That territory is considered full-friendly after you captured it during your turn.
So now that its after your turn, its defiantly friendly to the point where you can land planes there.
tl:dr Yes
I think you meant to say “definitely”
There arent any NO’s in this game…just the global game
Per LH
No tech, but there will be NOs. Actually – there well be tech but it will only be used in what I’m calling the “Global game”.
I think 1-1-2-16 sounds good. Carriers did have defenses against planes but not really against other ships, that is why I think the original 3 defense was whack. I think the best solution should be 0-1-2-15, either that or what I mentioned above.
Thanks jonnymarr, I have never been happy to be wrong. But this time…its actually cool. I love the NOs in AA50.glad they will be in AAP40
Johnnymarr’s doing a great job keeping things straight with quotes from Larry. How about everyone throwing him a +1?
Here’s a great job and a pat in the back from me!
Johnnymarr’s doing a great job keeping things straight with quotes from Larry. How about everyone throwing him a +1?
How do we give +1’s/-1’s to people? I have not seen a button to do that yet….
Youll get it after 100 posts
I see….
Yeah underneath other peoples karma, you’ll see [applaud][smite]. It looks like idk_iam_swiss just got there, When you get there you can start smiting me like all my other stalkers. :-D
thank you krieg, i know you’re busy. i do my best :)
yea you are definatly Kreighund Jr.
I think 1-1-2-16 sounds good. Carriers did have defenses against planes but not really against other ships, that is why I think the original 3 defense was whack. I think the best solution should be 0-1-2-15, either that or what I mentioned above.
that is pretty good
yea you are definatly Kreighund Jr.
i could think of worse things to be junior to :wink:
i could think of worse things to be junior to
Would you like to name a few?
I sense a george bush joke in the works!...guys those are sooo 2007. I would hate to have been chairman maos kid though…
If Carriers still cost 14 but take 2 hits to destroy, then they would be more useful as hitsoaks than as fighter deployers, even if you need a Port to repair, and even if they have no real combat power. They would be either take 2 hits at 7 IPCs apiece, or 1 hit for free per 14 IPCs worth of Carriers.
Maybe they should have it at 1-1-2-18, but declare that after 1 hit, only 1 Aircraft can land on it, rather than none?
idk…I think that would get abused. especially by america.
If Carriers still cost 14 but take 2 hits to destroy, then they would be more useful as hitsoaks than as fighter deployers, even if you need a Port to repair, and even if they have no real combat power. They would be either take 2 hits at 7 IPCs apiece, or 1 hit for free per 14 IPCs worth of Carriers.
Maybe they should have it at 1-1-2-18, but declare that after 1 hit, only 1 Aircraft can land on it, rather than none?
I agree with the higher cost. I don’t agree with planes landing after 1 hit.
Just keep them as in AA50, 1-2-2-14, 1 hit to die. If works, why changing?
Just keep them as in AA50, 1-2-2-14, 1 hit to die. If works, why changing?
That’s a good question. Why changing? Uh I mean why change?