They dont compare at all we play a lot of ALPHA+2 and its a great game. We also about once a month when we go for a second game we’ll do the older games A.A. Pacfic & Europe those games are awsome games that layed down the base fort the latter games. AsJapan can you get the 22$ ? what Island do you fail to take? how early do they start Bombing you? how many ones did the Allies roll on the opening round? They seem more do or die, oops I for got to say how well are you rolling? You have to do this or its all over or you have to do this to get that more cut throat. Less grand strategy there is no recovering from a bad round. there also quicker to play and there are less rules and situations
I love them both if I had to choose I would look at how much time I had and how many players are avalible
All nite and 4+ players ALPHA+ 2 or 3.5, less than 4 players and limited time any one of the older ones or even the ORIGINAL their all great in their own way
Rules for subs in AAP40
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That’s workable. Anything would be better then 1 DD see’s everything right out of the box. You could even house rule something like that into AA50, just make it part of the radar tech. 1 for 1 until you get advanced radar(tech) then 1 DD see’s all subs. Its even kinda how the radar tech works. You fire AA guns @ 1 until you develop radar giving your AA guns a kill @ 2. Early in the game subs could easily out number DD’s, but you would still get limited detection. I might have to try this next game.
This would also work when air units & DD attack subs. Matched up 1 for 1. Excess subs would be allowed to submerge, unless the power w/DD & air units also has radar. At that point subs could not submerge til the DD is destroyed, just how it is now
Come on give subs more bite! :evil:





