Some of them are correct, and some of them aren’t. I’ll give out more info a little at a time. Half the fun is speculation (at least for some folks), and I don’t want to ruin anyone’s fun. (I’m sure I’ll get some negative karma from some of the other folks for this, but apparently that’s the price of being me.)
Just to say that we know that your list is not 100% corret :)
I have allways said that +2 production capacity and the repair IC thing fits perfectly for 1 tech. As one tech it
makes the entire ‘land’ part of the tech tree more interesting, as I find both of them seperatly quit borring.
Now, if we are missing one tehc, I realy realy hope they have some kind of ‘heavy armor’ tech, but I actually doubt it cuz it would have been easy to remember. Kind of disapointed, cuz it should not be imposible to create a balanced ‘heavy armor’ tech. A heavy armor could be given the ability to support one infanteri.