The AA50 game we just finished the US bombed the hell out of Germany. We used the unit counter chips (red-5, gray-1) to show damage. It worded ok. Even if there is a mix-up and chips go flying (which happened) you tend to remember how many damage there was. What seems to get mixed up is how many tanks vs inf you had. Even if you had different colors to show damage (good idea), you might need two damage colors to show increments, other wise you could have towers in some cases. For at least 2-3 rounds Germany was damaged into double digits.
Kamikaze Situation Question
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I understand that Kamikize attacks happen during the allies movement, so here is a situation that I found in my game that I need answered. US moved and attacked the sea zone around Japan “zone 6” they also attacked and took Iwo Jima in the same combat move. I could not send in a Kamikize attack when the ships moved into zone 6 because Iwo Jima had not fallen yet (during the US combat movement). Now Iwo Jima is in US hands (at the end on US combat) and the US has a damaged aircraft carrier and a damaged battleship left over form the battle sitting in zone 6. Here’s the question; Do I attack now, still during (or at the end of) the US’s combat turn since I could not attack when they moved in, or do I now wait until Japan next combat turn before I can send in Kamikizes? I read all over the form for this situation and could not find it, hope I’m not duplicating an already discused issue.
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You must wait for your next turn, since kamikaze and scrambling only can be done after the attackers combat move, and before combat. Buy some bombers and dont worry, the damaged ships dont go far. And save the K for next time.
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In that case I will place some subs in that seazone, and as you know they fire a 2 against lonely trannies, so now you’ll need escort, and then……they come…





