No, nothing in range, not an AC/BB/DD/Cru/SS/Trans, not 2 strat bombers from Australia, nor the figs/tacs that would be on the islands nearby, none of that could reach on US2. Nor the added carrier or DD/trans whatever on US3. Nor whatever ANZAC had purchased. Not to mention loosing a single ANZAC dd/transport turn 1 effects allied plans in such a significant way that I mentioned other than 5 extra IPCs for ANZAC.
Max potential attack for US vs carolines with optimum positioning on US2 would be 1 Inf, 1 Arm, 2 Strat bombers, 1 tact fighter, 1 reg fighter, 2 bombards (depending). Max potential attack on the SZ would be the AC/BB/DD/Cru/SS/2 strat bombers, 3 tact bombers, 3 fighters. No, I cannot take it US2, but I could US3 if I held the SZ.
And that doesn’t even take into consideration you are diverting 2 transports worth of inf to hold carolines just to kill 1 ANZAC dd/transport.
But if we are going to go to such lengths to describe turn 2, 3, etc in such detail, why don’t we just play a game?