I just buy more pieces and limit the amount of units at any given time to those that are available.
Global War variant
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This map variant using Triplea engine (name of the game is Global War)
http://i240.photobucket.com/albums/ff292/Dagon81/GlobalWar5.jpg
http://i240.photobucket.com/albums/ff292/Dagon81/GlobalWar3.jpg
http://i240.photobucket.com/albums/ff292/Dagon81/GlobalWar2.jpg
http://i240.photobucket.com/albums/ff292/Dagon81/GlobalWar6.jpg -
For those interested in this variant, here it is:
http://rapidshare.com/files/74303447/Global_War.zip
There is a small starting error but so far no problem. If someone has an idea about the error, let me know to change it.
Hope you enjoy!
Solved the starting error, use this xml instead (05/01/2008):
http://rs210.rapidshare.com/files/81583020/Global_War.xml -
great map
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Thanks :-)
This map is in the final stage of development. Some more days and its done. Ill make it available then.
BTW, how can I change this topic title?
Latest images:
http://i240.photobucket.com/albums/ff292/Dagon81/I4.jpg
http://i240.photobucket.com/albums/ff292/Dagon81/I5.jpg
http://i240.photobucket.com/albums/ff292/Dagon81/I6.jpg
http://i240.photobucket.com/albums/ff292/Dagon81/I7.jpg
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What do you want it to be? I can change it.
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Global War variant
Thanks
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Houston…we have a problem…
Ok…the map is compete! Finally! BUT…
I saved the file as psd first without layers and…its 1,24 Gb… Then I tried saving as other extensions and could only save as .tiff. The problem is it didnt compress much as its still a 925 Mb file…I cant save as .ai, the program I use doesnt have such extensions. The same with .png as the computer freezes while attempting…
Any ideas?
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I had some problems with pando so I removed the files.
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Already uploaded the map. Its in .psd (photoshop format)… download it here:
…
To download these files you need pando too, its very easy to install. Its the best choice I could do regarding the size of this map…Where is “here”? could you post a link to the download.
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Global War 2.0 is available for Triplea.
Download at: http://www.tripleadev.org/forum/viewtopic.php?showtopic=10246





_The Conflict is a global-strategy based game designed around the economic and military conditions of Europe in 1914. Players play in one of two alliances, The Central Powers or The Allied Powers, to defeat their opponents. Players choose among seven nations (Austria-Hungary, Germany, Great Britain, France, Italy, Ottoman Empire, and Russia). After selecting a nation, players take turns completing their objectives during each round.
The Conflict has been extensively tested and designed by gamers for gamers. Players will take their turn each round to strengthen their tactical advantages and defend the borders of their nation. Each turn is broken down into Phases. Players must complete each previous phase in order to proceed onward with the rest of their turn. If a player decides to enter into combat with another player, they must, along with their opponent, roll a set number of D12 dice to determine the outcome of each individual battle. The Conflict uniquely deducts a combat penalty from the player with the weakest military strength in a territory. This combat penalty is taken off all of their dice rolls during the individual combat. The combat penalty allows for the strongest opponent to have a real-world advantage over their enemy, if they have a larger military presence in the area. Players can develop multiple (land, naval, and air) strategies to succeed. They can utilize 11 military units with unique capabilities to complete specific goals, upgrade technology, play one of three victory scenarios, as well as try a variety of player preferences.












