A strategy to get right in Japan’s face is to build an industry and naval base in Alaska. A strong fleet positioned in SZ1 is an immediate threat to SZ6 and can receive reinforcements directly. To create a highway to be able to help ANZAC and get to the DEI quickly, build a naval base in Johnston Island. Establish Allied control of Dutch New Guinea and build a naval base there. This extends the highway to India and allows (potentially unopposed) amphibious landings in China. It should also tie up Japan in the DEI and make it commit units to defend the Philippines. If Japan can’t commit enough units against China or India the latter will start winning on that front in which case Japanese defeat is inevitable.
US 3rd turn attack
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If the US goes to war on the 3rd turn, they collect their income at the end (+40 to spend on the fourth). Are they still free to attack on the 3rd?
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I believe the clarification was that they go to war at the beginning of the collect income phase of Turn 3. So you collect the extra money in Turn 3, but you have to wait until Turn 4 to attack.
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Correct, you get the $ at the END of turn 3. You can’t attack until turn 4 unless Japan kicks it off early.





