@Stoney229:
So I decided to try and make a new P40 module with the toolbar thing at the bottom… when I was finished, opening the module in ABattleMap crashes the program immediately.
sooo, does anyone know what I did wrong??? Thanks for your help!
So I found out that the reason my new module was crashing the program is because the map has to be smaller than 2000x1000 pixels. So, the easy fix was to just do what someone had already suggested: putting the toolbar on the side. The, however, leads me to ask the question, will we be able to make a module for P40 + E40 that is less than 2000 pixels?
Anyway, I made the new module, which includes all of the updates from the existing module, plus the following changes:
-added toolbar
-changed borders of SZ52/SZ50, SZ5/SZ6, and Korea/Amur
-added some relief to the territories/zones
-added some texture using a random picture of clouds that I found
-added Axis & Allies logo to SZ52
Since this module is not compatible with the old one, I’m going to keep it separate for now and wait to see if anyone has suggestions for changes (or wants to make changes themselves). This way we can minimize the number of times an update breaks compatibility with exiting game save files.
With that said, you can install the new module alongside the old. It is called P4B.gim, and in ABattlemap the map is named Axis & Allies Pacific 1940 Beta Module. Download it here.
I don’t know who made the AA42 map or how, but I really liked it and tried my best to make this one like that. This is the first time I’ve done a lot of major image editing, so if anyone has any suggestions, advice, tips, requests, etc, send 'em my way. Also feel free to edit the map yourself if you want to make it better: you can download my working canvas (with the layers) here. It is a .PDN file, which may only be usable with the free image-editing program I use, Paint.NET.
Thanks to whoever made the AA42 module for the inspiration, to djensen for the pictures of the control markers I used (hope he doesn’t mind), to TMTM, HolKann, and Attila for instructions on making a module, to pitheist314, and to everyone else who has helped with the updates.