I have to say I’ve changed my mind since I posted in this thread, I do like buying 1 fighter immediately with Russia, then I just keep slamming out infantry. The 1 fighter you purchase pays for itself in a few rounds of trading; it’s a better option than throwing an art away or throwing extra infantry away. Plus, when it comes down to trading 2 territories with Germany, then you can use the 3rd fighter to trade something with the Japanese.
R2 Purchase 1 FGT 6 INF. From this point on I start to harass Germany by taking what I can with INF and FGT. I continue to purchase 1 FGT and INF until R4 and maintain trading territories with Germany with Infantry only. At 6 fighters this gives 2 fighters per territory of the 3 normally in dispute. From this point more ARM can begin to be purchased although generally around this time I have already started a drive toward Berlin.
I think this is a little bit overboard. While you can trade pretty easy with 2 fighters per territory, purchasing 4 fighters also leaves you with very little true pushing power. I’d find it hard to push to Berlin when I’m 10 infantry short (buying 3 more fighters than a sane man would).
Germany on the other hand basically HAS to take Moscow and before help can arrive.
Hmm, usually Japan takes Moscow, while Germany turtles up and annoys the Allies.