Ok i think i got this down:
A= attack +1 for listed units
D= defense +1 for listed units
T= the bonus lasts all rounds of combat in that one battle they are being used in.
S= the bonus lasts one round of combat only.
SS = the bonus is preemptive if a hit is made loses are removed and don’t fire back
How to play with these Generals:
each nation randomly gets one General each turn. You can “buy” more of these but they cost 3 IPC. You can play as many Generals each turn as your IPC divided by 10 ( fractions ignored).
The reasoning for this is to model the bonus as a ability to prepare the logistics for a massive campaign… an offensive and the ability for each nation to secure the resources for this effectively, so its related to your total productive output.
you can never use more than one general in any one battle
Example: if Germany has 34 IPC they can play up to 3 Generals. They start with one thats free. They can buy and play up to 2 others and of course these are drawn randomly.
If a leader has a tank icon that means a tank or artillery can receive the bonus.
If a leader has a Battleship he can substitute a Cruiser or Destroyer for his bonus.
its kinda like an alternative to NO’s for AA50 in a way.