Do you really think they would let someone making a photo of the real setup if they want nobody know it until we have the game?
Well, after all they did play a game of AA50 at GENCON, and why would that game be played under other than the actual set-ups and rules? The only change was they didn’t play with NOs at GENCON.
I think Krieghund is alluding to something else in the game that doesn’t support your conclusions, Funcioneta. Take a look at the US NOs. Turn 1 they will probably have 10 IPCs of bonuses. They also will survive with 1 CV+ 1 DD in the Pacific. On turn 2 they could start with a fleet of for example 2 CV, 4 ftr, 2 CA, 1 DD on the West Coast. The Japanese, meanwhile, have just 1 BB, 3 CV, 6 ftr, 1 CA, 1 DD, not counting losses on turn 1. They will probably build transports for their 17 IPCs on turn 1 and their fleet is spread out over the Pacific. The US also has 2 bombers and Japan none. Turn 2 production balance would be something like 42 IPCs for Japan and 48 IPCs for USA, including NOs, and US needn’t supply a land front. (If we take the example of US going for an anti-Japanese strategy and UK focusing on Europe & Africa.)
So, even on turn 2 the US will be almost even in the naval balance if they put their production on the West coast, and in time they will get stronger than Japan. USA is much stronger in AA50 than in AAR, where the Japanese naval advantage seemed forbidding in many games. I suspect the initial advances vs. China and India will be checked once Japan will be forced to put production into naval and air units to not be smashed by the US.