It depends on what “work” means – in other words, on whether players would consider a Kursk scenario appealing. Conceptually, Kursk would be similar to A&A D-Day (minus the water) in the sense that the battle was fundamentally a frontal assault on a heavily-defended static position, and similar to A&A Battle of the Bulge in the sense that it would involve ground forces driving into enemy lines, but different from both games in the sense that from the German point of view Kursk was a pincer movement aimed at pinching off a salient, and that from the Russian point of view it was a two-stage offensive-defensive battle. Personally I think it has good potential to make an interesting game, if it’s designed properly.
Field Marshal Games Pieces Project
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ITALIAN CRUISER UNIT Complete

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ITALIAN TAC BOMBER UNIT Complete

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ITALIAN HEAVY BOMBER

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ITALIAN AIR TRANSPORT / Medium BOMBER

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ITALIAN TRUCK

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ITALAIAN ARM CAR/ MECH INF UNIT

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ARMY VEHICLES

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NEW Italian BOMBER

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Production Samples for ITALY have been approved and are going into production in the next few weeks.
We will be taking PRE-ORDERS and have the pricing finalized very soon.
If you have not already, please visit our site and sign-up to be notified as soon as this product becomes active. The first 100 SETS will be send Air from the factory to fill pre-orders. All others will have to wait for the slow boat across the (not-so-sub-infested) Pacific.
All pictures released in the next few days are of the PRODUCTION SAMPLES - THEY HAVE NO COLOR.
ENJOY!
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Updated Pictures of Actual Production Samples



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FIRST PREVIEW OF GERMANY UNITS!
GERMAN ARTILLERY - 88 WITH BLAST SHIELD

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New GERMAN Sculpts Complete.
Naval Units

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GERMAN Infantry Sculpt #1

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GERMAN VEHICLES

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GERMAN COMMANDER UNIT

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Production samples of German units. Some quick pictures.

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Some German Land units

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German Air Transport with Escort ME 109 fighter

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Bismarck escorted by Graf Spee

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More land unit detail






