved from 112 Sea Zone to 111 Sea Zone
                  1 armour moved from Scotland to 111 Sea Zone
                  1 armour and 1 transport moved from 111 Sea Zone to 112 Sea Zone
                  1 armour moved from 112 Sea Zone to Western Germany
                  1 bomber moved from United Kingdom to Western Germany
                  4 transports moved from 112 Sea Zone to 125 Sea Zone
                  1 transport moved from 125 Sea Zone to 112 Sea Zone
                  1 aaGun and 10 infantry moved from Western Germany to 112 Sea Zone
                  1 aaGun, 1 battleship, 1 carrier, 1 cruiser, 10 infantry, 1 submarine and 6 transports moved from 112 Sea Zone to 110 Sea Zone
                  1 aaGun and 10 infantry moved from 110 Sea Zone to United Kingdom
                  3 transports moved from 125 Sea Zone to 112 Sea Zone
                  1 aaGun moved from Norway to Finland

      Place Units - Germans
                  10 infantry placed in Germany
                  7 infantry placed in Western Germany

      Turn Complete - Germans
                  Total Cost from Convoy Blockades: 2
                      Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,3,6,2,2,6,2,4,6,4
                  Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

      Combat Hit Differential Summary :

      Germans : 0.50
          Russians : -0.67

      triplea_42269.0_Ger5.tsvg

      posted in Play Boardgames
      1
      1080man
    • RE: 1080(axis) v Zielinski (allies 17)

      test

      posted in Play Boardgames
      1
      1080man
    • 1080(axis) v Zielinski (allies 17)

      start

      posted in Play Boardgames
      1
      1080man
    • RE: 1080 (axis) v sovietishcat (allies, no bid)

      man forget this game.  I must have counted 20 times if those bombers could reach and i guess i miscounted after all.  you can have this one I’m tired of scrolling around the board lmao.

      posted in Play Boardgames
      1
      1080man
    • RE: 1080 (axis) v sovietishcat (allies, no bid)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 13

      Research Technology - Japanese
                  Turning on Edit Mode
                  EDIT: Turning off Edit Mode

      Purchase Units - Japanese
                  Japanese buy 1 fighter; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

      Combat Move - Japanese
                  Turning on Edit Mode
                  EDIT: Turning on Edit Mode
                  EDIT: Turning off Edit Mode
                  2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
                  EDIT: 1 artillery and 5 infantry moved from Gibraltar to 91 Sea Zone
                  EDIT: 2 infantry moved from Gibraltar to 91 Sea Zone
                  EDIT: 1 artillery, 4 carriers, 2 cruisers, 3 destroyers, 4 fighters, 7 infantry, 5 submarines, 4 tactical_bombers and 4 transports moved from 91 Sea Zone to 110 Sea Zone
                  EDIT: 1 artillery and 7 infantry moved from 110 Sea Zone to Normandy Bordeaux
                  EDIT: 1 artillery moved from Western Germany to Normandy Bordeaux
                  2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                  2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                  1 battleship and 1 cruiser moved from 6 Sea Zone to 26 Sea Zone

      Combat - Japanese
                  Battle in Hawaiian Islands
                      Japanese attack with 2 artilleries and 2 infantry
                      Americans defend with 1 airfield, 1 harbour and 2 infantry
                          Japanese roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 0/2 hits, 1.17 expected hits
                          Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 2 : 0/4 hits, 1.33 expected hits
                          Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits
                          Japanese roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 3 : 0/4 hits, 1.33 expected hits
                          Americans roll dice for 2 infantry in Hawaiian Islands, round 3 : 1/2 hits, 0.67 expected hits
                          1 infantry owned by the Japanese lost in Hawaiian Islands
                          Japanese roll dice for 2 artilleries and 1 infantry in Hawaiian Islands, round 4 : 1/3 hits, 1.00 expected hits
                          Americans roll dice for 2 infantry in Hawaiian Islands, round 4 : 0/2 hits, 0.67 expected hits
                          1 infantry owned by the Americans lost in Hawaiian Islands
                          Japanese roll dice for 2 artilleries and 1 infantry in Hawaiian Islands, round 5 : 1/3 hits, 1.00 expected hits
                          Americans roll dice for 1 infantry in Hawaiian Islands, round 5 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the Americans lost in Hawaiian Islands
                      Japanese win, taking Hawaiian Islands from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                      Casualties for Americans: 2 infantry
                      Casualties for Japanese: 1 infantry

      Non Combat Move - Japanese
                  2 carriers, 1 fighter and 4 submarines moved from 6 Sea Zone to 26 Sea Zone
                  3 fighters moved from Japan to 26 Sea Zone
                  2 tactical_bombers moved from 6 Sea Zone to Japan

      Place Units - Japanese
                  1 fighter placed in Japan
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from Western Germany: 1 aaGun
                  EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 aaGun
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by Japanese from Japan: 1 fighter
                  EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
                  EDIT: Changing PUs for Japanese from 1 to 3
                  EDIT: Turning off Edit Mode

      Turn Complete - Japanese
                  Total Cost from Convoy Blockades: 1
                      Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
                  Japanese collect 10 PUs (1 lost to blockades); end with 13 PUs
                  Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 18 PUs

      Combat Hit Differential Summary :

      Americans : -1.33
          Japanese : -3.83

      triplea_41380_Jap13.tsvg

      posted in Play Boardgames
      1
      1080man
    • RE: 1080 (axis) v sovietishcat (allies, no bid)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 13

      Research Technology - Germans

      Purchase Units - Germans
                  Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 0 techTokens; 72 PUs;
                  Germans buy 2 armour, 2 artilleries, 1 fighter and 10 infantry; Remaining resources: 0 techTokens; 12 PUs;

      Combat Move - Germans
                  1 infantry moved from Russia to Vologda
                  1 infantry moved from Russia to Tambov
                  1 infantry moved from Russia to Samara
                  1 bomber moved from Western Germany to Vologda
                  1 bomber moved from Western Germany to Tambov
                  1 tactical_bomber moved from Bryansk to Samara
                  2 infantry moved from Bryansk to Rostov
                  1 infantry moved from Bryansk to Rostov
                  1 tactical_bomber moved from Bryansk to Rostov
                  1 infantry moved from Bryansk to Ukraine
                  4 armour moved from Bryansk to Ukraine
                  2 bombers moved from Western Germany to Ukraine
                  1 tactical_bomber moved from Bryansk to Rostov

      Combat - Germans
                  Battle in Ukraine
                      Germans attack with 4 armour, 2 bombers and 1 infantry
                      British defend with 3 armour, 1 factory_minor and 1 mech_infantry; ANZAC defend with 2 bombers
                          Germans roll dice for 4 armour, 2 bombers and 1 infantry in Ukraine, round 2 : 3/7 hits, 3.50 expected hits
                          British roll dice for 3 armour, 2 bombers and 1 mech_infantry in Ukraine, round 2 : 1/6 hits, 2.17 expected hits
                          1 mech_infantry owned by the British, 2 bombers owned by the ANZAC and 1 infantry owned by the Germans lost in Ukraine
                          Germans roll dice for 4 armour and 2 bombers in Ukraine, round 3 : 4/6 hits, 3.33 expected hits
                          British roll dice for 3 armour in Ukraine, round 3 : 1/3 hits, 1.50 expected hits
                          1 armour owned by the Germans and 3 armour owned by the British lost in Ukraine
                      Germans win, taking Ukraine from British with 3 armour and 2 bombers remaining. Battle score for attacker is 37
                      Casualties for Germans: 1 armour and 1 infantry
                      Casualties for British: 3 armour and 1 mech_infantry
                      Casualties for ANZAC: 2 bombers
                  Battle in Tambov
                      Germans attack with 1 bomber and 1 infantry
                      British defend with 1 mech_infantry
                          Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 2/2 hits, 0.83 expected hits
                          British roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                          1 mech_infantry owned by the British lost in Tambov
                      Germans win, taking Tambov from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                      Casualties for British: 1 mech_infantry
                  Battle in Rostov
                      Germans attack with 3 infantry and 2 tactical_bombers
                      British defend with 2 mech_infantrys
                          Germans roll dice for 3 infantry and 2 tactical_bombers in Rostov, round 2 : 3/5 hits, 1.50 expected hits
                          British roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                          2 mech_infantrys owned by the British and 1 infantry owned by the Germans lost in Rostov
                      Germans win, taking Rostov from British with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                      Casualties for Germans: 1 infantry
                      Casualties for British: 2 mech_infantrys
                  Battle in Samara
                      Germans attack with 1 infantry and 1 tactical_bomber
                      British defend with 1 mech_infantry
                          Germans roll dice for 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/2 hits, 0.67 expected hits
                          Russians roll dice for 1 mech_infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                          1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Samara
                      Germans win with 1 tactical_bomber remaining. Battle score for attacker is 1
                      Casualties for Germans: 1 infantry
                      Casualties for British: 1 mech_infantry
                  Battle in Vologda
                      Germans attack with 1 bomber and 1 infantry
                      British defend with 1 infantry
                          Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits
                          British roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                          1 infantry owned by the Germans and 1 infantry owned by the British lost in Vologda
                      Germans win with 1 bomber remaining. Battle score for attacker is 0
                      Casualties for Germans: 1 infantry
                      Casualties for British: 1 infantry

      Non Combat Move - Germans
                  1 tactical_bomber moved from Samara to Bryansk
                  1 bomber moved from Vologda to Archangel
                  3 armour moved from Novgorod to Bryansk
                  2 tactical_bombers moved from Rostov to Bryansk
                  1 bomber moved from Tambov to Bryansk
                  2 bombers moved from Ukraine to Bryansk
                  6 infantry moved from Western Germany to 112 Sea Zone
                  4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 6 infantry, 2 tactical_bombers and 4 transports moved from 112 Sea Zone to 110 Sea Zone
                  1 artillery moved from Holland Belgium to 110 Sea Zone
                  1 infantry moved from Holland Belgium to 110 Sea Zone
                  1 artillery, 4 carriers, 2 cruisers, 3 destroyers, 3 fighters, 7 infantry, 2 tactical_bombers and 4 transports moved from 110 Sea Zone to 91 Sea Zone
                  1 submarine moved from 103 Sea Zone to 91 Sea Zone
                  1 artillery and 7 infantry moved from 91 Sea Zone to Gibraltar
                  1 fighter and 2 tactical_bombers moved from Western Germany to 91 Sea Zone
                  1 submarine moved from 109 Sea Zone to 91 Sea Zone
                  1 submarine moved from 109 Sea Zone to 119 Sea Zone
                  1 submarine moved from 109 Sea Zone to 91 Sea Zone
                  1 submarine moved from 109 Sea Zone to 91 Sea Zone

      Place Units - Germans
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from Holland Belgium: 1 aaGun and 1 infantry
                  EDIT: Adding units owned by Germans to Western Germany: 1 aaGun and 1 infantry
                  EDIT: Turning off Edit Mode
                  1 fighter placed in Western Germany
                  3 infantry placed in Russia
                  1 artillery and 2 infantry placed in Western Ukraine
                  2 armour and 1 infantry placed in Novgorod
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from Bryansk: 2 armour
                  EDIT: Adding units owned by Germans to Archangel: 2 armour
                  EDIT: Turning off Edit Mode
                  Turning on Edit Mode
                  EDIT: Removing units owned by Germans from Bryansk: 1 artillery
                  EDIT: Adding units owned by Germans to Rostov: 1 artillery
                  EDIT: Turning off Edit Mode
                  1 artillery and 4 infantry placed in Western Germany

      Turn Complete - Germans
                  Germans collect 62 PUs; end with 74 PUs
                  Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
                  Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 89 PUs

      Combat Hit Differential Summary :

      Germans : 3.33
          British : -1.00
          Russians : 0.67

      triplea_41380_Ger13.tsvg

      posted in Play Boardgames
      1
      1080man
    • RE: 1080 (axis) v sovietishcat (allies, no bid)

      TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

      Game History

      Round: 12

      Research Technology - Italians

      Purchase Units - Italians
                  Italians buy 2 fighters; Remaining resources: 0 techTokens; 8 PUs;

      Combat Move - Italians
                  1 artillery moved from Algeria to Tunisia
                  1 fighter moved from Northern Italy to Tunisia
                  1 fighter moved from Northern Italy to Gibraltar

      Combat - Italians
                  Battle in Tunisia
                      Italians attack with 1 artillery and 1 fighter
                      British defend with 1 infantry
                          Italians roll dice for 1 artillery and 1 fighter in Tunisia, round 2 : 0/2 hits, 0.83 expected hits
                          British roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                          1 fighter owned by the Italians lost in Tunisia
                          Italians roll dice for 1 artillery in Tunisia, round 3 : 1/1 hits, 0.33 expected hits
                          British roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
                          1 infantry owned by the British lost in Tunisia
                      Italians win, taking Tunisia from British with 1 artillery remaining. Battle score for attacker is -7
                      Casualties for Italians: 1 fighter
                      Casualties for British: 1 infantry

      Non Combat Move - Italians
                  2 mech_infantrys moved from Northern Italy to Romania

      Place Units - Italians
                  2 fighters placed in Southern Italy

      Turn Complete - Italians
                  Italians collect 17 PUs; end with 25 PUs
                  Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                  Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
                  Turning on Edit Mode
                  EDIT: Removing units owned by Italians from Yakut S.S.R.: 1 armour
                  EDIT: Removing units owned by Italians from Yakut S.S.R.: 1 mech_infantry
                  EDIT: Changing ownership of Timguska from Russians to Italians
                  EDIT: Adding units owned by Italians to Timguska: 1 armour and 1 mech_infantry
                  EDIT: Changing PUs for Italians from 35 to 36
                  EDIT: Turning off Edit Mode

      Combat Hit Differential Summary :

      Italians : -0.17
          British : 0.33

      triplea_41380_Ita12.tsvg

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