Slackaveli, the tech is the same as old rules and continued in to Global, except research is not lost like it is in Global.
NOs are:
Germany: 5 if Axis control all of: France, NW, Germany, Hung, Rom and Poland.
5 if Axis control 3 of these: Baltic, E Poland, Ukraine, E Ukraine and Belorussia.
5 if Axis control either Karelia or Caucasus.
Russia: 5 if Russia controls Archangel &no Allied units present onRussian controlled Territory
10 if Allies control 3 of: Norway, Finland, Poland, Romania, Hung or Balkans.
UK: 5 if Allies control E and W Canada, Gib, Egy, Aus and S Africa.
5 if Allies control any original Japanese territory.
5 if Allies control either FrNce or Balkans.
Japan: 5 if control all: Manc, Kiangsu and French Indo- China.
5 if con 4 of: Kwant, EI, Borneo, Phil, New Guinea or Solomons.
5 if control one of: Hawaii, Aus or India.
US. 5 if con all West, Central and Eastern US.
5 if con Philippines.
5 if Allies control France.
5 if control 3 of: Midway, Wake, Hawaii or Solomons.
Italy: Do you need this?
In-Game question- pls help: Hostile sea zone retreat rules
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Can the ships in the hostile zone retreat into different sea zones each?? ie one ship to zone A another into zone B
Or do they move as fleet?? -
Page 19 of the manual:
Under Attacker Retreats:
Attacker can retreat… Move all attacking land and sea units in that combat to a single adjacent friendly space from which at least one of the attacking units moved. In the case of sea units, that space must have been friendly at the start of the turn. All such units must retreat together to the same territory, regardless of where they came from. -
thats what we ended up after lots of arguing. Sad that we didnt notice that para.
Thank you