It was 1990, I was 18 years old… I moved to the big city of Toronto and my new friends were gamers who played Risk all the time. I quickly got bored of it and was looking for an alternative game I could introduce to them and I saw on the store shelf Axis & Allies from Milton Bradley “a game of high adventure” and “decide the fate of the world in just a few short hours” (lol). Unfortunately we were all pretty hammered by the end of the night and the only thing I remember of my first game was punching out all the plastic pieces from the plastic stencil racks and all the roundels from the cardboard sheets. it was an instant hit with the whole group and I played it with them religiously for up to 2 years until I moved back home to Peterborough. I brought my game with me and it wasn’t long before I hooked some old high school friends to it, and over the next 8 years I played Classic edition even more than I did before. After that in 2000, I moved back to Toronto where I discovered Spring 1942, then A&A Anniversary edition and finally Global 1940… ironically, I met someone from that first group from the early 90’s almost 20 years later, we accidentally bumped into each other online and we have been playing 1 on 1 1940 Global games every month for the past 5 years.
End Game
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i think this would be the most boring game ever after a while.
eeeee. -
a better idea is for the us to give russia brazil so russia can make an infantry a turn and with us transports become the power in africa! :)
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Ummm…. isn’t the game already sided to the Allies? :)
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i play only until all capitals r taken over. its overkill for world domination but if u destroy caps the rest follows. as for the winning against overwhelming odds, i can personally attest to it^^ i was playing someone i was allies and he was the axis. completely bumrushed russia and the dice loved him i swear so russia fell rather quickly. so the only chance in heck i had to take back the western hemisphere was asia so i had 140 men in transports ramming towards japan. some god forsaken reason he had more then 140 but it cleared asia almost completely so lets just say he dropped off the packages and i made sure the stayed there :wink: so i went on image this fortress germany w/ 3 countries that had over 100 units each came at me, i always thank god thwarted his attacks. and 57 turns later i won^^
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i play only until all capitals r taken over. its overkill for world domination but if u destroy caps the rest follows. as for the winning against overwhelming odds, i can personally attest to it^^ i was playing someone i was allies and he was the axis. completely bumrushed russia and the dice loved him i swear so russia fell rather quickly. so the only chance in heck i had to take back the western hemisphere was asia so i had 140 men in transports ramming towards japan. some god forsaken reason he had more then 140 but it cleared asia almost completely so lets just say he dropped off the packages and i made sure the stayed there :wink: so i went on image this fortress germany w/ 3 countries that had over 100 units each came at me, i always thank god thwarted his attacks. and 57 turns later i won^^ yeah he had both the ussr and uk caps but i continued playing until he took us. and no, economic victories suck. the games start getting good then all of a sudden its over
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none
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Whoa it sounds like a pretty intense game, though you didn’t have to post three times on it. :)
BTW, how long did this game take?
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ya I never want play to play economic victories
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how many intense games did u have lasting over 60 turns? if that were the case we would still be in ww2 :lol:
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no considering that each round is 3 mounths then 60 rounds = 90 mounths aroun 8 years
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3 months? Three months to conquer the entire EUSA? Right…
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bonks geze on the head
it was rhetorical 8) -
thats why many expansions have more us territories
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When we talk about expansions… then we’re talking about whole new different things. :)
I wish I could take Moscow in 6 months. :)
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@TG:
When we talk about expansions… then we’re talking about whole new different things. :)
I wish I could take Moscow in 6 months. :)
Well, WWII was pretty fast paced. The germans did march quite a bit in russia in their first six month.
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Heh, Leningrad, Stalingrad, and Moscow never fell. :)
Besides, when you compare the of karelia in USSR, that’s A LOT of traveling. Must have been some pretty strong Germans. -
6 months? in the game a round is 3 months
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Perhaps someone could explain to GeZe that the Germans need at least two turns to take Moscow. :wink:
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i’m having trouble following this - i feel like Bones McCoy in The Wrath of Khan - “hours would seem like days” scenario.
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@TG:
Perhaps someone could explain to GeZe that the Germans need at least two turns to take Moscow. :wink:
not if you have paratroopers