This rule was actually changed from the way it was in Revised in order to prevent air units from getting an extra movement. In Revised, when a carrier was mobilized fighters were allowed to be moved from the territory containing the IC onto the carrier. Under that rule, a fighter could move from New South Wales and attack Japanese-held Western Australia, then fly back to New South Wales in noncombat movement, then be moved onto a new carrier in sea zone 62 in the Mobilize New Units phase, resulting in five spaces of movement.
Carriers
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There arent any NO’s in this game…just the global game
Per LH
No tech, but there will be NOs. Actually – there well be tech but it will only be used in what I’m calling the “Global game”.
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I think 1-1-2-16 sounds good. Carriers did have defenses against planes but not really against other ships, that is why I think the original 3 defense was whack. I think the best solution should be 0-1-2-15, either that or what I mentioned above.
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Thanks jonnymarr, I have never been happy to be wrong. But this time…its actually cool. I love the NOs in AA50.glad they will be in AAP40
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Johnnymarr’s doing a great job keeping things straight with quotes from Larry. How about everyone throwing him a +1?
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Here’s a great job and a pat in the back from me!
Johnnymarr’s doing a great job keeping things straight with quotes from Larry. How about everyone throwing him a +1?
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How do we give +1’s/-1’s to people? I have not seen a button to do that yet….
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Youll get it after 100 posts
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I see….
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Yeah underneath other peoples karma, you’ll see [applaud][smite]. It looks like idk_iam_swiss just got there, When you get there you can start smiting me like all my other stalkers. :-D
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thank you krieg, i know you’re busy. i do my best :)
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yea you are definatly Kreighund Jr.
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I think 1-1-2-16 sounds good. Carriers did have defenses against planes but not really against other ships, that is why I think the original 3 defense was whack. I think the best solution should be 0-1-2-15, either that or what I mentioned above.
that is pretty good
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yea you are definatly Kreighund Jr.
i could think of worse things to be junior to :wink:
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i could think of worse things to be junior to
Would you like to name a few?
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I sense a george bush joke in the works!...guys those are sooo 2007. I would hate to have been chairman maos kid though…
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If Carriers still cost 14 but take 2 hits to destroy, then they would be more useful as hitsoaks than as fighter deployers, even if you need a Port to repair, and even if they have no real combat power. They would be either take 2 hits at 7 IPCs apiece, or 1 hit for free per 14 IPCs worth of Carriers.
Maybe they should have it at 1-1-2-18, but declare that after 1 hit, only 1 Aircraft can land on it, rather than none?
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idk…I think that would get abused. especially by america.
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If Carriers still cost 14 but take 2 hits to destroy, then they would be more useful as hitsoaks than as fighter deployers, even if you need a Port to repair, and even if they have no real combat power. They would be either take 2 hits at 7 IPCs apiece, or 1 hit for free per 14 IPCs worth of Carriers.
Maybe they should have it at 1-1-2-18, but declare that after 1 hit, only 1 Aircraft can land on it, rather than none?
I agree with the higher cost. I don’t agree with planes landing after 1 hit.
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Just keep them as in AA50, 1-2-2-14, 1 hit to die. If works, why changing?
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Just keep them as in AA50, 1-2-2-14, 1 hit to die. If works, why changing?
That’s a good question. Why changing? Uh I mean why change?





