In my first game of AA50, I built 1 tran and 1 inf for italy. the next turn, i built a destroyer. Germany actually cut and run from africa, leaving my 2 inf to get smashed by england from egypt, and the US hit Operation Torch all on round 1. Yet, the units i landed w/ ship and air support held off successive waves of US and British forces.
Given the fact that the allies had bad leadership, they were still ubber aggressive on the KGF strategy. What eventually helped me win North Africa w/o NOs (the game ended in Moscow before African conquest) was my naval supremacy in the Med. Yes, UK eventually got pissed enough to take his whole fleet and smash mine, thus I never built that carrier I was saving for, but NorAf was mine!
The game was pretty crazy. Germany threw everything at Russia, even letting Paris get liberated twice in the game. Of course, Germany always took it back next turn, with no real loss in IPC, only gains for allies.
Japan as in all KGF games absorbed Asia.
My point w/ Italy is that a good fleet gives it operational maneuver. Even with inferior land forces, Italy decides when and where it wants to fight in North Africa.