From looking at your post, Lynxes, it looks like you are assuming that you will play both Germany and Italy. It this correct? Or are you assuming that you are playing all of the Axis? I am hoping that we see more multiplayer games, where 3 Axis players have to cooperate like the 3 Allied players do. Having the Axis being played by one player sort of defeats the purpose of adding Italy.
Well, of course you might not agree but my ideas are usable as a kind of negotiation. Such as the German saying to the Italian player: if I strike the UK fleet west of Gibraltar and attack vs. Egypt, will you then support me in the Black Sea after you have taken Egypt? Or the Italian saying to the Japanese: I suggest you destroy that UK fleet off India, then you can send transports vs. Borneo and NEI without escort ships and we will be able to take Africa and India easier in the long run. Negotiations like these are things you do in the game to win it.
As for your strategy. When I look at the image on Boardgamegeek that everyone is assuming is the 1941 setup, the UK has 2 infantry, 1 armor, 1 artillery, and 1 fighter in Egypt. I do not see the artillery included in your computations of force ratios. How are you accounting for its absence?
Go up the thread. I start with the German turn 1 attack on Egypt, which destroys 2 inf and 1 art on average.
As for your other comments on Allied strategy, they sound good. Sub buys for US will be seen alot in the game. I still think you need a carrier and some other surface ships though, you need to DEFEND Hawaii to keep that VC from falling. Subs will then be good as a strike force.
UK sending a bomber to Africa, that’s quite vulnerable. Also, sending an invading fleet to Morocco is dangerous in this game now that the Italian fleet is so strong. Maybe we will see a combination of South African IC and landings in West Africa to block the Axis advance, and then a later landing in Morocco to turn the scales when the UK and US have superior fleets after a few turns?
But again, that’s a fine move and if Japan takes out the trans UK will abandon Egypt before Italy has the chance to take it. But in this situation UK has the chance of taking Egypt back on UK2 since Italy can only get 4 ground troops there, and UK can still shift their bomber down. That would also open the door for more stalling once the SAf inf made their way north, with air cover to support their attack. And by that time, with Italy alone concentrating pretty much everything on Egypt, the UK/US should be able to make a solid enough landing in Morocco to push east, and more or less seal off N. Africa. This is the problem of not having any German Med. support, and seems to be a big problem to me.
/03321
I’m sure the TRS in Med will be cherished by some German players, we will see when the game gets played more. I don’t think Egypt will hold the first turn though, and India will need every unit to survive if the Jap’s launches an assault on turn 2 or 3. The battle of Africa will be fought all over the continent, and I think this will be where the Italian units will be used mostly. It’s hard to combine two powers, and most games you will see the Germans fighting in Russia and the Italians in Africa. Remember the Italians will have 17 IPCs/ turn if they take Egypt and keep the Med free of enemy fleets, so they can keep two or three transports pumping units over the Med.