@Yoper:
We didn’t mess with tech during our playtesting. We wanted to make sure the base game was right.
Also, after seeing how powerful tech can be in AA50, Greg Smorey (the GM of the Origins and GCI A&A tourneys) stop allowing then to be used in his events.
Yeah, I can understand that. However, no tech games can more easily drag on and on and get rather boring. I’m in the 18th round of one right now, and it will take at least a few more rounds to decide. I personally loathe the absence of the possibilities of a player getting paratroopers, long range air, etc. There were no such guarantees in war - you couldn’t always be sure the enemy couldn’t reach you.
And I understand what you mean when you say “base game”, but to many of us, the “base game” is with tech, and going no tech is an alternative for a different game. Every time I play no tech, I end up thinking “never again”, but always get lured into another no tech game just so I can be playing A&A. :lol: