@nuno:
Like I said before (at FoE),
often the players that engage in the development of these rules variants
do it because they can’t overcome the strategic/tactical problems they’ve been facing…
Thus instead of improving their (mediocre) tactics/strategies to overcome them
they choose to impose their distorted rules/simulations to warrant success
of their “tactics/strategies”…of what they see as good strategy/tactic…
The final result is a product that conforms to their (limited) tactical/strategical capabilities/knowledge,
thus can’t/doesn’t represent a tactical/strategy simulation of (high) quality.
When I saw (at FoE) the tactical/strategical quality of the player involved in the development of these rules I immediately discarded the possibility of reading them to not lose time with them.
From what I see here I guess I can confirm that I wasn’t wrong.
I helped develop Enhanced rules mainly because I saw that Revised fell short or becoming more than a Russia to Moscow. I’ve played THAT game for 15+ years, thank you, and I wanted something different.
Revised can be so much more than a spiffed up Classic KGF game.
I still do play Revised/LHTR rules in tourneyments and do quite well thank you. I have more fun and options with Enhanced. I never slam others for playing Revised. I offer them the chance to try other rules that build on the Revised rules they are playing/enjoying.
Have you even TRIED to play with (A&ARe) Enhanced rules? Until you do so, you have no basis to criticize something you’ve never tied.