Dragoon happens off board. Starting on turn 8, allies roll to see if the units from Dragoon show up in designated spaces on the bottom of the map coming up from southern France. Chance of success increases every turn until the roll is successful. These units are placed from the US and French forcepools. If playing with event cards, there is a chance that Dragoon fails and no units show up at all.
SQUARES
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I seem to recall I used to have more of a plan when I played this in the past…though I guess its early, and it certainly was always the case that the first 10 turns as the units advance into the field always felt slow. Once enemy contact is made, that’s when it gets tense!
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Agreed, it’s like a lot of battle games - both abstract and wargame types - first there’s a developing period, then the action!
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Union 7
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Confederate 7
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Union 8
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Confederate 8
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Union 9
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Confederate 9
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Union 10
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Confederate 10 - Supported attack
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FYI, I might be out of touch a little while. I’ll try to get on here and do at least 1 a day, but I probably cant do more than that for the next week.
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No prob.
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Retreated…care to Advance?
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Yes, I do, how else will I get to use the purple arrow? :-D
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I’ll PASS
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I’ll attack the pass, ar ar …
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retreat!
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No advance so still over to you for your double whammy move.
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back to you
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I’ll try a PASS.