2 columns seems rather nifty! Its takes all the blck space away, but in this version i think the bottom margin should not have text that far near the bottom, about a 3/4 inch on top and bottom, and room for page numbers. Otherwise very nice. Also would like some colors added because it looks rather plain. Perhaps the watermark returns?
This is too close to OOB rules… it needs to preserve the idea that you need to buy ASW ships to have a chance to protect the fleet, the current AARHE sub search rules need to stay in place, they need to be treated seperatly in combat
in full AARHE ASW search is only for first cycle
submarines are automatically detected from 2nd cycle onwards
the only change I made here is that during 1st cycle, submarines are always undetected
or how about make it each destroyer detects 1 submarine?
(and with ASW tech, each fighter also detect 1 submarines)
that pretty much emulates full AARHE while keeping it short
regardless its not like OOB at all
submarine never get selective fire in OOB
Yes i think that could work. Each ASW unit Cruiser or destroyer can detect one sub, so both players are trying to out build each other. Good solution. But remember this should be recalculated each round, so if the subs get lucky on hits it can go the other way. So each round you do this. Tekkyy: pat yourself on the back, thats a winner move!
Lets leave the other issue aside for now and get Lite done.
Also, id like to add the optional units back in, but only bring into the game: Fighter-bomber, transport plane, mech infantry, airborne infantry, cruisers, and perhaps another… NO SPA, or heavy tanks, but germany should have its elite panzers ( SS) as per the NA