@Funcioneta:
The problem with ignore Japan strat in this game is that Japan will eat all Asia by round 3-4 as much and start sending troops to Africa round 4-5, stopping the traditional North African dominance strat, and Germany and Italy are stronger than Germany was in Revised so they can hold much more. Not defending Pacific Ocean has also a risk of losing WUSA in 41 scenario (5 starting trannies, probably 2 more built round 1, why do Polar Express when you can catch California instead?). The problem with japs attack on WUSA is that you need one round of preparation to defend from it or Japan will catch you too late to defend, but if you note the menace, Japan will simply shift to Asia without losing none in the process
Anyway, in case of a traditional JTDM approach, lets compare numbers:
- Revised
USSR 25-30
UK 25-30
USA 37-40
Allies 90-100
Germany 30-35
Japan 45-50
Axis 75-85
And still, with a small bid, axis had a 50% chances of win
- Anniversary, 1941 scenario
USSR 20-25 (Arkangel NO lost because of KGF dinamics)
UK 25-30 (if buy SAF IC, if not it will be 20-25)
USA 42-44
China 0 (last chinamen popped China 1)
Allies 90-100
Germany 35-40
Italy 9
Japan 65-70
Axis 110-120
See the pattern? Axis has the economic advantage in this game mid game, not the allies. I really cannot see how allies can win with a ignore Japan strat. If you think Japan is slow now, you are wrong: they have income to purchase tanks and bombers from the rear and fodder from India and Burma or East Indies, and also start with a crazy amount of trannies (arrive to Africa sooner). USA is also slower now because trannies built don’t defend so you must buy more defending boats and italian navy is harder to kill now anyway
A balanced approach will not save your rear normally but at least you have a slim chance because economic gap will be lesser (more NOs to allies; Australia, N.Zealand and Hawaii saved, no trades of Alaska, soviet NO conserved, etc.)
I find an error with your allied income assuming a KGF strat. One major goal within turns 3-5 is to gain Russia her $10 NO which is not extremely difficult and puts Russia in the 30-40 bracket. The other goal is to establish a trading of france, which may or may not be possible that early depending on the situation which is another 11-16 IPC boost to the allies. The last thing to keep in mind is unit efficiency, Japan is shoving mainly armor at Russia, while they are defending with large quantities of INF, more effective IPC for IPC. Also note it is easy for the other allies to reinforce the Russian positions with fighters. Granted, the allies need to purchase transports, however, G/I typically must defend atleast 3 territories (rome, france, berlin) against a large allied drop which evens it out a tad. And I don’t see G making much more than 30 after a few turns (-5 from norway/finland, only having 1 or 2 NOs).
And as far as killing the UK units retreating from India, any decent allied commander will rally there UK units in persia T1 if there is a large threat, and then reinforce with Russian Inf for the rest of the game to hold the Japs from getting past persia. The 6 UK units make this much easier with a feed of 2 or 3 russian Inf a turn until the US armor get there. That is an extremely important tactic as Persia is the quickest way in for the Japs and must not fall. It is also important to stack Chi with any surviving chinamen (typically 1 or 2) and Russian Inf.