@Lucifer:
Well bmr are being bought sometimes, but bmrs are also bad investments. Not as bad as DD or BB but…
Subs are being bought, but only when an opponent have a huge navy and u want to kill it.
When I claim that this and that unit are not being bought, that’s from my own experience against better players,
and by watching good players in many games.
Ofc, sometimes u can also buy an unit which is a bad investment (and win games), but I’m speaking generally here.
Look, you can’t just always buy ONE thing and have it ALWAYS be a good investment. That just isn’t the way things work, in real life, or in a balanced board game. Otherwise, the game becomes a total no-brainer.
Also - bombers are NOT bad investments. There are times and places for bomber buys. You shouldn’t just stock up blindly on bombers, but you can’t ignore their power either.
All naval units are generally bad investments, beacause u don’t get income from sz’s.
So you never build navies with UK and/or US? What’s your Allied win percentage like? How about those more experienced players you were talking about?
Now, 3 powers are islands, so at least US, Jap and UK needs some trans to bring stuff to Eurasia and Afr.
And sometimes trans need protection, but apart from that, navy is no good compared to ground units.
Well, if navies are “no good”, then why are you now saying you need to buy navy? Why don’t you just stock up on ground units if they’re so good? I mean, I don’t agree with that line of play, but maybe 13 infantry on US1 is a good idea.
I’m talking generally what is good and bad investments.
Those units that are good investments are: tanks, inf, art, ftrs.
All other units give u much less defense and attack points pr. unit.
BB could be 18, not more than 20 ipc.
DD could cost 10, or with naval bombardment 12, not more than 14 ipc.
Bmr should cost 12 or 14 at most.
I would like to see a change which is related to the change from original classic game first or second ed. rules to 4th. ed.
Maybe bring one new unit, but at least change some units costs and even perhaps ability, like bmr cost 14 ipc
but can move 8…
I got a reply from Mr. Harris himself on his own forum, he said that he would probably/possibly change some units prices.
Bmrs are too expensive, BB are too expensive, a possibility for 2 hits AC.
He also said he hates tech! :mrgreen:
So I hope tech will be removed, and with cheaper bmrs there will still be a lot of luck involved because of sbr.
Well, Larry Harris wasn’t the ONLY person that helped make Axis and Allies. There were others that contributed. And obviously, SOMEBODY thought tech was a good idea, because it’s in both Classic AND Revised.
As far as having something always be a good investment - see what I wrote above.
2 hit AC is nuts at 16 IPC.