theres 3 of us that i no. surprize attack, drop it twice. and me kabloom. we all play in central new york (morrisville) we allso have 3 other people that play with us but they dont play on line
not to my knowledge. there are units in war at Sea that units can split their main gunnery, but u cant stack units to get more attack dice. all units roll independently
The Fallschirmjager Veteran is able to move when disrupted.
In a way, its the opposite of Hard Charger. Recall that Hard Charger clears the disrupt at the END of the move phase which means a disrupted SE Paratrooper is pinned.
Still, I’m disappointed. For 10 points I was really hoping something cool.
He means that the US Hero can keep using the destroyed tank’s attack values turn after turn, until he leaves the hex.
The tank is destroyed and can be removed from play (though I suppose you can get cute and lay it on it’s side with the US Hero on top just for the visual effect and as a reminder what vehicle stats to use :-D)
You’re right in saying that non-mountain hexes do not block LOS too. I wasn’t thinking about forested mountains though; maybe they should further improve units’ “stealth” by making them only able to be attacked at short range?
Man… I was totally off in how I was running Superior Armor: I like how it was pointed out that you need to think in terms of hits not damage counters. That really clarified things for me.
Alot.
OK, so maybe now that King Tiger won’t we such a game stopper anymore. W00t.