LL vs dice is not different as which player will win, the better player will win more often. This is exactly the same for both combat systems.
There are several people who confuses risk management with luck. This is not the same. The word “Management”, I think of something we can actually manage. No one can manage dice rolls, unless you are cheating, or you have a divine agreement with the dice gods. Either you can control the dice rolls or you can’t. If you cannot control the dice rolls you can not do risk management in dice games.
There is also risk and randomness in low luck, but not so much randomness as in ADS.
In low luck, the randomness is nerfed considerably, this could actually mean that risk management in low luck games are better handled by players than in dice games, b/c you cannot control the dice, and b/c of less randomness in low luck games.
On the multiple attacks in LL vs dice, that is true. There is less chance to be diced in LL than ADS.
The predictability in LL in the opening rnds makes a possibility that both players can continue to the 4-5th rnd. Couple a days ago I attacked Egy G1, both attacker and defender scored 1 or 2 hits each, then the second rnd of combat defender scores 4 hits. Defender also hit 95% with all Russian infs on the eastern front. Today I attacked the US BB in sz 53 with 4 Jap ftrs, I retreated with 1 ftr. US BB didn’t even get damaged during the attack…
Some dice games are decided in the first rnd. Is a combat system which in many cases decides the outcome of a game in the first rnd make it a better game than a combat system which lets both players keep playing for 4-8 rnds?
If chess games are almost always decided by the better player, some of us doesn’t think thats a bad concept. Some of us like competitive gaming, regardless of experience and skill level.
If A&A with LL is not A&A, then there is also no skill in A&A. With LL there is more skills, less randomness, more of the factors that players can control.
I want the outcome of a game to based as much as possible on my decisions, i.e. like chess. That is the beauty in strategy gaming.
One last time: Yahtzee is a different game, its not a strategy game. Its not Axis and Allies.