While I think having cuba be its own power would be cool, it would kind of like having New Zealand be its own power in g40. You would have to wonder how much they really contribute. Maybe you could make it so that the Warsaw Pact can pay to build units to support Castro and the gang in cuba, possibly at higher cost cuz of the blockades and embargoes and stuff, if the Warsaw pact is smart, like they were during the cold war, they’ll buff the hell out of cuba to prevent a traditional land invasion, and nukes aren’t always realistic. If they’re dumb then cuba will just be invaded and it will be an opportunity lost, which absolutely could have happened if the ussr wasn’t paying attention. I’m thinking about alternative rules where one or two players play each Nuetral category so it feels like they’re entities and not roadblocks, but I’ve got a ton of stuff I need to do before then soooooo… The setup for cuba will not change for balancing reasons, it accurately represents their power near it’s height, which was also the time when it was diplomatically plausible for the US to invade. For your expansion however, I recommend cuba starts the game Strict Nuetral with an army of one infantry.
Take a look at this game. Its called World War IV!!
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What’s the back story?
It looks like the political map for a George Orwell novel.
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It looks like the political map for a George Orwell novel.
yes :-D
I though World War IV would be fought with stick and stones! :?
O well, aircraft carries and tanks are cooler
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It looks like the political map for a George Orwell novel.
yes :-D
I though World War IV would be fought with stick and stones! :?
O well, aircraft carries and tanks are cooler
“Whatever weapons World War III will be fought with, World War IV will be fought with sticks and stones.”-Albert Einstein
IMO, any WWIV game ought to be based on the Fallout series.
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3126 A.D. :|
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3126 A.D. :|
Yah that is a bad date
World War III is going to be from 2016-2018 and after a short lived cease fire continue in 2022-2026
World War IV will be from 2042-2053
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Nice plastic pieces, lets cannibalize them and put them to good use in A&A, with some house rules. I love the spy unit. The ships look great. The big one can be an oil tanker. Finally I got my horse mounted cossack cavallery for the east front. The halftrack will fit as the mech unit, cost 4, att 2 def 2 move 3. The fort unit will make it, also the atomic bomb tokens.
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the rulebook
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They collect income before combat. Looks like they got advice from IL.
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Yea or Von Manstein. :-D
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they put a lot of thought into the back story in any case. i wouldn’t mind giving this one a whirl
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they put a lot of thought into the back story in any case.
I sure hope they put some thought into the playtesting as well. That combat table dont look very KISS to me, man.
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Is Sweden or Norway in the game??
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no they got both nuked first in WW3.
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I have oil tankers in A&A used in conjunction with my “ships must refuel every turn” requirement. They can extend a fleets range of operation beyond the range of friendly port facilities. Of course the tankers themselves need to refuel in port…
That armour unit looks more suitable for a light tank piece. The “Bomber” unit for long range fighters?
Has anyone picked up the Suez canal rule; is it placed incorrectly between Egypt and Arabia like in A&A? Or has the shift in tectonic plates squashed the Sinai peninsular into Egypt?
Papua is spelled Papau!
They really should have telescoped Europe a bit; even if it isn’t that important in this game it’s still absurdly small.
Hope the game isn’t broken by the “Kill the King” mechanic in the way A&A is broken by “Capture the Capital”.
Anyone for WW V? My suggestion is that the technology degenerates, so that you start off with nukes, but as the world is destroyed the players end up fighting with sticks, as AE foresaw.
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Has anyone here bought this game and can reveal their impressions?





