Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 fighter and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 2 bombers moved from Western Germany to United Kingdom 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from 112 Sea Zone to 104 Sea Zone 1 tactical_bomber moved from Western Germany to 118 Sea Zone 1 fighter moved from 112 Sea Zone to 118 Sea Zone 3 submarines moved from 112 Sea Zone to 118 Sea Zone 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 mech_infantrys moved from France to Normandy Bordeaux 2 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 2 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 3,8 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Battle in Normandy Bordeaux Germans attack with 4 armour, 1 infantry and 2 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans win, taking Scotland from British, taking Normandy Bordeaux from French with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 118 Sea Zone Germans attack with 1 fighter, 3 submarines and 1 tactical_bomber British defend with 1 battleship, 1 cruiser and 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 28 Casualties for Germans: 2 submarines Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 112 Sea Zone 1 cruiser moved from 112 Sea Zone to 119 Sea Zone 1 carrier moved from 112 Sea Zone to 119 Sea Zone 1 battleship moved from 112 Sea Zone to 119 Sea Zone 1 destroyer moved from 112 Sea Zone to 119 Sea Zone 1 fighter and 1 tactical_bomber moved from 118 Sea Zone to 119 Sea Zone 1 fighter moved from Southern Italy to Western Germany 1 infantry moved from Western Germany to Holland Belgium 2 armour moved from France to Holland Belgium 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Poland to Germany 2 infantry moved from Slovakia Hungary to Germany 3 artilleries and 11 infantry moved from Germany to Western Germany 1 infantry moved from Romania to Slovakia Hungary 5 infantry moved from Bulgaria to Romania 2 infantry moved from Yugoslavia to Slovakia Hungary 3 armour moved from Yugoslavia to Western Germany 1 artillery moved from France to Western Germany 3 infantry moved from Finland to Norway 2 bombers moved from United Kingdom to Western Germany 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from Poland to Germany 1 infantry moved from Finland to Norway 1 infantry moved from Poland to Germany Place Units - Germans 1 carrier and 6 transports placed in 112 Sea Zone 1 fighter placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs2011 League Rules AA50
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Just a reminder to everyone out there. The 2010 League is quickly drawing to a close. In order to advance to the playoffs please review the rules below.
**6 - You must have completed a game within 90 days (after Sept. 15) of the end of the season to be eligible to win or advance to the title game.
7a - The Regular Season for each league will end on Dec. 1 and the standings will then be posted. Games must be completed prior to this date in order to count.
7b - Any games in progress that are completed after this date will be eligible to count for the next league (2011) assuming league rules remain the same or are similar. ** -
@JWW:
Just a reminder to everyone out there. The 2010 League is quickly drawing to a close. In order to advance to the playoffs please review the rules below.
**6 - You must have completed a game within 90 days (after Sept. 15) of the end of the season to be eligible to win or advance to the title game.
7a - The Regular Season for each league will end on Dec. 1 and the standings will then be posted. Games must be completed prior to this date in order to count.
7b - Any games in progress that are completed after this date will be eligible to count for the next league (2011) assuming league rules remain the same or are similar. **Title Game :? I’m hoping to break my '42 league cherry by then. :lol:
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I’m not sure how this works from reading the league rules.
There’s some kind of playoff…. Is it between the top 2 players by win % who have minimum 10 games played? Or is it more than 2 players?
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I’m not sure how this works from reading the league rules.
There’s some kind of playoff…. Is it between the top 2 players by win % who have minimum 10 games played? Or is it more than 2 players?Top 2
10a - Scoring/Playoffs
The Winner of each league will be based on a playoff of the top two players with the best winning percentages (Must complete at least 10 games). If there is a tie between any players after the top player then the tie will be broken by:
1 - head to head play
2 - most overall wins
If players still remain tied then they will play an elimination game.
If multiple players are tied then tie breakers would be used to narrow the field to the top 4. The top 4 players would then all qualify for the playoffs.
10b - Iron Man
The Iron Man Title will be awarded to the player that has the best combined record in AA50-41 and AA50-42. To qualify for the Iron Man you must complete at least 6 games in each league and have finished at least 14 games. Please note it is possible for the Iron Man to win while not qualifying to win each individual league. The Iron Man winner will be based on Win%. -
2011 League rules are posted in the first thread.
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So there is no AA50 '42 League for 2011.
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Looks like it’s consolidated this year, makes sense to draw everyone together into one league.
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Looks like it’s consolidated this year, makes sense to draw everyone together into one league.
Not so sure about that
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Looks like it’s consolidated this year, makes sense to draw everyone together into one league.
Correct
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So no 1940 Global league?
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So no 1940 Global league?
Heck no, in a few months 1940 probably won’t resemble the current incarnation whatsoever. Everyone would be playing an obsolete game, more than likely.
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Hey guys,
This is my first time playing in the league. I see under the rules “standard bid placement applies”. Can someone explain them to me or direct me to a place I can read those rules before I make a fool of myself again… :oops: Thanks!
Hannibal
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I found my answer! Disregard!
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Unstickied and locked.
2112 Rules are up.