I have gone back and forth on how to balance the game. I have decided to add 17 IPC per turn to the US when at war. Also, US will not receive a 30 IPC bonus if attacked by J3. This will give it an economy similar to Global when at war. 17 (original) - 2 (Philippines) + 17 (each turn) + 40 (national objectives) = 72 IPC. When it is not at war, it will receive 17 IPC. I still expect China and UK to be crushed, but it will make the game more fun and little closer to historical. It will also offset a few issues that Global fixes such as Russian support, moving units out of India for counterattack, and the ability to bring over units from the Europe board. If it helps with balance, I will post it in house rules.
Abattlemap module
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Yeah, I didn’t notice anything different in .80. His module worked under .79 but as you say maybe he changed something for the future.
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Yeah, I didn’t notice anything different in .80. His module worked under .79 but as you say maybe he changed something for the future.
After looking at it, I noticed he added at least one new feature, which I actually would prefer not to use. I’d love to hear your opinion of the new feature in the BETA Module thread.
I actually emailed Atilla to ask about the size restrictions and he says there really are no restrictions, the “between 1000x500 and 2000x1000” thing was apparently just a recommendation (P@nther’s proper translation did indicate this), so the problem was somewhere else, we just have no idea where. No worries, tho, since the problem is no longer an issue.





