Italy wasnt going to be a stand alone nation in the early concept stages - hence the cover not having any Italian represtation.
Bonus - Bull Halsey appears twice - but most of you prolly observed this.
I have been toying with the idea of making an ally bombardment house rule. So lets say the US is going to invade W Europe. They announce their intentions at the begining of the round. They have to have all contributing US navel units in that SZ at that time. Then Russia can bombard, followed by UK then the US will invadeand followup with their bombardment.
I think it would only benifit the allies but in the anniversary edition it may be worth a try.
I don’t know just a thought.
LT
After helpful comments I have made some changes to my guess for the Anniversary edition (BOLD). Now let’s wait for Gencon!!
Again, bypassing set-up and territory IPCs values:
I thought in Italy they would put Rome as the central territory and a northern Italy space. I would even like to see a Southern Germany space to space the two capitols apart.
I think it would suck if the allies could just land in S Italy and steem roll to Berlin.
LT
@LT04:
I thought in Italy they would put Rome as the central territory and a northern Italy space. I would even like to see a Southern Germany space to space the two capitols apart.
I think it would suck if the allies could just land in S Italy and steem roll to Berlin.
LT
Right, and I think Austria should be that new territory, maybe with mountains to really be a deterrent.
So maybe you would have to go through France (West) or Autria (East) to get to Berlin?
hmmm… I don’t know if there is a good way to play that out. Maybe the Germans will have units starting in Italian spaces. That would help.
Now I want to know how they addressed this problem on the board.
LT
So its three separate sections then? about 15 wide and 24 high?
oh nice feature. :-)
I wonder when we’ll get to see some pictures….!
any time, but not for about 5-7 more hours id say.
Larry said he wouldn’t be there until tomorrow, so I’d assume the game won’t be unveiled until then.
This is from Kreighund, so we wait one more day.
Guess all good things do come on a friday. :-D
@Krupp:
Guess all good things do come on a friday. :-D
Let’s hope. IL will have a stroke :wink: if we don’t have something by the end of the day. :-)
Watch the swamp: http://www.geocities.com/headlesshorseman2/smoreyswamp.html
Watch Larry’s site: http://www.harrisgamedesign.com/index.php
Stay tuned!!! Someone will surely post something.
Wait. :? Maybe I’m the one who is going to have a stroke. :? :-o :-o
BGG finally approved my submission of the MB A&A 1st Edition rules. It can be found here. Sorry it took so long.
I see the only change is that commander rule. The rest remains unchanged except formatting.
There are more differences than just that. For instance, in the 1st Edition rules, production in new and captured ICs was unlimited. Use the Rules Update section on page 3 of the 2nd Edition rules as a guide to finding the changes.
BGG finally approved my submission of the MB A&A 1st Edition rules. It can be found here. Sorry it took so long.
Thank YOU! I’ve being wondering about what the original rules were FOREVER!!! This is a big help.
Gents
A curiosity question here.
There is a whole discussion group for A&A Deluxe. Is this new Anniversary Edition basically considered the Deluxe version? A lot of what was discussed there seem to be incorporated into the new Anniversary version.
Also, there has also been a lot of discussion about creating a new A&A game based off a 10 or 12 sided dice. What is this version referred to as?
Thanks
NO this is not the same thing, but if it does not do well enough, we may not get a deluxe game. I suspect a delux game would be limited production to be sure.
Advanced AA is another topic entirely and wont be appearing anytime soon until at least 1-2 more “campaign” style games arrive: Stalingrad/Afrika Corps.
I want to see a Axis and Allies: Korea game by June 2010 because it will be 60th anniversary of that war.
AAA is D12. Alot of the energy from that dissipated and may have been used to create AA50 as a testing ground for further ideas.
Lastly everything here is my opinion only.
Gents
A curiosity question here.
There is a whole discussion group for A&A Deluxe. Is this new Anniversary Edition basically considered the Deluxe version? A lot of what was discussed there seem to be incorporated into the new Anniversary version.
The original Deluxe concept was basically a redo of Revised with premium components (unique sculpts for each country/unit type, poker chips for IPCs, etc.) and a 2nd edition set of rules. Anniversary is probably as close to Deluxe as you’ll ever actually see.
Also, there has also been a lot of discussion about creating a new A&A game based off a 10 or 12 sided dice. What is this version referred to as?
That would be Advanced A&A. Some of the concepts from it actually made it into Anniversary, such as the new SBR rules.
@Imperious:
I want to see a Axis and Allies: Korea game by June 2010 because it will be 60th anniversary of that war.
Axis of Evil & Allies… ? lol