TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 destroyer, 11 infantry and 4 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 7 Sea Zone to 18 Sea Zone
1 submarine moved from 7 Sea Zone to 19 Sea Zone
1 submarine moved from 7 Sea Zone to 35 Sea Zone
1 infantry moved from Malaya to Shan State
1 fighter and 1 tactical_bomber moved from French Indo China to Shan State
1 tactical_bomber moved from Japan to 17 Sea Zone
1 destroyer moved from 7 Sea Zone to 18 Sea Zone
1 bomber moved from French Indo China to 19 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 submarine moved from 7 Sea Zone to 22 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Guam
1 bomber moved from French Indo China to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 18 Sea Zone
4 fighters and 2 tactical_bombers moved from 7 Sea Zone to 35 Sea Zone
1 submarine moved from 7 Sea Zone to 35 Sea Zone
1 infantry moved from Japan to 7 Sea Zone
1 marine moved from Japan to 7 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Guam
1 marine moved from Japan to 7 Sea Zone
1 battleship and 1 marine moved from 7 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Guam
1 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Paulau
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 35 Sea Zone
1 destroyer moved from 7 Sea Zone to 35 Sea Zone
1 marine moved from Japan to 7 Sea Zone
1 battleship and 1 marine moved from 7 Sea Zone to 36 Sea Zone
1 submarine moved from 5 Sea Zone to 17 Sea Zone
1 cruiser moved from 7 Sea Zone to 36 Sea Zone
1 submarine moved from 7 Sea Zone to 19 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 battleship, 1 cruiser, 1 submarine and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 17 Sea Zone
1 destroyer owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 5 fighters, 2 submarines and 3 tactical_bombers
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber, 1 destroyer, 5 fighters and 3 tactical_bombers in 35 Sea Zone, round 2 : 7/10 hits, 5.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 bomber, 1 destroyer, 5 fighters, 2 submarines and 3 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 transport
Battle in Guam
Japanese attack with 2 infantry and 2 marines
Americans defend with 1 airfield and 1 infantry
Japanese roll dice for 2 infantry and 2 marines in Guam, round 2 : 1/4 hits, 1.00 expected hits
Americans roll dice for 1 infantry in Guam, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Guam
1 infantry owned by the Americans lost in Guam
Japanese win, taking Guam from Americans with 1 infantry and 2 marines remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantry
Battle in 18 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 18 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 18 Sea Zone
Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Shan State
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
1 infantry owned by the British lost in Shan State
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in 19 Sea Zone
Japanese attack with 1 bomber and 2 submarines
Americans defend with 1 destroyer
Japanese roll dice for 2 submarines in 19 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber in 19 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 19 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 destroyer in 19 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 19 Sea Zone
Japanese win with 1 bomber and 2 submarines remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Paulau
Japanese attack with 2 infantry
Americans defend with 1 mech_infantry
Japanese roll dice for 1 battleship and 1 cruiser in Paulau, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 mech_infantry in Paulau, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Paulau
Japanese win, taking Paulau from Americans with 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 mech_infantry
Non Combat Move - Japanese
1 destroyer moved from 7 Sea Zone to 23 Sea Zone
3 carriers moved from 7 Sea Zone to 22 Sea Zone
4 carriers moved from 7 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Davao
1 artillery and 1 infantry moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Southern Manchuria
1 armour and 1 mech_infantry moved from Shantung to Southern Manchuria
1 fighter moved from Japan to French Indo China
1 transport moved from 37 Sea Zone to 132 Sea Zone
1 artillery moved from Malaya to 132 Sea Zone
1 infantry moved from Malaya to 132 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 132 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to French Indo China
1 fighter and 1 tactical_bomber moved from Inner Mongolia to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 bomber moved from 35 Sea Zone to French Indo China
1 bomber moved from 19 Sea Zone to Japan
1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 18 Sea Zone to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 22 Sea Zone
1 fighter moved from 35 Sea Zone to 22 Sea Zone
3 fighters moved from 35 Sea Zone to 36 Sea Zone
3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from Japan to 7 Sea Zone
1 cruiser and 1 marine moved from 7 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to Davao
1 destroyer moved from 7 Sea Zone to 20 Sea Zone
1 armour and 1 mech_infantry moved from Szechwan to Tsinghai
1 aaGun moved from Kweichow to Hunan
1 infantry moved from Kweichow to Szechwan
1 infantry moved from Honan to Inner Mongolia
1 infantry moved from Shansi to Inner Mongolia
1 infantry moved from Anhwe to Shansi
1 infantry moved from Anhwe to Honan
1 infantry moved from Hopei to Tsinghai
1 infantry moved from Anhwe to Hopei
1 infantry moved from Shantung to Anhwe
1 aaGun moved from Tsinghai to Inner Mongolia
2 destroyers moved from 7 Sea Zone to 22 Sea Zone
1 destroyer moved from 7 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Northern Manchuria to Japan
10 submarines moved from 7 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in Shantung
1 artillery and 3 infantry placed in Japan
1 destroyer and 4 submarines placed in 6 Sea Zone
Japanese undo move 5.
1 destroyer and 4 submarines placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.17
UK_Pacific regular : 0.67
Savegame