• @bossk:

    Hence, a sub could move into combat and immediately submerge, escaping any sort of damage;

    give then gives rise to the “stalling technique”, as you can only load/unload transports for amphibious assaults during the combat movement, and only when there are no enemy ships around.
    Therefore, a sub, which just got up from its “move in and submerge” mission, will halt this for one round (and 8 IPCs).


  • I just finished reading all the posts in this forum, and I’m more confused than ever! I would greatly appreciate it if a rules expert would clarify the question: can a defending submarine retreat? Thanks!


  • I think they can.


  • I just finished reading all the posts in this forum, and I’m more confused than ever! I would greatly appreciate it if a rules expert would clarify the question: can a defending submarine retreat? Thanks!

    Of course, but it still has to endure at least one round of combat before it can retreat. (oh yea, and it can’t retreat into a enemy held sz) :)


  • I think subs have lost their special retreating rule in Europe and Pacific. I’m fairly certain you can’t retreat subs (unless attacking), you may only submerge them.


  • Sucks… but makes sense. :)


  • I like subs as America, whenever i play as America i automatically see it bein my mission to kill all the subs in the Atlantic.


  • @bossk:

    I think subs have lost their special retreating rule in Europe and Pacific. I’m fairly certain you can’t retreat subs (unless attacking), you may only submerge them.

    This weekend I reread the rules, and defending subs can retreat or submerge.


  • Just as I thought. :)


  • I’ll be damned. How did I miss that bullet? All well.


  • The rule book answers that question. Subs can be sunk at any time they just chose to run instead of fight back after being fired upon

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