Thank you very much, but after checking over my post, I did forget a few things I had wanted to mention:
New Unit Types:
Light or Escort Carrier/CVL or CVE:
- I don’t know how useful a piece this would be, but as long as we are discussing new unit types, it IS a possibility. A smaller carrier mold, which is allowed to carry only one aircraft, would be clearly distinguishable from the current fleet carrier unit; however, the issue of its usefulness to the game is one which requires more consideration. Anyway, if such a unit type were to be decided upon, these would be my choices per nation:
- USSR - I am not familiar with any Soviet CVL or CVE designs, and anyway, Soviet carriers do rate low in terms of priority to me. In this case, I would be satisfied with a UK or US CVE mold as a lend-lease carrier.
- US - Bogue class CVE; the CVL Independence Class or CVE Casablanca class would be preferable for me, but the Bogue mold could be shared with the UK to save money on molds (the Bogue and Casablanca classes would look pretty much the same at this scale anyway).
- UK - As noted, the Royal Navy can share the US Bogue mold; normally I would prefer an indigeneous mold over a lend lease one, but this opportunity to share a mold seems too convenient to pass up (probably because a UK-built CVE such as the Campania or Pretoria Castle would look quite similar at this scale anyway).
- GE - Post-conversion Seydlitz CVL; not even close to being completed in WWII, but the closest Germany came to completing either a CVL or CVE at that time.
- IT - Sparviero; even more dubious for completion than the Seydlitz, but I’ve always been interested in this carrier for some reason, and the Seydlitz bore no resemblence to her (and thus would look more out of place than a US-UK lend lease carrier).
- JP - Either Zuiho class CVL, or Taiyo class CVE (Zuiho class would not only be representative of the Zuiho and Shoho themselves, but also the very similar Ryuho, and post-conversion Chitose and Chiyoda at this scale) (Taiyo class would not only be representative of the Taiyo, Unyo, and Chuyo, but also the similar Kaiyo and Shinyo).
- FR - Lend lease Bogue class would OK here too, I suppose (representing the Dixmude, only CVE or CVL operated by France that I can remember right now).
Light Cruiser/CL:
- I don’t think this would be a very good choice, as it feels like splitting hairs when we already have a good cruiser unit type which works well at this level of strategic abstraction; plus, it would just be another similar-looking piece to confuse certain members of this community. I wouldn’t recommend considering such a unit, but here are my choices anyway:
- USSR - Krasnyy Krym, I guess, although this ship interests me very little.
- UK - Dido class (Fiji class if similar-looking Southampton class not the choice for UK CA).
- US - Cleveland Class.
- GE - Leipzig/Nurnberg Class (not sisters, but would look the same at this scale anyway).
- IT - Capitani Romani Class.
- JP - Agano Class, or Kuma/Nagara Class if Mogami class was chosen for JP CA).
- FR - La Galissonniere Class.
Self-Propelled Artillery:
- This is an idea I like; the unit molds would look distinctive, and they could have a well-defined role in the game - they could either support tanks the way current artillery supports infantry, or they could support infantry themselves but differ in having a movement of two instead of one. My mold choices would be:
- USSR - Katyusha, SU-152, or ISU-122.
- UK - Bishop or Sexton.
- US - M12 or Bishop.
- GE - Hummel or Wespe (would look the same at this scale anyway).
- IT - Semovente 90/53, or maybe another older Semovente model.
- JP - Type 4 Ho-Ro
- FR - Don’t know much about French self-propelled artillery or multi-purpose tank destroyers, so I’ll leave this up to someone else.
Tank Destroyers:
- This unit is workable, in my opinion, but it would not be the most useful or integration-friendly unit type I could imagine. I guess such a unit could work by rolling its dice separately from other units in its position on the battle board, and then being able to hit only tanks and self-propelled artillery (in a battle without such units, it would be largely useless, which would not be entirely historically inaccurate). I don’t know if such a rule would fit well with A&A mechanics, but if not, I’ll leave the solution up to someone else; in any event, my choices here would be:
- USSR - SU-85.
- UK - Archer.
- US - M10 or M18.
- GE - Elefant.
- IT - Semovente 75/18, or 47/32.
- JP - Type 1 Ho-Ni
- FR - Again, I am unfamiliar with French tank-destroyers - maybe a lend-lease M10 would by OK to save mold costs.
Light Tanks:
- Although this is an interesting concept, I am not sure how useful they would be; maybe they could hit on a 2 instead of a 3? Anyway, these would be my light tank/tankette choices:
- USSR - T-70
- UK - No UK light tank jumps out at me, so a lend-lease M3 would probably be OK.
- US - M3 light tank.
- GE - Panzer III (E, F, G, H, or J, although they probably couldn’t be distinguished at this scale).
- IT - L6/40.
- JP - Type 95 Ha-Go.
- Fr - Renault R35.
Fighter-Bomber/Medium Bomber:
- An interesting concept; I won’t comment on their possible rules, except to say that I would like to see them as carrier-basable. My only concern would be confusion with fighters for some people; the molds would probably have to be a little bit larger than fighter molds, even if the scale was wrong, just to avoid said confusion. My choices here would be:
- USSR - IL-2.
- UK - Fairey Barracuda
- US - SBD Dauntless.
- GE - JU87B Stuka.
- IT - Could share the Stuka mold; I don’t think Italy ever developed any really iconic or effective dive bomber, and the Italian air force did operate a large number of early Stukas.
- JP - D3A Val or B5N2 Kate.
- FR - France did have some early light bombers, but I can’t think of them right now.
Blockhouses, Bunkers or Pillboxes:
- I think a fortification unit is something the game has been missing for a while (I know they were in D-Day, but didn’t extend to any other game in the series). I think that a generic unit would be sufficient; also, I believe it could be in the same shared colour as ICs and AA units, depending on the rules drawn up for it (maybe put them in a separate tree, and let players decide what colour they want to order them in).
Heavy Tanks:
- I guess these could work; maybe they could only move one space, or have a higher attack value, or some such rule variation. Not all AAM nations actually developed very heavy tanks, so some unit choices here might seem a bit odd:
- USSR - KV-1 or IS-2.
- UK - Centurion A41.
- US - M26 Pershing.
- GE - Tiger or Tiger II.
- IT - P26/40 (Not much else to choose from here).
- JP - Type 3 Chi-Nu (really, only a medium tank).
- FR - Either use Char 2C, or use Char 1 BIS (if the latter is chosen, then use S35 for regular tank).
I would like to finish up by talking about plastic colours a little bit more. First, I may have mentioned this, but it is extremely important to match previously existing AAM colours (these seem to have been largely consistent, other than the UK and Germany). Remember to borrow or otherwise obtain samples to check the existing colours, or at least see uploaded comparison pictures under AA50 on Boardgame geek. Anyway, the main colours to consider replicating are these:
- Dark Red/Burgundy (USSR, AAR, AA50).
- Wine Red (USSR, AAE).
- Light Tan (UK, AAR sometimes, AA50).
- Seafoam Green (UK, AAR sometimes).
- White (or off-white) (UK, AAE?).
- Olive Green (US)
- Metallic Blue (Germany, early AAR copies).
- Black (or really dark grey) (Germany, late AAR and AA50).
- Various shades of dark grey (Germany, other AA editions, can’t think which has what colour right now).
- Bright Red (Japan, early AAP copies).
- Burnt Orange (Japan, all other editions including Japan, I believe).
- Light Brown (Italy, AA50).
- Light Green (China, AA50).
- Flat Grey (IC and AA in all editions with them, other than the MB original, where they were white).
- There are probably other variants, (actually I know there are) but I can’t think of them right now.
I believe you may also want to consider the following colours:
- Dark Brown (many people want this colour for Soviet units).
- Steel Grey (as above, but for Germany).
- Khaki Tan (darker than AA50 UK colour).
- Light Grey-Blue.
- Navy Blue.
- White (maybe some people would like neutrals in this colour).
- Light, Pale Yellow.
- Dark, Amber Yellow (less orange than current Japanese colour).
- Dark Purple (I can’t imagine using this colour, but some people may want it).
- Dark Orange.
I would also like to suggest that rather than have fixed colours for certain nations’ units, you should allow customers to choose the colour in which they would rather order their units, if this is at all possible (or at least allow a few colours per unit tree).
One other thing; mentioning neutrals above made me realize that I forgot to mention neutral unit choices. As noted, it would be best to combine nations (mostly Sweden, Spain and Turkey), so I will list choices for those three units combined for one neutral ‘nation’ slot:
- BB - Yavuz (Turkish).
- CV - Not aware of any at all - just use a German or Italian mold, or skip this unit type for neutrals.
- CVL/CVE - See above comment re CVs.
- CA - Canarias (Spain)
- CL - Gotland (Sweden) or Libertad Class (Spain).
- DD - Goteborg Class (Sweden)
- SS - Draken Class (Sweden)
- AK - Generic freighter (same mold could be used for Italy and USSR, IMO).
- Fighter - A Swedish J-Series would be OK.
- Medium Bomber - Saab B-17.
- Heavy Bomber - HE 111 (Spain - could share mold with Germany).
- Tank - Strv M38 or M40 (Sweden); I would also settle for a German Panzer IV mold (Turkey).
- Light Tank - Strv M37 (Sweden) or share French R35 mold (Turkey).
- Heavy Tank - Strv M42, I guess (Sweden).
- Tank Destroyer - See CV post.
- SP Artillery - See CV post.
- Artillery - 37mm artillery.
For neutral nations, we probably wouldn’t need most of these unit types anyway.
I have more I want to say about unit choices, but I have to go and do some work now - lots of readings to do for class tomorrow.